1. Post #41

    December 2013
    23 Posts
    same problem with me ...i cant loot boxes rocks etc...

  2. Post #42

    December 2013
    10 Posts
    And i again

    Here is my System:

    Intel Core 2 QUAD Q6600
    EVGA Nvidia GeForce GTX 560 Ti
    4GB DDR-Ram
    Windows 7 Ultimate (64bit)
    DSL 16.000
    Mouse and Keyboard and a aquarium (it's no more funny, I'm almost screaming at!!!)

  3. Post #43
    saintmerc's Avatar
    December 2013
    69 Posts
    Well I managed to sort the loot problem from going though some topic's
    on here and changed a few things from true to False.

    These are what I changed and looting is working now.
    grass.on False
    grass.displacement False

    Hope this helps others. :)

  4. Post #44

    December 2013
    10 Posts
    Thanks for the tip, but unfortunately it does not work.

    I rather think that it is up to the data transfer between server and client, since you now and then to the previous place switching back,is like an mega laaaag.

  5. Post #45
    Facepunch Staff
    Helk's Avatar
    August 2005
    564 Posts
    We're going to need to see what your output_log.txt says after trying to connect to a server or after this issue manifests itself

    Edited:

    Also, have you guys ensured you have DMZ mode activated on your router?

  6. Post #46

    December 2013
    27 Posts
    Yes my DMZ is enabled.

  7. Post #47

    December 2013
    22 Posts
    http://pastebin.com/xfLdJVab

    (tried to stop the format unsupported spam by turning off my grass but i was kind of slow)

  8. Post #48

    December 2013
    27 Posts
    No way to resolve this issue, do u investigate for fix it at next builds? I've spent my money for NOTHING today, I need to read something from ADMIN pls.

  9. Post #49

    December 2013
    8 Posts
    I have exactly the same problem. In my case desync happend 15 seconds after connexion each time ...
    None of my friend have the same issue.

  10. Post #50

    December 2013
    1 Posts
    No way to resolve this issue, do u investigate for fix it at next builds? I've spent my money for NOTHING today, I need to read something from ADMIN pls.
    +1, been having this issue since launch day in Steam. It's unplayable, tried DMZ, tried google public DNS... nothing, always desync after 5-10 mins.

    You are really vulnerable suffering from this bug. I would like an answer from DEVS, I know it has been posted recently but I'm anxious to play... really need to teach a Bandit Guild in my server a lesson, I'm one of the leaders of my guild and I cannot play!

  11. Post #51

    December 2013
    10 Posts
    My outputlog


    Initialize engine version: 4.2.2f1 (54f0fc09defb)
    GfxDevice: creating device client; threaded=1
    Direct3D:
    Version: Direct3D 9.0c [nvd3dum.dll 9.18.13.3193]
    Renderer: NVIDIA GeForce GTX 560 Ti
    Vendor: NVIDIA
    VRAM: 1232 MB (via DXGI)
    Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 DF24=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
    Begin MonoManager ReloadAssembly
    Platform assembly: D:\STEAM\steamapps\common\rust\rust_Data\Managed\U nityEngine.dll (this message is harmless)
    Loading D:\STEAM\steamapps\common\rust\rust_Data\Managed\U nityEngine.dll into Unity Child Domain
    Platform assembly: D:\STEAM\steamapps\common\rust\rust_Data\Managed\A ssembly-CSharp-firstpass.dll (this message is harmless)
    Loading D:\STEAM\steamapps\common\rust\rust_Data\Managed\A ssembly-CSharp-firstpass.dll into Unity Child Domain
    Platform assembly: D:\STEAM\steamapps\common\rust\rust_Data\Managed\A ssembly-CSharp.dll (this message is harmless)
    Loading D:\STEAM\steamapps\common\rust\rust_Data\Managed\A ssembly-CSharp.dll into Unity Child Domain
    Platform assembly: D:\STEAM\steamapps\common\rust\rust_Data\Managed\A ssembly-UnityScript-firstpass.dll (this message is harmless)
    Loading D:\STEAM\steamapps\common\rust\rust_Data\Managed\A ssembly-UnityScript-firstpass.dll into Unity Child Domain
    Platform assembly: D:\STEAM\steamapps\common\rust\rust_Data\Managed\A ssembly-UnityScript.dll (this message is harmless)
    Loading D:\STEAM\steamapps\common\rust\rust_Data\Managed\A ssembly-UnityScript.dll into Unity Child Domain
    Platform assembly: D:\STEAM\steamapps\common\rust\rust_Data\Managed\F acepunch.Actor.dll (this message is harmless)
    Loading D:\STEAM\steamapps\common\rust\rust_Data\Managed\F acepunch.Actor.dll into Unity Child Domain
    Platform assembly: D:\STEAM\steamapps\common\rust\rust_Data\Managed\F acepunch.Cursor.dll (this message is harmless)
    Loading D:\STEAM\steamapps\common\rust\rust_Data\Managed\F acepunch.Cursor.dll into Unity Child Domain
    Platform assembly: D:\STEAM\steamapps\common\rust\rust_Data\Managed\F acepunch.HitBox.dll (this message is harmless)
    Loading D:\STEAM\steamapps\common\rust\rust_Data\Managed\F acepunch.HitBox.dll into Unity Child Domain
    Platform assembly: D:\STEAM\steamapps\common\rust\rust_Data\Managed\F acepunch.ID.dll (this message is harmless)
    Loading D:\STEAM\steamapps\common\rust\rust_Data\Managed\F acepunch.ID.dll into Unity Child Domain
    Platform assembly: D:\STEAM\steamapps\common\rust\rust_Data\Managed\F acepunch.MeshBatch.dll (this message is harmless)
    Loading D:\STEAM\steamapps\common\rust\rust_Data\Managed\F acepunch.MeshBatch.dll into Unity Child Domain
    Platform assembly: D:\STEAM\steamapps\common\rust\rust_Data\Managed\F acepunch.Movement.dll (this message is harmless)
    Loading D:\STEAM\steamapps\common\rust\rust_Data\Managed\F acepunch.Movement.dll into Unity Child Domain
    Platform assembly: D:\STEAM\steamapps\common\rust\rust_Data\Managed\F acepunch.Prefetch.dll (this message is harmless)
    Loading D:\STEAM\steamapps\common\rust\rust_Data\Managed\F acepunch.Prefetch.dll into Unity Child Domain
    Platform assembly: D:\STEAM\steamapps\common\rust\rust_Data\Managed\F acepunch.Sky.dll (this message is harmless)
    Loading D:\STEAM\steamapps\common\rust\rust_Data\Managed\F acepunch.Sky.dll into Unity Child Domain
    Platform assembly: D:\STEAM\steamapps\common\rust\rust_Data\Managed\F acepunch.Utility.dll (this message is harmless)
    Loading D:\STEAM\steamapps\common\rust\rust_Data\Managed\F acepunch.Utility.dll into Unity Child Domain
    Platform assembly: D:\STEAM\steamapps\common\rust\rust_Data\Managed\L itJSON.dll (this message is harmless)
    Loading D:\STEAM\steamapps\common\rust\rust_Data\Managed\L itJSON.dll into Unity Child Domain
    Platform assembly: D:\STEAM\steamapps\common\rust\rust_Data\Managed\G oogle.ProtocolBuffers.dll (this message is harmless)
    Loading D:\STEAM\steamapps\common\rust\rust_Data\Managed\G oogle.ProtocolBuffers.dll into Unity Child Domain
    Platform assembly: D:\STEAM\steamapps\common\rust\rust_Data\Managed\G oogle.ProtocolBuffers.Serialization.dll (this message is harmless)
    Loading D:\STEAM\steamapps\common\rust\rust_Data\Managed\G oogle.ProtocolBuffers.Serialization.dll into Unity Child Domain
    Platform assembly: D:\STEAM\steamapps\common\rust\rust_Data\Managed\u Link.dll (this message is harmless)
    Loading D:\STEAM\steamapps\common\rust\rust_Data\Managed\u Link.dll into Unity Child Domain
    Platform assembly: D:\STEAM\steamapps\common\rust\rust_Data\Managed\d fScriptLite.dll (this message is harmless)
    Loading D:\STEAM\steamapps\common\rust\rust_Data\Managed\d fScriptLite.dll into Unity Child Domain
    Platform assembly: D:\STEAM\steamapps\common\rust\rust_Data\Managed\E asyRoads3D.dll (this message is harmless)
    Loading D:\STEAM\steamapps\common\rust\rust_Data\Managed\E asyRoads3D.dll into Unity Child Domain
    - Completed reload, in 0.580 seconds
    desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
    <RI> Initializing input.

    <RI> Input initialized.

    Platform assembly: D:\STEAM\steamapps\common\rust\rust_Data\Managed\S ystem.dll (this message is harmless)
    Platform assembly: D:\STEAM\steamapps\common\rust\rust_Data\Managed\S ystem.Core.dll (this message is harmless)
    Missing Bundle bundles/navmesh.000.unity3d

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    You are trying to load data from a www stream which had the following error when downloading.
    Could not resolve host: bundles; No data record of requested type

    (Filename: Line: 1040)

    Shader 'Diffuse': fallback shader 'VertexLit' not found
    Shader 'Hidden/Sky Clouds Nominal': fallback shader 'Cumulus Perlin Layer SM2' not found
    Shader 'Hidden/Sky Clouds Rain': fallback shader 'Rain Clouds Layer SM2' not found
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1657)

    Instantiator for prefab 'barrel_A1_01' already exists

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Unloading 4 Unused Serialized files (Serialized files now loaded: 39 / Dirty serialized files: 0)

    Unloading 34537 unused Assets to reduce memory usage. Loaded Objects now: 9232.
    Total: 137.800217 ms (FindLiveObjects: 30.818432 ms CreateObjectMapping: 11.113305 ms MarkObjects: 16.035534 ms DeleteObjects: 78.943382 ms)

    Steam Init

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Steam Finished!

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    GameUI Loaded

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    UnloadTime: 3.919181 ms
    Unloading 0 Unused Serialized files (Serialized files now loaded: 39 / Dirty serialized files: 0)

    Unloading 138 unused Assets to reduce memory usage. Loaded Objects now: 10874.
    Total: 16.341013 ms (FindLiveObjects: 1.375083 ms CreateObjectMapping: 2.356372 ms MarkObjects: 10.784360 ms DeleteObjects: 1.034192 ms)

    > net.connect 134.255.236.41:17600

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Connecting to 134.255.236.41:17600

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Platform assembly: D:\STEAM\steamapps\common\rust\rust_Data\Managed\S ystem.Configuration.dll (this message is harmless)
    Platform assembly: D:\STEAM\steamapps\common\rust\rust_Data\Managed\S ystem.Xml.dll (this message is harmless)
    Connecting to server..

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Connected!

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Level Name: "rust_island_2013"

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Send Rate: 5

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Loading rust_island_2013

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Shader 'Hidden/Sky Clouds Rain': fallback shader 'Rain Clouds Layer SM2' not found
    Shader 'Hidden/Sky Clouds Nominal': fallback shader 'Cumulus Perlin Layer SM2' not found
    UnloadTime: 4.488328 ms
    Unloading 2 Unused Serialized files (Serialized files now loaded: 39 / Dirty serialized files: 0)

    Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 66792.
    Total: 108.822342 ms (FindLiveObjects: 11.720851 ms CreateObjectMapping: 3.018102 ms MarkObjects: 92.244110 ms DeleteObjects: 1.062778 ms)

    Finished Tree Unpack! ( totalLength = 255 )

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    LocalClientPoliteReady rpcing...

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)



    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    MeshBatchQuitHandler: killing 1 gameobjects

    MeshBatchQuitHandler: killing __MESHBATCH (UnityEngine.GameObject)

    MeshBatchQuitHandler: killed it in 1.000ms

    MeshBatchQuitHandler: done in 1.000ms

    Disconnected

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    UnloadTime: 344.922058 ms
    Unloading 2 Unused Serialized files (Serialized files now loaded: 39 / Dirty serialized files: 0)

    Unloading 1569 unused Assets to reduce memory usage. Loaded Objects now: 28839.
    Total: 140.579407 ms (FindLiveObjects: 5.882184 ms CreateObjectMapping: 2.373438 ms MarkObjects: 74.577499 ms DeleteObjects: 56.936066 ms)

    Steam Shutdown

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
    With dmz and without, but it's the same. The problem persists further.

  12. Post #52
    Facepunch Staff
    Helk's Avatar
    August 2005
    564 Posts
    We are looking into this issue and I'm very sorry it's happening for you, I will update you guys as soon as possible

  13. Post #53

    December 2013
    27 Posts
    Thank you Helk.

  14. Post #54

    December 2013
    27 Posts
    I have to bump it, some info? some fix?

  15. Post #55
    saintmerc's Avatar
    December 2013
    69 Posts
    Well I'm not sure what has happened since yesterday and today.
    But I didn't change anything that let looting work yesterday,
    But again for some reason I can't loot again after about 3 min's

    Same as Scapo output log I also have a lot of those line 54 things.
    I also did a ping test on my connection and this is my result.


  16. Post #56

    December 2013
    27 Posts
    This is mine output.log



    Initialize engine version: 4.2.2f1 (54f0fc09defb)
    GfxDevice: creating device client; threaded=1
    Direct3D:
    Version: Direct3D 9.0c [aticfx32.dll 8.17.10.1211]
    Renderer: ATI Radeon HD 5800 Series
    Vendor: ATI
    VRAM: 1005 MB (via DXGI)
    Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 DF24=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1
    Begin MonoManager ReloadAssembly
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\UnityEngine.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\UnityEngine.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Assembly-CSharp-firstpass.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Assembly-CSharp-firstpass.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Assembly-CSharp.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Assembly-CSharp.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Assembly-UnityScript-firstpass.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Assembly-UnityScript-firstpass.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Assembly-UnityScript.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Assembly-UnityScript.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Facepunch.Actor.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Facepunch.Actor.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Facepunch.Cursor.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Facepunch.Cursor.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Facepunch.HitBox.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Facepunch.HitBox.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Facepunch.ID.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Facepunch.ID.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Facepunch.MeshBatch.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Facepunch.MeshBatch.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Facepunch.Movement.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Facepunch.Movement.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Facepunch.Prefetch.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Facepunch.Prefetch.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Facepunch.Sky.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Facepunch.Sky.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Facepunch.Utility.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Facepunch.Utility.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\LitJSON.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\LitJSON.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Google.ProtocolBuffers.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Google.ProtocolBuffers.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Google.ProtocolBuffers.Serialization.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Google.ProtocolBuffers.Serialization.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\uLink.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\uLink.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\dfScriptLite.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\dfScriptLite.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\EasyRoads3D.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\EasyRoads3D.dll into Unity Child Domain
    - Completed reload, in 0.081 seconds
    desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
    <RI> Initializing input.

    <RI> Input initialized.

    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\System.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\System.Core.dll (this message is harmless)
    Missing Bundle bundles/navmesh.000.unity3d

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    You are trying to load data from a www stream which had the following error when downloading.
    Could not resolve host: bundles; No data record of requested type

    (Filename: Line: 1040)

    Shader 'Diffuse': fallback shader 'VertexLit' not found
    Shader 'Hidden/Sky Clouds Nominal': fallback shader 'Cumulus Perlin Layer SM2' not found
    Shader 'Hidden/Sky Clouds Rain': fallback shader 'Rain Clouds Layer SM2' not found
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1657)

    Instantiator for prefab 'barrel_A1_01' already exists

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Unloading 4 Unused Serialized files (Serialized files now loaded: 39 / Dirty serialized files: 0)

    Unloading 34537 unused Assets to reduce memory usage. Loaded Objects now: 9233.
    Total: 52.267815 ms (FindLiveObjects: 2.694977 ms CreateObjectMapping: 8.988364 ms MarkObjects: 5.926687 ms DeleteObjects: 34.103539 ms)

    Steam Init

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Steam Finished!

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    GameUI Loaded

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    UnloadTime: 2.948201 ms
    Unloading 3 Unused Serialized files (Serialized files now loaded: 39 / Dirty serialized files: 0)

    Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 10872.
    Total: 10.164727 ms (FindLiveObjects: 0.450257 ms CreateObjectMapping: 1.138779 ms MarkObjects: 7.456614 ms DeleteObjects: 0.618100 ms)

    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Mono.Security.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\System.Configuration.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\System.Xml.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Boo.Lang.dll (this message is harmless)
    > net.connect 5.10.74.19:28130

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Connecting to 5.10.74.19:28130

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Connecting to server..

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    TooManyConnectedPlayers

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    UnloadTime: 1.345299 ms
    Unloading 2 Unused Serialized files (Serialized files now loaded: 39 / Dirty serialized files: 0)

    Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 13886.
    Total: 20.317413 ms (FindLiveObjects: 0.551693 ms CreateObjectMapping: 1.170158 ms MarkObjects: 18.075247 ms DeleteObjects: 0.034663 ms)

    > net.connect 134.255.235.246:20000

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Connecting to 134.255.235.246:20000

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Connecting to server..

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Connected!

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Level Name: "rust_island_2013"

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Send Rate: 5

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Loading rust_island_2013

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Shader 'Hidden/Sky Clouds Rain': fallback shader 'Rain Clouds Layer SM2' not found
    Shader 'Hidden/Sky Clouds Nominal': fallback shader 'Cumulus Perlin Layer SM2' not found
    UnloadTime: 1.543427 ms
    Unloading 1 Unused Serialized files (Serialized files now loaded: 39 / Dirty serialized files: 0)

    Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 70746.
    Total: 105.801750 ms (FindLiveObjects: 3.807850 ms CreateObjectMapping: 1.409152 ms MarkObjects: 99.494499 ms DeleteObjects: 0.598032 ms)

    Finished Tree Unpack! ( totalLength = 255 )

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    LocalClientPoliteReady rpcing...

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Microfono (Logitech USB Headset)

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Disconnected

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    UnloadTime: 152.249069 ms
    Unloading 2 Unused Serialized files (Serialized files now loaded: 39 / Dirty serialized files: 0)

    Unloading 1032 unused Assets to reduce memory usage. Loaded Objects now: 32688.
    Total: 252.632767 ms (FindLiveObjects: 1.536494 ms CreateObjectMapping: 1.413896 ms MarkObjects: 92.120346 ms DeleteObjects: 156.683395 ms)

    Steam Shutdown

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

  17. Post #57
    saintmerc's Avatar
    December 2013
    69 Posts
    This is my output.log

    Initialize engine version: 4.2.2f1 (54f0fc09defb)
    Forcing GfxDevice: 2
    GfxDevice: creating device client; threaded=1
    Direct3D:
    Version: Direct3D 11.0 [level 11.0]
    Renderer: AMD Radeon HD 6900 Series (ID=0x6719)
    Vendor: ATI
    VRAM: 2031 MB
    Begin MonoManager ReloadAssembly
    Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\UnityEngine.dll (this message is harmless)
    Loading D:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\UnityEngine.dll into Unity Child Domain
    Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Assembly-CSharp-firstpass.dll (this message is harmless)
    Loading D:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Assembly-CSharp-firstpass.dll into Unity Child Domain
    Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Assembly-CSharp.dll (this message is harmless)
    Loading D:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Assembly-CSharp.dll into Unity Child Domain
    Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Assembly-UnityScript-firstpass.dll (this message is harmless)
    Loading D:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Assembly-UnityScript-firstpass.dll into Unity Child Domain
    Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Assembly-UnityScript.dll (this message is harmless)
    Loading D:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Assembly-UnityScript.dll into Unity Child Domain
    Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Facepunch.Actor.dll (this message is harmless)
    Loading D:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Facepunch.Actor.dll into Unity Child Domain
    Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Facepunch.Cursor.dll (this message is harmless)
    Loading D:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Facepunch.Cursor.dll into Unity Child Domain
    Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Facepunch.HitBox.dll (this message is harmless)
    Loading D:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Facepunch.HitBox.dll into Unity Child Domain
    Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Facepunch.ID.dll (this message is harmless)
    Loading D:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Facepunch.ID.dll into Unity Child Domain
    Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Facepunch.MeshBatch.dll (this message is harmless)
    Loading D:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Facepunch.MeshBatch.dll into Unity Child Domain
    Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Facepunch.Movement.dll (this message is harmless)
    Loading D:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Facepunch.Movement.dll into Unity Child Domain
    Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Facepunch.Prefetch.dll (this message is harmless)
    Loading D:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Facepunch.Prefetch.dll into Unity Child Domain
    Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Facepunch.Sky.dll (this message is harmless)
    Loading D:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Facepunch.Sky.dll into Unity Child Domain
    Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Facepunch.Utility.dll (this message is harmless)
    Loading D:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Facepunch.Utility.dll into Unity Child Domain
    Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\LitJSON.dll (this message is harmless)
    Loading D:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\LitJSON.dll into Unity Child Domain
    Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Google.ProtocolBuffers.dll (this message is harmless)
    Loading D:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Google.ProtocolBuffers.dll into Unity Child Domain
    Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Google.ProtocolBuffers.Serialization.dll (this message is harmless)
    Loading D:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Google.ProtocolBuffers.Serialization.dll into Unity Child Domain
    Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\uLink.dll (this message is harmless)
    Loading D:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\uLink.dll into Unity Child Domain
    Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\dfScriptLite.dll (this message is harmless)
    Loading D:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\dfScriptLite.dll into Unity Child Domain
    Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\EasyRoads3D.dll (this message is harmless)
    Loading D:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\EasyRoads3D.dll into Unity Child Domain
    - Completed reload, in 0.132 seconds
    desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
    <RI> Initializing input.

    <RI> Input initialized.

    Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\System.dll (this message is harmless)
    Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\System.Core.dll (this message is harmless)
    Missing Bundle bundles/navmesh.000.unity3d

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    You are trying to load data from a www stream which had the following error when downloading.
    Could not resolve host: bundles; No data record of requested type

    (Filename: Line: 1040)

    Shader 'Diffuse': fallback shader 'VertexLit' not found
    Shader 'Hidden/Sky Clouds Nominal': fallback shader 'Cumulus Perlin Layer SM2' not found
    Shader 'Hidden/Sky Clouds Rain': fallback shader 'Rain Clouds Layer SM2' not found
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1657)

    Instantiator for prefab 'barrel_A1_01' already exists

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Unloading 4 Unused Serialized files (Serialized files now loaded: 39 / Dirty serialized files: 0)

    Unloading 34537 unused Assets to reduce memory usage. Loaded Objects now: 9237.
    Total: 41.755440 ms (FindLiveObjects: 1.829509 ms CreateObjectMapping: 5.209395 ms MarkObjects: 3.880501 ms DeleteObjects: 30.309145 ms)

    Steam Init

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Steam Finished!

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    GameUI Loaded

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    UnloadTime: 2.943124 ms
    Unloading 0 Unused Serialized files (Serialized files now loaded: 39 / Dirty serialized files: 0)

    Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 10872.
    Total: 17.151197 ms (FindLiveObjects: 0.564469 ms CreateObjectMapping: 1.978015 ms MarkObjects: 12.879908 ms DeleteObjects: 1.036989 ms)

    > net.connect 93.190.141.101:28045

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Connecting to 93.190.141.101:28045

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\System.Configuration.dll (this message is harmless)
    Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\System.Xml.dll (this message is harmless)
    Connecting to server..

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Connected!

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Level Name: "rust_island_2013"

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Send Rate: 5

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Loading rust_island_2013

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Shader 'Hidden/Sky Clouds Rain': fallback shader 'Rain Clouds Layer SM2' not found
    Shader 'Hidden/Sky Clouds Nominal': fallback shader 'Cumulus Perlin Layer SM2' not found
    UnloadTime: 1.905039 ms
    Unloading 2 Unused Serialized files (Serialized files now loaded: 39 / Dirty serialized files: 0)

    Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 69050.
    Total: 73.995895 ms (FindLiveObjects: 3.565610 ms CreateObjectMapping: 1.578107 ms MarkObjects: 67.698059 ms DeleteObjects: 0.664446 ms)

    Finished Tree Unpack! ( totalLength = 255 )

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    LocalClientPoliteReady rpcing...

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Microphone (G510 Gaming Keyboard)

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Crafting clicked

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Craft network update :Wood Planks Blueprint:

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Craft network update :NONE:

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Crafting clicked

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Craft network update :Wood Planks Blueprint:

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Craft network update :NONE:

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Crafting clicked

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Crafting clicked

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Crafting clicked

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Disconnected

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    UnloadTime: 152.556442 ms
    Unloading 2 Unused Serialized files (Serialized files now loaded: 39 / Dirty serialized files: 0)

    Unloading 1670 unused Assets to reduce memory usage. Loaded Objects now: 31132.
    Total: 226.871231 ms (FindLiveObjects: 1.792656 ms CreateObjectMapping: 1.583580 ms MarkObjects: 63.673428 ms DeleteObjects: 159.023590 ms)

    Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Mono.Security.dll (this message is harmless)
    Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Manage d\Boo.Lang.dll (this message is harmless)
    > net.connect 93.190.141.101:28045

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Connecting to 93.190.141.101:28045

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Connecting to server..

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Facepunch_Connector_AuthFailure

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    UnloadTime: 1.722599 ms
    Unloading 2 Unused Serialized files (Serialized files now loaded: 39 / Dirty serialized files: 0)

    Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 31038.
    Total: 66.908821 ms (FindLiveObjects: 1.266134 ms CreateObjectMapping: 1.355530 ms MarkObjects: 63.781067 ms DeleteObjects: 0.062759 ms)

    > net.connect 93.190.141.101:28045

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Connecting to 93.190.141.101:28045

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Connecting to server..

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Connected!

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Level Name: "rust_island_2013"

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Send Rate: 5

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Loading rust_island_2013

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    UnloadTime: 1.786818 ms
    Unloading 1 Unused Serialized files (Serialized files now loaded: 39 / Dirty serialized files: 0)

    Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 69889.
    Total: 76.718994 ms (FindLiveObjects: 3.587867 ms CreateObjectMapping: 1.496374 ms MarkObjects: 70.562737 ms DeleteObjects: 0.633067 ms)

    Finished Tree Unpack! ( totalLength = 255 )

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    LocalClientPoliteReady rpcing...

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Microphone (G510 Gaming Keyboard)

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Crafting clicked

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Craft network update :Wood Planks Blueprint:

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Craft network update :NONE:

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Crafting clicked

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Craft network update :Wood Wall BP:

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Craft network update :NONE:

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Disconnected

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    UnloadTime: 147.511597 ms
    Unloading 1 Unused Serialized files (Serialized files now loaded: 39 / Dirty serialized files: 0)

    Unloading 1714 unused Assets to reduce memory usage. Loaded Objects now: 31171.
    Total: 233.089890 ms (FindLiveObjects: 1.580661 ms CreateObjectMapping: 1.478859 ms MarkObjects: 64.099243 ms DeleteObjects: 165.095551 ms)

    > net.connect 93.190.141.101:28045

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Connecting to 93.190.141.101:28045

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Connecting to server..

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Facepunch_Connector_Cancelled

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    UnloadTime: 1.732086 ms
    Unloading 2 Unused Serialized files (Serialized files now loaded: 39 / Dirty serialized files: 0)

    Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 31056.
    Total: 66.627136 ms (FindLiveObjects: 1.317947 ms CreateObjectMapping: 1.291311 ms MarkObjects: 63.513981 ms DeleteObjects: 0.063489 ms)

    > net.connect 93.190.141.101:28045

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Connecting to 93.190.141.101:28045

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Connecting to server..

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Connected!

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Level Name: "rust_island_2013"

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Send Rate: 5

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Loading rust_island_2013

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    UnloadTime: 1.984948 ms
    Unloading 1 Unused Serialized files (Serialized files now loaded: 39 / Dirty serialized files: 0)

    Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 69907.
    Total: 77.987686 ms (FindLiveObjects: 3.590786 ms CreateObjectMapping: 1.491995 ms MarkObjects: 71.824860 ms DeleteObjects: 0.635621 ms)

    Finished Tree Unpack! ( totalLength = 255 )

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    LocalClientPoliteReady rpcing...

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Microphone (G510 Gaming Keyboard)

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    Disconnected

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

    UnloadTime: 144.705307 ms
    Unloading 1 Unused Serialized files (Serialized files now loaded: 39 / Dirty serialized files: 0)

    Unloading 1686 unused Assets to reduce memory usage. Loaded Objects now: 31172.
    Total: 227.220428 ms (FindLiveObjects: 1.632109 ms CreateObjectMapping: 1.463169 ms MarkObjects: 64.087936 ms DeleteObjects: 159.269516 ms)

    MeshBatchQuitHandler: killing 1 gameobjects

    MeshBatchQuitHandler: killing __MESHBATCH (UnityEngine.GameObject)

    MeshBatchQuitHandler: killed it in 1.000ms

    MeshBatchQuitHandler: done in 1.000ms

    Steam Shutdown

    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
    I managed to collect a little wood and make a fence, but had to keep re logging into the server to do this.

  18. Post #58

    December 2013
    27 Posts
    Bump

  19. Post #59

    December 2013
    7 Posts
    Im having a similar but worse issue:

    I join a server (any server, happens in all of them) after about 30 seconds it suddenly becomes midnight, it's pitch black and the following happens:

    1-I can't loot, place items or use weapons.
    2-I move and run at a slower speed than normal.
    3-I can't interact with container boxes, the box that should display it's contents does not appear.
    4-Im always stuck in midnight and cannot see anything.

    I've already reinstalled the game and checked my firewall settings, nothing works :(

    Code:
    Initialize engine version: 4.2.2f1 (54f0fc09defb)
    GfxDevice: creating device client; threaded=1
    Direct3D:
        Version:  Direct3D 9.0c [nvd3dum.dll 9.18.13.3182]
        Renderer: NVIDIA GeForce GTX 660 Ti
        Vendor:   NVIDIA
        VRAM:     1989 MB (via DXGI)
        Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 DF24=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
    Begin MonoManager ReloadAssembly
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Managed\UnityEngine.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Managed\UnityEngine.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Managed\Assembly-CSharp.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Managed\Facepunch.Actor.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Managed\Facepunch.Actor.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Managed\Facepunch.Cursor.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Managed\Facepunch.Cursor.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Managed\Facepunch.HitBox.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Managed\Facepunch.HitBox.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Managed\Facepunch.ID.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Managed\Facepunch.ID.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Managed\Facepunch.MeshBatch.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Managed\Facepunch.MeshBatch.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Managed\Facepunch.Movement.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Managed\Facepunch.Movement.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Managed\Facepunch.Prefetch.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Managed\Facepunch.Prefetch.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Managed\Facepunch.Sky.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Managed\Facepunch.Sky.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Managed\Facepunch.Utility.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Managed\Facepunch.Utility.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Managed\LitJSON.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Managed\LitJSON.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Managed\Google.ProtocolBuffers.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Managed\Google.ProtocolBuffers.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Managed\Google.ProtocolBuffers.Serialization.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Managed\Google.ProtocolBuffers.Serialization.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Managed\uLink.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Managed\uLink.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Managed\dfScriptLite.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Managed\dfScriptLite.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Managed\EasyRoads3D.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Managed\EasyRoads3D.dll into Unity Child Domain
    - Completed reload, in  0.044 seconds
    desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0
    <RI> Initializing input.
    
    <RI> Input initialized.
    
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Managed\System.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Managed\System.Core.dll (this message is harmless)
    Missing Bundle bundles/navmesh.000.unity3d
     
    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
    
    You are trying to load data from a www stream which had the following error when downloading.
    Could not resolve host: bundles; No data record of requested type
     
    (Filename:  Line: 1040)
    
    Shader 'Diffuse': fallback shader 'VertexLit' not found
    Shader 'Hidden/Sky Clouds Nominal': fallback shader 'Cumulus Perlin Layer SM2' not found
    Shader 'Hidden/Sky Clouds Rain': fallback shader 'Rain Clouds Layer SM2' not found
    The referenced script on this Behaviour is missing!
     
    (Filename:  Line: 1657)
    
    Instantiator for prefab 'barrel_A1_01' already exists
     
    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
    
    Unloading 4 Unused Serialized files (Serialized files now loaded: 39 / Dirty serialized files: 0)
    
    Unloading 34537 unused Assets to reduce memory usage. Loaded Objects now: 9232.
    Total: 25.030823 ms (FindLiveObjects: 1.215187 ms CreateObjectMapping: 3.835216 ms MarkObjects: 2.429739 ms  DeleteObjects: 17.273819 ms)
    
    Steam Init
     
    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
    
    Steam Finished!
     
    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
    
    default config
     
    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
    
    ArgumentException: The requested value 'Enter' was not found.
      at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0 
    
      at GameInput+GameButton.ParseKeyCode (System.String name) [0x00000] in <filename unknown>:0 
    UnityEngine.Debug:Internal_LogException(Exception, Object)
    UnityEngine.Debug:LogException(Exception)
    GameButton:ParseKeyCode(String)
    GameButton:SetKeyCode(KeyCode&, String)
    GameButton:Bind(String, String)
    input:bind(Arg&)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MethodBase:Invoke(Object, Object[])
    ConsoleSystem:RunCommand(Arg&)
    ConsoleSystem:RunCommand_Clientside(String, String&)
    ConsoleSystem:Run(String)
    ConsoleSystem:RunFile(String)
    config:load(Arg&)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MethodBase:Invoke(Object, Object[])
    ConsoleSystem:RunCommand(Arg&)
    ConsoleSystem:RunCommand_Clientside(String, String&)
    ConsoleSystem:Run(String)
    ClientInit:Start()
     
    (Filename:  Line: -1)
    
    GameUI Loaded
     
    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
    
    UnloadTime: 1.193385 ms
    Unloading 0 Unused Serialized files (Serialized files now loaded: 39 / Dirty serialized files: 0)
    
    Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 10871.
    Total: 5.846064 ms (FindLiveObjects: 0.213784 ms CreateObjectMapping: 0.666119 ms MarkObjects: 4.364810 ms  DeleteObjects: 0.365339 ms)
    
    > net.connect 74.91.123.48:28015
     
    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
    
    Connecting to 74.91.123.48:28015
     
    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
    
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Managed\System.Configuration.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Managed\System.Xml.dll (this message is harmless)
    Connecting to server..
     
    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
    
    Connected!
     
    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
    
    Level Name: "rust_island_2013"
     
    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
    
    Send Rate: 5
     
    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
    
    Loading rust_island_2013
     
    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
    
    Shader 'Hidden/Sky Clouds Rain': fallback shader 'Rain Clouds Layer SM2' not found
    Shader 'Hidden/Sky Clouds Nominal': fallback shader 'Cumulus Perlin Layer SM2' not found
    UnloadTime: 1.008599 ms
    Unloading 2 Unused Serialized files (Serialized files now loaded: 39 / Dirty serialized files: 0)
    
    Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 59390.
    Total: 27.890884 ms (FindLiveObjects: 1.632808 ms CreateObjectMapping: 0.840534 ms MarkObjects: 24.778515 ms  DeleteObjects: 0.370207 ms)
    
    Finished Tree Unpack! ( totalLength = 255 )
     
    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
    
    LocalClientPoliteReady rpcing...
     
    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
    
    Microphone (2- Logitech USB Headset)
     
    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
    
    Crafting clicked
     
    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
    
    Craft network update :Sleeping Bag Blueprint:
     
    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
    
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Managed\Mono.Security.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\rust\rust_Data\Managed\Boo.Lang.dll (this message is harmless)
    Craft network update :NONE:
     
    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
    
    Disconnected
     
    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
    
    UnloadTime: 84.804443 ms
    Unloading 2 Unused Serialized files (Serialized files now loaded: 39 / Dirty serialized files: 0)
    
    Unloading 1442 unused Assets to reduce memory usage. Loaded Objects now: 32769.
    Total: 56.643471 ms (FindLiveObjects: 0.980658 ms CreateObjectMapping: 0.825082 ms MarkObjects: 40.331051 ms  DeleteObjects: 14.237862 ms)
    
    > net.connect 74.91.123.48:28015
     
    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
    
    Connecting to 74.91.123.48:28015
     
    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
    
    Connecting to server..
     
    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
    
    Connected!
     
    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
    
    Level Name: "rust_island_2013"
     
    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
    
    Send Rate: 5
     
    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
    
    Loading rust_island_2013
     
    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
    
    UnloadTime: 1.082259 ms
    Unloading 1 Unused Serialized files (Serialized files now loaded: 39 / Dirty serialized files: 0)
    
    Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 71549.
    Total: 47.761028 ms (FindLiveObjects: 2.187167 ms CreateObjectMapping: 0.887948 ms MarkObjects: 43.986134 ms  DeleteObjects: 0.440058 ms)
    
    Finished Tree Unpack! ( totalLength = 255 )
     
    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
    
    LocalClientPoliteReady rpcing...
     
    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
    
    Microphone (2- Logitech USB Headset)
     
    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
    
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: needs reset, doing it
    FullResetD3DDevice
    ResetD3DDevice
    dev->Reset
    D3Dwindow device not lost anymore
    Disconnected
     
    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
    
    UnloadTime: 82.985580 ms
    Unloading 1 Unused Serialized files (Serialized files now loaded: 39 / Dirty serialized files: 0)
    
    Unloading 1441 unused Assets to reduce memory usage. Loaded Objects now: 32900.
    Total: 57.556606 ms (FindLiveObjects: 0.964783 ms CreateObjectMapping: 0.835031 ms MarkObjects: 40.663158 ms  DeleteObjects: 14.790104 ms)
    
    > net.connect 74.91.123.48:28015
     
    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
    
    Connecting to 74.91.123.48:28015
     
    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
    
    Connecting to server..
     
    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
    
    Facepunch_Connector_Cancelled
     
    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
    
    UnloadTime: 1.123323 ms
    Unloading 0 Unused Serialized files (Serialized files now loaded: 39 / Dirty serialized files: 0)
    
    Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 32773.
    Total: 42.875088 ms (FindLiveObjects: 0.859796 ms CreateObjectMapping: 0.854716 ms MarkObjects: 40.869743 ms  DeleteObjects: 0.040851 ms)
    
    > net.connect 74.91.123.48:28015
     
    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
    
    Connecting to 74.91.123.48:28015
     
    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
    
    Connecting to server..
     
    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
    
    Connected!
     
    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
    
    Level Name: "rust_island_2013"
     
    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
    
    Send Rate: 5
     
    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
    
    Loading rust_island_2013
     
    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
    
    UnloadTime: 1.099616 ms
    Unloading 1 Unused Serialized files (Serialized files now loaded: 39 / Dirty serialized files: 0)
    
    Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 71649.
    Total: 48.017357 ms (FindLiveObjects: 2.158804 ms CreateObjectMapping: 0.893663 ms MarkObjects: 44.263210 ms  DeleteObjects: 0.435824 ms)
    
    Finished Tree Unpack! ( totalLength = 255 )
     
    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
    
    LocalClientPoliteReady rpcing...
     
    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
    
    Microphone (2- Logitech USB Headset)
     
    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
    
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: needs reset, doing it
    FullResetD3DDevice
    ResetD3DDevice
    dev->Reset
    D3Dwindow device not lost anymore
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: still lost
    Skipped rendering frame because GfxDevice is in invalid state (device lost)
     
    (Filename:  Line: 1494)
    
    HandleD3DDeviceLost
      HandleD3DDeviceLost: needs reset, doing it
    FullResetD3DDevice
    ResetD3DDevice
    dev->Reset
    D3Dwindow device not lost anymore
    Respawn button clicked...:True
     
    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
    
    Microphone (2- Logitech USB Headset)
     
    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
    
    MeshBatchQuitHandler: killing 1 gameobjects
    
    MeshBatchQuitHandler: killing __MESHBATCH (UnityEngine.GameObject)
    
    MeshBatchQuitHandler: killed it in 1.000ms
    
    MeshBatchQuitHandler: done in 1.000ms
    
    Disconnected
     
    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
    
    UnloadTime: 105.954750 ms
    Unloading 1 Unused Serialized files (Serialized files now loaded: 39 / Dirty serialized files: 0)
    
    Unloading 1710 unused Assets to reduce memory usage. Loaded Objects now: 32994.
    Total: 59.183701 ms (FindLiveObjects: 1.054954 ms CreateObjectMapping: 0.861912 ms MarkObjects: 37.768383 ms  DeleteObjects: 19.224764 ms)
    
    Steam Shutdown
     
    (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

  20. Post #60

    December 2013
    10 Posts
    @linfosoma: your System pls. You have over- or underclocking your System? CPU, GPS or Ram?? Use Powersavingmode?? How much paging file use your System?

  21. Post #61

    December 2013
    27 Posts
    I have temporarily resolved, setting my "EPU-6Engine" on high performance and not in turbo mode, strange but true, tested all day and it work. I can play finally.

    P.S
    EPU-6Engine is a default programm of my PC, i can set the power as I like, i.e: Have I to play? I'll set it in turbo mode; Have I to look a film? I'll set it in power saving mode.

    I hope I was helpful