For those of you that get stuck at the loading screen while music is playing, it seems like we've reached the limit of network objects..
So i'm sorry to say, I'll back up the world save data ( structures ) for testing a fix to not use a network object per structure component. but unfortunately once i can restart the server it'll have structure data erased. I hope this doesn't deter anyone from restarting and continuing to play test, but it might happen in the future too as we are in alpha and without any way to remove structures and all the ways to exploit your inventory i've gotta do it.
For others who get crashes after the head bundle, I need you to post your log files
http://docs.unity3d.com/Documentatio.../LogFiles.html