1. Post #41

    December 2013
    6 Posts
    A friend of mine is having the same problem. Every 30 seconds or so, he rubber bands back to where he was ~100m back. Needless to say, he is very frustrated and makes the game unplayable for him.

    He is also using an ASUS mobo.

  2. Post #42

    December 2013
    6 Posts
    I have similar issues as well. Also, I do have an Asus mobo with a radeon graphics, but prior to the updates and the ddos this game ran fine for me.. so I am not sure it would be the hardware side.

    Anyone think it might be servers in specific areas? The server I play on is NY numerous people in the server have stated having the same issue.. just a thought.

  3. Post #43

    January 2014
    1 Posts
    I'm getting the same issue, I'll be running towards something and get pulled back, sometimes numerous times before my client syncs with the server.

    Before the update released on the 10th of Jan I would get a console output error 'Resynchronization clock in progress' or something similar to that. My connection speed and strength is fine, I don't have this problem in any other game.

    My hardware specs are:
    Windows 7 Pro SP1 32-Bit
    Ati Radeon HD 5570
    AMD Phenom II X4 995 @3.2Ghz
    Asus MSQ-M4N68T-M V2(B)
    4GB DDR3 1600MHz

    Could a dev please look into this? It's a game breaker for me.

  4. Post #44

    January 2014
    0 Posts
    Seems like im not the only one that has this problem.
    Other thread i found: http://facepunch.com/showthread.php?t=1347223
    which led me to this thread: http://facepunch.com/showthread.php?t=1346063

    I posted my comp stats here: http://pastebin.com/i5XsKj5F
    but doesnt show my Asus M3A78-EM as the motherboard with the BIOS 2701 for whatever reason.

    My wifes computer plays it well with no hangs:
    Windows 7 home premium sp1
    MSI MS-7529 motherboard
    Intel core 2 duo CPU E8400 @ 3.00 GHZ
    4GB ram
    NVIDIA GeForce GTS 250

    I've played on my computer, with my son playing on hers, and only i had the problem with ghosting/rubber-banding.

    I DO NOT claim to be an expert at computers, however I've heard it may have something to do with overclocking. I don't overclock, but my motherboard has a utility built into it for automatically overclocking. Something in the bios under Advanced Settings > Jumperfree Configuration. I suspect others have a tool similar, built into the mobo, or overclocking by other means, that may play part of the issue. Although i don't know why, i don't know code.

    im going to try to disable the auto-overclock and see if that helps...

  5. Post #45
    hakashis's Avatar
    January 2014
    21 Posts
    I am playing the game on dual screens so its in Windowed mode, The problem I am having is when I freshly connect and click on a door that is locked, my game goes to "not responding" for like 10 seconds and after that I get the msg of "the door is locked".

  6. Post #46

    January 2014
    0 Posts
    hey guys. An update. I managed to take the CPU auto overclocking off in my BIOS and it looks like it worked. Haven't had an issue with ghosting/rubber banding at all. Managed to go into a high radiation area, and farm the zombies in the area for a couple day/night cycles without any problems.

    I hope this helps somehow!

    Edited:

    I am wondering as to if the issue lies within the Valve Anti-Cheat program (VAC). It may be detecting the auto-overclocking as a system malfunction.

    From the Valve Anti-Cheat Wikipedia page:
    "It may kick players from the game if it detects errors in their system's memory or hardware. "

    Wiki page: http://en.m.wikipedia.org/wiki/Valve_Anti-Cheat
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  7. Post #47

    January 2014
    0 Posts
    Hi guys,
    i have the voice/ghosting problem and an Asus board(sabertooth 990fx) too.
    Greetz

  8. Post #48

    January 2014
    1 Posts
    I managed to take the CPU auto overclocking off in my BIOS and it looks like it worked. Haven't had an issue with ghosting/rubber banding at all.
    A How-To would be nice for other to test this aswell (=

    EDIT: seems to work for me aswell. I LOVE U MAN <3

  9. Post #49

    January 2014
    0 Posts
    I managed to take the CPU auto overclocking off in my BIOS and it looks like it worked. Haven't had an issue with ghosting/rubber banding at all.
    I went in the BIOS and there is no CPU auto overclocking on/off, i got a P5Q-Pro, can someone explain to me how to do it, there is no obvious things about overclocking in my BIOS.

  10. Post #50

    January 2014
    3 Posts
    I've been experiencing rubberbanding and ghosting since last sunday, the 19th. I didn't change any of my settings, and I can't find any new updates to the game online, so :S. The game was working fine before this, in fact it was running great. I think I saw there was an update that was supposed to fix ghosting and desync? I'm really not all that great at figuring this stuff out, and I don't even know if I have CPU auto overclocking on or off right now. I have an Asus board and Windows 8.1. Since it seems that what I may be experiencing may be the same as what you all have I decided to post XD

  11. Post #51

    January 2014
    8 Posts
    I have same problem.
    specs:
    Asus P6X58D-E
    Intel I7 950
    Nvidia GTX480
    100Mbps inthernet connection.

  12. Post #52

    January 2014
    0 Posts
    Seems to be an Overclocking related issue.. had this problem for about a week, tried just about everything, changed my overclock settings back down to 2.4ghz from 3ghz, and the game plays fine for the first time! looking forward to playing finally!

  13. Post #53

    January 2014
    3 Posts
    I get the same issue, after 30 seconds of joining the game it becomes permanently desynced. I cannot kill monsters or players, I cannot chop wood or stone, I can run around however I end up dieing to a wolf or something on the other side of the map, I can see players moving around well at least warping around but after hitting them in the head 100 times with a rock and they being completely unaware that I even exist I've come to the conclusion that it isn't possible for me to interact with players at all.

    Game is completely unplayable across the board.
    Thank you. This describes my problem exactly, except I have a Gigabyte mobo (P35-DS3L). I am running DDR2 ram though, and I will have to go into the bios and check overclocking settings. I do not overclock though, but it could be an 'optimization' option in the bios that's causing this.

  14. Post #54

    February 2014
    1 Posts
    Ok so this is happening to me right now... Anyone else?

  15. Post #55

    March 2014
    1 Posts
    I have the exact same problem where I cannot go for more than 10 seconds without rubber banding. This has been the reason I have died soooooo many times, by wolfs, bears and players. I understand that rust is in alpha and I don't expect a fully functional, bug free game but they really need to fix this.

  16. Post #56

    January 2014
    377 Posts
    I have the exact same issue. In my case it was not consistent latency problems but my ping times would spike to over 1000ms randomly every so many minutes(No loss packets or timeouts). I opened a case with my ISP and they send the issue was on their end as it was a routing issue, but they haven't resolved the issue.

    Prior to opening rust open up two CMD windows and have one running ping www.google.ca -t and the other running ping serverip -t

    Everytime you rubberband or snap back to an old location alt tab to the CMD screens and I bet you will probably see your ping time spiked to 200+ms, most likely closer to 500-1000ms. As this is what I was seeing. So whenever my ISP fixes this dumb issue or I switch ISP's this should be resolved.

  17. Post #57

    March 2014
    64 Posts
    got killed by bear because of that

  18. Post #58

    February 2014
    42 Posts
    Honestly, the fact that desync has yet to be fixed months and months after it first surfaced makes me question the development team's competency greatly.

    But then again the new sky looks great...

  19. Post #59

    January 2014
    51 Posts
    Yes this rubber banding/desync issue has gotten a lot worse. It's every minute or so now. It's gotten me plenty of kills and it's also gotten me killed quite a few times. I'm not sure if it can be fixed with better server hosts or if it's an optimization issue. But it's really annoying and it's also caused me to take many more breaks than I normally take. My interest in rust has declined just from performance issues alone. No sense in whining about it though, the devs will tell you it's on their to do list. We can only wait like the patient little brainwashed retards we are while they dangle fixes over our mouths.

  20. Post #60

    April 2014
    1 Posts
    So it's several months after this issue has supposibly appeared and i'm still experiencing it now?

    I realise the game is in alpha and all.. but the fact that this makes the game literally unplayable and that it hasn't been fixed in the 4 months it's been present is ridiculous.
    This game has so much potential, and for the people that are affected by this bug makes it really seem like it wasn't worth the $20 if the issue would go unresolved for so long.

    Is there any word of a fix for this some time soon?..

  21. Post #61
    Yams's Avatar
    March 2014
    61 Posts
    After reading the thread thoroughly, it seems to be an issue with an ASUS motherboard (MA87TD), which I happen to have and also experience this while approaching areas with buildings. It appears some people solved it by turning off the overclock feature. TurboEVO it is for me, I believe, as installed by the driver CD for the motherboard.

  22. Post #62

    June 2014
    1 Posts
    hi, just letting you know i also have this problem, yet i have an Abit IP35-E motherboard. Also, it seems to go away for a bit when i die

  23. Post #63

    August 2014
    1 Posts
    GUYS. please tweet at @RustUpdates to help us out. Link them this thread URL. idk about you guys, but I love this game and I am pretty upset that we all have this issue and that it isn't fixed yet. Lets make something happen here.

    My guess would be that there is a problem with the older mobos. I have the first gen gigabyte mobo that could support the ddr3. If this isnt fixed by december, I'll order a new mobo and see what happens.
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