I just jumped over your poorly constructed wall. And to be fair I got stuck in there for like five minutes.
I just jumped over your poorly constructed wall. And to be fair I got stuck in there for like five minutes.
The fact that sometimes you chest items and Camp Spawn get reset
It doesn't. You get raided.
The god damn inexplicable deaths. I just found my way back to the house I was building after being killed and robbed for the second time while crafting walls and whatnot. Went to collect some more wood to fix the barricade some asshat used to get over the wall and died. No message, no sound, just fade to black.
It is the biggest bullshit.
I swear I tested every goddamn wall a hundred times.
Definitely wasn't my best wall though. I was having a hard time finding wood piles around there and getting all the mats I needed to beef it up. Oh well.
wall collision not being fixed. I don't know how exactly how it works but I got the feeling fixing a collision box of a wall isn't that difficult. Making secure bases is fucking impossible as of now (as you can't exploit the crafting system anymore to get the fuckton of doors needed for a base, let alone that the crafting system doesn't work at all as of the new build.)
Peoples bitching about on chat are worse...
Speedhackers. (Start the video at 3 minutes and 14 seconds.)
I laughed my ass of at the sound of the the hacker going fucknuts in the background once he had died, but it still is annoying as fuck.
Hackers keeps breaking all the doors in my bases. It's not even worth trying anymore.
1. Un-explained deaths
2. Spawn kills
3. Map wipes
4. Day / Night cycle is too fast, I want longer days.
I understand it's alpha, so I try not to rage about it.
But then...
4. Speed hackers
The fact that unity web player crashes as soon as it loads up. :)
That was a speedhacker? I was wondering why it sounded so weird.
In super sonic speed, the only thing they will hear is the hatchet.
When people camp your sleeping bag for no reason other than to ruin your fun.
The huge influx of clueless people coming to FP because of it.
The hatchet and step sounds were overlapped, so it was indeed a speedhacker.
All the Dayz and WarZ fanboys flocking to this game and ruining it the same way they ruined DayZ.
By killing people on sight.
I also hate the horrible lag and speedhackers.
Well I found out about the game due to him, I think that exposure is good for games like this. And while you may blame him for the influx of muppets he has been asking people since the start NOT to KOS as it detracts from the and he was worried it would upset the experience players of Rust.
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I can't even log in to my rust account.
The fact everyone other than the guys i've based with chase after me when i've done nothing to provoke them. They just decide "He looked at me funny, he needs to die".
People complaining about having to "redownload" the files every time when it's just really loading them.
People fighting over WarZ is better than DayZ and vice versa.
WarZ is better.
Respawning into a settlement and getting killed, because you totally choose to respawn in their area.
The fact that you can't see a player name unless you are right on top of someone. "Hey, I'm this close, might as well kill them" has been how people use that towards me.
Lack of some sort of secure storage. Granted, the game is in Alpha and this could eventually end up a thing.
EDIT: Granted. having not played DayZ or any of those games yet, still having a blast. I sort of think of it like a Roguelike, only with a static map and other players.
No one is helpful at all. I just want to know how to get to the options and turn the video settings down since I get about 3 fps. Most people are assholes, "Hahaha I killed you now I have all your stuff i am a complete faggot". Most of the players lack maturity from what I have seen.
press * on numpad
i agree with that, iam polish too and all the time i hear/see them as bandit groups
The only thing that really annoys me is the potential of this game rendered useless by people randomly killing one another. There's no point trying to harvest materials, you'll just get killed within a few seconds. The PvP aspect is great, it just seems that every survival/pvp game just turns into a free-for-all deathmatch.
When people you raid take all their stuff and log out when you finally get into their place.
I'm looking at you, Ethnod.
Don't forget those people who raid our place and then have the audacity to accuse their killer of hacking even though we had the upper hand in a fortified position with cover (Otto you mostly get these 'hacker' accusations when you protect the base)
When people ask for keys, 24/7.
Obviously aimbot exists in the alpha of a game where the game files aren't even available.
I guess this is the price of having the best aim in the (hacker) valley.
When I chop and chop but I rarely get wood. Really frustrating hitting a tree 500 times and only receive 200 wood for it.
Use woodpiles.
Not always available. Woodpiles are very contested and the day is short.
You still end up with more wood than if you'd use just a tree:
The five stacks of logs in my inventory is testament to this fact.
That's the kind of thing that angers me as well. I barley had an opportunity to see any mechanics and bugs of the game. The only glitch that I was able to notice is the infamous ghost body (where the player model still appears to be alive even though the player is dead). It seems as if most players don't even realize that this is a test to help improve the aspects of the game, almost as if they have a COD-like mindset of "I'm playing an Alpha phase video game to kill every single thing that moves on the screen instead of contributing to its development"
Edited:
I do agree that people that are referred here in large groups can be annoying at times but just because they were referred here from DayZ doesn't always mean they will KOS