1. Post #1

    October 2013
    19 Posts
    So to start off I would like to say a few things about Rust and why I find replacing the shotgun with a waterpipe shotgun look to be very unrealistic. I hope none of the developers take this the wrong way and understand that I am purely stating a point. Alright so recently I was browsing the forums and saw a post about a waterpipe shotgun with this animation created by AlternativeMaxOfS2D. http://www.youtube.com/watch?v=atoAAzWkHMc#t=12 AlternativeMaxOfS2D usually makes the weapon animations for Rust. I thought WOW this was not thought through very well unless Garry is planning on using this as a weaker version that goes along side the regular shotgun, is releasing a MAJOR update or doesn't plan on this game having any realism at all! The weapon/crafting system in the game at the moment makes a lot more sense then what I assume is going to be added in. How the system works is you travel across the map searching for blue prints to research and research kits and paper both of which you can obtain by killing zombies, looting boxes in warehouses, factories and other industrial buildings and from a care package dropped by a plane which flies over the map once every day/night cycle. A blue print would teach you the exact parts and materials you would need to craft this weapon. Also you would not find a waterpipe shotgun in an industrial factory or on a zombie which most likely once inhabited the land and created many of the industrial zones you see around the map. A civilization advanced enough to create a factory would most definitely not be using a waterpipe shotgun. Also why on earth would a modern day plane drop a waterpipe shotgun in a care package?!? The waterpipe shotgun does not fit in with anything in the game at all unless of course like the bow it is something you know how to create without researching. BUT if that is the case then it makes no sense that you know how to craft a 9mm pistol without researching it.

    Also on another note, spawning in completely naked is another very unrealistic thing no matter how comical it may be. If you have managed to somehow obtain a bandage, gather a sturdy stick with forest gunk on the top and have picked up a rock which you pull out of your ass seeing as you don't have backpack but have an endless asscrack in which you store your items why haven't you picked up a leaf? Although TBH waking up completely naked in the middle of a massive polluted island (possible date rape) which is filled with zombies has a road many industrial buildings and has a plane fly over every day which drops a care package full of weapons, medical supplies and raw materials in which people take and kill each other with doesn't make any sense either. :P

    Also if they are going for a more realistic caveman type approach with rust they are going to have to change pretty much everything! They would have to either change or remove: C4, Grenades, All modern weapons, The plane, Bullets, Buildings, Armor, All Eatable items accept chicken, The road, Sleeping bags, Blood draw kits/Blood and pretty much everything else!
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  2. Post #2

    July 2013
    58 Posts
    I think we can imagine really complex weapons (Moderns ones, powerful, hard to craft) and home made zip guns easy to make with usual stuff ?? I think it's the idea...Why one would exlude the other ?

  3. Post #3

    October 2013
    19 Posts
    I think we can imagine Really complex weapons (Moderns ones) and home made zip guns easy to make with usual stuff ?? I think it's the idea...Why one would exlude the other ?
    One wouldn't exactly "exclude" the other in the case of zip guns but in the case of the waterpipe shotgun I would either think they are replacing the regular shotgun or are making it a weaker version of the regular shotgun. The post was more directed to the possibility of them replacing the regular shotgun with the waterpipe shotgun.

  4. Post #4

    October 2013
    84 Posts
    I agree.. Keep both weapons but make the modern ones REALLY REALLY rare. Maybe even make it to where u have to HAVE a blueprint to make the modern guns and you can't just RESEARCH the item
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  5. Post #5

    October 2013
    19 Posts
    Yes that would work. But sadly Garry may replace the regular shotgun with the waterpipe one.
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  6. Post #6

    July 2013
    58 Posts
    How are you sure of that blueninja ?

  7. Post #7
    tigerman4111's Avatar
    July 2013
    529 Posts
    The only reason you really need cloths is to keep yourself warm. That is the only reason cloths are here. Also how the hell did you put a rock up your ass? I simply picked one up off the ground. Also how does none of this make sense? We don't even know the story behind all this crazy madness. Maybe its like a Aliens vs Predators type scenario. And who said that they are aiming for realistic survival? When you play a fantasy game do you write a letter to the devs and say, your game sucks its not realistic, HELL NO! They were never trying to make it realistic! How about next time before you post think a little instead of just typing.

  8. Post #8
    Gold Member

    August 2013
    919 Posts
    There should be no modern weapons in the game
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  9. Post #9
    garry's Avatar
    September 2001
    12,541 Posts
    The issue for us is that you're not likely to make a modern shotgun from scratch. So the modern, factory made weapons are only in there as placeholders.

    I'm sure we can find a way to justify modern, real weapons, but they'd have to be rare, and ammo would be rare. Helk would be able to expand on this.
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  10. Post #10
    Gold Member

    August 2013
    919 Posts
    The issue for us is that you're not likely to make a modern shotgun from scratch. So the modern, factory made weapons are only in there as placeholders.

    I'm sure we can find a way to justify modern, real weapons, but they'd have to be rare, and ammo would be rare. Helk would be able to expand on this.
    Don't even bother, just focus on the new weapons instead of modern ones
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  11. Post #11

    October 2013
    19 Posts
    Alright that sounds reasonable but if you were going to make the modern weapons rare, how rare would you make them? Would they be found in factories? Dropped from the plane? Dropped by zombies? Also I think when you spawn in you should have some clothing and a backpack because it makes no sense to just have a giant inventory on you while your naked. Also naked people drop backpacks when they die?
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  12. Post #12

    October 2013
    84 Posts
    The issue for us is that you're not likely to make a modern shotgun from scratch. So the modern, factory made weapons are only in there as placeholders.

    I'm sure we can find a way to justify modern, real weapons, but they'd have to be rare, and ammo would be rare. Helk would be able to expand on this.
    Exactly, just make them really really rare.

  13. Post #13

    July 2013
    31 Posts
    OP, you take this game way too seriously. Lay back, relax and enjoy the new shotgun.
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  14. Post #14

    October 2013
    84 Posts
    I like the idea of having a backpack that you can see your inventory in. This creates a lot of new interactions such as robbing a person and taking everything out of his backpack instead of just killing him.

  15. Post #15
    it looks unrealistic.... as opposed to making military grade guns with your BARE hands?

    what the fuck?
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  16. Post #16

    October 2013
    19 Posts
    it looks unrealistic.... as opposed to making military grade guns with your BARE hands?

    what the fuck?
    I am sorry if my grammar wasn't very good or I don't know if you just didn't read it correctly but that's not what I said.
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  17. Post #17
    I am sorry if my grammar wasn't very good or I don't know if you just didn't read it correctly but that's not what I said.
    "why I find replacing the shotgun with a waterpipe shotgun look to be very unrealistic. "

    whats more realistic, making military grade weapons from scrap metal? or a junkyard shitty shotgun from water pipes?

    There are no machines so the only guns you can make are junkyard tier ones from hand, and anything that is machine grade simply cannot be handcrafted.

    and it's not just realism that I'm talking about, it's also unrealistic to use military grade gear gameplay wise, as well as how well pacing will be balanced in the game.
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  18. Post #18

    September 2013
    158 Posts
    Realism isn't that important compared to gameplay imo. Yes it doesn't make sense that you have an m4 that you craft yourself in a wooden house but that's beside the point for me at least. I'd rather have a game with fun gameplay like it is right now then have a shitty pre historical Chinese weapon that takes 1 minutes to reload to get one shot, get my point?
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  19. Post #19

    October 2013
    19 Posts
    "why I find replacing the shotgun with a waterpipe shotgun look to be very unrealistic. "

    whats more realistic, making military grade weapons from scrap metal? or a junkyard shitty shotgun from water pipes?

    There are no machines so the only guns you can make are junkyard tier ones from hand, and anything that is machine grade simply cannot be handcrafted.
    Well regardless if you read the entire post you should understand where I am coming from.
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  20. Post #20
    Gold Member

    August 2013
    919 Posts
    Realism isn't that important compared to gameplay imo. Yes it doesn't make sense that you have an m4 that you craft yourself in a wooden house but that's beside the point for me at least. I'd rather have a game with fun gameplay like it is right now then have a shitty pre historical Chinese weapon that takes 1 minutes to reload to get one shot, get my point?
    I agree that realism shouldn't be the biggest priority but it needs to make sense. No 1 minute reload time weapons but not fully automatic assault rifles either. I think they hit the sweet spot with the shotgun.

  21. Post #21

    October 2013
    19 Posts
    I agree that realism shouldn't be the biggest priority but it needs to make sense. No 1 minute reload time weapons but not fully automatic assault rifles either. I think they hit the sweet spot with the shotgun.
    Yes exactly what i was thinking!
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  22. Post #22
    Well regardless if you read the entire post you should understand where I am coming from.
    "A civilization advanced enough to create a factory would most definitely not be using a waterpipe shotgun."

    you do realize Rust is based in the apocalypse right?

    that plus you're totally overthinking the video game and taking it too serious.

    that being said, yes, you should spawn with a backpack, or rather, a dried up old bag that you carry by a simple rope. Up-gradable to Straw, cloth, leather, leather jumpo, and possibly more.

  23. Post #23

    October 2013
    19 Posts
    "A civilization advanced enough to create a factory would most definitely not be using a waterpipe shotgun."

    you do realize Rust is based in the apocalypse right?
    I am not sure if that is correct but that would be the most likely assumption and you gather loot from inside an abandoned modern day factory which would not have a waterpipe shotgun.
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  24. Post #24
    Facepunch Staff
    Helk's Avatar
    August 2005
    564 Posts
    We're not removing modern weapons. We're making them way more difficult to obtain and much harder to produce. These homemade weapons will bridge the gap in the gradient towards the high end military grade weapons which you will only be able to find in supply crates and whatnot and require an advanced base with advanced construction materials to produce
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  25. Post #25
    We're not removing modern weapons. We're making them way more difficult to obtain and much harder to produce. These homemade weapons will bridge the gap in the gradient towards the high end military grade weapons which you will only be able to find in supply crates and whatnot and require an advanced base with advanced construction materials to produce

    Pacing the game is what will win customers over and this is exactly what should and will happen.
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  26. Post #26
    Gold Member

    August 2013
    919 Posts
    We're not removing modern weapons. We're making them way more difficult to obtain and much harder to produce. These homemade weapons will bridge the gap in the gradient towards the high end military grade weapons which you will only be able to find in supply crates and whatnot and require an advanced base with advanced construction materials to produce
    Don't make them produceable at all! Please no fully automatic weapons either. I think pistols and rifles at most. NO automatic weapons. You should also have them be in rough condition and not in supply crates. They would drop medicine, food and materials, not guns.
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  27. Post #27
    Legel's Avatar
    July 2013
    34 Posts
    NO! This is exactly what we need! In my opinion, the game should go for very crude, caveman-like, early weaponry.
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  28. Post #28
    Gold Member

    August 2013
    919 Posts
    NO! This is exactly what we need! In my opinion, the game should go for very crude, caveman-like, early weaponry.
    So what do you think about modern guns being in the game?
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  29. Post #29
    hxc

    September 2013
    72 Posts
    everyone gets one sling shot and if you lose it you must kill yourself.
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  30. Post #30

    October 2013
    19 Posts
    I think it should be paced like Helk said I just don't want any modern weapons to be removed if they are not being replaced by other modern weapons.

    Edited:

    Also I think if the game is going to be better paced wood walls should become very weak so people will have to start making metal houses.
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  31. Post #31
    Gold Member

    August 2013
    919 Posts
    Rust is headed in the right direction, i just dont see modern weapons working anymore.
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  32. Post #32

    October 2013
    19 Posts
    Also there should be a tier after metal. Cement seems a bit far fetched and so does brick so i think maybe like stronger reinforced metal instead of scraps pieced together.

  33. Post #33
    Gold Member

    August 2013
    919 Posts
    Also there should be a tier after metal. Cement seems a bit far fetched and so does brick so i think maybe like stronger reinforced metal instead of scraps pieced together.
    Sulfur concrete would be nice

  34. Post #34

    October 2013
    19 Posts
    Rust is headed in the right direction, i just dont see modern weapons working anymore.
    If they took out modern items the game would be a total wreck in my opinion and they would have to take out more then just the weapons.

  35. Post #35
    Gold Member

    August 2013
    919 Posts
    If they took out modern items the game would be a total wreck in my opinion and they would have to take out more then just the weapons.
    How would it be a wreck in any way? and what else would they need to take out?

  36. Post #36

    October 2013
    19 Posts
    Sulfur concrete would be nice
    Possibly!

    Edited:

    How would it be a wreck in any way? and what else would they need to take out?
    They would have to remove all modern things in my opinion and it would eliminate a tier.

  37. Post #37
    Karkona's Avatar
    October 2013
    20 Posts
    Don't make them produceable at all! Please no fully automatic weapons either. I think pistols and rifles at most. NO automatic weapons. You should also have them be in rough condition and not in supply crates. They would drop medicine, food and materials, not guns.
    What is wrong with automatic weapons? They are not overpowered, in fact when I die in this game, its usually from the people who take well aimed shots 1 at a time to kill me from a distance—the ones who spray automatic fire never hit much unless its up close because of the recoil. If they make sniper rifles with scopes, then you will see people scream bloody murder.

  38. Post #38
    Gold Member

    August 2013
    919 Posts
    What is wrong with automatic weapons? They are not overpowered, in fact when I die in this game, its usually from the people who take well aimed shots 1 at a time to kill me from a distance—the ones who spray automatic fire never hit much unless its up close because of the recoil. If they make sniper rifles with scopes, then you will see people scream bloody murder.
    I said rifles. No scopes. Something like a bolt-action rifle. ANd thats just not true, whenever I go on a supply run i always get gunned down an M4.

  39. Post #39
    Karkona's Avatar
    October 2013
    20 Posts
    I said rifles. No scopes. Something like a bolt-action rifle. ANd thats just not true, whenever I go on a supply run i always get gunned down an M4.
    Your confusing me. When you said "NO automatic weapons" that includes rifles, they come in different flavors, auto and semi. I was just saying semi is more dangerous than auto. So you don't want any rifles outside of a bolt action rifle?

  40. Post #40
    Gold Member

    August 2013
    919 Posts
    Your confusing me. When you said "NO automatic weapons" that includes rifles, they come in different flavors, auto and semi. I was just saying semi is more dangerous than auto. So you don't want any rifles outside of a bolt action rifle?
    Im just saying no automatic weapons in general. I also disagree that semi-auto weapons are more dangerous. The recoil can be managed and being able to fire that many rounds is very if not too powerful and just doesn't fit Rust.