I'd like to see a video of it would help me fix it, anyway this is the most recent changes to the dev version, should be up in 20-30 minutes and then after server hosts actually update their versions
I'm hoping we can fix everything and make the patch live tomorrow
Increased decay time on gates/spike walls to 2 days
Lowered melee damage on spike walls
Spike walls are slightly larger
added death effects to spike walls
Can no longer place boxes on spike walls to jump over them
Structures can no longer be placed near prefab buildings either
Shooting an arrow at a spike wall will no longer damage you
Spike walls now have a death effect
Metal Doors are now a default blueprint
lowered drop chance of signal grenades to 7%
Large spike walls can no longer be placed on structures
just got the update and now all structures, doors, and boxes look decayed...