well your post was dumb. no decent dev will refuse to do something like this purely because it's "too much scripting work" (it isn't).
To much scripting XD - whuuut ( ever played DayZ Origins mod - if yes you maby know the keypad on houses its an easy ( 5 lines basic script - That maked the first version of the keypad )
---- yes i know its another engine but still - the programming language not the hardest to understand ( c+ / .NET / aso. or what why doing it in )
Edited:
well your post was dumb. no decent dev will refuse to do something like this purely because it's "too much scripting work" (it isn't).
To much scripting XD - whuuut ( ever played DayZ Origins mod - if yes you maby know the keypad on houses its an easy ( 5 lines basic script - That maked the first version of the keypad )
---- yes i know its another engine but still - the programming language not the hardest to understand ( c+ / .NET / aso. or what why doing it in )
but yet i see what you saying if - the engine / tweaking of the game is not that finish at this point