1. Post #1
    Certified Catgirl Maid
    slayer20's Avatar
    January 2006
    10,011 Posts
    Binoculars and a compass.

    Being able to spot people/animals/wood piles from a distance would be very nice. And a compass could help a few of us from getting lost...
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  2. Post #2
    rovar's Avatar
    November 2009
    3,724 Posts
    I think just increasing the nametag range would be better. Or being able to find some kind of rangefinder item that shown player tags from farther away.
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  3. Post #3
    Mirth's Avatar
    June 2013
    85 Posts
    A compass is definitely something needed, to find your way around. Binoculars are like a bonus but good idea though.
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  4. Post #4
    Gold Member
    dj-rave-dj's Avatar
    July 2006
    2 Posts
    tomahawk would be a great weapon or throwing knife nothing better than tomahawk kill a guy from behind spray and praying your friends
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  5. Post #5
    Khurazy's Avatar
    June 2013
    44 Posts
    A scoped rifle could be used as binoculars too, but not sure if that's such a good idea as people would be killed from a distance. :)

    But yeah, a compass could be really handy. For now just look where the big mountain is and you know that's North. ;)
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  6. Post #6
    Gold Member
    Ricenchicken's Avatar
    May 2011
    3,680 Posts
    Compass would be good for the people who are not able to remember the way they walk/have a sense of direction/ note landmarks.

    I'm not sure how far nametags are able to be seen, but if they are too far then that person thats hiding in the woods could be seen from someone sitting on top of a hill that just happened to mouse over their name, is too far.

    I like relatively close nametags as it allows players to stay hidden when sneaking up on someone.

  7. Post #7
    CubeShroom's Avatar
    June 2013
    94 Posts
    I would like to see a map and party option that lets you open/close the same doors and their name appears in a certain colour
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  8. Post #8
    InsaneParrot's Avatar
    January 2012
    1,262 Posts
    Nameplates from farther away would increase KOS.

    Not a friend? KILL THEM.
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  9. Post #9
    rovar's Avatar
    November 2009
    3,724 Posts
    The thing is, you have to get fairly close to check the name. Like, almost in hatchet range. They should at least have an item that when used, allows you to view names at a larger distance. And I'm not talking about increasing it a ton. I'm talking about a few meters.

    Such as a weapon attachment, or have binoculars do this feature. You can still see people from a fair distance away, without binoculars.
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  10. Post #10
    Mirth's Avatar
    June 2013
    85 Posts
    Compass would be good for the people who are not able to remember the way they walk/have a sense of direction/ note landmarks.

    I'm not sure how far nametags are able to be seen, but if they are too far then that person thats hiding in the woods could be seen from someone sitting on top of a hill that just happened to mouse over their name, is too far.

    I like relatively close nametags as it allows players to stay hidden when sneaking up on someone.
    Agreed, we don't need players being able to see other player names from 100m away, maybe some where along 5-10m.

    Compass is a must!

  11. Post #11
    Gold Member

    June 2013
    18 Posts
    Maybe being able to attach a laser sight that can give an increased distance say about 15 to 25 metres or along those lines. Just a thought.

  12. Post #12
    Cockster's Avatar
    June 2013
    7 Posts
    Binoculars = excellent idea. Especially if you can see someones nametag from far away by zooming in on them with the binoculars, that would be very useful.

    A compass and/or in game map would also be useful.

  13. Post #13
    DrFox's Avatar
    June 2013
    47 Posts
    To all those who want a compass, it's not really needed. Just look at the Sun/Moon. They rise at East, so have it on your right side. Your front is Nord, back is South and left is West. Sometimes you won't be able to use this, but then you'll have everything more or less located.
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  14. Post #14
    To all those who want a compass, it's not really needed. Just look at the Sun/Moon. They rise at East, so have it on your right side. Your front is Nord, back is South and left is West. Sometimes you won't be able to use this, but then you'll have everything more or less located.
    I hate you...
    I was just going to post that...
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  15. Post #15
    World of Vagax
    darth-veger's Avatar
    December 2008
    22,138 Posts
    I would love to see bait to attract zombies.
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  16. Post #16
    Punched_Face's Avatar
    June 2013
    17 Posts
    I'd say some sort of friend system would be useful, for example only friends can see each other's name tag from a far(ish) distance, that would help friends locate one another as well as identify who that guy running toward your home is. Also another idea that popped in my brain is that friends could also be able to open other friend's doors with permission.
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  17. Post #17
    Gold Member
    12pool3's Avatar
    October 2007
    34 Posts
    I would love to see bait to attract zombies.
    I like this idea.

    Anyway, I imagine once they have different models for different items (and maybe different faces/heights/builds ?), everybody will have their own look and the issue of identification will become less relevant.

  18. Post #18
    I would love to see bait to attract zombies.
    I already do this with DrFox.
    I tell him "Go there and gather some wood" and while all the zombies chase him I just pass that region without messing around with any zombie :VVVVVVVVVVVVVVVVVVVVVV
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  19. Post #19
    Egez's Avatar
    June 2013
    16 Posts
    I just want a hunting rifle. I really dont think the game shouldnt even have M4 in it, or atleast it wouldnt be so easily to come by.
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  20. Post #20

    June 2013
    31 Posts
    I'd rather they just focus on stopping people from teleporting next to me and slapping me to the moon with a hatchet before implementing anything else.
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  21. Post #21
    Gold Member
    cani's Avatar
    June 2005
    793 Posts
    It has been stated that they can't easily add long distance scopes or binoculars due to limitation of the netcode.
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  22. Post #22
    InsaneParrot's Avatar
    January 2012
    1,262 Posts
    I'd rather they just focus on stopping people from teleporting next to me and slapping me to the moon with a hatchet before implementing anything else.
    Good idea.
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  23. Post #23
    Egez's Avatar
    June 2013
    16 Posts
    I'd rather they just focus on stopping people from teleporting next to me and slapping me to the moon with a hatchet before implementing anything else.
    lol'd
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  24. Post #24
    Gold Member
    Everest's Avatar
    January 2013
    1,477 Posts
    I'd rather they just focus on stopping people from teleporting next to me and slapping me to the moon with a hatchet before implementing anything else.
    that would be the smart thing to do right

  25. Post #25
    Gold Member
    hovergroovie's Avatar
    February 2005
    626 Posts
    NO sniper rifles, my god. I can see that you guys would find it useful, but you would NOT enjoy how often you die without knowing why.
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  26. Post #26
    vedran_cro's Avatar
    June 2013
    43 Posts
    I would personally like to see a handwatch, so that we can know when the night is coming.
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  27. Post #27
    Escon's Avatar
    June 2013
    48 Posts
    To solve the nametag problem of seeing people hiding and what not, you can make it so that it only shows if your crosshair/aim is on the player for a certain amount of time.

  28. Post #28

    June 2013
    23 Posts
    Or being able to find some kind of rangefinder item that shown player tags from farther away.
    Binoculars

  29. Post #29
    DrFox's Avatar
    June 2013
    47 Posts
    I would personally like to see a handwatch, so that we can know when the night is coming.
    You could just take a look to the sky? The Sun's position is way enough. It's not like you need to know the exact hour or something.
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  30. Post #30

    March 2011
    51 Posts
    I think just increasing the nametag range would be better. Or being able to find some kind of rangefinder item that shown player tags from farther away.
    I must say increasing player tags would take away part of the game. It's annoying when someone's up on a a hill looking out below finding a player within seconds. Not by actually seeing them, but because a big text pops up on the screen with the players name. This keeps players from being able to use their surrounding for an advantage.

    Say I have a hatchet, and I stumble across 2 players (male / female doesn't matter) and I noticed one of them had a gun before ducking back behind a nearby tree. Well I'd like to be able to use the fact that I spotted them before they spotted me. Yes I could go rushing to them like Rambo killing one preferably the one with the gun.. But I have a high chance of dying. So screw that and run back into the woods as if I was never there. I think the developers really want the players to actually feel like their right there with the person. So adding these tags in general kinda take away from that.

  31. Post #31

    June 2013
    171 Posts
    So long as there aren't unique/custom player models, I don't think its unreasonable that name tags would be visible from ages away - its the only way to identify someone right now.
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  32. Post #32
    vedran_cro's Avatar
    June 2013
    43 Posts
    You could just take a look to the sky? The Sun's position is way enough. It's not like you need to know the exact hour or something.
    well maybe i do need to know.
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  33. Post #33
    Worldwaker's Avatar
    August 2006
    623 Posts
    Binoculars and a compass.

    Being able to spot people/animals/wood piles from a distance would be very nice. And a compass could help a few of us from getting lost...

    You.. Honestly need a compass? There's a fucking sun and moon. They're west. North is the mountains. How hard is that until we've got more map to play with?

  34. Post #34
    DrFox's Avatar
    June 2013
    47 Posts
    well maybe i do need to know.
    What for? To know if it's 9PM to go to bed?
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  35. Post #35
    vedran_cro's Avatar
    June 2013
    43 Posts
    What for? To know if it's 9PM to go to bed?
    Nice idea, to sleep in a bed to regain hp/loose rads :)
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  36. Post #36

    June 2013
    18 Posts
    I would love to see bait to attract zombies.
    The zombies are just placeholders, there will be some other AI enemy eventually.

  37. Post #37
    DrFox's Avatar
    June 2013
    47 Posts
    Nice idea, to sleep in a bed to regain hp/loose rads :)
    You really need a handwatch for that? Woah, you're a special guy.
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  38. Post #38

    June 2013
    1 Posts
    id like to see an in-game voice chat/direct chat like Dayz has. I feel it would add a new edge to the game . Also some melee weapons would be great. something along the lines of a sword or baseball bat
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  39. Post #39

    March 2011
    51 Posts
    id like to see an in-game voice chat/direct chat like Dayz has. I feel it would add a new edge to the game . Also some melee weapons would be great. something along the lines of a sword or baseball bat
    I must agree more melee weapons would be nice. I'm guessing this will be done, there's just more important things needing to be dealt with at the time.
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  40. Post #40
    Caboose176's Avatar
    June 2013
    172 Posts
    To all those who want a compass, it's not really needed. Just look at the Sun/Moon. They rise at East, so have it on your right side. Your front is Nord, back is South and left is West. Sometimes you won't be able to use this, but then you'll have everything more or less located.
    yes mr. illuminati... umm yes binocs would be a good implement to the game for scouting for materials,items or people and I dont think you would really need compass so I agree with the binocs just as you posted but maybe at this point compasses can be considered as novelty or bambi items
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