(referring to last page not Sexy Robot's weapon): How the hell does everyone paint so well? It ruins my self-esteem.
Does anyone wants to help me with the high poly version of this? I can mae it high poly using blender, but I´m not that good sculpting, and i have no time
Silly Ogre Magi ideas;
"Hear no evil, see no evil"
A belt/hachimaki worn around one of the heads eyes, and ear plugs worn on the other head.
Alternatively, a headband worn around one of their eyes like what a martial artist would use to train himself, described "While removing your own sight can enhance your other senses, it doesn't quite work when you have four eyes" or something. Has styles so either head can wear it.
make a cool long hair for balanar. he'll look so fucking awesome.
Chaos knight better be modular
Make a skeleton horse for Chaos Knight. Please.
It was comforting to know that Robin is optimistic that the negativity of the community about the initial items is just for now. He is sure that they will "warm-up" to our creations as the workshop goes on.
This is what I'm working on for Skeleton King right now
Whats all this talk about "normal maps" I keep hearing?
And you have to give valve a pass there too. They wanted stuff done right as soon as possible so i wont blame them if they made sure that the people that they would be asked to work on the items already had experience and the know-how to do so.
This is more directed towards Ronin and friends, but has Valve commented on the specifics for the ability modifiers? Are there any guidelines for making alternate Treants/Juggernaut wards/Warlock demons/Brood Spiderlings, etc?
alright! so i posted here yesterday to try to get some help on assigning, but alas noone cared haha - i stayed up until 3am doggedly trying different things in maya then BOOM found it - pretty excited. My question now (my apologies for the noob question considering this is a 'pro' 3d forum) but i have Zbrush, would it be wiser for me to learn how to model well in zbrush, or just maya? - thanks if anyone can give me a hint! cheers :)
One last thing, are the textures on my pl the right ones? - because i had to convert the tga to jpg because i was getting
// Warning: Failed to open texture file c:/users/jono/desktop/decompiled phantomlancer/phantom_lancer_spear_color.tga //
// Error: Image conversion (to IFF) failed //
(i can't get the image handlers to work, so there's the link)
Not really getting a lot of feedback on my ideas so I sent the dota2 an email asking if they'll make a guide/guideline for dota 2 item making, and if my items are a step in the right direction. I guess if I don't get a response, I'll just end up trying to model them myself.
Already drawing up some chaos knight concepts
Yo guys, been modeling for a while now and decided to hop on the item train. I'm planning on making a set for Skeleton King, currently only have a sword and crown though (crown not ready yet for primetime).
Any feedback guys? I am going for a royal set for him. Emphasize on his kingly'/manly-ness. The hilt hasn't been texture yet.
i think they sword is too thick, looks more like a club than a sword.
A little thinner would look better though. Maybe make it wider and thinner?
Tried thinner, looks better I think: Top is new, bottom is old
I don't mean to be negative, because both Ursa's set and the brood set were actually very well made and would have taken a lot of time to make. But did no one at any point during the conception sit back and think "hey this bear with a hat looks really quite silly and goofy and doesn't fit with the themes of the game" or look at brood and think "mechanical spider might be ok, but the design is so smooth and futuristic it looks like its out of portal".
The community response on those items was completely and totally predictable, people have complained about what happened to TF2 for ages, and it surprises me a little that Valve artists and the item designers chose to ignore that and put so much effort into the items anyway :S
For my part, I have just the models for now, posted the crown a few posts ago.
For the weapon, I decided to go with a scepter/sword hybrid to emphatize its regality.
I will work on the textures if you people like the idea. I would really appreciate some feedback!
This Riki set idea brought to you by my 13 year old brother who mains Riki, but thinks he kind of looks funny
The King's Kunai: Passed down to Riki from his late father, this set of farming tools prove to be potent weapons when used from the shadows
Shadow Dweller's Mask: No stealthy assassin is complete without his tight fitting, mesh based silk face covering. Comes with matching head band.
Shadow Dweller's Silks: A sinister looking set of matching shirt and pants. Made of only the finest Brood silk.
The Smoke of Old: Purple jars of smoke are overrated. Show them how the ancestors did it with this cork and wood based ball of smoke! It's like you're 200 years younger!
I do think though that the alpine ursa is not the much far off from the fantasy theme of dota. It's just too grounded to a real-life trope and thats what's ruffling people at the moment.
I mean jesus, I thought i was pretty straight forward in my post
Someone should try concept Gyrocopter, now that it's released.
Needs a few modifications on the copter, though. Making it bigger, with bigger wings, give it the bomb and some kind of jet engine in the hull to justify the lift thrust.
This thing looks so awesome, i wonder why they decided to scrap it, even the suit alone would make me happy, if someone did it.
- While i'm writing, may as well ask if someone can link me to a good tutorial to find out about UV's and maybe what the hell normals are, haha cheers everyone.
Also maybe a quick second question, i've been trying to break down rikimaru's weapon, would someone please tell me how to break all the 'components' up to work on it?
Here is a texturing attempt. Please don't be too harsh, this is my first real texturing. :) Any suggestions?
I am still working on it, but I'd rather have some feedback! I am thinking of modeling a few stones on top of the sceptre and then bake them, do you think that would be a good idea?
gyro has lots of potential for items, since he can wear things such as glasses and hats, but you can also modify his plane and bombs