1. Post #441
    Paid for a title.
    Maurice's Avatar
    June 2005
    6,172 Posts
    Well shit, if you edit the campaign levels it actually changes the campaign. Anyway to reset them?
    Delete appdata/LOVE/mari0/mappacks/smb or portal
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  2. Post #442

    May 2011
    90 Posts
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  3. Post #443
    Paid for a title.
    Maurice's Avatar
    June 2005
    6,172 Posts
    Stop that.
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  4. Post #444
    This title has been removed due to a copyright claim from Viacom Inc.
    neos300's Avatar
    July 2008
    3,471 Posts
    Well shit, if you edit the campaign levels it actually changes the campaign. Any way to reset them?
    Unzip source, replace levels, repack.
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  5. Post #445
    itty-bitty pretty kitty
    supersnail11's Avatar
    September 2008
    8,785 Posts
    Where's that Sonic Rainboom gif?
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  6. Post #446
    Gold Member
    ShaunOfTheLive's Avatar
    November 2007
    9,614 Posts
    Just steal openrct, nobody will care. If another openrct is far enough along to be more worthy of the name then you should probably contribute to that instead.
    Okay, but most of the strings are "OpenCoaster Tycoon". OpenCoTy is only really used for the title screen sprites. I can always change those later.
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  7. Post #447
    hOnK :o)
    i300's Avatar
    December 2009
    3,987 Posts


    This turned out great. This is the first map editor I actually enjoy using!

    Anyways, I'm not going to clog WAYWO up with maps anymore. Is there a thread on FP for Mari0 yet?
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  8. Post #448
    Ask about my EBOLA fetish
    GameDev's Avatar
    February 2010
    12,247 Posts


    This turned out great. This is the first map editor I actually enjoy using!

    Anyways, I'm not going to clog WAYWO up with maps anymore. Is there a thread on FP for Mari0 yet?
    http://www.facepunch.com/threads/1167892
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  9. Post #449
    itty-bitty pretty kitty
    supersnail11's Avatar
    September 2008
    8,785 Posts

    Army of idiots indeed.
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  10. Post #450
    AntonioR's Avatar
    April 2011
    780 Posts
    Mari0:

    Shaders don't work for me. My graphics card only has shader version 3 support. Which ones you used ?

    Can I play original SMB campaign without the portal gun ?

    Overall mashup of the year :)
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  11. Post #451
    Gold Member
    vexx21322's Avatar
    December 2008
    10,347 Posts
    -snip-
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  12. Post #452
    Gold Member
    ZenX2's Avatar
    February 2009
    4,627 Posts
    I think the shaders are just broken
    My laptop supports them, but just crashes saying setCanvas is nil. I'll look into it later.

    Edited:

    Oh yeah, there one level (world 6?) where the flag is offset
    Also, in world 5-1 a secret pipe returns you to the beginning of the level. I can't remember if it's supposed to do that.

    Other than that, Maurice has helped me rekindle my hatelife with World 7-1.
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  13. Post #453
    www.bff-hab.de
    Dennab
    February 2009
    7,832 Posts
    Can I play original SMB campaign without the portal gun ?
    Just don't use it?
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  14. Post #454
    Gold Member
    BlkDucky's Avatar
    May 2008
    6,421 Posts
    Well shit, if you edit the campaign levels it actually changes the campaign. Any way to reset them?
    How did you not see this coming?
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  15. Post #455
    itty-bitty pretty kitty
    supersnail11's Avatar
    September 2008
    8,785 Posts

    jesus christ
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  16. Post #456
    Paid for a title.
    Maurice's Avatar
    June 2005
    6,172 Posts

    jesus christ
    "BOOP!"
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  17. Post #457
    itty-bitty pretty kitty
    supersnail11's Avatar
    September 2008
    8,785 Posts
    http://9gag.com/gag/3121180
    ha
    ha ha
    ha ha ha ha ha
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  18. Post #458

    August 2011
    192 Posts
    mac needs different builds? how messed up is that?
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  19. Post #459
    WhatTheEf's Avatar
    November 2010
    532 Posts
    2AM already? Graphics can be addictive. Added a placeholder file saving feature and expanded the color box.

    ps: Awesome job Maurice :D
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  20. Post #460
    Hates php
    high's Avatar
    May 2006
    2,411 Posts
    Congrats Maurice. Also I don't mean to be rude but I just came back to 2 pages about mari0. Would you guys mind moving the non-programming related talk about it to another thread?
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  21. Post #461
    Person
    geel9's Avatar
    June 2008
    5,271 Posts
    I finally made TextFields and TextInputs work with non-monospace fonts in YoGUI. I should have done that from the start.

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  22. Post #462
    Gold Member

    October 2008
    3,838 Posts
    How did you not see this coming?
    I wasn't paying attention okay
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  23. Post #463

    August 2011
    183 Posts
    I think the shaders are just broken
    My laptop supports them, but just crashes saying setCanvas is nil. I'll look into it later.
    Sounds like you're using a really old build of LÍVE 0.8.0. setRenderTarget was renamed to setCanvas a long time ago.
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  24. Post #464
    Andrew McWatters
    Dennab
    March 2011
    4,658 Posts
    Sounds like you're using a really old build of LÍVE 0.8.0. setRenderTarget was renamed to setCanvas a long time ago.
    I really don't like that name change. What was their reasoning for changing the terminology from "RenderTarget" to "Canvas"?
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  25. Post #465
    Catnip Cody
    cody8295's Avatar
    February 2009
    1,596 Posts
    I really don't like that name change. What was their reasoning for changing the terminology from "RenderTarget" to "Canvas"?
    Because you touch yourself at night.
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  26. Post #466

    August 2011
    183 Posts
    I really don't like that name change. What was their reasoning for changing the terminology from "RenderTarget" to "Canvas"?
    Pre-0.8.0 canvases were called framebuffers and setCanvas was setRenderTarget. The developers decided to change newFramebuffer to newCanvas because while framebuffer is in line with the opengl backend, canvas is a little more self-descriptive (and there may be multiple backends in the future anyway). setRenderTarget was renamed because it wasn't consistent.
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  27. Post #467
    Andrew McWatters
    Dennab
    March 2011
    4,658 Posts
    Pre-0.8.0 canvases were called framebuffers and setCanvas was setRenderTarget. The developers decided to change newFramebuffer to newCanvas because while framebuffer is in line with the opengl backend, canvas is a little more self-descriptive (and there may be multiple backends in the future anyway). setRenderTarget was renamed because it wasn't consistent.
    Thanks for the explanation.
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  28. Post #468
    Icedshot's Avatar
    April 2010
    2,224 Posts
    Would you guys like explanations (and eventually footballs) of the crappy, awful methodology and opencl that goes on in my software -> opencl conversion?
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  29. Post #469
    Andrew McWatters
    Dennab
    March 2011
    4,658 Posts
    Because you touch yourself at night.
    You on the other hand, I'm watching you.

    Edited:

    Would you guys like explanations (and eventually footballs) of the crappy, awful methodology and opencl that goes on in my software -> opencl conversion?
    You broke my automerge. :c Also yes.
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  30. Post #470
    Gold Member

    October 2008
    3,838 Posts
    You on the other hand, I'm watching you.
    Heh.
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  31. Post #471
    Catnip Cody
    cody8295's Avatar
    February 2009
    1,596 Posts
    You on the other hand, I'm watching you.

    Don't complain when you see something you can't un-see.
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  32. Post #472
    NovembrDobby's Avatar
    April 2007
    1,133 Posts
    Final year project:



    I'll post a video tomorrow
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  33. Post #473
    Gold Member
    Darwin226's Avatar
    January 2009
    3,875 Posts
    I hate 9gag so much.

    So so much.
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  34. Post #474
    itty-bitty pretty kitty
    supersnail11's Avatar
    September 2008
    8,785 Posts
    I hate 9gag so much.

    So so much.
    You know why it's called 9gag?
    That's how many jokes they have that are actually funny.
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  35. Post #475
    www.bff-hab.de
    Dennab
    February 2009
    7,832 Posts
    You know why it's called 9gag?
    That's how many jokes they have that are actually funny.
    And the rest makes everyone gag.
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  36. Post #476
    xThaWolfx's Avatar
    October 2009
    238 Posts
    Try adding this in the game_update( dt ) function in game.lua ( mari0 of course )
    Code:
    for i, v in pairs(objects["player"]) do
    	if not v.starred then
    		v:star()
    	end
    end
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  37. Post #477
    Icedshot's Avatar
    April 2010
    2,224 Posts
    So it took a bloody million years, but i finally got openCL to draw to a '2d' array which represents the screen. OpenCL only really supports 1d arrays, so that involved a bit of kerfuffle. Plus i was forgetting to clear this 'screen' before filling it, and that was causing the rest of my issues

    It gets copied over to software and drawn the usual method there (via SFML), but this means that i can pseudo directly manipulate the screen from OpenCL. While copying over this huge buffer is a bit slow, the speed ill save by doing everything else on the graphics card will make up for it. Triangle shading here we come
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  38. Post #478
    Follow me on GitHub!
    Ziks's Avatar
    June 2011
    1,628 Posts
    Quick project to learn LÍVE:



    I was running at 4x speed to try and get a reasonably sized gif, but that seems to have broken collisions a bit.
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  39. Post #479
    Catnip Cody
    cody8295's Avatar
    February 2009
    1,596 Posts
    Meh custom bDecode class:





    In goes a .torrent, out comes info from it.
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  40. Post #480
    Person
    geel9's Avatar
    June 2008
    5,271 Posts
    Whatever happened to that windows extension someone was making where it allowed people to write plugins that displayed file information in explorer?
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