Do you think in time that Rust Team, would allow for people to run their own Rust Servers (Of course that the server would be VAC Secured as well)?
Do you think this would be a positive or negative, I would like to hear answers.
Do you think in time that Rust Team, would allow for people to run their own Rust Servers (Of course that the server would be VAC Secured as well)?
Do you think this would be a positive or negative, I would like to hear answers.
I wouldn't like that
Great idea. I would like that.
I would like to know why you would not like that?
Edited:
Before I would say my opinions, what benefits would you see for running own Rust server.
I'm kinda expecting that we can host our own dedicated servers in the future.
I mean why not? There's really no reasons to NOT let us host our own servers once the game is released.
I agree to this. Especially when it gets released on steam, perhaps a lot of the servers are going to be quite populated.
I'm a little confused. Every server out there right now is player run.
To run a server, you have to pay a monthly fee. (Prices vary on what you want).
What I am saying is that, perhaps some of us have our VPS that we pay for and let us run Rust Servers through our VPS as well.
Very dumb idea, there is enough servers as it is, we don't want more we want less, have you not seen the threads asking for official servers to play rather than these private ones hosted by 10 year olds.
There are enough of us that have rigs 100x better than where the Rust servers are hosted on now.
Do you seriously not read English?
THERE IS ENOUGH SERVERS AS THERE IS AND WE WANT LESS NOT MORE
And also, it's not about "rigs", its more about the connection, which, I highly doubt you will top 1Gbps
-rantover
Do you seriously not use your brains?
With these crappy hosters providing Rust servers, there will only be lots of lag and poor support.
When there's 30+ people building a house/base, you already notice the lag due to the crappy server specifications.
If there's something wrong with the server, you have to wait hours for them to fix it.
Sometimes you can't even restart/start/stop the server because THEY have connection issues.
As for my connection; Don't talk about stuff you don't know about.
Hosting our own servers on our own PC? Hmm, I don't see anything wrong with that. I would be able to play with just my friends and that would be it. Dedicated servers would serve the purpose of running 24/7 and holding more players. Not everyone will have a extremely powerful PC with a connection that could support 100 slots...so a server on a PC would be good for a low number of slots, as I said, for friends basically.
Please no... Stop giving more idea on how to host more servers. I only want like max 10 servers :\. Then GRADUALLY expand, not give complete freedom to the public to host whatever they want.
Most games allow the freedom though. I say it should have a fair chance upon steam release.
VAC Secured? I might be wrong but doesn't that only extend to Sauce-based games? Rust runs on Unity3D. Otherwise running our own servers would be amazing.
It is available for a large variety of games on Steam. The technology is owned by Valve, however, who produced the Source Engine.
Ah yes just found that out. Thanks for the info.
Bad idea. than comes more admin abuser.
I wouldn't like that.
I think Rust has alot of potential... but, think they need Official Servers and dedicated GMs. That is the best way to get a large player base and eliminate at least some of the cheating and admin abuse that always happens with games like this that use player run servers.
Although i have a dedi with space to accomodate a rust server i would at this point in time not like to see more servers i would like the devs to limit the servers being sold as there sre 100's of server out there and most stay empty
I can't see why FacePunch/Garry wouldn't make the server files public. I certainly hope he does. Rather than spending a butt load of money renting a bunch of game server from a GSP I host my own...on a server that I built and have colocated in Chicago. It saves me money and is the only way I can afford to maintain all the game servers my communities play on. I'm sure there are other large gaming communities who do the same. Even if there was a license you had to pay for to use the server files.. If it wasn't ridiculous..I'd pay for it.
For the time being, I am paying a GSP to host my Rust server because I cant host it myself.
Edited:
Than just dont play on those server for FFS. I swear.. half the people here are brain dead. How hard is it to disconnect and join another server until you find one you like. No one is twisting your arms to play on shitty servers.
Edited:
What's it matter if the servers stay empty?..It's not your problem. There are plenty of game servers for every online game imaginable.. that stay empty.
I know damn fine that you won't be able to host a server, so fuck off.
No you dont. I ran my own GSP(Game Server Provider) for quite some time and its not all about network speeds. Yes, having high upload reduces latency and ping but a lot of game servers are also heavily dependent on fast CPU clocks and storage media read/write speeds.
Someone with a 20Mb/s upload speed, Quad 2.8Ghz+ CPU and an average 72K RPM drive could host a server just fine within certain limits... Not just speaking about Rust here. Generalizing for all game servers.
Simply untrue, we run our servers on the best available CPU for the specific task (Multiple Intel Xeon 2690v2's) with boatloads of RAM on a 20gbps pipe, the server still has performance issues.
The game is alpha, it has performance bottlenecks.
When thought a fool it's sometimes better to remain silent than to speak and remove any doubt.
There's always room for improvement I see.
With a 'boatload' I assume you mean 128GB memory?
As I said: With crappy server specifications, lack of knowledge and crappy support a server is doomed to fail.
There will also be more abusive admins when they purchase extra servers, so that doesn't make a difference.
I would like to host my own LAN server and do whatever so that I dont piss other people off.
That's your opinion, and I do not agree with it.
Edited:
Then stick to playing on servers without admin abuse.
It is not my opinion, it is 80% of the player bases opinion.
Currently, you have to pay a hosting company, which have been selected by facepunch, the point is to stop there being a lot of servers that are empty or full of admin abusers, what if they changed it so you pay to have your server in the front server browser list and then all others go into a different tab with the option to search and connect via ip. This would be a lot better in my opinion. You get people who are serious on one tab and then people who want to test or run a temp server for an event for example.
Seems to have failed big time.
Quite a lot, i think the system i suggested would work
When they release the game on steam all those servers will fill up very fast so stfu noone want your opinion if your going to be a bitch about it.
You honestly need to shut the fuck up yourself and not be a bitch and actually type it, fucking retard.
So correct me if I'm wrong but simply because you want gigantic overpopulated public servers is no reason to stop the development of privately hosted small servers possible requiring a password and/or LAN connection to access. So everyone wins. Big public servers for those who want to get swarmed and raped every few seconds by people who have been playing longer and who have hoards of resources, and private servers for just friends for those who want to play without running for hours to find resources not completely outmined.
I say this because it is my experience with the game that i have run for a few hours along the road and off it, trying to find a rock to mine. I have yet to find one, any un-raided base, or a spot that had less than 5 houses within eye-shot. Everywhere you go someone more powerful is willing to kill you for your basic spawn supplies to line their own coffers. It almost ruins the game to not be able to start building up more than a wooden shelter with a door.
I would love to have my own server (dedicated would be great, so I could just leave it up all the time for my friends and such). This way, I can actually enjoy the game without being bombarded by fucking immature imbecile (man)children via bullshit game tactics or chat spamming. Being crammed in a server with half the people I've seen on FP would be worse than hell. I wouldn't mind connecting to the public servers now and then, but to be dealing with them on a constant basis would distract and almost prohibit access to a good chunk of game play.
I don't see a good argument to prevent the public hosting of servers, so long as they're displayed separate from the official/rented ones. It's not like there's going to be a lack of people on them so long as the game isn't a flop...
I had something mean about the server method here previous. I am not so sure about that anymore. I do think people should be able to run their own servers however playing this game with people you don't know is a very important aspect. At least in its current form. Fewer servers, however achieved, may in fact be ideal.
I think it wouldn't be bad to run your own server, but instead of it popping up in the general server list, have a way like minecraft where you can add your own and have it added to a personal list. That way only people you've given the IP to can connect. I want to play with just my friends and I. Cut down on the hackers, cheaters, griefing and bs that I find in the servers open right now.
I wouldn't mind having my own server i can run off of my PC. It would give me a chance to learn how the servers are actually operating, and help me develop and debug solutions to stopping certain exploits, cheats and so on.
This game looks like it'd be cool to check out. But it's pretty much a non purchase due to the whole server setup. My crew and I more typically play games where we can host our own games and not have to deal with idiots.
I'm not paying 25+/month to rent a server (completely ridiculous) and I, nor anybody I game with, wants to be forced to play on servers full of griefers, other immature internet failures, servers with issues beyond our control, and all the other nonsense involved in a setup like this.
So I'd really like to see them add the ability to host this yourself, even on a smaller scale (smaller number of players).
I would guess the only reason people would be against this idea is that they're amongst the griefers and want victims to be forced to play with them.
I'm into options, and IMO, there's room for both style so of play. Obviously lots of people enjoy public servers and all that goes along with that, yet some others would prefer to have closed private servers with more control over their own environment.
Anyways, we're keeping an eye on this game and hoping that the ability to host your own game is added, and/or that the impact of griefers made easier to avoid/manage in-game, or we just won't ever buy the game, which isn't that big of a deal.