1. Post #1

    June 2013
    15 Posts
    I may add more later, but I am going to bed.


    __General fixes__
    From what I see, players should not be able to build in radiated zones, to prevent hoarding supplies and locking others out.
    Barricades should not be able to be placed on other barricades.


    __Building__
    Stone walls(more durable the wood walls, making wood walls and foundations breakable will help against spam housing.)
    Iron doors(Far harder to break)(added)
    Ladder
    Reinforced Chest(locked chest)
    Barrel(stores liquids like water or gas)
    Bed(Gives Resting buff which heals slowly and counts for respawn)
    Large Crate
    Grave Stone(For fun)


    __Weapons__
    M14 DMR
    FN P90c
    FN Five-Seven
    M67 Grenade
    Underbarrel M203 Grenade Launcher
    M32 6 Cylinder 40mm Grenade Launcher(Why not, heh)
    M1911
    M107
    Landmine
    Claymore
    Bow
    Molotov Cocktail
    Pipe Bomb
    Dragunov SVD(Favored Weapon...)
    Throwing Stone
    Throwing Knife
    Throwing Axe
    Throwing Hammer

    Sledgehammer(Gathers stone faster)
    Makeshift Spear
    Makeshift Maul
    Crowbar
    Knife(Gathers meat faster)
    Sword
    Club(new starter weapon)
    Metal Pipe
    Hammer(Gathers stone faster)
    Hatchet(Gathers wood faster)
    Axe(Gathers wood faster)


    __Ammunition__
    7.62mm
    7.62mmR
    12guage slugs
    5.7mm
    .45 Cal
    .50cal BMG
    M203 Frag
    Broad Head Arrow

    __Crafting Materials__
    Clay
    Bricks(cooked clay)
    Metal Plating
    Stone
    Rope
    Planks(for fun)(added)
    Matches(makes the original fireplace 7 wood for kindling and makes it 4 with 1 match)

    __Medical Supplies__
    Mild Painkillers
    Strong Painkillers
    Morphine
    Antibiotic
    Surgical Kit
    Medkit(Make them last for a number of heals like 5 heals at 10 over 5 seconds)

    __Misc__
    Torch
    Glowstick
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  2. Post #2
    InsaneParrot's Avatar
    January 2012
    1,262 Posts
    I'm going to number each suggestion.

    1. No, they've already said they won't be restricting gameplay.
    2. I'm not sure about that.
    3. Yeah, they'll be adding different material buildings later.
    4. See 3.
    5. Yes. Definitely.
    6. No. Maybe a locked chest that requires a key, but even then I'm not too sure about that.
    7. Would be useful for future things (vehicles, getting water, turrets, etc.)
    8. Yes.
    9. Eh, not sure about that, would be cool, though.
    10. I'm not going to comment on all the weapons, but they all sound pretty good as long as they're balanced.
    11. Same thing for ammo.
    12. Same thing for resources, sounds awesome.
    13. What exactly would morphine do? Reduce pain? If so, add a suggestion for a "Pain" feature.
    14. I like the Misc ideas.

    Basically all of the items you suggested have already been suggesting and are probably going to be added in the future.
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  3. Post #3

    June 2013
    15 Posts
    I am guessing some have been thought of a few of these at least and I do suggest a pain and hydration system. The weapons are all pretty common in the world, some being very deadly, but can be offset by huge cost. The building in radiated areas idea can actually be bypassed with the ability to break things like walls, sledge hammers would be the best for things like that.