1. Post #1
    Dennab
    October 2013
    108 Posts
    Hi,

    Not sure if it is just me or has anyone else noticed the lack of resources around the map, it really makes it hard for people to start out when you can only find about 2 wood piles every 10 minutes. Something in the last update changed how much actually spawn and I personally think it has ruined a bit of the freedom in the game. It has just made it harder for people not in teams and creates a bigger division between players. Also since a lot of things now cost more to craft it should really be kept the same as you guys are just making the end game harder to achieve.
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  2. Post #2
    RomanTheOmen's Avatar
    March 2011
    743 Posts
    I agree brother, there's never any rock around on servers with more than 100 people, without it you cant make a starter weapon to even have a chance of defending your self from more powerful players. I think if they made the starter rock able to upgrade to a stone hatchet this would be less of a problem. better yet make the starter rock and the stones item the same item.
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  3. Post #3
    Crossu88's Avatar
    July 2008
    1,355 Posts
    It's a really big issue, I've just bought the game and have immediately noticed that it's realistically impossible for anyone to progress past the scavenging stage of the game. All of the current resource spawns are constantly hoarded by piss mongering anal bandits that will cease at nothing to prevent you from getting anywhere near a rock with their fancy new bolt action rifles.
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  4. Post #4

    December 2013
    1 Posts
    In non-PVP servers, I think it's fine. You have to put some time into the game, but gradually you gather resources and succeed. In PVP servers, it's ridiculously hard. I joined one for about an hour and never had more than the starter stuff. I would appreciate a fair fight, but it was always guns vs rock.. not quite my idea of a good time.

  5. Post #5

    December 2013
    4 Posts
    From when i first started playing it took me 30 minutes of constant running and scouting every valley before i found my first rock....
    And guess what, that first rock didn't even give me enough stone to make my Stone hatchet i had 4/5, so i had to walk around for another 12minutes to find another Rock to mine...
    This is beyond ridiculous...
    It pretty much just kills the game out right for me currently, and i love games like this!!
    Even with how rare rocks are, wood piles seem to be rarer and even more necessary..
    Try to collect a few thousand wood to build a decent sized base that might just keep you safe from a bandit pack.
    If you have to collect that from trees that will take you around 45 minutes of constant chopping and running between trees to collect 1000 wood, around 125 trees, all while being extremely vulnerable in the open and not being able to watch you back.
    1000 wood make you about a 4 platform 2 story house

    In my opinion Rock should not only spawn in mountainous terrain, but spawn there more frequently then the valleys/plains and they should carry more resources per spawn and over all have way more spawns, 4-5 times more
    Wood piles have an adequate amount in them, but need to be more common with, 3-4 times more spawns.
    Animals arnt too bad currently, even though they are rare at times, you don't need much of what they can give you. After 2 hours on a single session i found myself ignoring them as i had all the meat, cloth and fat i could possibly need at the time.
    But at the start you can conceivably starve to death before you find that first pig. So meaby a 50% increased frequency wouldn't be bad.

    I could deal with the horrible community and constant bandits if it wasn't for this issue of nearly non existent natural resources. When starting, your only hope is to sprint around and be ignored while desperately trying to find those start resources, hide in some secluded corner of the map, or under a rock to log out, log in and repeat.
    After a few hours of this you might be able to start a base that can survive an attack.

  6. Post #6

    July 2013
    124 Posts
    Yeah, basically my whole team has quit because of this reason... There is little to no resources and we cannot sustain ourself any longer. 3 of my team has quit due to this situation and the rest are slowly deteriorating until this is fixed.
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  7. Post #7
    RomanTheOmen's Avatar
    March 2011
    743 Posts
    One other thing i'd like to add is that my fists (which I can't use) would be a more effective weapon than the shitty rock. A rock that big should knock out someone in one hit.

  8. Post #8
    Please ignore my incessant Rust-kiddie shitposts.

    October 2013
    132 Posts
    It's really bad at the moment. Resource valley can't even be called that any more... it has loads of animals but almost no wood. I can get more metal and stone than wood now. They should add stone structures to the crafting... as a midway point between a wood house and a metal house.
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  9. Post #9
    Dennab
    December 2013
    69 Posts
    Hi,

    Not sure if it is just me or has anyone else noticed the lack of resources around the map, it really makes it hard for people to start out when you can only find about 2 wood piles every 10 minutes. Something in the last update changed how much actually spawn and I personally think it has ruined a bit of the freedom in the game. It has just made it harder for people not in teams and creates a bigger division between players. Also since a lot of things now cost more to craft it should really be kept the same as you guys are just making the end game harder to achieve.
    Yeah resources shouldn't be so annoying to find specially with how short the days are and how easy it is to get lost.
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  10. Post #10

    December 2013
    9 Posts
    I would increase rocks but not by much. Scarcity is the name of the game.

    SCARCITY: THE GAME.

    It encourages hardcore barbarism and fun times.
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  11. Post #11
    Dennab
    December 2013
    69 Posts
    I would increase rocks but not by much. Scarcity is the name of the game.

    SCARCITY: THE GAME.

    It encourages hardcore barbarism and fun times.
    I thought it encourages hide and go seek with a rock
    This is pretty much me when I find a rock now
    http://www.youtube.com/watch?v=yTOwMeimSl4
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  12. Post #12
    Gold Member
    Dennab
    April 2009
    867 Posts
    A few people I know have already quit the game due to the lack of resources. Something needs to be changed.
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  13. Post #13

    December 2013
    4 Posts
    I thought it encourages hide and go seek with a rock
    This is pretty much me when I find a rock now
    http://www.youtube.com/watch?v=yTOwMeimSl4
    That is the perfect video for this situation,
    Its like, whats that in the distance... no it cant BE!!
    *walks for 2min* OMFG ITS A ROCK!!!
    Then get all paranoid looking everywhere for people (cause u know... bandits), decide its safe and start mining, then only get 2 stone from it... fuck

  14. Post #14
    Crossu88's Avatar
    July 2008
    1,355 Posts
    I feel like the whole map should be a resource spawn rather than just a few select areas, as it really just becomes unplayable because of the bandits. Once that is fixed the game should be playable again.

  15. Post #15

    December 2013
    4 Posts
    I guess i should consider myself lucky then. I have no problems finding resources. Are you guys farming in the afternoons or in the morning? And by morning i mean when the sun is just starting to rize, when everything goes red and its still relatively dark outside. That is the time to farm resources. First thing in the morning everything respawns and that is when i go farm. I have no trouble gettirng ores, and wood. Best place imo is rad town. Rad town is the town that the road runs right through the middle of. not the ones off to the side of the road, but the one where the road runs right through the center of the town. its just a few small buildings. There is a valley on the other side, that valley is rad town valley and is a great place to farm.

  16. Post #16

    November 2013
    61 Posts
    tbh, the game is too easy. Within 20 minutes you can have a 9mm and zombies, bears and wolves cease to be a problem, make a small house, play another 2 minutes and have cloth armour, now you're able to raid basic bases of newbies. Getting lots of food and some metal fragments for more ammo, it just depends on how you spend your resources.
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  17. Post #17

    December 2013
    49 Posts
    Disco Solution to this was to make a massive compound.

  18. Post #18

    December 2013
    137 Posts
    Hi,

    Not sure if it is just me or has anyone else noticed the lack of resources around the map, it really makes it hard for people to start out when you can only find about 2 wood piles every 10 minutes. Something in the last update changed how much actually spawn and I personally think it has ruined a bit of the freedom in the game. It has just made it harder for people not in teams and creates a bigger division between players. Also since a lot of things now cost more to craft it should really be kept the same as you guys are just making the end game harder to achieve.
    ATTENTION TO ALL WHO PLAY:

    THE CURRENT RESOURCE BALANCE IS BETWEEN 75-100 Players per server.

    If you play on the Public servers which are almost always at 150+, do i need to elaborate?

    This does not even account for bandits. I strongly recommend that people look towards Community Servers to play especially in this interim. Developers have already acknowledged the imbalance and incompleteness of world resource spawns.

    My Server can be joined at the following address: 23.239.103.190:28115
    from the game console (F1), However there are many to choose from.
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  19. Post #19

    November 2013
    61 Posts
    ATTENTION TO ALL WHO PLAY:

    THE CURRENT RESOURCE BALANCE IS BETWEEN 75-100 Players per server.

    If you play on the Public servers which are almost always at 150+, do i need to elaborate?

    This does not even account for bandits. I strongly recommend that people look towards Community Servers to play especially in this interim. Developers have already acknowledged the imbalance and incompleteness of world resource spawns.

    My Server can be joined at the following address: 23.239.103.190:28115
    from the game console (F1), However there are many to choose from.
    Stop advertising your shitty server. It has low players for a reason.

  20. Post #20

    December 2013
    49 Posts
    Disco advises Tallios to not get off-topic, Disco Agrees with MMOSlut on telling Tallios to stop advertising his server.
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  21. Post #21

    December 2013
    20 Posts
    Well to go against the flow. I find resource mining from nodes is more strategy than people give it credit to. I can play on 200+ servers and still find nodes easily. Its really about where you find it and how you go about timing the spots. But I cant dispute if everyone had the same timing and strategy to mining as I do then there wouldn't be enough resources. My point being is people are blowing this a bit out of proportion in global chats of the servers and the forums. I don't want this game to become too easy. I enjoy it for the scare and risk.
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  22. Post #22

    December 2013
    49 Posts
    Disco wishes to learn Dadopeman31's Mining strategy so he wont spend soo much time checking his huge compounds fences for holes, Please send him mail!
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  23. Post #23
    Crossu88's Avatar
    July 2008
    1,355 Posts
    tbh, the game is too easy. Within 20 minutes you can have a 9mm and zombies, bears and wolves cease to be a problem, make a small house, play another 2 minutes and have cloth armour, now you're able to raid basic bases of newbies. Getting lots of food and some metal fragments for more ammo, it just depends on how you spend your resources.
    This is not the experience I have been having in public servers, I've had the pleasure of dealing with Kevlar bandits camping and hoarding the resource nodes making it impossible to move past having a stone hatchet.

  24. Post #24

    December 2013
    8 Posts
    I think the real problem is, is that the map isn't big enough with the current resource spawner. From what I understand, there are areas on the map, to where you have to clean out every resource in that area for resources to re spawn OR wait for the next day. And I completely agree with hazik that there aren't enough resources spawning especially for solo players.

    But heres the other side of the coin. What if they increase the rate of resource spawning? The spawn quicker now allowing for more gathering per resource run. Not only does it make you "fatter" so to speak, but with players who play together, in a community, like I do (I run with about 20-25 players right now), we could stockpile so many resources so quick. Which would allow us to build bigger houses bigger bases, allow us to go on more raids, and essentially dominate the server. That wouldn't be fun.

    Personally on my server, if you look at a map, my guys control the whole East side of the map, all the way up to the long mountain range. We actually wiped out the last major opposition yesterday, forcing most of them to head west. Currently there are new players in the valley who aren't with us and I've already instructed my guys to let them be, if they are farming resources, just let them be and not to kill them and we can use them for information to locate other groups of players. So far its been working quite well and everyone is happy! :D

  25. Post #25

    December 2013
    4 Posts
    When playing alone on the MAIN servers the creator have provided for the game (i am in Australia and i have tried several community servers already, most that are in my ping bracket are WORSE spawn wise). Spawns are practically non existent.

    I am pretty good at staying alive at the start, i just run around and if i see anyone i run the other way, i can stay alive for the first 2 days without much trouble. That said i have never gotten enough resources or secure space to make a gun, even after 3 hrs played, without dying.

  26. Post #26

    December 2013
    152 Posts
    Meh, it's not that there's no resources. They simply aren't distributed evenly. Yesterday after my base got rekt I decided to start over and random-spawned. 10 minutes later I mined 5 rocks, killed 3 boars, 1 deer, 1 wolf and got 3 wood piles; met only one player who was dying of hunger and was obviously lost. Move away from radiation zones to the north or south-east, during my first day I came across an area with loads of resources and no players.

  27. Post #27
    Dennab
    October 2013
    108 Posts
    Would be nice for a dev to comment on this, to see what their take is on it.

  28. Post #28

    December 2013
    150 Posts
    their take on this , was that their resource system needs da tweakage

  29. Post #29
    RomanTheOmen's Avatar
    March 2011
    743 Posts
    Well to go against the flow. I find resource mining from nodes is more strategy than people give it credit to. I can play on 200+ servers and still find nodes easily. Its really about where you find it and how you go about timing the spots. But I cant dispute if everyone had the same timing and strategy to mining as I do then there wouldn't be enough resources. My point being is people are blowing this a bit out of proportion in global chats of the servers and the forums. I don't want this game to become too easy. I enjoy it for the scare and risk.
    I see you know were resources spawn, but to those who have never seen resources to note their location simply cannot get rocks, I think MAYBE just MAYBE they should keep the rocks that spawn at a low spawn rate, however the rocks that appear to be EVERYWERE should be havestable the way trees and wood piles work. its rocks, not gold. \

    I'm Going to go outside collect all the rocks I can find and send those rocks the the gat damn developers in the mail.

  30. Post #30
    Gold Member
    WFloydBoy's Avatar
    September 2013
    24 Posts
    I guess dynamic spawn rates would fix the issue but right now, I find it to be unplayable because I am constantly fighting off Korean clans for 5 resource nodes that appear to only spawn once every 30 minutes. My suggestion for dynamic spawn rates is that less nodes are respawned when the server decreases in population but the respawn rate is consistent. That way people like myself who enjoy harvesting are still mobile trying to collect resources and when I clear a field, the resources are back up within a few minutes rather than keeping players sitting around anticipating resource respawns.

  31. Post #31
    RomanTheOmen's Avatar
    March 2011
    743 Posts
    I just figured out the net.connect (ip adress) for getting on community servers, got on a server with something like 50 people on it and i had the best 15 minutes of gameplay ever. i was able to contruct a stone hatchet.

    if some of you can't join community servers via the server browser like me, find a server on the forms and join it.

  32. Post #32
    Gold Member
    Dennab
    April 2009
    867 Posts
    Helk hasn't logged in for days, don't expect a comment on this for a while.

  33. Post #33
    Gold Member
    WFloydBoy's Avatar
    September 2013
    24 Posts
    Helk hasn't logged in for days, don't expect a comment on this for a while.
    I don't expect him to. It's the holidays. I really would like to see some changes made between 26th and the 30th but if not then hopefully soon after New Years. I just don't find the game enjoyable because of the recent changes.
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  34. Post #34

    December 2013
    4 Posts
    It seems like a overwhelming majority greatly dislike the current spawning system.
    Everyone knows the game is in alpha, so most know and expect large updates that improve gameplay and add features. The developers definitely need to pickup on this and make this one of their top priorities.
    As it stands people are going to stop playing and mostly forget rust, and when/if they tell anyone about it they wont have much good to say, just look at the reviews currently on steam.

    If they made these changes just to get some more data on how low spawns affect gameplay, that is understandable, but they should have all the info they need on that by now and if they don't fix this they will be actively damaging the game community.
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  35. Post #35

    June 2013
    171 Posts
    Yeah, basically my whole team has quit because of this reason... There is little to no resources and we cannot sustain ourself any longer. 3 of my team has quit due to this situation and the rest are slowly deteriorating until this is fixed.
    Most larger groups raid for this very reason, and I believe it's intentional on the part of the developers to create tension and conflict over the resources. Do you think this is unreasonable for a survival game?

    Edited:

    I kinda took advantage of this and fenced off a large spawn area and evicted the other residents. I love this game.

  36. Post #36

    December 2013
    76 Posts
    Given rumours regarding this game's direction
    I think this is a self resolving problem, that is:

    Soon, to make metal, weapons, armour etc you will need different ore nodes to those that provide rocks and basic minerals.

    So early game players will have the stone giving nodes all to themselves. and the late game players will have their own nodes to fight over.

  37. Post #37

    December 2013
    3 Posts
    I find this is more of an issue towards the edge of the map, populated areas seem fine to me.

  38. Post #38
    Gold Member
    BazzBerry's Avatar
    December 2013
    247 Posts
    When playing alone on the MAIN servers the creator have provided for the game (i am in Australia and i have tried several community servers already, most that are in my ping bracket are WORSE spawn wise). Spawns are practically non existent.

    I am pretty good at staying alive at the start, i just run around and if i see anyone i run the other way, i can stay alive for the first 2 days without much trouble. That said i have never gotten enough resources or secure space to make a gun, even after 3 hrs played, without dying.
    I think you're doing something wrong. Three hours is plenty of time. Hell, I played for five hours yesterday on an official server with a friend of mine and we managed to get kevlar armour and M4's and a basic structure going.
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  39. Post #39
    Dennab
    December 2013
    10 Posts
    better idea - make lots of metal and sulpher or find research kits by killing zombies ,then trade them for wood or what ever ur need are, e.g.- give 250 metal for 500 to 750 wood. or sulphar for bullets.....

  40. Post #40
    Dennab
    October 2013
    108 Posts
    Would be nice if it was just like before the update since there is a lot more players now.