Thanks for you input guys. I do not have the ability to play the game so I did not know but am happy to hear many of my suggegtions are either already happening or have the potential to happen (minus the NPC's of course)
I would love some form of in-game system where a player owned faction could claim land/ territory that only members of their faction can build there. The faction would have to claim this territory by building a stronghold of 9x9x3 and then purchasing a thrones/ council table with ingame currency/ resources- which can only be placed in a building of this size. This stronghold would then provide a 300x400 meter rectangle for the tribe to build within. this stronghold could be taken down by attacking the throne/ council table and erecting your own.
I definitely like the idea of a stronghold type feature. I think part of the beauty of Rust is the lack of fixed goals i.e find this person, kill this thing, collect so many feathers, however some structure can be good such as, this tribe controls this land, and you can take it if you want. As much as I want Rust to be a free roaming game as humans we like shiny objects and tangables things (even in the virtual world) so even if its as simple as putting a flag on a fortress, having something that signifies, im part of this group and we own that structure, can be really helpful in driving game play.
Also Worldwaker I am sorry but I am new to the forums and have not read that blog so I was unaware. Thanks for letting me know and I will be going there much more often to see what they have to say.