1. Post #1

    June 2013
    9 Posts
    Is the game going to permanently be on the web player? I hope not. Why would they use the web player? It makes no sense to me. I just want to download the game client onto my computer and play, I don't want to start my web browser to play anything but a random flash game. It's so limiting.
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  2. Post #2
    iDeku's Avatar
    July 2013
    90 Posts
    A simple GOOGLE search or FORUM search would've told you WHY by now. It's actually extremely flexible, and it's actually easier to deploy patches nearly instantly, according to them.

    SORRY.

    As a reply off their twitter:


    p.s. they're still discussing on whether or not to make it into a client, they're undecided.
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  3. Post #3

    June 2013
    9 Posts
    A simple GOOGLE search or FORUM search would've told you WHY by now. It's actually extremely flexible, and it's actually easier to deploy patches nearly instantly, according to them.

    SORRY.

    As a reply off their twitter:
    Fuck performance, short loading times, and ease of use, WE CAN RELEASE OUR PATCHES A DAY EARLIER!!! WHOOHOOO!!! -_-
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  4. Post #4
    :^)
    Wipmuck's Avatar
    May 2009
    1,771 Posts
    Its in alpha, what are you expecting?
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  5. Post #5
    iDeku's Avatar
    July 2013
    90 Posts
    Fuck performance, short loading times, and ease of use, WE CAN RELEASE OUR PATCHES A DAY EARLIER!!! WHOOHOOO!!! -_-
    'scuse you?

    The game runs EXTREMELY smooth for me, and I'm on a low-end laptop.
    The load times are pretty short for me too, just below a minute, unless there's a patch.

    Oh, and that patch thing is PRETTY important for Alpha.
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  6. Post #6

    June 2013
    9 Posts
    'scuse you?

    The game runs EXTREMELY smooth for me, and I'm on a low-end laptop.
    The load times are pretty short for me too, just below a minute, unless there's a patch.

    Oh, and that patch thing is PRETTY important for Alpha.
    Never said it didn't run good. But it could run the same, while looking a whole lot better with a higher poly count and longer view distance if it was a client. I can wait for updates if I get a client.
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  7. Post #7
    iDeku's Avatar
    July 2013
    90 Posts
    Never said it didn't run good. But it could run the same, while looking a whole lot better with a higher poly count and longer view distance if it was a client. I can wait for updates if I get a client.

    We already have an official answer.

    It's going to be on UNITY, and it's undecided whether it will go to a client or not.

    It runs well, and it plays well, no use in complaining.
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  8. Post #8

    June 2013
    9 Posts
    Its in alpha, what are you expecting?
    I don't quite understand what you mean there. A game doesn't need to be in a web browser because it is alpha. Which means I'm not complaining about something that you shouldn't expect in an alpha.
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  9. Post #9
    LazP's Avatar
    June 2013
    35 Posts
    Voxel8or,
    You don't decide whats best for the game, WE decide whats best.. if your gonna be 1 vs (we), Yeh..
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  10. Post #10
    iDeku's Avatar
    July 2013
    90 Posts
    Voxel8or,
    You don't decide whats best for the game, WE decide whats best.. if your gonna be 1 vs (we), Yeh..
    Actually the devs do, but sure.
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  11. Post #11
    LazP's Avatar
    June 2013
    35 Posts
    Actually the devs do, but sure.
    Well... (we) = Community + Devs ahah
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  12. Post #12
    InsaneParrot's Avatar
    January 2012
    1,262 Posts
    A simple GOOGLE search or FORUM search would've told you WHY by now. It's actually extremely flexible, and it's actually easier to deploy patches nearly instantly, according to them.

    SORRY.

    As a reply off their twitter:


    p.s. they're still discussing on whether or not to make it into a client, they're undecided.
    That picture was a response to a guy complaining about the naked player model.

  13. Post #13
    iDeku's Avatar
    July 2013
    90 Posts
    That picture was a response to a guy complaining about the naked player model.
    I know?

    They're ALSO stating that they're making the game for themselves, not for anyone else. You can easily relate it to the subject at hand.

  14. Post #14
    InsaneParrot's Avatar
    January 2012
    1,262 Posts
    I know?

    They're ALSO stating that they're making the game for themselves, not for anyone else. You can easily relate it to the subject at hand.
    I know, but I'm saying that you could relate that to anything, but it was specifically said for something completely different to what this topic is about.

  15. Post #15
    iDeku's Avatar
    July 2013
    90 Posts
    I know, but I'm saying that you could relate that to anything, but it was specifically said for something completely different to what this topic is about.
    Yes, because the answer would change at someone saying they won't play the game because it's an in-browser game and not in a client.

    /sarcasm.

  16. Post #16
    InsaneParrot's Avatar
    January 2012
    1,262 Posts
    Yes, because the answer would change at someone saying they won't play the game because it's an in-browser game and not in a client.

    /sarcasm.
    I don't know why you're being so hostile, you immediately yelled at the guy for not searching google, and then gave him a false response that had nothing to do with what was said even though there was a better tweet on their twitter which addressed this exact question.

  17. Post #17
    iDeku's Avatar
    July 2013
    90 Posts
    I don't know why you're being so hostile, you immediately yelled at the guy for not searching google, and then gave him a false response that had nothing to do with what was said even though there was a better tweet on their twitter which addressed this exact question.
    H'um.
    I wonder what..
    <--picture, simply scroll up and you'll see the same.
    that is.

  18. Post #18
    InsaneParrot's Avatar
    January 2012
    1,262 Posts
    H'um.
    I wonder what..
    <--picture, simply scroll up and you'll see the same.
    that is.
    Then why did you post a unrelated picture at the very beginning instead of posting that tweet?

  19. Post #19
    iDeku's Avatar
    July 2013
    90 Posts
    Then why did you post a unrelated picture at the very beginning instead of posting that tweet?
    Addressing his complaining, and I believe I answered the question, so I don't really need to post the tweet, do I?

    I mean, if reading a picture is easier than reading text.

  20. Post #20
    InsaneParrot's Avatar
    January 2012
    1,262 Posts
    Addressing his complaining, and I believe I answered the question, so I don't really need to post the tweet, do I?

    I mean, if reading a picture is easier than reading text.
    I'm just trying to explain that the tweet you posted at first had no relation to this topic.

  21. Post #21
    megasimman's Avatar
    June 2013
    44 Posts
    I hope it has a downloadable version. It makes it a lot easier for me. Plus if its downloadable you can implement different forms of security. Win win right? Now for updates just allow for it to be downloadable on the website or for the launcher/ client to update automatically. Now if it's easier to script/ program for unity, well its just something you should deal with. I'd rather the updates be distributed slower if they can have more fixes when they come out.

  22. Post #22
    Gold Member
    Pridezero's Avatar
    June 2013
    54 Posts
    Unity is Unity. Its still going to be about the same in a browser or a client. So there really shouldn't be much of a discussion about it. Plus its alpha so I wouldn't worry about it yet until it reachs Beta.

  23. Post #23

    April 2011
    56 Posts
    All I know is that Unity seems to be the core problem of why I can't play Rust.
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  24. Post #24

    June 2013
    15 Posts
    I'd rather the updates be distributed slower if they can have more fixes when they come out.
    I would imagine that they want to release updates quickly to test said updates and squash bugs with the community's help instead of sitting on updates to provide more content/"fixes" only to find major hiccups later. Better to nip problems in the bid quickly with frequent patches? We are testers, after all...

  25. Post #25

    December 2012
    68 Posts
    I love Unity Web Player. However, I would love to be able to cache maybe sound files, or anything else that doesn't change that often. Either way, I have high speed unlimited internet, but for some people it might make things better.

  26. Post #26

    December 2012
    2 Posts
    Unity can easily be turned into downloadable, only issue is that you'd need a direct patch launcher afterwards to ever update the game files if you do it.

    Also just got into making my first Unity game, didn't realize how much better they made the client since 2009 when I forgot about it.

  27. Post #27
    Gold Member
    Rocketttdog's Avatar
    April 2011
    115 Posts
    Unity isn't even that bad, it could use Java :P
    (And then you'd have something to complain about)