1. Post #1

    December 2013
    50 Posts
    Introduction
    The two most common commands being used currently to improve Rust FPS due to it's not fully optimization right now are grass.on true/false and grass.displacement true/false.
    I did some benchmarking to test how effective enabling or disabling these features and what exactly they do.


    Visuals of Command Differences
    grass.on true
    grass.on false

    grass.displacement true (w/ grass.on false)
    grass.displacement false (w/ grass.on false)

    grass.displacement true (w/ grass.on true)
    grass.displacement false (w/ grass.on true)


    What is Grass Displacement?
    In the images you barely see a difference, it's more clear when you're walking in a large plain from a distance.
    This will basically "mix" the grass textures together making them look more nature and not have a "tiled" or repeated look.


    Benchmarks
    Both are the same, but the first one is more cluttered w/ more information.





    In conclusion, grass is the main improvement between the two.
    I only found displacement increasing performance slightly, this may be more beneficial if your computer specs are lacking.
    The overall performance increase of disabling the grass and displacement was 40%.
    Disabling grass was really clear helping performance when new chunks of the map were loaded.
    Results will vary for your computer OS and hardware.


    NOTE: I am running Windows 8.1
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  2. Post #2
    Xpander's Avatar
    October 2013
    186 Posts
    nice.. however i seem to have only minor fps difference with grass on and off. (havent tested with displacement)

    with AMD FX 8320@4.4ghz, GTX 660TI i get 50-70 fps all maxed 1080p when grass on, and 55-70 fps with grass off
    thats linux though. might be different with windows client/drivers

    thats been monitored by mumble overlay (dont know how accurate that is though)

  3. Post #3

    December 2013
    50 Posts
    nice.. however i seem to have only minor fps difference with grass on and off. (havent tested with displacement)

    with AMD FX 8320@4.4ghz, GTX 660TI i get 50-70 fps all maxed 1080p when grass on, and 55-70 fps with grass off
    thats linux though. might be different with windows client/drivers

    thats been monitored by mumble overlay (dont know how accurate that is though)
    Yea, I figured a lot will vary... but it's a start for a basis to see overall which settings help the most.
    If you noticed everytime I loaded a new chunk of the map I had a large FPS drop, hopefully this is fixed soon. It's not as noticeable w/ grass settings disabled.