Hello, everyone. I decided to make this quick guide so both new players and the more experienced ones know how to behave in a player encounter with no expectations of getting in a fight. Here I'll post the signals I know, plus some of my suggestions.
1st.- May I axe you a question?
The most common problem: people running around trying to kill you all mohawk style. In order to avoid problems with this, there's three options:
a) Keep distance. Pretty obvious, but if you see someone running towards you, run away. Maybe his intention wasn't to kill you after all.
b) Strike first. In an axe fight, you're dead if you get hit first. So if someone's harrassing you, turn around and chop off his legs.
c) Warning shots. Because a bullet has more convincing power. Show them you have the resources to keep hostiles away. PD: it could be also misunderstood as an agression, but as long as it keeps you safe from mohawks, it'll do the trick.
2nd.- Approaching someone:
Okay, the guy's not going to split your head in two, what now?
The most common signal I've seen around is a simple jump, with a lit flare if you have one. If both players make this signal, they can get nearer to know thei nicknames and team up or just keep doing their thing. Of course, some people will take advantage of this, so always stay alert.
What if the other player doesn't answer the signal repeated times? Then he has declared non-friendly and therefore you must be extremely careful. Of course, after this point you decide what's convenient: run away or fill him with bullets.
3rd.- Approaching a building:
This is the most dangerous one, since each owner will decides if he wants people nearby or not, so beware. The most common signal, along with the Friendly Jump, is having a flare at night. The owner will be able to see you clearly. If you were hostile, you wouldn't be walking around like that, probably.
4rd.- Teaming up:
If you're lucky enough to get a companion, your survival possibilities will greatly increase. First, a single bandit will think twice before starting a fight against a bigger group. Also, one of you will be able to gather resources while the other is watching out.
There are a few inconvenients about not being alone, though. You can't tell if that guy is your friend or not from a safe distance, so communication is really important. If possible, get eachother's Steam or Skype, or even a TeamSpeak, you choose. Doors aren't shared either, so be careful when building together.
Conclusion
This is everything for now. I will update this as new suggestions or game mechanics appear, so feel free to reply if you want something added or changed in this guide. Thanks for reading!

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