Oh so it's closed,http://facepunch.com/showthread.php?t=1317944
Dead Garry,
does the sleepers permanently apply to all?
Read -> Comprehend -> Post
Can't find it though,alright then leave it as it is
or delete my post
thanks!
Finally, hopefully this will hinder most of the annoying threads popping up and about.
The thing with Sleeper servers that I have found, after playing on the German server with it activated for around 15 hours, is that it is very easy to abuse.
Let me explain. On the German server, I am in a team of around 5-10 people, depending on the time. This obviously allows us to have decent resource numbers, armour and base etc. Those 15 hours, I was able to get every drop, raid almost every house on the server, and become increasingly 'rich'.
I would leave for a raid with 6 charges, use all, and return with 8. That is awesome, and although I had fun, there are some core issues with this. A snowballing effect takes place, and now our group can do whatever we want whenever we want because we have snowballed so heavily. It is also very understandable that other players in the community would get frustrated, and I completely see their point.
I agree that it is good for sleeper servers to exist, but I feel that a huge snowballing effect can take place, and thus prevent many others from progressing very far in the game. This could all change in the future though, when the servers are able to take on more people and more players buy the game. These are just some of the things I noticed from playing on a Sleeper for 15 hours.
I really appreciate the update. Its sucks to hear that people are still DDOS the servers. I wish the staff all good luck!
Could you get the US EAST servers back on tho, it's okay for them to get DDOS but right now they haven't been in the list for 1-2 days. Thank you.
Btw, I've agreed with the sleeper option from the beginning it only makes sense that it's there, yes right now it's frustrating with the no clippers and ddos attacks, hell with the actual balance of the game for some(got a huge metal house so doesn't really matter to me, game balance wise). But this is all going to be changed and balanced in time, so I welcome these changes.
Garry, for those of us with internet that has a way of going out from time to time, can we make sleepers warp to their sleeping bags? Either way I love the sleeper idea, really makes you want to build a safe house to protect you.
But then you can log out at random places and end up in the house, not too good imo.
What if when you log out inside your house, your body is automatically inside the bag?
I guess that needs something like closed space detection to work.
Thank you for the update. At first glance, I hated the idea of "sleepers", but once it was forced on my server and I had no choice, my opinion changed. Actually really like it.
Hopefully you guys fix the "wall pass-through exploits" asap because that's the only thing thats making me hesitant about playing the game right now.
Fair enough point, maybe sleeper goes into effect two minutes or so after logout? Just in case it is accidental
That would be a good idea, but i think they should spend the time working on other things than that at first.
Thanks for the official update. I think we all really appreciate it!
Bring on future updates bro! COME AT ME!
I don't know about you guys, but the sleepers idea is great! It makes the game hard, something that a lot of games do is hold your hand - exactly what survival game needed imo. Some of the concerns are valid though especially the above post about the 'snowballing' effect of players raiding early in the morning - but what you got to realise also, is that these players can be killed also at the drop of a hat - it doesn't take that much! This has made me rethink my base building strategy and to see if something can be bothered enough to break in and steal my stuff.
Garry, the idea of the messagge to the phone it's perfect.
But (there are ever a "but")I think that will have to be 2 type of server, the sleeper server and the normale server. It's my opinion about what u write in the FAQ, I hope i'm not will be ban for my opinion.
Phone message would be cool, i can imagine, me with my pacients, and BAM, your house is down lol....
Garry are all the servers staying sleepers?
I am just wondering... in future dedicated servers files will be available for everyone or is it gonna be "rent only" dedicated servers?
Yeah getting in your sleeping bag is something we want to support.
Warping anywhere isn't something we want to support.. because you don't warp anywhere in real life.
Edited:
This is something we're still debating internally.
Really hope you give some other hosting company's a chance in that case..
Gary i just wanna say you're the coolest dude ever and an inspiration to aspiring game programmers :D
We're open to that.. they can contact me if they want :)
When it eventually comes to steam id love to be able to host my own test/normal servers.
Id rather not have to rely on GSP's to host a server when i can do so two-fold.
Thanks for taking your time out to answer our questions Garry it means much to alot of us.
Are there any resources to what amount and quality of hardware is required to run a server on Rust?
I'd willingly invest into hosting for Rust assuming the initial investment isn't over the top as per the current service being 150 euros a month, which is pretty over the top in any scenario
[QUOTE=garry;42622360]
Warping anywhere isn't something we want to support.. because you don't warp anywhere in real life.
Edited:
yes but you also dont suddenly lose connection to yourself in real-life, and lose the ability to move or defend yourself
Some things are just your responsibility as a player. If you have a really shitty net connection, you shouldn't rely on it, and you shouldn't be given special, balance-breaking accomodations because you are relying on shitty connectivity when we've established you shouldn't. And if you don't have any choice in non-shitty net providers, bitch and complain at your ISPs to harden up.
iv got no problem with my connection, i was just trying to make the point that the real life aspect of the game can only go so far, thats all
casual players not welcome, as i wont be playing anywhere near as much later on in the month, this iswhy the sleeper feature doesnt seem to make sense to me. youre favoring everyday players and not the casual players.
and what about disconnects? in the case of a disconnect or whatever, youll be sleeping, free for all to kill and loot.
I have mixed feelings about it really, at first i was completely against it but now im coming around to it, slowly but surely.
and i assume in the future when players can setup their own server, theyll be able to choose the server settings such as the sleeper feature?
Game balance is game balance. If you disconnect, that sucks for you, your character falls into a coma on the spot, here's hoping it wasn't at a bad time.
This sort of handling is well-established. In Quake 3 Arena, if you disconnected because your net was shit and went down for 3 minutes, you lose the match because you bailed out before it was over (barring specific servers establishing really long generous reconnect windows, but that was hardly default). It sucks, it's a pain, but games either have to throw balance out the window, or assume that net connections will be reliable and just not care if they aren't.
The game has to stop caring about your connection's durability at some point and just make you face the consequences for going offline.
IMO the whole Sleeper thing needs to be a matter of choice as far as servers go. There are plenty of teams in rust that are on 24/7 and raid EVERYTHING, and some can't even get enough resources to log off safely without being gunned down by full kevlar pricks with m4s. What's worse is the worry that once you log off, you might as well be saying goodbye to all the stuff you've earned through trial and painful error only to give it away to some raider. Some of the more serious players don't have enough time to be on 24/7 just so it means that they won't be losing their stuff, some people have jobs, school, and social lives to look after, so they shouldn't be playing rust with the worry of "Please no raid, please no raid, PLEASE no raid!!". Plus, if you were to be raided in real life, you'd know it and you'd wake up and defend what's yours; you wouldn't be lying around like you're in a coma.
It's worth noting that the final version of sleepers, if Rust does end up using it, doesn't necessarily have to be exactly as is currently implemented in the game. The point of forcing sleepers is to get some testing experience and feedback and see if adjustments need to be made, and the process of tuning the details requires there be smoke tests on the rough prototype.
Who knows what Rust will look like in the end. Maybe there'll be static towns with minor NPC police (that can be overpowered with sufficient teamwork and force) and sleeper hotels and stalls for player-run shops. Maybe the map will be huge and the current building design non-existent, and instead you construct shelters that camoflage you while sleeping and you just try and fuck off to the middle of nowhere to sleep where nobody can find you before logging off, or you pick a clever little spot on a ravine edge, or whatever. Maybe the sleepers idea ultimately doesn't work, and garry decides to throw it out, but that won't be established without trying it and trying to make it work if it doesn't fit the first couple times.
Edited:
Automerge, how could you break up with me
Edited:
Don't confuse Rust today with Rust at release. Conditions will not necessarily be the same. Right now, there's not really much effort into putting in balance, but in the future it may not be practical to be a roving gang of kevlar gun rapists.
Quick question for the devs: I see that us east PvP is back up; but will us east PvE be returning?
garry i love the idea of sleepers servers but i have to go to work and can only play rust for 1-2 hours a day thats not long enough to build a base from the ground up to defend yourself when offline so could we have a few servers with sleepers disabled... just a suggestion nobody get annoyed please
No one is gonna get annoyed at the obvious. The game, in Garry's current intent, will still appeal to the very very isolated market of sociopathic-like folks with nothing but time on their hands. Not that there is anything wrong with that.
So does this mean that the sleeping bags will serve another purpose than just a spawn zone in the near future? Exciting![]()
I love the sleepers servers, please continue hosting them.
I think if sleepers stay and it somehow doesn't have a way of working around random disconnects, snowballing (as mentioned above) or really any of the disadvantages already mentioned I will have to refund. A game is a game for a reason, its supposed to provide entertainment, some could say to distant yourself from reality, I think its a bit ridiculous to be having it this realistic. 100% Realism does not make a good game, bits and pieces, sure but this is too far.
I want to be able to come home from a 11 hour shift and just get on and play and not have to worry about my internet dropping and then me getting killed or have already been killed from the previous night. The phone message system is stupid too, I could be 6 hours into my shift, oh I get a message, everythings being raped, excellent, 5 hours before I can do anything about it. The devs are not taking into account that they will be seriously affecting their target audience by this, sure the kids can skip school or whatever the fuck they do, but people who actually have full time jobs won't want to play for very long in general. Its not like everyone just plays games all day every day with the occasional break for lunch in which they get their message saying they're being raped and just run back to their computer. The initial idea behind sleepers is good, but its just not practical.
tl;dr IMO Sleepers is stupid and ridiculous and doesn't recognise its just a game, not a whole second life.
That's fine :) Send me an email with your invoice ID and I will refund and remove your account for you :)