1. Post #81

    December 2013
    1 Posts
    this game is really bad.I can play skyrim and call of duty black ops 2 but I can't play this game because I have freeze problem.I want my money back steam !
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  2. Post #82

    December 2013
    14 Posts
    Lost my stuff more times than I'd want to but fuck it. Whenever you die, you learn something more. Now I don't rush like a retarded fuck into area, now I inspect it and etc., so yeah. And don't build a stronghold of you're alone, as some people have mentioned already, just build 1x1 ir 2x2 house and hold your stuff there.
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  3. Post #83

    December 2013
    198 Posts
    https://trello.com/b/lG8jtz6v/rust

    I also suggest that people join "No PVP" servers if thats what you want to do, learn how to play the game properly before getting spanked in a PVP one.

    i know how to play the game properly, hide up get some stuff, create m4's and c4's then go gang raping noobs, greifing noobs and generaly abusing people :).

    If i wanted a fair pvp game id play battlefield, but i wanna potshot people with rocks so ill stay playing this cos im too nuby to shoot at someone with the same weapon power as me :).

    That is all ive seen so far. I can only guess the people defending it are the ones doing it. Once and if the military weapons go, you will see everone will be much happier!
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  4. Post #84

    November 2013
    202 Posts
    i know how to play the game properly, hide up get some stuff, create m4's and c4's then go gang raping noobs, greifing noobs and generaly abusing people :).

    If i wanted a fair pvp game id play battlefield, but i wanna potshot people with rocks so ill stay playing this cos im too nuby to shoot at someone with the same weapon power as me :).

    That is all ive seen so far. I can only guess the people defending it are the ones doing it. Once and if the military weapons go, you will see everone will be much happier!
    If military weapons go: A) The game will be boring as shit and will be cluttered with buildings to the sky. B) You guys will just complain about the Bow being "Too Strong". Then the hatchet. then whatever other weapon you fail to learn how to build and use yourself.

    I find it hillarious that so many people on this forum cry about how the guns are too easy to make yet that they should be removed because it is "Unfair" at the same time. If they are so easy to craft why do you not have one?
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  5. Post #85

    December 2013
    198 Posts
    If military weapons go: A) The game will be boring as shit and will be cluttered with buildings to the sky. B) You guys will just complain about the Bow being "Too Strong". Then the hatchet. then whatever other weapon you fail to learn how to build and use yourself.

    I find it funny that so many people on this forum cry about how the guns are too easy to make yet how they want them removed at the same time. If they are so easy to craft why do you not have one?

    i suggested the use of TNT. not as strong as c4 but home made. So buildings can still get destroyed but it will be more controlled, hopefully. i only really have an issue with the fully auto guns.
    Bow and arrows - cool
    crossbows - cool
    home made pipe guns - awesome

    And incase no one still understands my point, i can make and use all the weapons... but i can also use all them weapons plus more in pretty much every other game i own. But what i cant do is the other stuff this game offers with the pvp action.

    How do military weapons make this game fun for you?
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  6. Post #86

    November 2013
    202 Posts
    i suggested the use of TNT. not as strong as c4 but home made. So buildings can still get destroyed but it will be more controlled, hopefully. i only really have an issue with the fully auto guns.
    Bow and arrows - cool
    crossbows - cool
    home made pipe guns - awesome

    And incase no one still understands my point, i can make and use all the weapons... but i can also use all them weapons plus more in pretty much every other game i own. But what i cant do is the other stuff this game offers with the pvp action.

    How does military weapons make this game fun for you?
    It gives me something to strive for when I get killed. All that limiting to single shot weapons would do is turn this into a WarZ fest where people sit in a corner with a homemade shotgun waiting to blast someone who walks in.

    Again I ask the same question: If you have the same ability to build a full auto rifle as everyone else then why is it a problem for you that it is in the game? You speak as though it is somehow an unfair advantage.
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  7. Post #87

    December 2013
    198 Posts
    It gives me something to strive for when I get killed. All single shot weapons would do is turn this into a WarZ fest where people sit in a corner with a hoemade shotgun waiting to blast someone who walks in.

    Again I ask the same question: If you have the same ability to build a full auto rifle as everyone else then why is it a problem for you that it is in the game? You speak as though it is somehow an unfair advantage.
    But if it wasnt their you would strive for the next weapon down the line. It takes no skill to kill some one with an M4, with a home made gun it would. Or even the bow and arrow it does, if you cower in a corner then you obvious lack that skill.

    We give everyone m4's. Then let them shoot it out? So i may aswell go on battlefield and play a pvp FPS which does that a hell of alot better than this game. So wheres the logic?


    Oh and Warz is shite. i was one of the ones that got refunded for that bullshit they released.
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  8. Post #88

    November 2013
    202 Posts
    But if it wasnt their you would strive for the next weapon down the line. It takes no skill to kill some one with an M4.
    Sorry bro you lost me there. Full auto guns are hard as hell to shoot and if you had actually took the time to craft one you would know this. The recoil in Rust is about as real as it gets in a video game.
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  9. Post #89

    December 2013
    39 Posts
    What he meant to say was, "Maybe you should make Rust the way I want to play" making everyone who doesn't like how I play go play something else... instead of me saying oh this is a survival game in ALPHA! this game may change so I have a better fighting chance (and it will) or I can go play a game more suited to my structured play style

    How's it meant to be played?

    The idea behind Rust is that we give you stuff to use and it's up to you how to use it. We're not forcing you to play it a certain way, you make the experience.

    "Rust is a multiplayer game, so there will be other players trying to survive in the same way that you are. Unfortunately for you they can find you, kill you and take your stuff. Fortunately for you – you can kill them and take their stuff. Or maybe you can make friends and help each other survive. Rust’s world is harsh – so you might need to make friends to survive."
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  10. Post #90

    November 2013
    202 Posts
    What he meant to say was, "Maybe you should make Rust the way I want to play" making everyone who doesn't like how I play go play something else... instead of me saying oh this is a survival game in ALPHA! this game may change so I have a better fighting chance (and it will) or I can go play a game more suited to my structured play style
    That is basically every crying post in this forum. They want the entire game mechanic rewritten because it is too hard for them. No wonder the devs barely look at the posts.

  11. Post #91
    Eagle771's Avatar
    June 2013
    82 Posts
    A large part of it has to do with the m4 having great stats for an automatic weapon (heavy DMG, ROF and easy to control recoil) makes dropping people a bad habit for me. I do recall them saying a lot of the less homemade weps were placeholders it'd be nice though if you could still get military grade gear from drops (but no way to repair would be good to help prevent massing and they are adding durability so why not?)

    also since resources are only in certain spots you can camp them easy and kill people who gather them for you I remember my friend saying and I quote "let the peasants gather for us" they are going to make resources procedural which will stop that as well as lock bps will discourage me from sticking around to loot you (probably not going to wait around for five minutes if I don't have lockpicking thing)

  12. Post #92
    there are pve (player vs environment) servers. It could be a good idea to try those out if you're finding it difficult against others?

    Why don't some of you guys on here who are struggling individually, band up. Stick together and build your own little settlement? Could be an idea worth exploring. :)

    Isn't your post violating forum rules?

    Anyway, this is a survival game, you should be able to survive.

    Maybe buffs when you're offline for more than x hours? Maybe booby traping your stash?

  13. Post #93

    November 2013
    202 Posts
    You do realize any buff you suggest for "new players" will also apply to the "bandits" you are trying to fend from, thus doing nothing to actually make any diffrence. Why can't players just learn how to play the game instead of asking for a built in handicap?
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  14. Post #94

    December 2013
    32 Posts
    If you do not like PVP then play on a PVE server. On the server i play on there are multiple bandit crews running around and robbing people. Luckily for 2 days i have not had my base broken into. I also am guilty of KOS due to so many people being unfriendly. Now if i encounter someone i usually yell friendly and if they do not respond or at least crouch to show confirmation of friendly status I blast them with a shotgun.

    I also find it is best to only farm naked and not with a hatchet. Also moving around at night is a bad idea as that is when the kevlar bandits are usually outside waiting to catch someone slipping.

    This is a survival game with PVP in mind. Everyone complaining about getting killed or this or that needs to just get their skills up and pay attention to what they are doing. When mining you need to look around and pay attention to your surrondings and noises. I play with headphones because people tend to creep up from behind.

    Oh and i ran into a twitch.tv streamer last night who was going to blast me but luckily i saw his stream and mentioned it then he let me go :)

    I have never been let go by kevlar guys EVER. They do always seem to shoot... This game is fun and everyone saying 13 yr olds wah wah wah bla bla bla... well from my experience these kevlar guys are not COD players that are 13. Stereotyping crybabies! Play PVE if you are scared of PVP.

    THE REST OF US ENJOY THIS GAME AS IS AND LOOK FORWARD TO NEW FEATURES.
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  15. Post #95
    Facepunch Staff
    Helk's Avatar
    August 2005
    564 Posts
    The game is in constant development. One of the things we want to change soon is the distance you spawn from players so you have enough time to get yourself sorted out. We're planning on making the uber guns really difficult to obtain and mantain. To be honest we're happy that the game works as well as it does so far and people can play dozens of hours in it.

    Don't get me wrong, I'm sorry you're frustrated but this *is* supposed to be a brutal game. The fact that you get steamrolled by a group of bandits and they take all your stuff might suck, but it's not as concerning as new players who spawn in and type 'hi I'm new how do I open my invent...' before catching a 556 round in the skull. But with that being said I do know what you mean about starting essentially from scratch after a raid and I have a few ideas how to somewhat mitigate that feeling. Another thing to keep in mind is the fact that you are so vulnerable and everything is always on the line is what makes your heart pump when you hear footsteps outside your house. It's a difficult balance, There are ideas being bounced around and rest assured the last thing we want is a game that isn't fun :)
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  16. Post #96

    November 2013
    202 Posts
    The game is in constant development. One of the things we want to change soon is the distance you spawn from players so you have enough time to get yourself sorted out. We're planning on making the uber guns really difficult to obtain and mantain. To be honest we're happy that the game works as well as it does so far and people can play dozens of hours in it.

    Don't get me wrong, I'm sorry you're frustrated but this *is* supposed to be a brutal game. The fact that you get steamrolled by a group of bandits and they take all your stuff might suck, but it's not as concerning as new players who spawn in and type 'hi I'm new how do I open my invent...' before catching a 556 round in the skull. But with that being said I do know what you mean about starting essentially from scratch after a raid and I have a few ideas how to somewhat mitigate that feeling. Another thing to keep in mind is the fact that you are so vulnerable and everything is always on the line is what makes your heart pump when you hear footsteps outside your house. It's a difficult balance, There are ideas being bounced around and rest assured the last thing we want is a game that isn't fun :)
    Thank god, someone that understands why this game is enjoyable! :D
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  17. Post #97
    montyrat's Avatar
    December 2013
    85 Posts
    Thank god, someone that understands why this game is enjoyable! :D
    Lol, of course he understands, he is helping make the game.
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  18. Post #98

    October 2013
    45 Posts
    The game is in constant development. One of the things we want to change soon is the distance you spawn from players so you have enough time to get yourself sorted out. We're planning on making the uber guns really difficult to obtain and mantain. To be honest we're happy that the game works as well as it does so far and people can play dozens of hours in it.

    Don't get me wrong, I'm sorry you're frustrated but this *is* supposed to be a brutal game. The fact that you get steamrolled by a group of bandits and they take all your stuff might suck, but it's not as concerning as new players who spawn in and type 'hi I'm new how do I open my invent...' before catching a 556 round in the skull. But with that being said I do know what you mean about starting essentially from scratch after a raid and I have a few ideas how to somewhat mitigate that feeling. Another thing to keep in mind is the fact that you are so vulnerable and everything is always on the line is what makes your heart pump when you hear footsteps outside your house. It's a difficult balance, There are ideas being bounced around and rest assured the last thing we want is a game that isn't fun :)
    Man, every post of yours just seriously rocks in the "positive information" department. I'm curious and understand if you all haven't approached this yet for prioritizing, but if you have, could you tell us if the idea would be to expand resource nodes across the current playable map to help spread players out more, to create a secondary map that's aimed at a smaller server player base, or is it something that doesn't require attention given your hinted comment of possible solutions helping circumvent the above frustrations completely?

    Either way, thanks for the above comment, you again, seriously rock.

  19. Post #99
    THE REST OF US ENJOY THIS GAME AS IS AND LOOK FORWARD TO NEW FEATURES.
    People like you is what make every game fall into shit.

    "EVERYTHING IS FINE", no it's not. Always complain, always let the devs know what could be better.

    The guy pointed out an obvious flaw "It's MUCH easier to steal stuff than it is to make stuff". Why bother building at all when you can just band and fuck everyone?
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  20. Post #100

    November 2013
    202 Posts
    People like you is what make every game fall into shit.

    "EVERYTHING IS FINE", no it's not. Always complain, always let the devs know what could be better.

    The guy pointed out an obvious flaw "It's MUCH easier to steal stuff than it is to make stuff". Why bother building at all when you can just band and fuck everyone?
    Have you considered if that was the intention of the developers? Many of us enjoy that aspect of the game, both doing it to others and having it done to us.

  21. Post #101
    Have you considered if that was the intention of the developers? Many of us enjoy that aspect of the game, both doing it to others and having it done to us.
    So why bother with the entire aspect of the crafting? People that craft are like cattle, just generating resources for raiders.

  22. Post #102
    Dennab
    November 2013
    23 Posts
    I've played the game for a total of 24 hours so far, and what have I accomplished? Nothing. As I type this, my room is filled to the brink by my tasty salty tears.

    The farthest I've went into the game is getting a house setup with a furnace a work bench and I had a mp5 and a pistol. What happens? A team of faggots with their fancy pants satchel charge blows up every metal door I have and proceed to kill me and basically make me start with nothing but a rock again.

    I server hop. On this server I've never gotten past the stone hatchet phase because as soon as I spawn and begin getting resources, a crazed gunman with a m4 starts shooting naked people. As you'd imagine I'm quit boiling at this point and these group of people were so nice to me and offered me to join their team ( I accepted ) They offered me space to build a house on their land. So for the next few hours I put my heart and sweat into my new location. Gathering as many resources as possible and making stuff, all the while I'm chatting and joking with them on TeamSpeak. So today I come home from school and login with nothing but a rock. My new so called friends have just wiped my existence out of this universe.

    As dumb as I am and I don't learn, progression in this game eventually is destroyed by satchel charges. I server hop once more and make a house get stuff. This time I even managed to get kevlar and an m4. What happens? I look outside and see a fucking staircase leading up to my window. I block it off with metal doors, but who cares? Satchel fuckin charges. " THANKS FOR THE SHIT HOMEBOY " are the last words I get to hear before I'm left again naked with a fucking rock.

    TL;DR - How the fuck are you supposed to progress in this game
    This game makes you waste more time then kids doing dungeons in WoW.

  23. Post #103

    December 2013
    49 Posts
    this game is really bad.I can play skyrim and call of duty black ops 2 but I can't play this game because I have freeze problem.I want my money back steam !
    "Alpha"

  24. Post #104

    December 2013
    37 Posts
    Well after two days of playing it, heres my story..

    Ive spend hours the past two days trying to actually build a base to defend myself in. I can see others around me also doing the same, until some nub with a fully auto rifle comes along, greiffs everyone until they log then moves on. This happens multiple times per day and generally makes you pissed off for spending 40 mins collecting resources for someone with a hugely over powered weapon to take them from you. Not only that, he waits outside for you to either meet the same fate or log off. Meaning you cant play the game you just spent £15 on!
    This guy took out everyone in the neighborhood! I was fully clothed and died within seconds! If somethings not sorted i cant see many people hanging around to play this cos giving 13 year old kids such power in a video game is not a good idea in game like this. You wouldnt leave your air rifle out for your kids would you? No, because they are likely to shoot the neighbors cat or dog or something. I think the devs need to be sensible here and also limit what sort of power can be given to people in the game.

    My ideas

    * Remove all powerful weapons. So just leave the bow and arrows and the home made pipe weapons. Maybe add a crossbow and such.
    * remove c4 completely and exchange it for less powerful home made TNT.
    * If you build something no one else should be able to build in a set radius of your foundations unless you give permission by some way or another.
    * Always show names!! This is a must!! And show the greifers so it at least gives you a hint as to who may be good or bad!!

    I had the same experience on the last server I played in, it was a good server, of course there were raids and wars between groups but overall there weren't just "trolls" running around pissing people off. Eventually a group of 4 12 year old british shits showed up and started annoying everyone, they found me and my buddies' camp and started trying to raid us, they failed and we killed them multiple times as they attacked us. Then they just started camping outside our house for at least two hours. I even logged off once and came back later in the day and they were still camping outside spamming music on their mic. Needless to say, after a day or two of these little shits, the server became a ghost town with abandoned building everywhere.

    1. I don't think the powerful weapons should be removed, but they should be a much rarer drop that you have to find. Either that or there needs to be more of a progression before you can make an M4. Right now I never even make the homemade weapons because it's so easy to find an M4 or get the blue prints for them. We need muskets > bolt action rifles > and eventually possibly be able to make modern weapons.
    2. I've been hoping for TNT for a long time, it should be harder to use and less effective (there should be a longer fuse or something that can be put out)
    3. This x10. Like minecraft has a lot of plugins that don't allow anyone to build within a distance of your structures. I've had assholes put spike walls at my door after raiding and killing me, so I couldn't even get back in my own fucking house.
    4. Big no to this, It's fine how it is. You shouldn't be able to identify people's names from far away, it takes out the immersion and it's meta gaming.


    I had four friends i was going to recommend this to but im going to save them the anger! Though its a shame because this game has such good potential, its just these small but huge things that need to dealt with, and quick before it brings with it a shit community. Meaning this game will be niche for just a small few. Not good for business Garry.

  25. Post #105
    Gold Member
    Mitchel.'s Avatar
    April 2011
    1,427 Posts
    sorry.

    Things will change. For the better too. Will take some time as we have a lot to do :)
    You don't need to apologize
    You're quite nice guy
    He's the rude one

    I didn't played rust yet but it seems pretty enjoyable game
    The solution for current problem could be adding command / cvar for server owners to disable satchels

    Also maybe another cvar / command that allows server owners to disable destroying someones buildings 15 - 30 mins after they quit the game
    So they can be only attacked when they are actually playing
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  26. Post #106

    December 2013
    49 Posts
    Have you considered if that was the intention of the developers? Many of us enjoy that aspect of the game, both doing it to others and having it done to us.
    I think that the developers wanted to make a balanced game, if they don't I am sorry I supported them. Right now there is nothing in the game to make a bandit stop and say, 'wait is it worth it', I dont mind raiding and I really don't think gunplay should go away, the idea of a pve only version of this game sounds like shit to me. But I do think that there needs to be some sort of deterrent to SOSing. I do not think that it should be harder than crafting. In a perfect work it would be just as east yo progress in the game as a Hero as it is as a bandit. But that is impossible. I just wish it was closer that the current distribution.

    I want people to start asking the question "What can balance the bandit vs the care bares" what makes the bandit think twice about killing someone. Because right now there is nothing making you think twice about killing a new spawn. IMHO it should not be worth it for a bandit/vet to kill someone that has been playing for less than a few hours. But it should be worth it to try and raid another vets house.

  27. Post #107

    December 2013
    2 Posts
    To all those who are having problems starting out in this game- My clan has a server running right now that would be perfect for you.

    We're new so there's lots of space to build!

    The majority of us are members of -SV9- Clan and we're always looking to help people and get them set up in this game.

    We are a PVP/Sleeper server but have a safe and friendly atmosphere- You will be left to your own devices setting up a base and gathering resources and still have the option to raid an established base when you're geared!

    We have 3 friendly admins, willing to help and give advice when requested.

    We're also planning community events within the server with lots of rewards up for grabs!

    On top of all this, we have a full teamspeak channel to share with you and your friends.

    Server IP: 84.200.193.113:28035
    -SV9- PVP/Sleeper Enabled

    TS Channel: 178.33.92.214

  28. Post #108

    December 2013
    32 Posts
    The game is in constant development. One of the things we want to change soon is the distance you spawn from players so you have enough time to get yourself sorted out. We're planning on making the uber guns really difficult to obtain and mantain. To be honest we're happy that the game works as well as it does so far and people can play dozens of hours in it.

    Don't get me wrong, I'm sorry you're frustrated but this *is* supposed to be a brutal game. The fact that you get steamrolled by a group of bandits and they take all your stuff might suck, but it's not as concerning as new players who spawn in and type 'hi I'm new how do I open my invent...' before catching a 556 round in the skull. But with that being said I do know what you mean about starting essentially from scratch after a raid and I have a few ideas how to somewhat mitigate that feeling. Another thing to keep in mind is the fact that you are so vulnerable and everything is always on the line is what makes your heart pump when you hear footsteps outside your house. It's a difficult balance, There are ideas being bounced around and rest assured the last thing we want is a game that isn't fun :)
    Heart pumping is right.... I was being chased by 4 naked guys last night and i had a silenced MP5 and was just mining. These guys blasted me down to 3HP and i wasted all of my health packs while trying to run away through trees and make my way into the mountain. The whole time my heart is pumping and beating i was scared shitless... the only sound i heard were the footsteps right on my heels and the gunfire following me. I LOVE THIS GAME!
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  29. Post #109

    October 2013
    30 Posts
    How's it meant to be played?

    The idea behind Rust is that we give you stuff to use and it's up to you how to use it. We're not forcing you to play it a certain way, you make the experience.

    "Rust is a multiplayer game, so there will be other players trying to survive in the same way that you are. Unfortunately for you they can find you, kill you and take your stuff. Fortunately for you – you can kill them and take their stuff. Or maybe you can make friends and help each other survive. Rust’s world is harsh – so you might need to make friends to survive."
    Not to be an ass but almost every survival game, DayZ, WarZ(I.S.S) and Rust have turned from survival to Call of Duty in a larger scale with zombies as a nuisance. Although by definition of survival there's several things the survivor has to think of, one being sanity which can something literally kill you. I think you should really add in some sort of sanity system that where by killing other survivors/not surviving with other players can cause damage maybe even push it to the point of suicide if the players character becomes too insane.
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  30. Post #110
    Not to be an ass but almost every survival game, DayZ, WarZ(I.S.S) and Rust have turned from survival to Call of Duty in a larger scale with zombies as a nuisance. Although by definition of survival there's several things the survivor has to think of, one being sanity which can something literally kill you. I think you should really add in some sort of sanity system that where by killing other survivors/not surviving with other players can cause damage maybe even push it to the point of suicide if the players character becomes too insane.
    But that would punish players that are fancy on Pk. You shouldn't punish them, you should just give more tools for the people defend themselves.

  31. Post #111
    Gold Member
    ghosevil's Avatar
    September 2005
    2,942 Posts
    Isn't your post violating forum rules?

    Anyway, this is a survival game, you should be able to survive.

    Maybe buffs when you're offline for more than x hours? Maybe booby traping your stash?
    Indeed it is.

  32. Post #112
    Gold Member
    Pantz Master's Avatar
    June 2008
    1,074 Posts
    Why do I seem like I'm the only person who isn't having issues with this?

    As soon as I started playing I ran to the rocks on the coast and built a small house with my sleeping bag and gear. Every once and a while I ran back and forth from the resource forests and nuketown to get gear and I slowly built myself up. Eventually a bunch of newbies settled around me and we grouped up. We have now switched servers and built a massive castle with over 40 metal doors keeping our stuff safe.

    On a separate note, people who complain about killing naked dudes are ignorant. I've had bands of naked guys run up me before asking for help and when they get close they pull out M4s and blow me away. People purposely stay naked because they know they are less likely to be killed. I myself almost never wear kevlar because of the message it sends to others. Naked dudes can also be a great source of resources. Sometimes when I kill a player who looks like he just spawned, I can get stacks of wood and ore which saves me significant amounts of time. It all comes down to resources in the end.
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  33. Post #113

    December 2013
    198 Posts
    Sorry bro you lost me there. Full auto guns are hard as hell to shoot and if you had actually took the time to craft one you would know this. The recoil in Rust is about as real as it gets in a video game.
    Killing someone with 3 bullets from a fully auto is hard?

    That is basically every crying post in this forum. They want the entire game mechanic rewritten because it is too hard for them. No wonder the devs barely look at the posts.
    Who wants the entire game mechanics changed? Because people want to remove one weapon? I dont know why i bother replying, you obviously dont read the posts properly, or just too dumb to understand.

    You do realize any buff you suggest for "new players" will also apply to the "bandits" you are trying to fend from, thus doing nothing to actually make any diffrence. Why can't players just learn how to play the game instead of asking for a built in handicap?
    You didnt read the post properly again did you? He never mentioned 'new' players. And the option he suggested would benifit both bandits and everyone else.

    Have you considered if that was the intention of the developers? Many of us enjoy that aspect of the game, both doing it to others and having it done to us.
    So the intention was to allow greifers and abusers? You keep argueing a point that has no relevance. You either a) havnt experienced the greifers and abusers like the new batch of players have, or b) are one of them.
    How can you guys say its OK to continually kill the same noob over and over until he rage quits? Telling people to goto a PvE server is not a justifiable solution. People want the PvP, like myself. Thats one of the whole points of the game. But we also want a fighting chance not be greifed or abused by certain people that get a kick out of it.


    Im glad some poeple have actually tried to identify the problems and offer solutions. What Helk posted is a sigh of relief that the devs are listening to us newcomers experiencing the problems. Having M4's very hard to maintain will hopefully remove the people abusing the system. I hope the same is done for C4 :).

    Though Helk, you might want to run that by Insideknight first. You remove the capacity to easily get an M4 to greif with, he will be one of the ones crying like a carebear because he may have to actually use some skill for a change :).

    Edited:

    Why do I seem like I'm the only person who isn't having issues with this?

    As soon as I started playing I ran to the rocks on the coast and built a small house with my sleeping bag and gear. Every once and a while I ran back and forth from the resource forests and nuketown to get gear and I slowly built myself up. Eventually a bunch of newbies settled around me and we grouped up. We have now switched servers and built a massive castle with over 40 metal doors keeping our stuff safe.

    On a separate note, people who complain about killing naked dudes are ignorant. I've had bands of naked guys run up me before asking for help and when they get close they pull out M4s and blow me away. People purposely stay naked because they know they are less likely to be killed. I myself almost never wear kevlar because of the message it sends to others. Naked dudes can also be a great source of resources. Sometimes when I kill a player who looks like he just spawned, I can get stacks of wood and ore which saves me significant amounts of time. It all comes down to resources in the end.
    Not everyone will experience the same problems, i guess thats just the way the game goes. But quite a few people noticably do.
    And in my experience, its not the kjilling of naked people thats the problem, its the greifers. The ones that go round killing noobs for fun, and their seems to be alot of them because its easy to do.
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  34. Post #114

    December 2013
    3 Posts
    Alright this is what i did and it worked for me. Go on a server where theres like 30-80 amount of people. When u first start JUST RAID ZOMBIE CAMPS!!! You will get blueprints and will be able to learn new things to make. So next time you die, you will be able to make these new items, (ex Kevlar, m4, explosives, etc.) Now once you get lots of blueprints this is what you need to do.
    1. Find a area for a house. Make sure that it is near a major road. Why? So you can go back later to more zombie camps and raid.
    2. Build a house. ALWAYS BUILD A HOUSE HIDDEN! I prefer in the mountains. I made a house in the mountains and its been there over 3 days and i play on a server with over 100+ people. Another tip, is build your house with many stories. I have about a six story house, so they have to use lots of explosives to eventually get to me. Just build a decent house and expand off of it.
    3. Gather lots of resources. (This was ment to be put inbetween step 1 and 2.)
    4. TRUST NOONE! Noone. Nada. Nobody. Dont trust anyone at all. When u see people who you think you can kill, kill them. Its good to kill naked people, because lots of times they have been gathering lots of resources.
    5. Raid and get stronger. Build weapons, armor, raid bases, and be super powerful.

    Tips and Advice
    When i built my house i didnt put 1 storage crate in it. Why? So i live on a mountain, and there are lots of other hidden mountain spots. I placed my storage crate on a hidden rock and placed stuff in there, so if you get raided you will still have your stuff! I have some storage crates in my house and in secret areas. Not only that, but i also put sleeping bags in my house, and at those secret locations, so if you get destroyed, you will either spawn in your house or spawn in your secret place with all of your goodies. Also if you have a friend who plays this game, play with them. A 2 man team is so much better than going solo.

    I have been killed several times probably over 50 times and i know how you feel, it sucks. But just keep trying and playing. Its awesome if you can learn lots of new blueprints, because when more people come to play the game, its gonna be harder for them to get the blueprints and you will have lots of valuable blueprints. Good Luck Dude!

    -Kyle

  35. Post #115

    October 2013
    30 Posts
    But that would punish players that are fancy on Pk. You shouldn't punish them, you should just give more tools for the people defend themselves.
    No not really, this is suppose to be a survival game correct? Then it shouldn't be Call of Duty or Battlefield with zombies as the nuisance. It should have more survival features such as a sanity system, fatigue and a sleep system.
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  36. Post #116

    November 2013
    26 Posts
    idk what you guys are crying about i can logon any server and start from scratch be up and runnin in ful kevlar with guns a house etc within a few hrs.... this game is WAY too easy if you ask me.
    TIP #1 BE STEALTHY RUN AWAY FROM PEOPLE WHEN YOU FIRST JOIN
    TIP #2 GATHER A FEW BLUEPRINTS AND SCOUT THE MAP BEFORE YOU START FARMING OR BUILDING
    TIP #3 PICK A SPOT WHERE YOU DO NOT SEE ALOT OF TRAFFIC MOVING IN AND OUT

  37. Post #117

    December 2013
    1 Posts
    To be honest, I don't mind being killed by geared guys when I am back at the hatchet stage, being it by a military grade weapon or some kind of high precision crossbow. This is only flair, they are certain stages over my tech-tree and would "out-gun" me anyway. I like the archaic flair more and I think you can resemble most functions (zoom optics may be the line here, full auto crossbows are pretty much out of the option though), but that is just taste.

    What I would love to see added is some kind of trapping system instead. If some bandit feels the urge to raid my base at nighttime, good for him. But give me the satisfaction of knowing that he had to pass my sadistic labyrinth of ball-traps, trip-wires and decoy floors with spikes beneath :)
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  38. Post #118

    December 2013
    2 Posts
    I've played the game for a total of 24 hours so far, and what have I accomplished? Nothing. As I type this, my room is filled to the brink by my tasty salty tears.

    The farthest I've went into the game is getting a house setup with a furnace a work bench and I had a mp5 and a pistol. What happens? A team of faggots with their fancy pants satchel charge blows up every metal door I have and proceed to kill me and basically make me start with nothing but a rock again.

    I server hop. On this server I've never gotten past the stone hatchet phase because as soon as I spawn and begin getting resources, a crazed gunman with a m4 starts shooting naked people. As you'd imagine I'm quit boiling at this point and these group of people were so nice to me and offered me to join their team ( I accepted ) They offered me space to build a house on their land. So for the next few hours I put my heart and sweat into my new location. Gathering as many resources as possible and making stuff, all the while I'm chatting and joking with them on TeamSpeak. So today I come home from school and login with nothing but a rock. My new so called friends have just wiped my existence out of this universe.

    As dumb as I am and I don't learn, progression in this game eventually is destroyed by satchel charges. I server hop once more and make a house get stuff. This time I even managed to get kevlar and an m4. What happens? I look outside and see a fucking staircase leading up to my window. I block it off with metal doors, but who cares? Satchel fuckin charges. " THANKS FOR THE SHIT HOMEBOY " are the last words I get to hear before I'm left again naked with a fucking rock.

    TL;DR - How the fuck are you supposed to progress in this game
    I know the feeling dude, you need to learn the map understand heated areas. Improve your gun play and aim. I used to suck at this game and i thought it was horrible just takes getting used to. :)


    If you need any help feel free to add me on steam- **MrIsaac
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  39. Post #119

    December 2013
    23 Posts
    those i helped in the beginning ended up killing/raiding me, there are really sick people in this game.
    utterly disgusting behaviour and i remember u Mr issac, u are 1 of them

  40. Post #120

    November 2013
    14 Posts
    My first 3 hours where like boring to dead and I could not see where I was and everything looked a like. Now I spawn and allmost directly know where I am and where to go. This game takes time like csgo does.