1. Post #1

    November 2013
    12 Posts
    I think the following list might get ppl back to the game and increase it's lifespan.

    - Share prop access with friends or trusted people (storages, doors, foundations etc...) This will encourage groupplay, ppl that play occasionally aren't frustrated as they can join someone's base and help grow it while granted protection, will promote the creation of "towns/camps" and different "fractions" like friendly/bandits/neutrals...
    - Craftable traps like mines, explosive storageboxes, trapdoors that when you walk over make you fall in the room beneath, traps for animals, hot glue traps over doors…
    - Craftable and customizable woodsigns (For warnings like "Beware minefield" "No trespassing, bandit area" or general waypoints/direction signs)
    - See who killed you
    - Option to see Steam ID ingame
    - Add explosive charge blueprints so lonewolfs have a chance to get their hands on those too. Make C4 even more hard to craft by requiring insane amounts of mats, maybe add a 15% chance to craft "bad C4 charges" that blow yourself up upon placing
    - Official servers with crosslinked learned craftables so you don't have to start at 0 if you want to change a server.
    - Upgradeslots to armor and new craftables like metal armor plates for more dmg reduction, lead fragments for +antiradiation stats
    - Possibility to craft potions by combining herbs/mushrooms/pills/water or whatnot that give you statimprovements for Xduration like immune to radiation, faster runspeed...
    - Possibility to craft fixed ground or base mounted weapons like cannons/catapults
    - Craft some kind of floodlight that you can build on baseroof and use at night
    - Bioweapons like poisons where you need an antidote once infected

    I got bored pretty quickly as you reach endgame level really fast. Blueprints, weapondrops in boxes etc are all way too common and easy to get. Well i guess that's cuz alpha but i feel that the majority of ppl i know of that tested Rust are a lil disappointed as they expected way more crafting possibilities… guess it's due to Gmod expectations…

    Need more sand in this box.
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  2. Post #2
    Huffing Jenkem Like There's No Tomorrow :^)
    jonnymad's Avatar
    January 2012
    5,762 Posts
    We don't need more sand in the box, the cats will poop in it ;_;

    Not bad ideas, but most have been suggested before. Don't really want to see base-mounted weapons, we have perfectly good holdout weapons already. Modifying the C4 is a good idea, but the "bad C4" thing makes no sense to me. I would support most of the rest though.

  3. Post #3

    October 2013
    31 Posts
    There is already explosive charge blueprints in the game.

  4. Post #4

    November 2013
    12 Posts
    Oh wasn't aware of explosive charge blueprints, only the C4 ones :3 Great.

    You are probably right, mounted MGs etc could be a bit too silly but i saw potential if you group up with one "faction" on a server and build a fort/town.

    Cheers for the input.