1. Post #41

    January 2014
    26 Posts
    This one is excellent! Thanks alot for this plugin, helps us to fight crime!

  2. Post #42

    December 2013
    107 Posts
    Holy balls people, CanVox already stated that this isn't a complete solution, and he realizes that it is a controversial method of keeping 'possible' hackers out, and that not every VAC-Tagged account is a hacking scumbag. He is 100% aware of this, can you not fucking read.

    He's also not forcing anyone to use it, but laying out the possibility for any server owner to do so IF he wants to. It's not his fucking responsibility if a server owner chooses to use it.
    There will be plenty servers without this. Stop the fuck crying already and go to another fucking server.
    i agree. im using it just to give my server a better chance and keeping any hackers out.

  3. Post #43
    miR

    November 2013
    28 Posts
    Thanks for this mod, installed on my server and 95% of the players are happy with this update.

  4. Post #44

    January 2014
    11 Posts
    I'd love to install this but I really need an exception tool for IDs as there is a few good friends with a vac ban or two. It sounds like a scummy request but they are more legit than ever.

  5. Post #45
    Gold Member

    December 2013
    188 Posts
    Don't worry, I know what you mean. I think some BMRF staff are about to release a new access-control mod that is WAY more feature-rich than VACuum while still permitting VAC-based kickbans, so I think I'm just going to defer to those guys.

  6. Post #46

    January 2014
    3 Posts
    Greate mod CanVox. i`m using it right now and i love it. The problem is, i got a friend who got a ban 4 years ago at some ccs and he didn't cheat ever more because i got scared :) and saw someone talking about a whitelist, can you confirme this? if so where can i find it?? thank you very much for the wonderfull mod.

    ps: and thnkx for the leather modloader too your the best .

  7. Post #47
    Gold Member

    December 2013
    188 Posts
    Source code: https://github.com/CannibalVox/VACuum

    As for additional features, it sounds like a mod that's gonna come out in the next couple days, GroupGate, is gonna have just way more VAC-banning features than VACuum does. If VACuum isn't enough and you want more options, I'd wait for GroupGate and use that.
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  8. Post #48

    January 2014
    1 Posts
    Even though I have a 2734 day old VAC ban, of which I fully deserved (emptying out CS 1.6 servers), and can no longer play on the RUST server I've been on for awhile with friends, I must say this mod is worth having on your server.

    If you've been VAC banned, regardless of how long ago it was, you've been VAC banned. That's all there is to it. If your ban was an accident or not, it's your fault for not persistently pursuing an appeal with Valve or making a fresh account.

    #word
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  9. Post #49
    Dennab
    December 2013
    37 Posts
    Hello - so FPS has now blocked access to the Mods folder.
    Anyone know how I can install this mod now?

    Please? I <3 this mod and would like to use it.

  10. Post #50
    Gold Member

    December 2013
    188 Posts
    Ideally, bug FPS to add this or GroupGate to the list of permitted mods. I'm in the same boat you are and it's very frustrating.

  11. Post #51
    Gold Member

    December 2013
    188 Posts
    VACuum 1.1 is here! All it does as add Leather 1.1 support. Please don't try to use this new version without reading this: http://facepunch.com/showthread.php?t=1347160

    Download here- http://www.mediafire.com/download/47...Cuum-1dot1_mod

  12. Post #52
    Krzyzyk's Avatar
    January 2014
    9 Posts
    Hello. I will try to keep this short. Yesterday I bought Rust and tried to join one of the community servers. I got kicked/banned and called "a scum" by this automatic system. I have a VAC ban registered on my account that is 2182 days old (6 years). Mistakes were made and lessons learned. I totally understand the purpose of this mod and I don't want to debate it. My problem is, various user Steam services (including Steam itself) and mods like yours treat me like a criminal only because I decided to keep this account, while real cheaters that have for a goal to ruin other experience run rampart on their fresh accounts. I already paid the price, as I can no longer play the game I got banned on.

    My suggestion is, add a reasonable default (that admins could overwrite if so they wish) that would decide if a player deserves to be blacklisted depending on how long ago he was banned.

    Please consider this. Thank you.

    PS: Here's my profile: http://steamcommunity.com/id/gunstarpl/

    Edit: So apparently this was already suggested and I just didn't bother reading past posts. I am sorry. Cheers!
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  13. Post #53
    Gold Member

    December 2013
    188 Posts
    Hi,

    I hope the mod didn't call you "a scum", as it hasn't been programmed to do so, and that would indicate that it has become self-aware, which would be concerning to me.

    I agree with you somewhat that VACuum is a very blunt instrument. On my own server, I've begun using GroupGate, which lets you set a an outer bound on the number of days since last VAC ban. So my server is only banning people with vac bans in the last year, via GroupGate. GroupGate and VACuum are both options, though, it's up to server owners how they want to do things. VACuum is a very simple mod that took me an afternoon and was good for learning more about the network, but GroupGate is made by a staff member at a GSP for direct use with some of their clients, and has more tools letting you fine-tune autobans. So, choices are good.
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  14. Post #54
    Gold Member

    December 2013
    188 Posts
    VACuum has been updated to the 1/20 version of Rust. Something weird happened with this update- the event we were using to detect player connections stopped getting called all of a sudden, though it appears to still be getting called on facepunch code? We had to put together a new way of detecting player connections.

    http://www.mediafire.com/download/47...Cuum-1dot1_mod

  15. Post #55

    December 2013
    111 Posts
    VACuum has been updated to the 1/20 version of Rust. Something weird happened with this update- the event we were using to detect player connections stopped getting called all of a sudden, though it appears to still be getting called on facepunch code? We had to put together a new way of detecting player connections.

    http://www.mediafire.com/download/47...Cuum-1dot1_mod
    I have oxide iinstalled. Can I install leather and this will it cause any problems?

  16. Post #56
    PAL

    October 2013
    133 Posts
    I have oxide iinstalled. Can I install leather and this will it cause any problems?
    You can't use Oxide and Leather together, not compatible.

  17. Post #57
    Gold Member

    December 2013
    188 Posts
    I'll always recommend switching from oxide to leather & Rust++, but that's a personal choice. I think Rust++ is cooler because, for instance, when you use /history on a Rust++ server, it doesn't have some guy named Oxide reading things back to you, instead it actually looks like the chat history.

  18. Post #58
    Dennab
    January 2014
    94 Posts
    I'll always recommend switching from oxide to leather & Rust++, but that's a personal choice. I think Rust++ is cooler because, for instance, when you use /history on a Rust++ server, it doesn't have some guy named Oxide reading things back to you, instead it actually looks like the chat history.
    You just have to configure what name you want used lol. Rust ++ was great but IMO oxide is far superior. So many plugins.

  19. Post #59
    Gold Member

    December 2013
    188 Posts
    You just have to configure what name you want used lol. Rust ++ was great but IMO oxide is far superior. So many plugins.
    It's not the name that's the problem: on Rust++ you actually have it like

    Guy1: Hello
    Guy2: What's up

    Rather than

    Server: Guy1: Hello
    Server: Guy2: What's up

    It actually looks like a chat history.

  20. Post #60

    February 2014
    125 Posts
    When I was 12 I never considered cheating against people in online games. Now I'm 29 and still feel the same way. From my experience, once a cheater always a cheater. If you don't like it, you shouldn't have cheated, and for the 1 in 1000 who aren't just telling a bs story about how their account was stolen or their brother got on it and hacked, too damn bad, you should've protected your account better. If I had a false vac ban I wouldn't use that account for any new games I bought, simple. Why would anybody continue purchasing new games on a tainted account in the first place?

    Great mod, and while I agree the admins should get the option of setting a date of when to enforce the VAC bans, I still feel like somebody who cheated in the past is a lot more likely to cheat again. I've already seen 2 people who had their friends and themselves swearing up and down that they were stupid once and would never do it again, get caught yet again hacking in Rust. One of them justified it by saying he was only "counter-hacking hackers" and was just caught on a 3rd account cheating in rust (his original vac ban was 3 years old).

    Step 1, don't cheat.

    Step 2, if you cheated and tainted your account, don't use that account for any new games you purchase and maybe then you can not be a scumbag (yea that's right I said it, you're a scumbag if you've cheated).

  21. Post #61

    January 2014
    135 Posts
    I'm a little curious as to how this mod works... I have it installed on my server. But plays with VAC bans were still able to play. One had a ban that was like 1500 days old. And another had a ban that was less than a couple of months old. Are there time-frame parameters that are coded?