That knife is fuck-huge.
what does fuck-huge even mean
What happened to the brighter vest? :(
As usual, I can't think of any names. Any suggestions would be appreciated.
Also it looks a little derpy in the bottom right with the Shugo angle, ah well.
You may as well just remove them anyway since the fire overlay doesn't work on any attached cosmetic items, same with piss. Maybe Valve might fix it so best to keep them but it's been over 3 years.
I'm thinking to submit my lochnload animations to the workshop.
Do you guys think I should ask Swizzle (as the original author of lnl) for permission?
He had animations. They can't use them. Yours will just be the same case, don't bother.
really all Valve needs to do on the Loch-n-Load is move the hand a little bit, and I don't think that would break the GLer reload.
But then again, if Valve were to make LnL reload anims, they would just make a new animation, rather than trying to get both the LnL and GLer to match animations
Oh boy almost an entire set.
You gotta make some medic or sniper miscs, Miles. You are amazing.
I found this interesting article while on my daily surf routine:
Give it a read. I think some of it is relevant for item making, just insert your workshop item where it talks about characters.
I especially love #8.
i need your opinions on subclasses:
Scout = ?
Demoman = Demoknight
Medic = Battle Medic
Engineer = Battle Engie
Spy = Dead Ringer Spy
Pyro = ?
Heavy = ?
Soldier = ?
Sniper = Huntsman Sniper
for those "?" what do you think would be nice on the gameplay perspective. I like the original idea that the Scout gathers metal and med packs for the team. What you guys think?
Fat Scout is a cool heavy subclass.
GRU + Shotgun
I wonder if they'd ever add a shield for Heavy's primary that adds 200 HP, but he loses his primary AND secondary.
So he's a gigantic beast tank, that has terrible damage output. Just stand and shield and let the Soldier's fire away from behind you.
-well fuck you too alfie :(-