And this is just a game, its not meant to be realistic anyways. I am gonna stop here.
And this is just a game, its not meant to be realistic anyways. I am gonna stop here.
The game is meant to have some form of realism, but it is also a game. You can't make any game ultra realistic, it is boring. If you made a military game realisitic, it would be worthless and boring 100% of the time ask any soldier. Being a soldier isn't everything it is cracked up to be, so in terms of realism being portrayed into a game you have to break the mold at some point and allow a little fantasy to unravel for entertainment, but based on the premise of this game so far it is in a modern era so having weapon isnt a hard concept. If you have military sites you could have an armory that could contain thousands or hundreds of weapons and when the apocalypse happens those weapons get spread out. One of the things military personell do when they find enemy weapons is they take them apart and throw the pieces every were so they can never be used. So to find parts scattered as such isnt all that unrealistic.
Lol I bet the players that are mad about removal of mil grade weapons are the KOS noobs.
Not necessarily. I just today managed to find an M4 in a radzone (which I promptly researched).
I'm just barely surviving in what barely qualifies as a house, and I'm not the sort of person who raids - but I would seriously hate to see my shiny new M4 go.
I've just joined up, but I'd like to throw my 2 cents in here and say that I think that military grade weapons = *yawn*.
I definitely prefer a more low tech approach. Ideally nothing more powerful than a hunting rifle, and those should be incredibly rare.
I would have only handmade weapons like the pipe shotgun. I would allow the current military ones but only from spawns and not craftable.
I really like this idea. Think the current military grade weapons should only be really rare spawns and be unrelieble (but could add a skill to repair them).
What they should add instead should be weapons with a handmade fell. Wouldnt care if these are just a bit more unprecise M4s with different skins. But they need to look like sh*t thrown together.
But they need to add these new weapons first. Because if they remove military weapons without adding new there will be to few total weapons.
Not meant to be realistic? False... They are trying to make the game as realistic as possible. Look at the sleepers system.
Don't be all like "I'm gonna stop" when you start loosing an argument.
Find weapons and learn how to craft them? Okai, so I will give you a m4 and 500 metal fragments, will you be able to make a m4?
Stop trying to make this a MMO FPS game. It is a survival game. It would still be rust, even without the weapons, and I would still play it if there would be no weapons.
i don't believe the military stuff should be removed. it should just not be able to be crafted.
i can understand that stuff dropping from the planes, but what random joe can throw together an M4 after smacking a few rocks?
the bow and shotguns are more understandable as craftable weapons.
Go watch the walking dead. Do you see all the people there walking around with AR's? No, they have pistols, knives, and in Darrel's case, a crossbow.
In that show I've seen ONE M4 in that group and it was because they got it when they were at the CDC (which would have a military grade armory). Full auto AR's are illegal for civillians in most parts of the world. So in a situation like Rust, the best you could hope to find would be a semi-auto AR like an AR15 because even the military security which guard power plants only have rifles that do semi-auto and burst, they don't get full auto AR's.
The point is, in reality, a full auto weapon is not something you will find outside of S.W.A.T., military base, or federal law enforcement/intelligence agency armories (yes they are on the streets from gun running but that doesn't count unless you're in Compton which Rust isn't to be staged). Even then, these kinds of weapons take a lot of work to maintain.
KiltJoy Mind writting an argument why you disagree with me? :)
Sleepers = not realistic.
Fall damage from short heights = not realistic.
Hatches / M4 2 shot kills = not realistic.
Housing Decay = not realistic.
Not being able to recognize someone more than 1 meter away = not realistic.
Wolves giving more fun than deer = not realistic.
Trees only dropping 1 wood at a time = not realistic.
People able to chop into your house with a hatchet = not realistic
making C4 from house-hold items = not realistic.
"Find weapons and leave how to craft them" = not realistic outside of being in a clan group.
"It is a survival game" = not realistic, it's an FPS.
In terms of a video game, most of those wouldn't be realistic, in terms of real life, those are realistic. Many people die from just ONE 9mm bullet, two 5.56mm slugs could rip you apart.
Houses do decay, just not on the scale in this game. Hatchets COULD take down a wooden wall or door of a house, haven't you EVER seen a horror movie where they use an axe to take out a door? It's why firefighters have axe's. They sure aren't there for the firefighter to chop firewood.
Fall damage IS realistic at the heights it's occurring from. 5m is 16 feet. When I drop 15ft off my off, my feet hurt even with squishy shoes on. People can break their legs dropping 20ft (6m) to the ground. It's why when you jump, you are suppose to hit the ground and roll through (watch a parkour video to see how they jump).
This game doesn't have "C4" everyone just calls it that for short. This game actually has "explosive charges". You can make an explosive charge from house hold chemicals. What do you think a pipe bomb is made from? Semtex?
So most of this game IS actually realistic. You are just a little kid and have no sense of reality or attention to detail, one of the two.
I realize you probably have only gotten your experience of shooters and "realistic physics" from Call of Duty or Battlefield but I'm going to blow your mind with:
Call of Duty and Battlefield are arcade shooters and not at all tactical or realistic (even if they have some realistic physics aspects like bullet drop).
If you wanna find out what "realistic shooters" are like, go play one of Rainbow Six games before Rainbow Six 3. You could die to a well placed 9mm round and live from several badly placed 5.56 rounds.
And yet, people can also survive from multiple gunshot wounds.
Please post your youtube video of making 'explosive charges' from animal fat, cloth, & ash. We usually needed manufactured chemicals & refined fuels for weak pipe-bombs.
In professional stunts, above 25 feet is a 'high fall' requiring airbags.
Never played CoD or Battlefield, mind not blown. My sense of reality is just fine.
Sleepers = When you don't control your character, he is unconscious= Realistic
Fall damage= Have you ever jumped from 10 meters height to solid ground? Your legs would be inside your fuckin ass=Realistic
Let me shoot you 2 times with a m4 ( or hit you 2 times with a axe ) in your chest without any protection, lets see if you will live or not= Realistic.
Housing decay= It is sped up, it should be slower. But would you want a world full of buildings that are there forever=Not realistic bu helps the game.
Not able to recognize from 10*** meters= Agree with this. Keep in mind it is a alpha and things will change
Wolver giving more cloth than deer= Are you fuckin serious? Have you seen how much fur do wolves have and how much do deers have!?=Your just stupid
Trees only giving 1 wood at a time= Keep in mind it is a alpha and things will change=Not realistic
People able to hatchet ONLY YOUR WOODEN DOORS with a hatchet= So you are telling me i can't bash down a wood door with a axe?=Realistic
Making C4 from shit items= If you call explosives and flares household... Keep in mind it is a alpha and things will change, they will add more items in the full game = Not realistic
not realistic outside of being in a clan group.= Learn to type cause i didn't understand anything of that
It is a survival game= DO you know the difference between FPS and Survival?
BONUS TIME!
Who has more fur?
The one who gets it correct gets spammed with boxes
![]()
I think military grade weapons should just be extremely hard to come across as well as un-craftable. But still remain in the game.
I prefer to think of this one as a gamey representation of the idea that it's significantly easier to gather already chopped wood from a pile than it is to chop down a tree. As such, it has realistic elements to it.
In this case, there actually isn't really a difference. It's both a survival game AND a FPS since you'll be spending the entire game in the first person perspective (unless you use a console command to change it) and you'll be in possession of some form of projectile weapon for much of that time. It's a FPS in the same sense that Fallout 3 was (even though i'd have generally described it as an RPG) for whatever that's worth.
KiltJoy just seems a bit nuts on this though as he just slapped = not realistic to everything as if that instantly meant it wasn't realistic...
This is an FPS game but the "FPS" stands for "First Person Survival" not "First Person Shooter".
You can make a black powder pipe bomb (look up explosive cannon shell or "carcasses" for the idea). I'm not saying testifying to how much power it'll make but it's still powerful and can be made without a significant amount of machinery as the design is several hundred years old.
Why would we lower the endgame values of the game?
I don't want to spend shit load of time just to get four crates filled with hunting bows and call that my endgame.
Edited:
Literally everything that you listed as not realistic, is realistic.
Maybe they could replace it with a Semi Auto M4?
Okay so you want the game to be minecraft?
cant compare Minecraft and rust so very diff games...
How many people are there in the US? How many of them own AR15's? Go look up those numbers can come back to me when you realize how RARE AR's would have to be in Rust for your suggestion to be realistic.
The "high grade" weapons in this game should be like modern pistols, tube mag shotguns, and hunting rifles. Those should be the "powerful" weapons and they'd only be "powerful" because they hold more bullets per reload and have faster reload functions. Everything else should be hand made, single (or double in the case of double barrel), guns. MAYBE I could see a craftable revolver and/or a leveler action rifle but that would be the top craftable weapon you should see and only those because they could be made by hand.
Other than that, things like AR's and MP5's should just flat out be left out of the game.
(P.S. A fully automatic MP5 costs over $10k to purchase so that should tell you JUST how rare it would be even in a place like Nevada where civilians CAN legally own fully-automatic weapons).
This post is just dumb. Just remove it. The game currently is amazing, changes made with the weapons will just ruin it.
letz edd ak4777 and daegl ongg
I'm betting you're one of the little kids that lives on this game and spends most of his time running around killing people.
Edited:
They why don't we add in RPG's and maybe kill streaks so you can have an airplane roll over and carpet bomb the neighborhood to make your raiding easier.
This is a survival builder, not Columbine. Post apocalyptic movies have LOTS of killing because it makes for a more entertaining movie (more people have seen Mad Max than have ever seen The Road because The Road is a boring story, even if I think it's a better story) but in reality, you're MUCH more likely to be friendly to those you don't know because it's in the interest of the species's survival (unless you're cool with in-breeding). This is why human violence was only found during mating practices up until the species moved from a hunter-gather society to an agrarian society around 10,000 BC (at the end of the last ice age).
Then again I'm sure you didn't realize this because you spend your time t-bagging people in games instead of watching the history channel or reading a book.
really?? u honestly have the worst idea ever.
I would love to see the removal of current modern weapons when i first crafted the pipe rifle my hope for this game skyrocketed. Weapons like the bow and the handcannon fit in with this game so well its ridiculous. only for that perfect sense of rust to be removed by an m4 with a suppressor. I also think modern weapons could stay as an endgame with some changes like perhaps extremely rarely you can loot a "salvageable" m4 its a useless unshootable carcass of a gun that you can rebuild with a lot of resources and the finished shootable product is a rusty scrapped together fallout-ish m4
The fuck is it with you guys?
Someone asks for slight changes ( That would makee the gameplay interesting )
And you all reply with "It's not minecraft" "Minecraft" "Blablabla Minecraft"
If you like minecraft so much, go fuckin play it. It's annoying to see these posts.
Just thought I'd add to the debate, I have decided to RP as a low-tech survivor.
If a clan or hackers attacks my house, there is nothing much in the way of loot that wont take me 5 minutes to replace, there's no Kevlar, M4s, 5.56mm, metal building parts, C4 or anything like that.
It makes the game more fun, challenging and gives a greater sense of immersion. I love using the bow and the pipe shotgun. The hand cannon is a little too unpredictable when you want it to actually fire, but I think it could be good for the surprise one-shot kill.
I've played for a few weeks now, through several wipes and the whole modern weapons and armour parts of the game are now dull.
I just wish C4 was replaced with a low-tech alternative so I don't have to spend most of the game after a wipe chasing air-drops, as that too becomes boring very quickly. Keep it if the resources to make are raised but don't gate the ability to make it in the first place.
To finish, this game is great fun and I like the way it's going, keep up the good work devs.
Agreed. But ( I don't want to be that guy, but! ) It is still alpha, there will be hundreds ( Maybe even thousands ) of new items added to the game, They just keep the current military weps so they have some sort of guns in the game, without them, you would just see full kevlar dudes with pipe shotguns and hand cannons.
I strongly think that they should remove high end weapons from craftin and only keep them in airdrops ( Make them not researchable, or maybe make them super expensive, like. a 100 Low.q. metal for a shutgun, 150 for a mp5 and 250 for a m4. ) But if they do that, there will be clans guarding airdrops and rocks like they are made out of pure gold. There needs to be some major balance between these things, and that is just up for the devs to create.
My hobby is murder any tools you give me to achieve my favorite past time is great. From the rock you start with to the M4, I have no preference I just like killing.
There are a few problems with this logic. First, we don't know that this is actually post apocalyptic at all. It could just be some kind of future hunger games sort of thing as has been suggested before so until we know the actual backstory to this game we can't make assumptions like these based on what we think it MIGHT be.
Second, all of the characters are currently male. There's no incentive to do anything "in the interest of the species' survival" when there's only a single gender present. From what I've heard they're planning to add females to the game but until that happens the game represents a hopeless situation for humanity anyway.
Third, you may be more likely to not kill on sight in this kind of situation but I wouldn't necessarily say you'd be more likely to be "friendly," especially if you already have your own decent sized group of people. If we really do want to operate under the assumption that this is a post apocalyptic setting then people would be very distrustful of one another simply because of the limited resources available, not to mention the possibility of inviting someone whose mind was broken by the apocalypse into your group.
There's a great deal of risk involved in dealing with other people under such circumstances and people would only take that risk as much as they needed to for the sake of survival.
No,lets make it CoD with buildings! Wohooo!
What I'm getting from this is someones too upset at the end game weapons because they can't get enough of them, good enough or can't avoid large clans and wants them to be done away with for a more primitive alternative, okay. Let me riddle you all this. Once cars are added, reinforcing the modern feel along with the already present power plants, factories, zombies with jeans etc. Don't you think the theme would be off?... Why would we do away with any modern elements? Hell, the airdrops going to drop.. stone axes and crossbows? okay that sure sounds fun... NOT! also with no modern weaponry raiding homes is invalid, no c4.
Edited:
For all of you whiners saying its cod. You couldn't be more vain. Since when does cod have crafting...? just because you run across many gun ho people doesn't mean its cod it just means you're on a server filled with murderers, my advice.. GO PVE ;)
Only scrubs want to remove milit. grade weaponry. Just make it harder to get, not remove. Also , get good.
lol of course my comments dumb when i'm unveiling the foolishness of this post smh
OP stop clicking dumb on my posts and actually beat me with a reason why it is in fact dumb to keep modern weaponry? By your logic we shouldn't have c4 but how would we get into bases....? derpadee dumb dee derpa
They just can't understand, that if the game is too hard for you, play other game.
Says the guy who rated me with boxes and doesn't even construct a valid argument...
you argue realism in a game that allows you to stack boxes on yyour head, build in homes in actuall rocks construct metal structures on a wooden bench along with guns and armor... the games not realistic like that, i didn't feel the need to respond to someone who thinks a game like this is realistic now why i'm here is to get everyone to see that w/o c4 the games broken.
classic cyborgt, can't come up with a reason why the game wouldn't be broken w/o c4 so he dumbs all my posts regarding it