1. Post #1
    ds
    I sells dur rusty keys two hunned dolla

    November 2012
    227 Posts
    -snip-
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  2. Post #2
    If you're a cop you're gonna get popped
    Brandon1995's Avatar
    September 2012
    146 Posts
    Any clue how to make it to where players can store there cars?
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  3. Post #3
    ds
    I sells dur rusty keys two hunned dolla

    November 2012
    227 Posts
    As in save them or put them away
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  4. Post #4
    darklom's Avatar
    August 2011
    359 Posts
    He means both I suppose.
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  5. Post #5

    January 2012
    4 Posts
    Does the script save the cars to some database or do players temporary buy cars and lose them on restart or when they leave?
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  6. Post #6
    Gold Member
    ms333's Avatar
    April 2011
    1,573 Posts
    Does the script save the cars to some database or do players temporary buy cars and lose them on restart or when they leave?
    It's just a car dealer instead of having it in the F4 menu.. Pretty useless.
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  7. Post #7
    ds
    I sells dur rusty keys two hunned dolla

    November 2012
    227 Posts
    It's just a car dealer instead of having it in the F4 menu.. Pretty useless.
    Don't use it then or get off your ass and get a coder to make you a saving system

    Edited:

    Everything in life isn't free 10 year olds, go get mommys credit card
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  8. Post #8
    lolipop1113's Avatar
    January 2012
    98 Posts
    Don't use it then or get off your ass and get a coder to make you a saving system

    Edited:

    Everything in life isn't free 10 year olds, go get mommys credit card
    Don't insult 10 year old ! They pay my server.
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  9. Post #9
    If you're a cop you're gonna get popped
    Brandon1995's Avatar
    September 2012
    146 Posts
    Don't use it then or get off your ass and get a coder to make you a saving system

    Edited:

    Everything in life isn't free 10 year olds, go get mommys credit card
    Could you implement something to where they can save there cars and retrieve them whenever? I'm not asking you to do it, i am just simply asking if you could do it if you wanted to?
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  10. Post #10
    Gold Member
    ms333's Avatar
    April 2011
    1,573 Posts
    Don't use it then or get off your ass and get a coder to make you a saving system

    Edited:

    Everything in life isn't free 10 year olds, go get mommys credit card
    I don't need your shitty coded thing, I'm just saying it's useless.
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  11. Post #11

    February 2011
    22 Posts
    Let's start by saying this is not mine. I found it a while ago and decided to update it, now to release it.
    Why? let dark rp die! let it die! Yes i know, maybe this will keep some threads low on it since they have their "leet lua script" now.

    It has 3 categories Cheap Cars, Normal Cars, and High Priced Cars. I did not modify those in any way, feel free to.

    Comes with a few cars already there, and how to install more is given at the bottom of cl_init.lua

    You will have to set the car spawns on your own, the npc itself is set to spawn on rp_evocity_v33x. I included a "how-to" change his position for other maps in the file which spawns the npc.

    --Pictures--

    http://steamcommunity.com/sharedfile.../?id=120668671

    http://steamcommunity.com/sharedfile.../?id=120668936

    Download
    http://code.google.com/p/car-dealer-...q=#makechanges
    http://www.mediafire.com/?emhpxq0rmv3ab3w
    Can you make save cars in db or data folder?
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  12. Post #12
    aka Devul

    September 2010
    591 Posts
    This is bad.

    Why would people use something for 'temporary' vehicles..in DARKRP!

    God.
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  13. Post #13
    darklom's Avatar
    August 2011
    359 Posts
    This is bad.

    Why would people use something for 'temporary' vehicles..in DARKRP!

    God.
    It's a good way to balance out the small economy that it has..
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  14. Post #14
    Dennab
    May 2007
    398 Posts
    The NPC does not spawn..
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  15. Post #15
    Gold Member
    J.R.'s Avatar
    December 2009
    155 Posts
    to anybody that wants them to store:
    file.Write when they buy it, and file.Exists right before they buy it, if it exists just make the function skip over the buy part, gg no database needed, not sure how negative this is on performance but meh

    ex
    file.Write("shitrp/" .. carname .. "_" .. ply:UniqueID() .. ".txt", "1")
    file.Exists("shitrp/" .. carname .. "_" .. ply:UniqueID() .. ".txt", "DATA")

    -snip-
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  16. Post #16
    ds
    I sells dur rusty keys two hunned dolla

    November 2012
    227 Posts
    I don't need your shitty coded thing, I'm just saying it's useless.
    Not my code so you can say its shit all you want faggot, make one better.

    Edited:

    This is bad.

    Why would people use something for 'temporary' vehicles..in DARKRP!

    God.
    Make something better ? I'm waiting
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  17. Post #17
    my_hat_stinks's Avatar
    April 2011
    267 Posts
    Not my code
    Why did you post it?
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  18. Post #18
    Dennab
    May 2007
    398 Posts
    Is it only me that can't get it to work..?
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  19. Post #19
    “It’s not a bug – it’s an undocumented feature.”
    DJarthas's Avatar
    March 2012
    161 Posts
    What car packs do you guys use?
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  20. Post #20
    If your reading this, I'm going to exploit you like perp
    syntox turtle's Avatar
    September 2012
    62 Posts
    Is it only me that can't get it to work..?
    Won't work for me too.
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  21. Post #21

    February 2011
    22 Posts
    to anybody that wants them to store:
    file.Write when they buy it, and file.Exists right before they buy it, if it exists just make the function skip over the buy part, gg no database needed, not sure how negative this is on performance but meh

    ex
    file.Write("shitrp/" .. carname .. "_" .. ply:UniqueID() .. ".txt", "1")
    file.Exists("shitrp/" .. carname .. "_" .. ply:UniqueID() .. ".txt", "DATA")

    -snip-
    J.R. you can make this scripts for save cars ?
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  22. Post #22
    Gold Member
    J.R.'s Avatar
    December 2009
    155 Posts
    J.R. you can make this scripts for save cars ?
    No, just looking at the code makes me cringe, im sure my car dealer isn't much better but at least you don't have to do a new function for every car you add
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  23. Post #23
    aka Devul

    September 2010
    591 Posts
    Just don't download this.
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  24. Post #24
    Dennab
    May 2007
    398 Posts
    I wish someone posted a working one :V
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  25. Post #25

    April 2013
    11 Posts
    I have a question? What cars are used for this NPC Car Dealer?
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  26. Post #26
    WaywardxBandit's Avatar
    November 2011
    32 Posts
    I have a question? What cars are used for this NPC Car Dealer?
    You can pretty much use any car pack, as long as you know how to edit the Lua code, if you want this that is...

    *And if they are entities
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  27. Post #27

    April 2013
    11 Posts
    As soon as I got looking in the LUA I realized they were included in PERP which I have a backup of so I was going to get them from there.
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