RE: The Server, does anyone know the specs of the machine? I know the game is still in it's early stages but curious since i'm a bit of a hardware whore.
Ditto
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you can make it so if a bed is not connected to a structure it will dissapear in a day maybe ? or it will slowly get destroyed
Possibly an implementation of a decay system?
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The only things that ever should be clientside (or "playerside" as you call it) are inputs. Everything else should be serverside (buildings, what you can see, your speed based on input etc).
It should be a combination of both. The server needs to be able to handle the game but at the same time we need security.