1. Post #1
    Gold Member

    July 2013
    53 Posts
    Hello, I've been playing rust for a week with no problem, but today the game is not loading, I get error 117, anyway to fix this please ?

  2. Post #2
    FossilAmoeba's Avatar
    July 2013
    106 Posts
    A lot of people are having this problem right now, probably something server-side :)

  3. Post #3

    July 2013
    3 Posts
    Sa fait sa a plusieurs personne

  4. Post #4
    TNOMCat's Avatar
    January 2012
    397 Posts
    They might be releasing an update...

  5. Post #5
    Gold Member

    July 2013
    53 Posts
    A lot of people are having this problem right now, probably something server-side :)
    That's what I thought but the website says '' 195 survivors are surviving right now. ''

  6. Post #6
    Gold Member
    Jitterz's Avatar
    June 2013
    312 Posts
    That's what I thought but the website says '' 195 survivors are surviving right now. ''
    If you look you probly one of those 195 people.

  7. Post #7
    FossilAmoeba's Avatar
    July 2013
    106 Posts
    That's what I thought but the website says '' 195 survivors are surviving right now. ''
    Yeah, a lot of people are streaming it right now as well... Not sure :S

  8. Post #8
    Gold Member

    July 2013
    53 Posts
    If you look you probly one of those 195 people.
    Look, lots of people are playing : http://www.twitch.tv/search?query=rust#stq=rust&stp=1

    Edited:

    Tried other web browsers, same error, 117

  9. Post #9
    Rama214's Avatar
    December 2009
    2,101 Posts
    Yeah there is no lag or anything but people are unable to connect and the last event on playrust.com/events is from 1 hour ago.

  10. Post #10
    FossilAmoeba's Avatar
    July 2013
    106 Posts
    Okay, the people in game (atleast Summit1g) are having issues, like they can't move and stuff.
    So it's probably an update or something :)

  11. Post #11
    Dennab
    July 2013
    29 Posts
    yup,same for me too. no error code just "failed to connect to server"

    would be sweet if it was an update :)

  12. Post #12
    Bdouin's Avatar
    July 2013
    2 Posts
    Aiekillu, bon ramadan mdr
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  13. Post #13
    Dennab
    July 2013
    29 Posts
    Would be good if we had twitter or FB updates as to when things maybe down the rust twitter is pretty dormant atm,think it would be another good way to interact with the community
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  14. Post #14

    July 2013
    2 Posts
    Yo Aieki (c'est un de tes abonnés : SoprenZ je look ton live ;D) mais je vien de remarqué que dans l'Event Log que je vois un joueur souvent .... je ne sais pas si c'est un Admin :x A toi de vérifier ;D

    Edited:

    Aieki tu vas pas tenir a ce live .... allé ne pense pas au Mcdo ! :P

  15. Post #15

    July 2013
    13 Posts
    117? Should we call Master Chief to fix it?
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  16. Post #16

    June 2013
    14 Posts
    try to clear your browser cache

  17. Post #17

    June 2013
    13 Posts
    Yo Aieki (c'est un de tes abonnés : SoprenZ je look ton live ;D) mais je vien de remarqué que dans l'Event Log que je vois un joueur souvent .... je ne sais pas si c'est un Admin :x A toi de vérifier ;D

    Edited:

    Aieki tu vas pas tenir a ce live .... allé ne pense pas au Mcdo ! :P
    If you're writing in French on an English forum could you at least avoid all these typos, reading your post made my eyes bleed.
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  18. Post #18
    CRUSADER111's Avatar
    July 2013
    371 Posts
    The site has had a lot more people playing it recently due to all the giveaways so its only right to assume its a server load issue. More optimisations are being made/already been made just the build hasn't been released yet because they are doing internal testing before they make it the active build.

    Hope I helped.

    Edited:

    117? Should we call Master Chief to fix it?
    Its already been made...just look to the skies for a huge fireball

  19. Post #19

    July 2013
    2 Posts
    Same problem as above.

  20. Post #20
    Gold Member
    Eggman1414's Avatar
    June 2013
    7 Posts
    Since we always get requests for warnings about map wipes i figured it'd be good to inform you all that we'll be doing a map wipe later today if all testing of new systems works out.

    The reason for this is a change some of the ways we index objects in the save data, making the old save no longer valid. It also seems like its possible that we've used up object ids for placeable things other than walls/foundations ect, as the notorious -117 error has popped up again today.

    We'll be moving most everything that you can place to the new entity id subsystem we have in place and have been using for structure components alone. The usage of the subsystem started saturday afternoon and afaik we have not been forced to do a complete map wipe since because of it until now. The change to use the new subsystem on all placeable items should further the duration quite a bit before we run into new limitations.

    Thanks
    Straight from http://www.playrust.com/

    New id system, would explain the streamers not being able to place objects.

  21. Post #21
    Dennab
    July 2013
    6 Posts
    This is from Pat.

    Since we always get requests for warnings about map wipes i figured it'd be good to inform you all that we'll be doing a map wipe later today if all testing of new systems works out.

    The reason for this is a change some of the ways we index objects in the save data, making the old save no longer valid. It also seems like its possible that we've used up object ids for placeable things other than walls/foundations ect, as the notorious -117 error has popped up again today.

    We'll be moving most everything that you can place to the new entity id subsystem we have in place and have been using for structure components alone. The usage of the subsystem started saturday afternoon and afaik we have not been forced to do a complete map wipe since because of it until now. The change to use the new subsystem on all placeable items should further the duration quite a bit before we run into new limitations.

    Thanks
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