1. Post #41
    The Hardest
    Dennab
    July 2013
    240 Posts
    Thanks for the update as well as posting this directly in the forums garry :D
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  2. Post #42

    July 2013
    29 Posts
    Starting this morning I'm going to be merging my branch into the server.

    So please anticipate... a lot of downtime .
    What is the estimated time for when the servers will be up for testing again? 6 hours? 12 hours? 2 days?
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  3. Post #43
    PM ME FOR RUST KEY!
    thuesen207's Avatar
    June 2013
    326 Posts
    So we didn't have to bring the server down for a month
    what do you mean by branch? what is that? :O
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  4. Post #44

    August 2013
    14 Posts
    there is not any estimated time servers been back up but there was a couple of issues im sure garry and his team are working hard on to getting the servers back up and running with little of a few problems as possible.

  5. Post #45

    July 2013
    39 Posts
    Yay, hatchet needs more love anyway :D
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  6. Post #46

    June 2013
    15 Posts
    hey garry do you have an expected eta on wen the servers will return as i am looking to get my rust fix ?
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  7. Post #47

    August 2013
    24 Posts
    the only day when im completely free i cant play it ;D im so lucky
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  8. Post #48
    new branch? Whatever does Garry mean by that?
    what do you mean by branch? what is that? :O
    Garry is referring to multiple code branches. It's a software development term and refers to a development process where multiple different versions of the code are being worked on simultaneously and kept separate.

    One branch, for example, may be to refine the input handling code and improve the menu UIs. Separate from that, another branch has its graphics code being heavily reworked. In the first branch, the graphics code hasn't been modified. In the second branch, the input handling and menu UI code has not been modified. Each has been taken from the same starting point and gone in a different direction.

    Garry made a branch a while back and has been working on it. It's now time for that branch's changes to get merged back into the main development code. This can be a bit of a messy process at times.
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  9. Post #49

    July 2013
    39 Posts
    Garry is referring to multiple code branches. It's a software development term and refers to a development process where multiple different versions of the code are being worked on simultaneously and kept separate.

    One branch, for example, may be to refine the input handling code and improve the menu UIs. Separate from that, another branch has its graphics code being heavily reworked. In the first branch, the graphics code hasn't been modified. In the second branch, the input handling and menu UI code has not been modified. Each has been taken from the same starting point and gone in a different direction.

    Garry made a branch a while back and has been working on it. It's now time for that branch's changes to get merged back into the main development code. This can be a bit of a messy process at times.
    Thanks for clarifying :) I had no idea what it truly meant.
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  10. Post #50

    June 2013
    99 Posts
    Now everyone gets a fair start as soon as it goes back up!

    Edited:

    i hope so -.-
    there are ALOT of bug you guys should put back the backup from the before the wipe... and just do wipe to the inv and the houses but not the Blueprints.
    Everything Is going to be wiped If the inv wipe happens
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  11. Post #51

    August 2013
    2 Posts
    well... when i saw the game for first time i was like.. LOL LOOK AT THAT .. THE BEST GAME EVER... now im like LOL THE BEST (BEST) GAME EVER!!!....anyways.. i want only to ask because its very confusing (for me ) well i know(i know) ? the game is in alpha... but u can get a beta key ... so finally... is it beta or alpha ?
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  12. Post #52
    Rust Keygen? Impossibru.
    Tom Miller's Avatar
    July 2013
    281 Posts
    well... when i saw the game for first time i was like.. LOL LOOK AT THAT .. THE BEST GAME EVER... now im like LOL THE BEST (BEST) GAME EVER!!!....anyways.. i want only to ask because its very confusing (for me ) well i know(i know) ? the game is in alpha... but u can get a beta key ... so finally... is it beta or alpha ?
    its alpha but you currently can't get a key.

  13. Post #53
    garry's Avatar
    September 2001
    12,541 Posts
    Everything should be working pretty much as expected now. Let me know in this thread if you have any problems.

    I added "/do suicide" - in case you get in any trouble.
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  14. Post #54
    Strelo's Avatar
    June 2013
    100 Posts
    Everything should be working pretty much as expected now. Let me know in this thread if you have any problems.

    I added "/do suicide" - in case you get in any trouble.
    Appreciate the quick fix, thank you!

    Just one question: Is there any workaround for the settings dialog, yet? E.g. by modifying the binary saves under %APPDATA%\Unity\WebPlayerPrefs ?

    I am mainly asking this because those of us with lower- and mid-spec systems haven't been able to play and test since the latest changes.

  15. Post #55
    garry's Avatar
    September 2001
    12,541 Posts
    You can change the display settings using / and * on the numpad
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  16. Post #56
    Strelo's Avatar
    June 2013
    100 Posts
    You can change the display settings using / and * on the numpad
    I had completely forgotten about those. Thank you! I should be able to play in windowed mode now (alas for fullscreen I would need to reduce the resolution).

    Edit: Nevermind, found a quick and dirty workaround for the resolution settings. Just change your desktop resolution and the game should adapt in fullscreen mode.

  17. Post #57
    Gold Member
    Teippiman's Avatar
    July 2013
    709 Posts
    How large is the world in Rust? I would like to know because i dont want that the world is something like flatgrass size!

  18. Post #58
    How large is the world in Rust? I would like to know because i dont want that the world is something like flatgrass size!
    It medium sized. I'd say a comparison to Gmod is pretty hard though.
    It's not as big as DayZ Map but also not too small. It's hard to epxlain.

    Take a look atRust Wiki - Ingame_Maps

  19. Post #59
    loppan997's Avatar
    July 2013
    747 Posts
    can you guys fix the resources bug? , there are places without any 1 wooden piles ores and, there are places with like 50 wooden piles and ores and the team players going to build there base so the solo players cant play and really gather up like them.
    They are spawning around rad areas. And it isn't too hard to solo there.
    I survived on my own for around 4-5 days there. (With sevral raid attempts.)
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  20. Post #60

    June 2013
    74 Posts
    I noticed that pigs and players are not moving smoothly through the world, they are glitching across my path. Anyone else seeing this as it makes hitting a target VERY hard?

  21. Post #61

    August 2013
    2 Posts
    does somebody know .... will the game will be on steam in the future or not ?
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  22. Post #62
    garry's Avatar
    September 2001
    12,541 Posts
    I think I fixed the weapon slots not loading/saving.
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  23. Post #63
    Sockem's Avatar
    June 2013
    580 Posts
    And will later players could host servers themselves or there will be the only few major servers?
    I think the devs said something about letting players host servers, but the non-official servers won't allow you to jump weapons from server to server

  24. Post #64
    RogueNerdy's Avatar
    July 2013
    131 Posts
    You can change the display settings using / and * on the numpad
    Did you remove it again, seemingly cant get the settings menu up.
    Prolly my bad, daft 44 ye old gamer, lulz