1. Post #41

    October 2013
    116 Posts
    Just saying "consoles are better than PC" is NOT on-topic, no. You're just stating a personal opinion about something (with no evidence to back it up, I might add). It has nothing to do with whether or not Rust will end up on consoles.
    If however, you had said "I feel that in the long run consoles are better optimized than PCs, so they should go that route", it would have been on topic. See the difference?

    My personal opinion is that it will not end up on any console beyond perhaps Steambox (and even that will be mostly as a result of having a Linux build rather than directly supporting SteamOS). I just don't think Rust is really a good fit for controllers, and even the Steam controller with all of those buttons may have some issues, especially the hotbar (unless they map the hotbar to scroll wheel, which I think they should do anyway)

    All you seem to be doing is showing your *personal opinion*

    I have never said consoles are better or worse than PCs, i have owned pretty much every console since the nes.

    My response to this thead - should Rust be on a PS4 is NO! because the final product could be compromised by cross platform and I also want the Rust community to grow as does the OP.

  2. Post #42
    KillaMaaki's Avatar
    August 2013
    999 Posts
    I have never said consoles are better or worse than PCs
    *slams table*
    OBJECTION! *Cornered theme starts playing*

    The record clearly states the following:

    Consoles destroy PC games please don't mention it again!!! :P
    This unambiguously states that, in your opinion, consoles are superior to PCs. How, then, can you say that you never said consoles are better or worse?

    EDIT: Modified for your entertainment.

  3. Post #43

    October 2013
    116 Posts
    Really? I must have hallucinated this then:
    It destroys games made for the PC? how the hell does that mean Consoles suck? ?!?! lol

  4. Post #44
    KillaMaaki's Avatar
    August 2013
    999 Posts
    It destroys games made for the PC? how the hell does that mean Consoles suck? ?!?! lol
    No, I never thought you meant that PCs were better. I thought you meant consoles were better.

  5. Post #45
    Gold Member
    danharibo's Avatar
    July 2006
    4,499 Posts
    It isn't a console, there is no reason i would choose the SteamBox over the PS4
    If you wanted to play Rust on a console why wouldn't you choose a Steam Machine? Rust is being released on Linux after all.

  6. Post #46

    October 2013
    47 Posts
    I say release it everywhere. There is no reason the PC version would suffer due to a Unity Engine console port.

    A lot of the naysayers here for cross platform releases don't have the slightest clue what they're talking about. Exporting this game for use on a different platform is entirely acceptable AND expected.

    It's cool to hate though, right?
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  7. Post #47
    Gold Member
    danharibo's Avatar
    July 2006
    4,499 Posts
    I say release it everywhere. There is no reason the PC version would suffer due to a Unity Engine console port.
    If you count taking resources away from the PC version as "not suffering" then I guess you're right. They could spend more money to hire someone else to work on it but bringing the game to consoles wouldn't be "free" by any stretch.

    A lot of the naysayers here for cross platform releases don't have the slightest clue what they're talking about. Exporting this game for use on a different platform is entirely acceptable AND expected.
    It wouldn't be the Internet if people weren't talking out of their ass.

  8. Post #48

    July 2013
    212 Posts
    I say release it everywhere. There is no reason the PC version would suffer due to a Unity Engine console port.

    A lot of the naysayers here for cross platform releases don't have the slightest clue what they're talking about. Exporting this game for use on a different platform is entirely acceptable AND expected.

    It's cool to hate though, right?
    It is not expected at all to be placed on consoles. There are games that are not meant to be out on consoles. This is one of them. That would be like saying out world of Warcraft on consoles, it's a game that is meant to stay on PC.

  9. Post #49

    October 2013
    47 Posts
    If you count taking resources away from the PC version as "not suffering" then I guess you're right. They could spend more money to hire someone else to work on it but bringing the game to consoles wouldn't be "free" by any stretch.
    No however Garry would make a boatload of money if he did. Also, the Unity engine makes this a lot easier in the long run.

    Plugging in controller support isn't very difficult, especially in Unity. The amount of resources needed to port this to a console would be minimal at best, plus PC would end up with controller support.

    This whole "PC Master Race" mindset is old, invalid and doesn't apply to today's indie development. Porting Rust to PS4 would not take all that much effort. Some yes, but worth it in the end.

    The "Work" involved with a console port is more in the marketing end than the programming end.


    Source? I'm a developer.
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  10. Post #50
    Gold Member

    August 2013
    919 Posts
    No however Garry would make a boatload of money if he did. Also, the Unity engine makes this a lot easier in the long run.

    Plugging in controller support isn't very difficult, especially in Unity. The amount of resources needed to port this to a console would be minimal at best, plus PC would end up with controller support.

    This whole "PC Master Race" mindset is old, invalid and doesn't apply to today's indie development. Porting Rust to PS4 would not take all that much effort. Some yes, but worth it in the end.

    The "Work" involved with a console port is more in the marketing end than the programming end.


    Source? I'm a developer.
    You make some great points, its strange that people are so upset when a console port is mentioned. It's as if their precious game is being taken away from them.
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  11. Post #51
    KillaMaaki's Avatar
    August 2013
    999 Posts
    No however Garry would make a boatload of money if he did. Also, the Unity engine makes this a lot easier in the long run.

    Plugging in controller support isn't very difficult, especially in Unity. The amount of resources needed to port this to a console would be minimal at best, plus PC would end up with controller support.

    This whole "PC Master Race" mindset is old, invalid and doesn't apply to today's indie development. Porting Rust to PS4 would not take all that much effort. Some yes, but worth it in the end.

    The "Work" involved with a console port is more in the marketing end than the programming end.


    Source? I'm a developer.
    Yeah - the main work would be in a few key areas but 90% of the game code would be untouched. Controller support is dead easy in Unity, in many cases you get controller support with zero effort. The main work would just be in PSN-dependant features like achievements and friends. They could even mitigate that by leveraging Unity's Social API, which is designed to allow interchanging social backends (so they build one social implementation for Steam, and one for PSN).

  12. Post #52
    Gold Member

    August 2013
    919 Posts
    Yeah - the main work would be in a few key areas but 90% of the game code would be untouched. Controller support is dead easy in Unity, in many cases you get controller support with zero effort. The main work would just be in PSN-dependant features like achievements and friends. They could even mitigate that by leveraging Unity's Social API, which is designed to allow interchanging social backends (so they build one social implementation for Steam, and one for PSN).
    You guys actually know what your are talking about and i appreciate that im not the only one that thinks it would be a good idea. I just hope Garry will give us a statement.

  13. Post #53

    October 2013
    47 Posts
    You guys actually know what your are talking about and i appreciate that im not the only one that thinks it would be a good idea. I just hope Garry will give us a statement.
    I think around the time when Rust looks like a real game and less of a game project, we may see what his end-game plans are.

    Both Sony and Microsoft have opened their arms to the indie developers, they even get their own cut on the sales. It is very likely (if this game is a success, that is) that we will see Rust on console; unless Garry has no interest in this.
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  14. Post #54
    Gold Member

    August 2013
    919 Posts
    I think Rust will be successful for sure. If Rust were on consoles it would make money as well. The only issue is whether Garry and the team want to put it on there.

  15. Post #55

    October 2013
    31 Posts
    Hey now... Don't rip him a new one... At least he didn't say put it on the Xbox One...
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  16. Post #56
    Gold Member

    August 2013
    919 Posts
    Hey now... Don't rip him a new one... At least he didn't say put it on the Xbox One...
    While i'll be getting a ps4, the xbox one isn't a bad console. My opinion is obvious but if the game came to xbox i wouldnt mind at all.

  17. Post #57

    June 2013
    29 Posts
    This isn't a debate over which is better, sometimes i want to sit on my couch with a controller and play games without worry. Thats why i will always own a console to go along with my computer.
    Steam Big Picture. Problem solved. Next?
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  18. Post #58

    October 2013
    31 Posts
    While i'll be getting a ps4, the xbox one isn't a bad console. My opinion is obvious but if the game came to xbox i wouldnt mind at all.
    True... However, I dislike how Microsoft thought it was a good idea to have it connect to the internet once every 24 hours, kinect always on, the price tag, and having to pay for gold. Even though I own a 360 with a gold membership... Im planning on completely getting away from console and using a PC once I can build one. I've done some research and building your own is cheaper than buying one with it all there.
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  19. Post #59
    KillaMaaki's Avatar
    August 2013
    999 Posts
    Steam Big Picture. Problem solved. Next?
    True true - I'm not really looking forward to the next-gen consoles, but I seriously am looking forward to building a custom Steambox which I can just stick next to my TV and play Rust and Team Fortress on :)
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  20. Post #60
    Gold Member

    August 2013
    919 Posts
    Steam Big Picture. Problem solved. Next?
    Much rather play it on my ps4, but that is a option

  21. Post #61

    October 2013
    31 Posts
    Iam interested in the Steambox... However I haven't really looked at the details of it..

  22. Post #62
    Gold Member
    danharibo's Avatar
    July 2006
    4,499 Posts
    Iam interested in the Steambox... However I haven't really looked at the details of it..
    Imagine a console that lets you use any controller you like and doesn't need PS+ or Gold.

  23. Post #63
    Gold Member

    August 2013
    919 Posts
    Imagine a console that lets you use any controller you like and doesn't need PS+ or Gold.
    But its not a console, its just not the same
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  24. Post #64
    Gold Member
    danharibo's Avatar
    July 2006
    4,499 Posts
    But its not a console, its just not the same
    What does that even mean?

  25. Post #65
    KillaMaaki's Avatar
    August 2013
    999 Posts
    But its not a console, its just not the same
    I think if you install SteamOS on it, and leave it next to your TV, it kind of is. The idea behind SteamOS is that you aren't just booting up Windows - it's an OS designed for use with a controller, and specifically for games.

  26. Post #66
    Gold Member

    August 2013
    919 Posts
    I think if you install SteamOS on it, and leave it next to your TV, it kind of is. The idea behind SteamOS is that you aren't just booting up Windows - it's an OS designed for use with a controller, and specifically for games.
    How expensive will it be though?

  27. Post #67
    KillaMaaki's Avatar
    August 2013
    999 Posts
    How expensive will it be though?
    SteamOS itself will be free, at least that's what they announced. The cost is in the controller and the machine itself, of course. The controller, I don't know, but the machine cost is entirely dependent on how much you're willing to spend. Do you want a budget machine or a beast machine? Your choice.

  28. Post #68
    Gold Member

    August 2013
    919 Posts
    SteamOS itself will be free, at least that's what they announced. The cost is in the controller and the machine itself, of course. The controller, I don't know, but the machine cost is entirely dependent on how much you're willing to spend. Do you want a budget machine or a beast machine? Your choice.
    for the same price as the ps4 can i get the same amount of power
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  29. Post #69
    KillaMaaki's Avatar
    August 2013
    999 Posts
    for the same price as the ps4 can i get the same amount of power
    Well... to give you an idea, I can custom build a decent mid-range PC for around $500, this is just in cost of parts (this is getting some of the parts used, btw). Not a beast, but not bad either.
    Now, in order to turn a profit, a console has to be priced higher than the bill of materials. That means the BOM for the PS4 is some amount lower than $500. It could be they made a deal with various manufacturers to buy parts in bulk at a lower per-unit price, so perhaps it would be approximately equivalent to my custom PC in terms of power. Either that, or slightly less powerful.
    However, consider that the PS4 is going to have a long console lifecycle. If the last generation is any indication, it will be sold as-is for at least 5 years, if not 7 or 8. During that span, PC graphics will still be advancing at a rapid rate, and old cards will fall in price. That means I can continually upgrade my Steambox over time with better cards as they become cheaper. That, I think, is the main power of the Steambox.
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  30. Post #70
    Gold Member
    danharibo's Avatar
    July 2006
    4,499 Posts
    Well... to give you an idea, I can custom build a decent mid-range PC for around $500, this is just in cost of parts (this is getting some of the parts used, btw). Not a beast, but not bad either.
    Now, in order to turn a profit, a console has to be priced higher than the bill of materials. That means the BOM for the PS4 is some amount lower than $500. It could be they made a deal with various manufacturers to buy parts in bulk at a lower per-unit price, so perhaps it would be approximately equivalent to my custom PC in terms of power. Either that, or slightly less powerful.
    However, consider that the PS4 is going to have a long console lifecycle. If the last generation is any indication, it will be sold as-is for at least 5 years, if not 7 or 8. During that span, PC graphics will still be advancing at a rapid rate, and old cards will fall in price. That means I can continually upgrade my Steambox over time with better cards as they become cheaper. That, I think, is the main power of the Steambox.
    I believe the PS4 is sold at a loss, not as much as the PS3 was but still a loss.

  31. Post #71
    KillaMaaki's Avatar
    August 2013
    999 Posts
    I believe the PS4 is sold at a loss, not as much as the PS3 was but still a loss.
    The point still stands, however. Consoles are never top of the line, even on release day. By the time the PS5 is released I will likely have upgraded my Steambox several times.
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  32. Post #72
    Gold Member

    August 2013
    919 Posts
    The point still stands, however. Consoles are never top of the line, even on release day. By the time the PS5 is released I will likely have upgraded my Steambox several times.
    Thats why i have a pc, i buy a console purely out of the connivence of it. Nothing is more convenient than a console.

  33. Post #73

    October 2013
    47 Posts
    The point still stands, however. Consoles are never top of the line, even on release day. By the time the PS5 is released I will likely have upgraded my Steambox several times.
    Why not BOTH?

    A few things the PS4 will do better than your PC:
    -Advanced rumble in the controller, not just a standard vibrator anymore
    -Always-on recording that is pre configured to dedicated hardware, see 'share' button. I realise you can do this on PC, but it's not easy and takes a lot of technical skill to accomplish. On PS4? One button.
    -Games will be specifically optimized to the PS4's hardware so the gameplay experience will be exactly the same between you and your opponents.


    Granted, I love my PC and all of the great things it offers me as well.

    Just try to stay away from making it so glaringly obvious that most of you are arguing your ownership bias. Painfully obvious.
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  34. Post #74

    September 2013
    32 Posts

    A few things the PS4 will do better than your PC:
    -Advanced rumble in the controller, not just a standard vibrator anymore
    -Always-on recording that is pre configured to dedicated hardware, see 'share' button. I realise you can do this on PC, but it's not easy and takes a lot of technical skill to accomplish. On PS4? One button.
    -Games will be specifically optimized to the PS4's hardware so the gameplay experience will be exactly the same between you and your opponents.
    Talk about scraping the barrel....those reasons are pretty pathetic. Best console I had was a CD32, that was also the last console I had; I don't like to slum it.

  35. Post #75

    October 2013
    47 Posts
    Talk about scraping the barrel....those reasons are pretty pathetic. Best console I had was a CD32, that was also the last console I had; I don't like to slum it.
    surely you have some friends and family who are not PC savvy but will play with you on console? That's the main reason I use both... (PC and Console).

    I enjoy the cycle every time it happens, play some Consoles while they're new, then head back to PC where I belong. :)

  36. Post #76
    KillaMaaki's Avatar
    August 2013
    999 Posts
    Why not BOTH?

    A few things the PS4 will do better than your PC:
    -Advanced rumble in the controller, not just a standard vibrator anymore
    -Always-on recording that is pre configured to dedicated hardware, see 'share' button. I realise you can do this on PC, but it's not easy and takes a lot of technical skill to accomplish. On PS4? One button.
    -Games will be specifically optimized to the PS4's hardware so the gameplay experience will be exactly the same between you and your opponents.


    Granted, I love my PC and all of the great things it offers me as well.

    Just try to stay away from making it so glaringly obvious that most of you are arguing your ownership bias. Painfully obvious.
    Don't get me wrong, I like consoles. I loved my PS2 to death. I really like my Xbox 360.
    But none of the next-generation consoles excite me like they used to. There just aren't any of the killer games that make me say "Oh wow I've got to have one right now!".
    Scratch that, there is one game (Kingdom Hearts 3 looks amazing). But unfortunately I can't really justify buying a $500 console for one single game.
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