1. Post #1
    Gold Member
    jfarr133's Avatar
    June 2013
    61 Posts
    The new update that brings in wood pillars is kind OP now, its a good idea and great to have more challenge, but some building materials just are to much. 40 wood for 1 pillar (4 wood pillars) means you will need 160 wood for just a square of a house. so to make a square box of a house would take 480 wood to make a box house. It now means you will adventure more to find wood, but 480 wood just for just a square box, that's almost 1000 wood for 2 squares of a house. Please change it to maybe just 30 wood = 1 pillar (3 wood pillars) so it means we save 40 wood for 4 pillars. But if you don't change it's fine I just think its just people finding it to hard. But some stuff needs changing ASAP.

    While on the server people are also complaining about this, some people like it and some don't, I'm both, I love the new wood pillars but just change some stuff.
    Thanks dev team for all your hard work with all the new updates/patches.
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  2. Post #2
    Loriborn's Avatar
    October 2009
    6,308 Posts
    I really think the building/collecting system needs to be revamped entirely. Right now the challenge is based in making items take a long time to collect, or making them require a large number of those items. While that's definitely a large part of adding challenge to the game, making building and collecting more visceral and context based would definitely add to gameplay.

    For instance, rather than hitting a tree repeatedly to collect relatively endless supplies of wood, of which a large number is required even for small structures, make the process of collecting and refining those items into a usable state require time and effort.
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  3. Post #3
    CRUSADER111's Avatar
    July 2013
    371 Posts
    I really think the building/collecting system needs to be revamped entirely. Right now the challenge is based in making items take a long time to collect, or making them require a large number of those items. While that's definitely a large part of adding challenge to the game, making building and collecting more visceral and context based would definitely add to gameplay.

    For instance, rather than hitting a tree repeatedly to collect relatively endless supplies of wood, of which a large number is required even for small structures, make the process of collecting and refining those items into a usable state require time and effort.
    As of the new update you can not get unlimited wood from a single tree anymore. Thank God.

  4. Post #4
    Gold Member
    jfarr133's Avatar
    June 2013
    61 Posts
    As of the new update you can not get unlimited wood from a single tree anymore. Thank God.
    They need to fix that also, you only get 15 to 20 wood of trees now, they really need to fix that to maybe even 50 would be good but 20....
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  5. Post #5
    CRUSADER111's Avatar
    July 2013
    371 Posts
    They've added in planks so I think that evened it out where you turned logs into planks and got like double the amount of planks from it so building was slightly easier. I may be wrong as I haven't played the new update yet.

    Edited:

    They need to fix that also, you only get 15 to 20 wood of trees now, they really need to fix that to maybe even 50 would be good but 20....
    Yeah, it'll be changed soon enough to a more reasonable number. Everything's just getting tuned at the moment to the correct quantities.

  6. Post #6
    Gold Member
    jfarr133's Avatar
    June 2013
    61 Posts
    They've added in planks so I think that evened it out where you turned logs into planks and got like double the amount of planks from it so building was slightly easier. I may be wrong as I haven't played the new update yet.

    Edited:



    Yeah, it'll be changed soon enough to a more reasonable number. Everything's just getting tuned at the moment to the correct quantities.
    No, they have more broken it then fixed it, planks do not give more then what you got, less actually just the same, pillars are now 40 wood, and 160 wood only gives you 16 wood planks, for 4 walls it now costs 160 wood not like before only 80 wood. everything has doubled in wood.
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  7. Post #7
    Facepunch Staff
    Helk's Avatar
    August 2005
    564 Posts
    So finding like 8 wood piles is too much to ask to start building your house? What happens after a few days? weeks? months ?

    Obviously the system needs a revamp where the cost is proportionate to how much is already on the building. And perhaps the size of buildings needs to be capped or something like that but for now I don't see the problem.

    In addition I added the shelter which is very easy to create and serves the purpose of a 1x1 structure
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  8. Post #8
    CRUSADER111's Avatar
    July 2013
    371 Posts
    No, they have more broken it then fixed it, planks do not give more then what you got, less actually just the same, pillars are now 40 wood, and 160 wood only gives you 16 wood planks, for 4 walls it now costs 160 wood not like before only 80 wood. everything has doubled in wood.
    Ahh I see, well obviously this will have to change then. Everything's getting played around with at the moment to find a nice medium.

  9. Post #9
    Gold Member
    jfarr133's Avatar
    June 2013
    61 Posts
    Ahh I see, well obviously this will have to change then. Everything's getting played around with at the moment to find a nice medium.
    Very true, the game is in a good state for close alpha, but few tweaks here and there will be good.
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  10. Post #10

    June 2013
    41 Posts
    i dont like the wood change for planks, and requierment for buildings takes forever to make a house, and lowering callories for choops make it no challange to robb a house.


    1 wood should give 1-5 planks. (10 wood for 1 plank is to expensive)

    and threes barely contain any wood (15-20) and atm that make 1 or maby 2 planks

    - atm you need to choop 15-20 threes to make a door

    and several areas were there wont spawn any wood piles, animals and minerals.

    when done it just say no more wood on the three but is still stands :P
    kinda wierd.

    either it refill after a while or it disapere and more spawn after a while.
    - some areas would after a while contain loads of threes.
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  11. Post #11
    Facepunch Staff
    Helk's Avatar
    August 2005
    564 Posts
    The reason for the limit from static trees is people were just putting something on their mouse and going AFK while they earned thousands of wood from a single tree. Eventually I'd like the trees to actually get chopped down, and you earn wood from chopping the fallen tree until it disappears. But this is alpha, so for now you get a message telling you the tree is gone
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  12. Post #12
    how do i do a typing
    Northlane's Avatar
    July 2013
    12 Posts
    If they didn't make the requirements for most crafting items higher, people could just get setup instantly i mean it takes away the survival aspect if you can just make a house in 5 minutes and be setup to go kill people etc

  13. Post #13
    CRUSADER111's Avatar
    July 2013
    371 Posts
    If they didn't make the requirements for most crafting items higher, people could just get setup instantly i mean it takes away the survival aspect if you can just make a house in 5 minutes and be setup to go kill people etc
    Ahh yes, but there are extremes to making it un-enjoyably difficult

  14. Post #14
    Private Henk's Avatar
    July 2013
    122 Posts
    The reason for the limit from static trees is people were just putting something on their mouse and going AFK while they earned thousands of wood from a single tree. Eventually I'd like the trees to actually get chopped down, and you earn wood from chopping the fallen tree until it disappears. But this is alpha, so for now you get a message telling you the tree is gone
    Sweet thoughts :D Keep it up man!

    Edited:

    Wood should be first cut up in planks than build material ;)

  15. Post #15
    Cheesy and delicious.
    Snickerdoodle's Avatar
    August 2010
    7,037 Posts
    The reason for the limit from static trees is people were just putting something on their mouse and going AFK while they earned thousands of wood from a single tree. Eventually I'd like the trees to actually get chopped down, and you earn wood from chopping the fallen tree until it disappears. But this is alpha, so for now you get a message telling you the tree is gone
    I thought that's what the calorie burning system was created for, since gathering dramatically slows down if you're not there to feed your character.

  16. Post #16
    Facepunch Staff
    Helk's Avatar
    August 2005
    564 Posts
    Many other things will burn food in the future, it will all be balanced of course but there was no real use for the food, we want to make that a factor, that was the first step.
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  17. Post #17
    The reason for the limit from static trees is people were just putting something on their mouse and going AFK while they earned thousands of wood from a single tree. Eventually I'd like the trees to actually get chopped down, and you earn wood from chopping the fallen tree until it disappears. But this is alpha, so for now you get a message telling you the tree is gone
    thats how you get lynched though by afking

  18. Post #18
    ZaBwt's Avatar
    July 2013
    181 Posts
    Considering how you can't break the wooden structures, I think that getting 40 wood for a pillar is good, as it's "reinforced".
    Planks seems like a good idea, just not like in minecraft, where planks are needed more than wood.
    It not in alpha, it's in PRE alpha, which makes a difference :P
    Also, I think Helk, Pat, and the devs need to focus more on bugs, such as no HUD for some laptops/desktops, and the hackers.

  19. Post #19
    megasimman's Avatar
    June 2013
    44 Posts
    So finding like 8 wood piles is too much to ask to start building your house? What happens after a few days? weeks? months ?

    Obviously the system needs a revamp where the cost is proportionate to how much is already on the building. And perhaps the size of buildings needs to be capped or something like that but for now I don't see the problem.

    In addition I added the shelter which is very easy to create and serves the purpose of a 1x1 structure
    There are not enough wood piles with only getting up to 50 per pile. This is to op. I get that your trying to make it harder to build to you won't have to wipe the server but I'd rater it be the old way and just wipe it every 2/3 days. We cant even build anything anymore, and it makes it really easy just to take someones house so you don't have to build and next to impossible to not die before you get a house if you're a beginner.

  20. Post #20
    Gold Member
    Ricenchicken's Avatar
    May 2011
    3,680 Posts
    I find the system completely fine...
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  21. Post #21
    Gold Member
    Jitterz's Avatar
    June 2013
    312 Posts
    The reason for the limit from static trees is people were just putting something on their mouse and going AFK while they earned thousands of wood from a single tree. Eventually I'd like the trees to actually get chopped down, and you earn wood from chopping the fallen tree until it disappears. But this is alpha, so for now you get a message telling you the tree is gone
    The falling trees would be awesome! By the last wipe I was throwing wood away I had too much so I think the increase is good. Will still get to a point where I am throwing wood away.