1. Post #41
    The Hardest
    Dennab
    July 2013
    240 Posts
    @Rovar your clueless and don't understand rust.

    Read garry.tv and you will learn he wants players to BE FEARED not have everyone be best friends.

    This guy nailed it
    Why on earth would you play a SHOOTER game, and ask to DETER people shooting at each other? I just don't get it.
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  2. Post #42
    rovar's Avatar
    November 2009
    3,724 Posts
    You would have to kill a bunch and it would go away like rads




    Erm I PvP all the time in MC. Because it's fun.
    Exactly, you kill because it's fun. Same thing in Rust.

  3. Post #43

    July 2013
    13 Posts
    The game is in development, hes telling what he thinks of the game currently. That appears to be going over your head instead of his.

    Also Safe Zones in my opinion are a big no no, mainly due to how easily exploitable they are with people who would more than likely just be fully geared up camping around the area and then begin to start clubbing seals from a safe distance, while those who are inside the safe zone are trapped.
    my worst ever experience in war z was from a safe zone i was traveling on a 20 person server and only needed to go a little more to the safe zone, then punkbuster kicked me cas punkbuster sucks. so i joined a 5 person server and in the little time on that huge map i got jumped by 3 people just feet from the safe zone.

  4. Post #44
    The Hardest
    Dennab
    July 2013
    240 Posts
    my worst ever experience in war z was from a safe zone i was traveling on a 20 person server and only needed to go a little more to the safe zone, then punkbuster kicked me cas punkbuster sucks. so i joined a 5 person server and in the little time on that huge map i got jumped by 3 people just feet from the safe zone.
    You are confusing SAFE ZONE and BANK ZONE and they are combined in the crap game you mentioned

  5. Post #45
    Ritsum's Avatar
    July 2013
    32 Posts
    Comment of a non player, don't read if you don't want to.

    From what I have seen watching streams constantly is that there is no real "bad side" to killing people on sight meaning that it is just a FPS/shooter-fest with some survival involved.

    Until there is either a good reason for sparing someone or a penalty for killing someone it will be more of a shooter then a survival game.
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  6. Post #46
    rovar's Avatar
    November 2009
    3,724 Posts
    @Rovar your clueless and don't understand rust.

    Read garry.tv and you will learn he wants players to BE FEARED not have everyone be best friends.

    This guy nailed it
    Sorry you can't read? Everything that I am saying in my original post, and after, is my own opinion. Why can't you get that?

    I've read garry.tv, and I've followed Rust development a lot longer than you I'm sure. I'm not disagreeing with what Garry wants. What he wants is irrelevant to me. I'm stating and voicing my own perspective of the game.
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  7. Post #47

    July 2013
    104 Posts
    Not really. People just like killing because it's satisfying. Usually the stuff on them is just a pleasant reward on the side.

    Also, because playrust.net shows kill counts and whatnot, people like seeing their name on the highest kill count list.

    And even if you are farming players because you want their shit, that's what I don't want to have happen. You should be getting resources to create your things, not stealing it from people because you're lazy or because you just like killing.

    I'm okay with bandits in the game, it's what makes the game fun. But when the game's play style encourages banditry as of now, it's a bit of an issue. Sure the game is in alpha, but in my opinion, newspawns shouldn't be getting killed off the bat. People kill even when the know they have nothing good on them.

    Edited:



    Because it's not a shooting game? It's a survival game. In Minecraft you don't go really go around PvP'ing everyone you see unless that's the point.
    What are you trying to survive from? Zombies? They take 1 pick-axe hit to kill and are easily predictable.

  8. Post #48
    rovar's Avatar
    November 2009
    3,724 Posts
    Ritsum, the thing is that this should be a survival game with FPS elements. Not a FPS with survival elements involved.

    Then you pretty much turn this game into open world CoD with resource wars thrown in. If that's what the devs want, sweet, I'm all for it. I'm just talking about my own view of what a survival game means to me.
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  9. Post #49
    The Hardest
    Dennab
    July 2013
    240 Posts
    What are you trying to survive from? Zombies? They take 1 pick-axe hit to kill and are easily predictable.
    ^Another 100% logical argument against rovar he will not be able to refute rofl

    Ritsum, the thing is that this should be a survival game with FPS elements. Not a FPS with survival elements involved.
    This seems like something the devs should be deciding not you
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  10. Post #50
    rovar's Avatar
    November 2009
    3,724 Posts
    ^Another 100% logical argument against rovar he will not be able to refute rofl



    This seems like something the devs should be deciding not you
    Not worried about zombies, they are being removed.

    And way to miss half the quote, tryhard.

  11. Post #51
    Archeroc's Avatar
    July 2013
    364 Posts
    fine ok bruh

  12. Post #52
    FREE RUST KEYS
    Dennab
    December 2012
    3,544 Posts
    Then you pretty much turn this game into open world CoD with resource wars thrown in.
    No matter what you do in an open PvP game it will always be like this.

  13. Post #53
    StarMcBound's Avatar
    June 2013
    534 Posts
    You would have to kill a bunch and it would go away like rads




    Erm I PvP all the time in MC. Because it's fun.
    Minecraft was a survival game. Then when enchantments and op food items came it went pvp.

  14. Post #54
    rovar's Avatar
    November 2009
    3,724 Posts
    No matter what you do in an open PvP game it will always be like this.
    Which really is disappointing.

    I can 100% guarantee that if you had a poll that decided if players wanted to have a real survival game, not PvP with resources, they would choose survival.

    The reason behind this is in theory it plays out like that.

    But the entire game dynamic is based on the actions of a few. For example:

    New game, the majority of the players are friendly, few bandits. Bandits kill some players, over and over. Those players get tired of it, then resort to banditry themselves. The more bandits you have, the more the game will be centered around banditry. The more players that are bandits means less friendly players.

    Due to the few bandits making friendly players realize that banditry is an easier way to get loot, the game's dynamic has changed from, "Build, survive, craft,
    and find resources." It is now, "Craft, shoot, kill, loot other players."
    Same game, completely different dynamic.

    But the confusing parts, is that the players who want a teamwork-based survival game, are the ones being bandits in practice. What's with that?

  15. Post #55
    The Hardest
    Dennab
    July 2013
    240 Posts
    Which really is disappointing.

    I can 100% guarantee that if you had a poll that decided if players wanted to have a real survival game, not PvP with resources, they would choose survival.
    ....... How many times do I have to tell you that YOU DO NOT DECIDE THIS, POLLS DO NOT DECIDE THIS, ONLY THE DEVS AND GARRY GO AWAY WITH YOUR TRASH
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  16. Post #56
    rovar's Avatar
    November 2009
    3,724 Posts
    ....... How many times do I have to tell you that YOU DO NOT DECIDE THIS, VOTES DO NOT DECIDE THIS, ONLY THE DEVS AND GARRY GO AWAY WITH YOUR TRASH
    Okay, well I'm just going to go ahead and report you for thread shitting because you're just flaming now and not reading the thread even. You purposely come in here to post and be an asshole even though I did nothing to you. So good job offering absolutely zero value to this thread topic.
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  17. Post #57
    The Hardest
    Dennab
    July 2013
    240 Posts
    Okay, well I'm just going to go ahead and report you for thread shitting because you're just flaming now and not reading the thread even. You purposely come in here to post and be an asshole even though I did nothing to you. So good job offering absolutely zero value to this thread topic.
    I am posting even on the first page, I have read it all, you WANT THE GAME CHANGED but its not up to you to make it "less FPS" and "More survival"

    FROM PAGE 1

    They have said they DO NOT WANT TO PUNISH PLAYER KILLERS

    Directly from garry.tv

    "For example some people want us to implement something to discourage people killing each other. Some kind of rating. Or turn killers red to warm you they can’t be trusted.

    I hate that. It’s not giving the players freedom.
    "
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  18. Post #58
    rovar's Avatar
    November 2009
    3,724 Posts
    I am posting even on the first page, I have read it all, you WANT THE GAME CHANGED but its not up to you to make it "less FPS" and "More survival"

    FROM PAGE 1
    Where the fuck did I say I was going to decide these changes? I have said, multiple times that these are my own views and options and are independent from the devs.

    Also stop capitalizing shit like that, I can read just fine.
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  19. Post #59
    The Hardest
    Dennab
    July 2013
    240 Posts
    You keep saying the game is this, the game is that and that it should be "MORE SURVIVAL"

    It is in alpha you tool..... thread should be locked.
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  20. Post #60
    rovar's Avatar
    November 2009
    3,724 Posts
    You keep saying the game is this, the game is that and that it should be "MORE SURVIVAL"

    It is in alpha you tool..... thread should be locked.
    And the amount of agrees on my first post seem to indicate I'm not the only one who thinks this way. Go call all of them a tool too then.

    Your thread, "The Point Of Rust" is an opinion as well, is it not? Well it's not up to you to decide the point is it? It's GARRY'S AND THE DEVS.

    See how annoying it is? Yeah.
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  21. Post #61
    The Hardest
    Dennab
    July 2013
    240 Posts
    My thread the point of rust is about posting cool ideas you might have, try reading OP dumbass, nice offtopic post though.
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  22. Post #62
    I am not a cool person please ignore everything I say
    NoobSauce's Avatar
    May 2010
    4,371 Posts
    try reading OP dumbass, nice offtopic post though.
    I think I just became dumb from reading this.
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  23. Post #63
    rovar's Avatar
    November 2009
    3,724 Posts
    My thread the point of rust is about posting cool ideas you might have, try reading OP dumbass, nice offtopic post though.
    My apologies, you accumulated a decent amount of boxes so I just assumed it wasn't worth reading.

    The first sentence of your post was you talking about players lacked creativity and thought. Good first sentence. You're telling people to play differently, by utilizing the game's elements more.

    Or you can just let them play the way they want to? There's no reason for you to be posting about how others aren't playing the way you see fit.
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  24. Post #64
    The Hardest
    Dennab
    July 2013
    240 Posts
    I think I just became dumb from reading this.
    Telling him to real the OP in my thread 100% made you stupid
    My apologies, you accumulated a decent amount of boxes so I just assumed it wasn't worth reading.

    The first sentence of your post was you talking about players lacked creativity and thought. Good first sentence. You're telling people to play differently, by utilizing the game's elements more.

    Or you can just let them play the way they want to? There's no reason for you to be posting about how others aren't playing the way you see fit.

    Nope, I am taling about STREAMERS I HAVE SEEN, NOT ALL RUST PLAYERS.... ugh READ THIS IS A FORUM

    As I am watching streamers play rust I am noticing lack in creativity as well as thought.
    ^^^^
    Then why'd you tell us your opinion in the OP?
    Read op
    Basically I make this thread for any out of the box cool ideas about building or gameplay people might have, if you have cool Tactics, Building ideas or something else like that post up!!!
    BOOM ^ Reason for thread
    ^Also from my thread, but whatevs.
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  25. Post #65
    rovar's Avatar
    November 2009
    3,724 Posts
    Telling him to real the OP in my thread 100% made you stupid



    Nope, I am taling about STREAMERS I HAVE SEEN, NOT ALL RUST PLAYERS.... ugh READ THIS IS A FORUM



    ^^^^
    You're telling me to read? You can't even read my thread correctly. And even if it is just streamers, you're still telling them how to play. You're talking as if buildings need to be built a certain way to play the game right.
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  26. Post #66
    Gold Member
    Xavith's Avatar
    May 2010
    993 Posts
    Telling him to real the OP in my thread 100% made you stupid



    Nope, I am taling about STREAMERS I HAVE SEEN, NOT ALL RUST PLAYERS.... ugh READ THIS IS A FORUM



    ^^^^


    ^Also from my thread, but whatevs.
    That's right, this is a forum, a place where you voice your opinion, much like what Rovar is doing in this thread.
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  27. Post #67
    The Hardest
    Dennab
    July 2013
    240 Posts
    That's right, this is a forum, a place where you voice your opinion, much like what Rovar is doing in this thread.
    As am I.... how am I not just posting my opinion as well?

    Basically some of us are happy with rust the way it is and don't want it changed, the goal is player freedom, players should always be feared(FROM GARRY HIMSELF) so trying to deter players from killing IS THE OPPOSITE OF THE GOAL....... LOL

    Last post from me in here, sorry if I was mean rovar, good luck dude.

    You're telling me to read? You can't even read my thread correctly. And even if it is just streamers, you're still telling them how to play. You're talking as if buildings need to be built a certain way to play the game right.
    ^WHAT?! I literally want buildings to be MORE CREATIVE....... they can be built ANYWAY THEY WANT TO BE....... you are putting words in my mouth, what a moron. You tell me I cant read yet just a few posts up YOU ADMIT TO NOT EVEN READING MY THREAD WHILE TELLING ME WHAT ITS ABOUT HAHAHAHA
    Your thread, "The Point Of Rust" is an opinion as well, is it not? Well it's not up to you to decide the point is it? It's GARRY'S AND THE DEVS.
    ^lol my thread goes along with garrys thinking posted on his website....... I want freedom based games and know they are the future.
    My apologies, you accumulated a decent amount of boxes so I just assumed it wasn't worth reading.
    EDIT:
    You said buildings being made by streamers were boring and uncreative. That's your own opinion, and had nothing to do with how they play the game. Maybe they don't see it as boring or uncreative.
    ^What does this even MEEN?! What is your point? Yes.. that is my opinion... thats why I posted it......
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  28. Post #68
    rovar's Avatar
    November 2009
    3,724 Posts
    As am I.... how am I not just posting my opinion as well?

    Basically some of us are happy with rust the way it is and don't want it changed, the goal is player freedom, players should always be feared(FROM GARRY HIMSELF) so trying to deter players from killing IS THE OPPOSITE OF THE GOAL....... LOL

    Last post from me in here, sorry if I was mean rovar, good luck dude.



    ^WHAT?! I literally want buildings to be MORE CREATIVE....... they can be built ANYWAY THEY WANT TO BE....... you are putting words in my mouth, what a moron.
    You said buildings being made by streamers were boring and uncreative. That's your own opinion, and had nothing to do with how they play the game. Maybe they don't see it as boring or uncreative.

    And ohhhh, I forgot. I'm not allowed to have an opinion different than Garry's because he's Garry!

    Garry has been in this thread, you don't see him complaining about what I'm saying. And good, don't post here anymore.
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  29. Post #69
    FREE RUST KEYS
    Dennab
    December 2012
    3,544 Posts
    Which really is disappointing.

    I can 100% guarantee that if you had a poll that decided if players wanted to have a real survival game, not PvP with resources, they would choose survival.

    The reason behind this is in theory it plays out like that.

    But the entire game dynamic is based on the actions of a few. For example:

    New game, the majority of the players are friendly, few bandits. Bandits kill some players, over and over. Those players get tired of it, then resort to banditry themselves. The more bandits you have, the more the game will be centered around banditry. The more players that are bandits means less friendly players.

    Due to the few bandits making friendly players realize that banditry is an easier way to get loot, the game's dynamic has changed from, "Build, survive, craft,
    and find resources." I
    t is now, "Craft, shoot, kill, loot other players."
    Same game, completely different dynamic.

    But the confusing parts, is that the players who want a teamwork-based survival game, are the ones being bandits in practice. What's with that?
    Garry said the game is what people make of it. If you want the game to be like that you need to MAKE it like that. Like I did. I was with a group of 11+ people and we had a town for hours, it even was there for a couple days after i logged out.
    Stop complaining and start changing shit.

  30. Post #70
    rovar's Avatar
    November 2009
    3,724 Posts
    Garry said the game is what people make of it. If you want the game to be like that you need to MAKE it like that. Like I did. I was with a group of 11+ people and we had a town for hours, it even was there for a couple days after i logged out.
    Stop complaining and start changing shit.
    Not helpful. I made a friendly camp and we held the camp for weeks. Kept building at the exact spot making it larger everytime. But when no one else is friendly, how can we change that? We can't, because that's not up to us.
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  31. Post #71
    The Hardest
    Dennab
    July 2013
    240 Posts
    Not helpful. I made a friendly camp and we held the camp for weeks. Kept building at the exact spot making it larger everytime. But when no one else is friendly, how can we change that? We can't, because that's not up to us.
    You kill them until they are forced to adhere to you..... easy
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  32. Post #72
    FREE RUST KEYS
    Dennab
    December 2012
    3,544 Posts
    You can change it easily. Get talking to people in chat like I did. It isnt that hard, stop making excuses and put in the work for a town.

    Edit: Tryhard please.

  33. Post #73
    rovar's Avatar
    November 2009
    3,724 Posts
    You can change it easily. Get talking to people in chat like I did. It isnt that hard, stop making excuses and put in the work for a town.

    Edit: Tryhard please.
    I had a town. That's not what I want, nor is it related to anything I've been even talking about. Just read the OP, I have nothing further to say really.

  34. Post #74
    FREE RUST KEYS
    Dennab
    December 2012
    3,544 Posts
    You are complaining about killing players is too rewarding.
    I gave you a solution. Built a town, set a norm, make bandits go away.

  35. Post #75
    rovar's Avatar
    November 2009
    3,724 Posts
    You are complaining about killing players is too rewarding.
    I gave you a solution. Built a town, set a norm, make bandits go away.
    Players won't just follow suit. I know this, because I've already attempted your solution, and players just like killing too much to work together.

  36. Post #76
    G33smeagz's Avatar
    July 2013
    2 Posts
    I think that they should add a sort of karma system such as in day z that would make players easily identifiable of if they have killed people or zombies mostly
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  37. Post #77
    FREE RUST KEYS
    Dennab
    December 2012
    3,544 Posts
    Players won't just follow suit. I know this, because I've already attempted your solution, and players just like killing too much to work together.
    And yet i've done it multiple times with random people.
    You obviously arent trying hard enough.

  38. Post #78
    soullink's Avatar
    April 2010
    752 Posts
    Thing is, the game will be a lot better when the team is going to start implementing hold-type, player customization and others goodies.
    When you will be able to tell someone with a melee weapon, a m4 or a pistol, things are going to be a lot better.
    Would be good too if when you have more than one weapon on you, the model appear on your model.
    (If you have a pistol, it appear on an holster, same for the M4 on your back or a hatchet... somewhere else.)

  39. Post #79
    CRUSADER111's Avatar
    July 2013
    371 Posts
    A possible deterrent is to add item health. This would be by getting damaged by melee, explosive or bullets would damage and possible break a lot of the loot on the person, thus you would get not as nearly as much loot as you would by harvesting by your own. You could also be able to repair weapons etc. Just a thought.

  40. Post #80
    Archeroc's Avatar
    July 2013
    364 Posts
    I think that they should add a sort of karma system such as in day z that would make players easily identifiable of if they have killed people or zombies mostly
    eew karma system
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