1. Post #1
    Srgt. Shotup's Avatar
    August 2009
    2,778 Posts




    Here's a picture of the scenebuild itself on gm_scenebuild_dusk: http://i.cubeupload.com/5qzP1D.jpg
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  2. Post #2
    xiGRAHAMix's Avatar
    May 2012
    114 Posts
    There's so much detail lacking in my opinion, the sky is blank and there are only 7 trees in the background. Foreground is a bit boring, there should be some more foliage. I've heard your name so many times I expect a bit more (I believe you do more porting and rigging and all that fun stuff). Anyway, a decent use of Elder Scrolls props here, and the lighting is actually pretty good. Hope this criticism helps.
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  3. Post #3
    VaciliNikoMav's Avatar
    January 2012
    1,411 Posts
    Very interesting creature ^^
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  4. Post #4
    Srgt. Shotup's Avatar
    August 2009
    2,778 Posts
    There's so much detail lacking in my opinion, the sky is blank and there are only 7 trees in the background. Foreground is a bit boring, there should be some more foliage. I've heard your name so many times I expect a bit more (I believe you do more porting and rigging and all that fun stuff). Anyway, a decent use of Elder Scrolls props here, and the lighting is actually pretty good. Hope this criticism helps.
    I appreciate the crit. I suppose I got stuck trying to make a barren hilltop look, but still having some objects to break up the scene. I've tried a little different angle/added mountains to the background.



    Better, worse?

  5. Post #5
    xiGRAHAMix's Avatar
    May 2012
    114 Posts
    Better, worse?
    Definitely better, yet only in a slight amount. The mountains in the background are a sure improvement, and the toned down lighting seems to make it much less dramatic and intense (I honestly like that more). So, better.