1. Post #41
    That Dog
    Ehmmett's Avatar
    March 2009
    13,175 Posts
    Working on my final project.
    Which is a pretend program written in a pretend language with pretend syntax for a pretend situation with pretend variables thrown into the pretend situation.

    But I'm being for real graded on this, I don't get it.
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  2. Post #42
    RUBY OVERLORD
    swift and shift's Avatar
    November 2011
    2,115 Posts
    snip
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  3. Post #43
    WhatTheEf's Avatar
    November 2010
    532 Posts
    Using the trig I've learned over the past couple of weeks (late to the party ). Just a timer.


    AND A RADAR!
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  4. Post #44
    www.bff-hab.de
    Dennab
    February 2009
    7,832 Posts

    So that took a while to do.
    The way the moon is orbiting look odd, as in it should orbit counter-clockwise.
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  5. Post #45
    Andrew McWatters
    Dennab
    March 2011
    4,658 Posts
    I think it's just that it should be rotating faster?
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  6. Post #46
    Dark7533's Avatar
    January 2010
    75 Posts
    After working on my own camera in processing I decided to try to fix my collision system and some how I break something else.

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  7. Post #47
    Epic Sandwich's Avatar
    August 2009
    1,005 Posts

    So that took a while to do.
    The moon should be orbiting about 9 times faster than that.
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  8. Post #48
    damnfan's Avatar
    April 2012
    18 Posts

    I think everything is right for the most part now. The orbits were in the wrong direction and the scales are wrong because the sun is really big.
    The moon orbits around the Earth about 13 times a year, which is what is shown.
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  9. Post #49
    Programming King and Most Patient Member 2013
    r0b0tsquid's Avatar
    December 2008
    1,196 Posts
    So I added block placement :3



    Still not added DDA for the intersections, I'm just taking the hit ray back a step and using that block. Also, my terrible wood texture.
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  10. Post #50
    Gold Member
    ryandaniels's Avatar
    December 2006
    3,941 Posts

    [h2]Highlights[/h2]

    icantread49 posted:

    Speaking of path tracing, I did a small path tracer a while ago:
    Now just wait a hot second- null get's a highlight for something he reposted from several threads ago, which was in reference to something I was working on?


    you actually had to edit my picture out of his post to do that



    I'll remember this, turb. No one makes a fool out the guy with the fleshlight avatar
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  11. Post #51
    RUBY OVERLORD
    swift and shift's Avatar
    November 2011
    2,115 Posts
    Now just wait a hot second- null get's a highlight for something he reposted from several threads ago, which was in reference to something I was working on?


    you actually had to edit my picture out of his post to do that



    I'll remember this, turb. No one makes a fool out the guy with the fleshlight avatar
    i was just going by whatever looked cool in fp_images

    Edited:

    sorry mate!
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  12. Post #52
    Gold Member
    ryandaniels's Avatar
    December 2006
    3,941 Posts
    You have made an enemy in me, sir!




    No seriously I just thought it was odd/funny, no hard feelings :)
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  13. Post #53
    simie's Avatar
    March 2008
    131 Posts
    i was just going by whatever looked cool in fp_images
    That leaves out any webm videos people posted :(

    Though I guess that makes the front page less of a CPU killer.
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  14. Post #54
    Follow me on github!
    benjojo's Avatar
    January 2009
    2,618 Posts
    That leaves out any webm videos people posted :(

    Though I guess that makes the front page less of a CPU killer.
    But...but. WebM Videos :(
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  15. Post #55
    origamiguy's Avatar
    September 2011
    181 Posts
    LEGO Racers texture modding:

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  16. Post #56
    T3hGamerDK's Avatar
    January 2011
    2,551 Posts
    LEGO Racers texture modding:

    Awesome.
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  17. Post #57
    Gold Member
    Jookia's Avatar
    July 2007
    6,768 Posts

    I think everything is right for the most part now. The orbits were in the wrong direction and the scales are wrong because the sun is really big.
    The moon orbits around the Earth about 13 times a year, which is what is shown.
    The moon is actually locked facing the Earth, so if ever you invent objects themselves rotating, not just orbiting, keep a note of that.

    Also if it interests you, it'd be really cool if you made it to scale, then just zoomed out a lot. You wouldn't be able to see the planets well, though. But hard sci-fi rocks.


    I like space.
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  18. Post #58
    secretly a furry
    Jelly's Avatar
    April 2011
    2,022 Posts

    I think everything is right for the most part now. The orbits were in the wrong direction and the scales are wrong because the sun is really big.
    The moon orbits around the Earth about 13 times a year, which is what is shown.
    The Orbit of the Moon is Convex.
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  19. Post #59
    Gold Member
    Jookia's Avatar
    July 2007
    6,768 Posts
    That makes sense, I forgot the Earth was spinning.
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  20. Post #60
    Gold Member
    Lexic's Avatar
    March 2009
    6,123 Posts
    The moon is actually locked facing the Earth, so if ever you invent objects themselves rotating, not just orbiting, keep a note of that.

    Also if it interests you, it'd be really cool if you made it to scale, then just zoomed out a lot. You wouldn't be able to see the planets well, though. But hard sci-fi rocks.


    I like space.
    Oh wow. I never realized the outer gas giants were that outer.
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  21. Post #61
    Hruhf's Avatar
    September 2007
    580 Posts

    Yay Networking!
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  22. Post #62
    Gold Member
    Smashmaster's Avatar
    April 2005
    1,506 Posts
    Only because the radius of the Earth's orbit around the Sun is so huge compared to the radius of the Moon's orbit around Earth, that it comes out like that. If the Moon's period was shorter, or it was further from the Earth, this wouldn't be the case. Since in damnfan's simulation, it is much further from the Earth, the path of the moon is represented correctly.
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  23. Post #63
    Crescent fresh
    Perl's Avatar
    January 2011
    997 Posts

    I think everything is right for the most part now. The orbits were in the wrong direction and the scales are wrong because the sun is really big.
    The moon orbits around the Earth about 13 times a year, which is what is shown.
    I keep seeing these planetary simulators with orbits and whatnot.
    What are the major forces that apply and how could I calculate them?
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  24. Post #64
    Icedshot's Avatar
    April 2010
    2,325 Posts
    I keep seeing these planetary simulators with orbits and whatnot.
    What are the major forces that apply and how could I calculate them?
    Gravity - generally calculated as:

    Gravitational_constant * mass1*mass2/(distance*distance)

    But this looks to be planets rotating on a fixed loop, rather than an actual gravitational simulator
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  25. Post #65
    Gold Member
    BackwardSpy's Avatar
    May 2008
    6,432 Posts
    Finally finished that assignment. Feels good to finally hand it in and get it off my mind!
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  26. Post #66
    Gold Member
    Darwin226's Avatar
    January 2009
    4,067 Posts
    I keep seeing these planetary simulators with orbits and whatnot.
    What are the major forces that apply and how could I calculate them?
    Gravity.
    For a simple approach, for every pair of bodies, the force is applied towards one another. You can find the formula online.
    For each body you add those forces up (as vectors) and then add force/objectsMass to the body's velocity.

    I think.

    Physics...
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  27. Post #67
    my portfolio
    Dennab
    April 2012
    1,392 Posts
    Oops I'm late but:



    Rating winners of the last thread.
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  28. Post #68
    voodooattack's Avatar
    October 2009
    1,936 Posts
    CC="gcc -mno-cygwin -g"
    CXX="g++ -mno-cygwin -g"
    # So libgc configure gets -mno-cygwin
    export CC
    export CXX

    What the fuck mono? That's exactly the kind of thing you don't put in autotools configure scripts, what idiots.
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  29. Post #69
    Gold Member
    Mr.T's Avatar
    August 2010
    2,691 Posts
    I regret installing Linux on my other PC, I can't do anything useful anymore. I'm going to reinstall Windows on it now.
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  30. Post #70
    Gold Member
    BlkDucky's Avatar
    May 2008
    6,484 Posts
    I regret installing Linux on my other PC, I can't do anything useful anymore. I'm going to reinstall Windows on it now.
    This isn't true and why didn't you do the intelligent thing and dual-boot?
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  31. Post #71
    Gold Member
    Darwin226's Avatar
    January 2009
    4,067 Posts
    This isn't true and why didn't you do the intelligent thing and dual-boot?
    Because changing his mind on everything is what he does best.
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  32. Post #72
    Gold Member
    Jookia's Avatar
    July 2007
    6,768 Posts
    I regret installing Linux on my other PC, I can't do anything useful anymore. I'm going to reinstall Windows on it now.
    That's a little off topic for WAYWO, and ironic considering Linux makes a great programming environment.
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  33. Post #73
    Gold Member
    Mr.T's Avatar
    August 2010
    2,691 Posts
    That's a little off topic for WAYWO, and ironic considering Linux makes a great programming environment.
    Yeah I know right? But some school-work and stuff especially power point presentations could not be opened with LibreOffice.
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  34. Post #74
    Gold Member
    Jookia's Avatar
    July 2007
    6,768 Posts
    Yeah I know right? But some school-work and stuff especially power point presentations could not be opened with LibreOffice.
    So the only thing Linux was useful was opening power point presentations? What.
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  35. Post #75
    www.bff-hab.de
    Dennab
    February 2009
    7,832 Posts
    I regret installing Linux on my other PC, I can't do anything useful anymore. I'm going to reinstall Windows on it now.
    Don't give up that quick
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  36. Post #76
    I gave enough money to buy a soda.
    Funley's Avatar
    May 2010
    1,404 Posts
    I got a better map generating working on my 3D thing, generating a 200x200 map contains 60082 map pieces and 719088 vertices, im not sure if that's quite large yet, since my FPS is a smooth 60. I also haven't yet fixed the depth buffer error, as you can see here.

    Someone could help me fix the depth buffer in http://www.facepunch.com/threads/116...1#post35794249

    And in case someone cares, the maximum map size is 341x341 pieces. Thats 2,085,366 vertices. Damn thats alot.
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  37. Post #77
    insert long title here
    SEKCobra's Avatar
    January 2009
    15,131 Posts
    Yeah I know right? But some school-work and stuff especially power point presentations could not be opened with LibreOffice.
    Well then use OpenOffice, geez.
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  38. Post #78
    provides mlp plot free of charge
    Oicani Gonzales's Avatar
    February 2011
    17,533 Posts
    snip
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  39. Post #79
    Follow me on github!
    benjojo's Avatar
    January 2009
    2,618 Posts
    Hey guys, I thought this was the best place to ask: I'm trying to make a Twitter client for Chrome, and Chrome extensions are just HTML pages. I found that open source client, and it looks very promising, so I decided to try to work based on it.
    Thing is, I know absolutely nothing about anything related to coding, in any language. Could someone help me with the forking process listed here? http://www.nonblocking.io/2010/08/fu...d-running.html

    I know this sounds stupid (but it probably is) but I want to learn how to do these HTML/CSS things
    What are you intending to do in this?
    (I hope for own soul that it is not ideas guy)
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  40. Post #80
    miceiken's Avatar
    September 2008
    182 Posts


    Ahhh, finally I got animations working!

    Is this a space game? I love space games. What's the plot?
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