1. Post #1
    Kruezritter's Avatar
    June 2013
    52 Posts
    I have been discussing this with Unity and the Rust twitter page about the possibility of Oculus Rift support.

    I know that Unity 3D does support the Oculus Rift, but I was wondering if it was possible for the game currently
    to be used with the rift - As an Oculus Rift dev kit owner , I am very interested in different theories and possibilities!
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  2. Post #2
    Mogs's Avatar
    June 2013
    32 Posts
    I think it would definitely be a cool platform for the OR to be in. Although imagine having an Oculus Rift experience integrated with MYO in this game. Your arms would be so buff from chopping up wood.

  3. Post #3
    InsaneParrot's Avatar
    January 2012
    1,262 Posts
    playrust's twitter:
    @Kruezritter I don't think there's any possible way we can make the @unity3d webplayer work with the rift.. :(

  4. Post #4
    mikesdav's Avatar
    July 2010
    175 Posts
    They won't be running the web player forever. They will eventually have a full downloadable version.
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  5. Post #5
    They won't be running the web player forever. They will eventually have a full downloadable version.
    Source of this?
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  6. Post #6
    InsaneParrot's Avatar
    January 2012
    1,262 Posts
    according to twitter:

    person: The question is, why are you using the web player? And why cannot you just compile an alt version for rift?


    playrust: Quick iteration, quick deployment, portable, accessible.

    Don't think we will be seeing a standalone client for a while.
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  7. Post #7
    according to twitter:

    person: The question is, why are you using the web player? And why cannot you just compile an alt version for rift?


    playrust: Quick iteration, quick deployment, portable, accessible.

    Don't think we will be seeing a standalone client for a while.
    Check the accounts involved, it was me who asked it.

  8. Post #8
    Mirth's Avatar
    June 2013
    85 Posts
    I really like what players/devs have accomplished with the Oculus, if it gets some sort of implementation in Rust :)

  9. Post #9
    Devolved Community Owner
    jackool's Avatar
    June 2005
    681 Posts
    Check the accounts involved, it was me who asked it.
    Yeah, but it probably won't have a standalone version for awhile. Although it's obviously planned.


    (from his blog)

    I really like what players/devs have accomplished with the Oculus, if it gets some sort of implementation in Rust :)
    Most likely will at some point. The Unity web client doesn't support it (I don't think?), but Garry has one http://garry.tv/2013/05/19/oculus-rift/ and obviously likes the idea.
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  10. Post #10
    Afgman's Avatar
    July 2010
    957 Posts
    according to twitter:

    person: The question is, why are you using the web player? And why cannot you just compile an alt version for rift?


    playrust: Quick iteration, quick deployment, portable, accessible.

    Don't think we will be seeing a standalone client for a while.
    It's not that hard to port it from web player to standalone, only thing a webplayer may offer is cross OS support ( I think.)

  11. Post #11
    Devolved Community Owner
    jackool's Avatar
    June 2005
    681 Posts
    It's not that hard to port it from web player to standalone, only thing a webplayer may offer is cross OS support ( I think.)
    "Porting" it from web player to standalone is just another choice when building the project.

    The webplayer only has OS support for mac and windows as far as I know. The standalone version will have more cross-platform support.

  12. Post #12
    Gold Member
    Zircon_'s Avatar
    May 2012
    2,104 Posts
    Oculus Rift implementation is clearly not a priority for this game at the moment.

  13. Post #13
    ask me for a rust key :~)
    LordCrypto's Avatar
    December 2008
    19,545 Posts
    hi hello this game is about as polished as minecraft 0.0.0.0.3

    i don't think oculus rift is even a sperm of an priority baby right now

  14. Post #14
    Gold Member
    Alex_V's Avatar
    February 2011
    877 Posts
    hi hello this game is about as polished as minecraft 0.0.0.0.3

    i don't think oculus rift is even a sperm of an priority baby right now
    minecraft 0.15 is where it's at baby

  15. Post #15
    Mirth's Avatar
    June 2013
    85 Posts
    hi hello this game is about as polished as minecraft 0.0.0.0.3

    i don't think oculus rift is even a sperm of an priority baby right now
    Of course, of course. We're merely just fantasizing about what if it was in the future. Hell I just be happy seeing it come out from Alpha.
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  16. Post #16

    June 2013
    171 Posts
    Of course, of course. We're merely just fantasizing about what if it was in the future. Hell I just be happy seeing it come out from Alpha.
    So now that this thing is standalone, how's about it?
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  17. Post #17
    Dennab
    December 2013
    69 Posts
    I think this should be re-looked at in 2014
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  18. Post #18
    RUST++
    xEnt22's Avatar
    December 2013
    470 Posts
    Yep especially with the new rift HD they have conquered sickness (like 4 ms latency) and 1080p