G'day all,
I ordered up a deinserverhost.de server yesterday about 5pm AEST, it was up within 30 seconds thanks to Paypal and auto setup, great! Unfortunately, the web console only shows this:
Code:
# Mono path[0] = 'C:/TCAFiles/Users/<redacted>/3986/rust_server_Data/Managed'
Mono path[1] = 'C:/TCAFiles/Users/<redacted>/3986/rust_server_Data/Mono'
Mono config path = 'C:/TCAFiles/Users/<redacted>/3986/rust_server_Data/Mono/etc'
There is no output from server startup, errors, in-game chat, etc. This is what a normal server startup looks like though (my previous test server)...
Code:
Loading C:\TCAFiles\Users\<redacted>\574\rust_server_Data\Managed\Facepunch.ID.dll into Unity Child Domain
Platform assembly: C:\TCAFiles\Users\<redacted>\574\rust_server_Data\Managed\Facepunch.MeshBatch.dll (this message is harmless)
Loading C:\TCAFiles\Users\<redacted>\574\rust_server_Data\Managed\Facepunch.MeshBatch.dll into Unity Child Domain
Platform assembly: C:\TCAFiles\Users\<redacted>\574\rust_server_Data\Managed\Facepunch.Movement.dll (this message is harmless)
Loading C:\TCAFiles\Users\<redacted>\574\rust_server_Data\Managed\Facepunch.Movement.dll into Unity Child Domain
Platform assembly: C:\TCAFiles\Users\<redacted>\574\rust_server_Data\Managed\Facepunch.Prefetch.dll (this message is harmless)
Loading C:\TCAFiles\Users\<redacted>\574\rust_server_Data\Managed\Facepunch.Prefetch.dll into Unity Child Domain
Platform assembly: C:\TCAFiles\Users\<redacted>\574\rust_server_Data\Managed\Facepunch.Utility.dll (this message is harmless)
Loading C:\TCAFiles\Users\<redacted>\574\rust_server_Data\Managed\Facepunch.Utility.dll into Unity Child Domain
Platform assembly: C:\TCAFiles\Users\<redacted>\574\rust_server_Data\Managed\LitJSON.dll (this message is harmless)
Loading C:\TCAFiles\Users\<redacted>\574\rust_server_Data\Managed\LitJSON.dll into Unity Child Domain
Platform assembly: C:\TCAFiles\Users\<redacted>\574\rust_server_Data\Managed\Google.ProtocolBuffers.dll (this message is harmless)
Loading C:\TCAFiles\Users\<redacted>\574\rust_server_Data\Managed\Google.ProtocolBuffers.dll into Unity Child Domain
Platform assembly: C:\TCAFiles\Users\<redacted>\574\rust_server_Data\Managed\Google.ProtocolBuffers.Serialization.dll (this message is harmless)
Loading C:\TCAFiles\Users\<redacted>\574\rust_server_Data\Managed\Google.ProtocolBuffers.Serialization.dll into Unity Child Domain
Platform assembly: C:\TCAFiles\Users\<redacted>\574\rust_server_Data\Managed\uLink.dll (this message is harmless)
Loading C:\TCAFiles\Users\<redacted>\574\rust_server_Data\Managed\uLink.dll into Unity Child Domain
Platform assembly: C:\TCAFiles\Users\<redacted>\574\rust_server_Data\Managed\dfScriptLite.dll (this message is harmless)
Loading C:\TCAFiles\Users\<redacted>\574\rust_server_Data\Managed\dfScriptLite.dll into Unity Child Domain
Platform assembly: C:\TCAFiles\Users\<redacted>\574\rust_server_Data\Managed\EasyRoads3D.dll (this message is harmless)
Loading C:\TCAFiles\Users\<redacted>\574\rust_server_Data\Managed\EasyRoads3D.dll into Unity Child Domain
- Completed reload, in 0.085 seconds
Platform assembly: C:\TCAFiles\Users\<redacted>\574\rust_server_Data\Managed\System.dll (this message is harmless)
Platform assembly: C:\TCAFiles\Users\<redacted>\574\rust_server_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\TCAFiles\Users\<redacted>\574\rust_server_Data\Managed\Oxide.dll (this message is harmless)
Platform assembly: C:\TCAFiles\Users\<redacted>\574\rust_server_Data\Managed\NLua.dll (this message is harmless)
Platform assembly: C:\TCAFiles\Users\<redacted>\574\rust_server_Data\Managed\KeraLua.dll (this message is harmless)
Platform assembly: C:\TCAFiles\Users\<redacted>\574\rust_server_Data\Managed\System.Configuration.dll (this message is harmless)
Platform assembly: C:\TCAFiles\Users\<redacted>\574\rust_server_Data\Managed\System.Xml.dll (this message is harmless)
[Oxide] Loading at C:\TCAFiles\Users\<redacted>\574\save\oxide...
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
[Oxide] Loading standard library...
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
[Oxide] Loading plugins...
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
[Oxide] motd plugin loaded
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
[Oxide] Loading Better Deaths v0.2.2, by Gliktch...
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
[Oxide] Loading Custom 1 (empty)...
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
[Oxide] Loading Custom 2 (empty)...
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
[Oxide] Loading Custom 3 (empty)...
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
[Oxide] Loading Custom 4 (empty)...
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
[Oxide] Loading Custom 5 (empty)...
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
[Oxide] Loading Decay Control v1.19.2, by Gliktch...
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
[Oxide] Loading Server Information mod...
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
[Oxide] Loading Logger v1.2.2, by Gliktch...
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
[Oxide] Loading Mod Information v0.5.6, by Gliktch...
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
[Oxide] Loading Oxmin...
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
[Oxide] 324 users are tracked by Oxmin!
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
[Oxide] Loading Portals 2 v1.2.0, by Gliktch...
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
[Oxide] Portgun v0.9.9 loaded!
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
[Oxide] Loading Traps v0.5.4, by Gliktch...
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
[Oxide] Vinegar enabled for all flagged users only.
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
[Oxide] Vinegar plugin loaded - default damage set to: 9001
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
rust.
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Server DataDir
C:\TCAFiles\Users\<redacted>\574\data\
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Running ./config/server.cfg
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Loaded ./data/cfg/server.cfg
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Platform assembly: C:\TCAFiles\Users\<redacted>\574\rust_server_Data\Managed\Mono.Security.dll (this message is harmless)
HDR RenderTexture format is not supported on this platform. This camera will render without HDR buffers.
(Filename: Line: 2239)
HDR RenderTexture format is not supported on this platform. This camera will render without HDR buffers.
(Filename: Line: 2239)
The referenced script on this Behaviour is missing!
(Filename: Line: 1699)
HDR RenderTexture format is not supported on this platform. This camera will render without HDR buffers.
(Filename: Line: 2239)
Instantiator for prefab 'barrel_A1_01' already exists
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Unloading 4 Unused Serialized files (Serialized files now loaded: 35 / Dirty serialized files: 0)
Unloading 28793 unused Assets to reduce memory usage. Loaded Objects now: 7671.
Total: 54.799744 ms (FindLiveObjects: 3.610598 ms CreateObjectMapping: 9.123930 ms MarkObjects: 7.925879 ms DeleteObjects: 33.734711 ms)
FrameRate: 30
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
SendRate: 5
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Timeout: 300
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Players: 33
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Port: 28095
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
PVP: True
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
UnloadTime: 1.521999 ms
Main camera does not exist or is not tagged 'MainCamera'.
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Unloading 2 Unused Serialized files (Serialized files now loaded: 35 / Dirty serialized files: 0)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 13911.
Total: 12.939944 ms (FindLiveObjects: 1.214496 ms CreateObjectMapping: 1.073932 ms MarkObjects: 10.194139 ms DeleteObjects: 0.042820 ms)
Loaded "rust_island_2013" (and tree level).
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
[Oxide] Error in timer (mods)
: NLua.Exceptions.LuaScriptException: [string "mods.lua"]:29: attempt to index local 'self' (a nil value)
at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0
at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0
at NLua.Lua.CallFunction (System.Object function, System.Object[] args) [0x00000] in <filename unknown>:0
at NLua.LuaFunction.Call (System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Main+<>c__DisplayClass6.<lua_NewTimer>b__4 () [0x00000] in <filename unknown>:0
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Loading save file
C:\TCAFiles\Users\<redacted>\574\data\rust_island_2013.sav
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Platform assembly: C:\TCAFiles\Users\<redacted>\574\rust_server_Data\Managed\Assembly-csharp.dll (this message is harmless)
Server Initialized
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
[Oxide] Decay Control: Decay has been disabled.
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
[Oxide] Traps: 5 rooms are rigged for 2 players.
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
[Oxide] Traps: Instant explosions cycle has been initiated.
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
[Oxide] Minefields: 2 Danger Zones are now active.
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
[Oxide] User "Gliktch" connected with SteamID 'STEAM_0:1:79163858'
I've posted a ticket about it, and have basically been told that "you won't see things like user logins, only the output of commands".. I did go ahead and log in with the Rcon password, and sure enough the output of (for example) status works - but this is pretty useless for developing and testing mods (the whole reason I just bought this server)! Can someone please let me know how to fix this? Whether the answer is to cancel this account, get a refund and move to another host, or to enable some Unity Debug option, or something else entirely... Please let me know, I'm just so frustrated that I've wasted another day on this when the whole reason I paid for a second server was to get mods tested quickly (shorten my development cycle) by having a test server to abuse, without having to worry about messing up my primary server all the time with reboots and broken mods etc. My primary host is Streamline Servers, who are great, but the cheapest they have is 3x what deinserverhost charges, so I can't justify that just for a test server.
What can I do? I also set up a second deinserverhost account and server, to see if maybe the first setup was broken, but right after install (before any mods even), it's the same issue.