Oh yaahhhh I know this program i have a tut on my yt channel check it out www.youtube.com/BOREDRESOLVER
The download isn't working.
Great i unpacked it and fixed some codes...now how do i turn it back into a .gma? :S
sorry, I don't know how the workshop system works very well. But I assume Gmod13 works fine with normal addon folders so I can't see why you would need to remake it into a .gma.
The legacy addon system has numerous limitations over .gma, including increased loadtimes, non auto generating spawnlists, the inability to disable legacy addons ingame, and that they don't even load on Mac/Linux.
An offline .gma packer would be quite useful, given that the workshopper has so many limitations (must be your content or have direct permission, under 50mb, file extension whitelist, makes it public, etc)
Hey guys, my first post here :D.
This is my own version of a GMA extractor. My program is basically the same as this original, except it has all the fixes, and a GUI, and it's written in C#.
The only code that I based on the original is the code to read the GMA files, so credit goes to SiPlus for that.
It can read command line arguments, but quite a bit different, because it takes a folder, not just a singlefile. Make sure you read the Readme.txt file included.
Download Source here
Good luck :)
Is there any chance you could work on packaging a folder back into a GMA file? I don't care about any of the metadata, I just want my folders full of models/materials to have proper spawnlists.
That'd be amazing :D
Now we just need a program to convert gmod to gmod13 (fixing any errors)
Thank you, Shadoh!
how bout gmod12 to gmod13?
Ok, I have this file that I want to convert to a .gma format. Can that GMAD thing do this?
It is true, using the legacy system for addons does take its sweet time about loading it, however, as said, the legacy system has almost no limitations and allows others to edit a addon if they need it a certain way. I have to use the Legacy system since the "Workshop Uploader" for Gmod feaked out on me and now doesnt work.
Did 4 uploads of BL:R, the HS, Spider Tank, the BL:TD ragdolls, and BL:R Deacon for those wanting to not use the Legacy. Steam seriously should have a uploader for the workshop, with all the settings such as the basics. Something other users can use. I do admit, Garry and his devs did some good worth with making it faster with the new format, but I dont like the fact of giving up the ability of using my addons that I made and cant use cause its not in .GMA.
We needed a way to batch extract our GMA files for FastDL purposes, and I was happy to find this thread and zQaX's edit for the latest file versions.
Sadly there was still an issue with it though, as the directories it created had odd permissions and weren't writeable by even the owner (pass...) so I did a quick modification for Linux compatibility (added 0755 to mkdir).
Does anyone know a good way to load .gma files without being subscribed to their corresponding workshop id? I've been trying to make an offline .gma packer for my reasons above, but the only way I've managed to get the .gma to mount has been to subscribe to a dummy addon that looked like it wouldn't be updated, copying bytes d-f from the addon into mine (they appear to be a 24bit version number), and renaming my file to the dummy's. I was hoping to make a Wiremod that worked on Mac, but this workshop trickery is a bit too silly to release.
Also, the file extension whitelist is clientside in gmod too (not just the workshopper/workshop), I had to remove all of wiremods .txts to get a working addon, because Garry hates having example files in /data.
I'm having a problem with this. When I try to extract certain .gma's, it won't let me, and I get an error saying "The given path's format is not supported". Anyone know how to fix?
2 week bump, but I am also having this problem on a specific model I want to use to extract and use in SFM. Either says it's an incorrect file path, or it's being used in a different process in which I am certain it is not.
Can, you please take it off treesoft.dk it seems to be down for the past few days I am unable to install it.