1. Post #3521
    Gold Member
    The Vman's Avatar
    December 2008
    8,065 Posts
    Here's our presentation trailer for the game me and my game team have been working on at school. I was the art director. We're still going to polish it up more for the summer, but we still won best sophomore game

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  2. Post #3522
    Toastador's Avatar
    November 2010
    680 Posts
    some kind of derp monster thing


    Edited:

    did i go overboard with the specular highlights?
    If you don't mind, I might play around with this.
    When I have time- which isn't very often.
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  3. Post #3523
    Gold Member
    DOG-GY's Avatar
    June 2009
    13,224 Posts
    Just failed an assignment because I got a burn and couldn't complete it.

    Edited:

    This was going to be a just simple study, but then I realized that I'm tired of studies, so I desided to turn it into something more interesting

    I like hi-techy tacticool things too much, I guess.
    why would a naked girl hold a gun and why would anyone hold a gun like that

    Your rendering is coming across quite muddy and it accentuates anatomical flaws. Work on the shape of the head, right proportions and shapes of arms, how legs connect to the torso, and foreshortening.
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  4. Post #3524
    Gold Member
    Maloof?'s Avatar
    December 2006
    6,908 Posts
    This was going to be a just simple study, but then I realized that I'm tired of studies, so I desided to turn it into something more interesting

    I like hi-techy tacticool things too much, I guess.
    Don't be afraid to use models/references.

    Da Vinci, Michaelangelo - all the cool kids - used models/references. You're allowed to, too.
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  5. Post #3525
    LufOo's Avatar
    September 2010
    718 Posts
    If you don't mind, I might play around with this.
    When I have time- which isn't very often.
    sure man, go ahead.
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  6. Post #3526
    Gold Member
    Nidhogg's Avatar
    November 2009
    3,696 Posts


    Original character, do not steal. :B
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  7. Post #3527
    Here's to giving Garry Newman more money.
    Chaplin's Avatar
    August 2011
    5,084 Posts
    First art award ever. I got honorable mention at the district art show for the 9th-10th grade category. Not much, but it makes me feel like I haven't wasted the 10 months I've spent learning to draw.


    Don't bother mentioning how broken the fingers are, I already know. Drawing hands turned out to be really hard, but I'm working at it.
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  8. Post #3528
    Walls black like black waters, when they are heavy and seem to belong to other seas
    MakoSkyDub's Avatar
    January 2011
    6,988 Posts


    Original character, do not steal. :B
    The whole pose doesn't quite fit together for me, but I love the aspect of the face and the hooves

    You use refs?
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  9. Post #3529
    Gold Member
    Nidhogg's Avatar
    November 2009
    3,696 Posts
    The whole pose doesn't quite fit together for me, but I love the aspect of the face and the hooves

    You use refs?
    Nope, no refs. I didn't feel it was needed.
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  10. Post #3530
    Gold Member
    Maloof?'s Avatar
    December 2006
    6,908 Posts
    Nope, no refs.

    You should


    As often as you can

    Edited:

    by 'you' I mean 'everybody'

    and by 'as often as you can' I mean 'whenever you feel is necessary'
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  11. Post #3531
    Modelrator
    PLing's Avatar
    February 2005
    4,139 Posts
    some kind of derp monster thing


    Edited:

    did i go overboard with the specular highlights?
    It just seems very random. I don't know where the light is coming from.
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  12. Post #3532
    Gold Member
    Furioso's Avatar
    October 2006
    4,397 Posts
    free hand

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  13. Post #3533
    Rust Customer Helpdesk - leave a message on my profile!
    Rusty100's Avatar
    September 2005
    62,532 Posts


    Original character, do not steal. :B
    solid ox
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  14. Post #3534
    Gold Member
    Nidhogg's Avatar
    November 2009
    3,696 Posts
    solid ox
    Oh man, I love that.
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  15. Post #3535
    Modelrator
    PLing's Avatar
    February 2005
    4,139 Posts
    Here's our presentation trailer for the game me and my game team have been working on at school. I was the art director. We're still going to polish it up more for the summer, but we still won best sophomore game

    The graphics really need polishing, this is not to sounds defeating but they look like they could have been made in Paint. I'd imagine WoW style hand painted textures would go a long way although I understand learning to paint in that style might be a huge undertaking.

    Just keep working on it, it's like they say that the last 10% of the game takes 90% of the time. :)
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  16. Post #3536
    Gold Member
    Jorori's Avatar
    October 2010
    10,138 Posts
    This was going to be a just simple study, but then I realized that I'm tired of studies, so I desided to turn it into something more interesting

    I like hi-techy tacticool things too much, I guess.
    I'm really sorry, but her face reminds me of Eric Idle



    What did you use as a reference?
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  17. Post #3537
    Lilyo's Avatar
    October 2011
    2,291 Posts
    Really quick oil paint (like 4 hours total)

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  18. Post #3538
    Walls black like black waters, when they are heavy and seem to belong to other seas
    MakoSkyDub's Avatar
    January 2011
    6,988 Posts
    The colours and the way you lit him make him look like a cast-iron sculpture or something

    His ears look a tad strange in relation to each other as well

    Nice piece though

    Edited:

    Dear Corel devs,
    I hope you fall in a well and die

    P.S: No, really
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  19. Post #3539
    The Union Jack would look a shit ton better with a Hammer and Sickle in the middle of it
    Bobie's Avatar
    November 2007
    7,161 Posts
    -snip wrong thread lol-
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  20. Post #3540
    moo
    CowThing's Avatar
    November 2006
    4,767 Posts

    This is the Lonely Mountain, from The Hobbit.
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  21. Post #3541
    bob4life's Avatar
    May 2010
    772 Posts


    i did a self portrait looking thing.
    actually looks better than me.
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  22. Post #3542
    [b][highlight][size=+10]STOP LIKING WHAT I DON'T[/size][/highlight][/b]
    Anax's Avatar
    January 2009
    2,013 Posts

    something.
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  23. Post #3543
    Gold Member
    Maloof?'s Avatar
    December 2006
    6,908 Posts
    Not really happy with it, might work on it some more.

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  24. Post #3544
    Gold Member
    ewitwins's Avatar
    December 2009
    14,063 Posts
    Not really happy with it, might work on it some more.

    Woah, it's completely different. Did you decide that you would make the focus more on the road than the building? That's what it feels like, but I like how my eye is still drawn to it.
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  25. Post #3545
    Walls black like black waters, when they are heavy and seem to belong to other seas
    MakoSkyDub's Avatar
    January 2011
    6,988 Posts
    I've lost the emotion that I got from the monochrome rough

    I think it's because you always work in a stilted, artificial looking palette

    Your perspectives never really ring true either

    Edited:

    Which sort of reminds me of the issues in Xephio's work, sans the garish/neon colours that tend to appear

    Maybe do a photostudy of a landscape?

    Edited:

    I do like what you've done with those birds though, if that's what they are
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  26. Post #3546
    babyarm-bat's Avatar
    January 2009
    2,077 Posts
    Not really happy with it, might work on it some more.

    I want to live in this painting
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  27. Post #3547
    Gold Member
    General J's Avatar
    June 2008
    3,228 Posts
    Trying to get into vector based stuff

    (Click for full-size)
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  28. Post #3548
    Sigs367's Avatar
    January 2009
    171 Posts
    Trying to get into vector based stuff

    (Click for full-size)
    I can kinda vaguely understand what's going on, but not really at the same time.
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  29. Post #3549
    I paid $1 and all got was an STD
    Zombie man70's Avatar
    October 2007
    1,772 Posts
    -snip-
    Posting in wrong thread makes you dumber than fuck
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  30. Post #3550
    Gold Member
    General J's Avatar
    June 2008
    3,228 Posts
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  31. Post #3551
    Gold Member
    Maloof?'s Avatar
    December 2006
    6,908 Posts
    I've lost the emotion that I got from the monochrome rough

    I think it's because you always work in a stilted, artificial looking palette

    Your perspectives never really ring true either

    Edited:

    Which sort of reminds me of the issues in Xephio's work, sans the garish/neon colours that tend to appear

    Maybe do a photostudy of a landscape?

    Edited:

    I do like what you've done with those birds though, if that's what they are

    Thanks for the critique =D

    Yeah, I found it really hard to go from monochrome to colour. I really wanted to retain the... 'feel' that the monochrome had. HOWEVER I'm beginning to realise that the colour/monochrome ideas surrounding photographs (the different effects achieved by each) apply to paintings as well. So maybe it's impossible to capture that same feeling.

    I did have a view in my head of what I wanted to achieve - a sort of storybook landscape style image. If I do redo this piece I'm going to probably use landscape illustrations and paintings (book covers, etc) as reference for colours and whatnot.

    I've done a few landscape photostudies; I'll definitely make a point of using references in ALL of my works from now on, I think.


    The perspective in this one wasn't really thought out. The only bit where perspective is a relevant issue is with those lamp posts - that bit was a rough sketch really. Perspective is definitely something I'm working on though
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  32. Post #3552
    Walls black like black waters, when they are heavy and seem to belong to other seas
    MakoSkyDub's Avatar
    January 2011
    6,988 Posts
    Maybe if you plotted your piece out in monochrome and then just colour picked here and there from a ref that might be a completely different scene or composition to get some more subdued or realistic colours

    Or something

    Probably not the best idea to reference existing paintings though, photos are already a step away from life, and an artist's rendition is a step away from that

    Could become a crutch that you don't really want as an artist
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  33. Post #3553
    Gold Member
    OutLawed Blade's Avatar
    July 2009
    1,116 Posts
    Cityscape thumbnail practice. Really just trying to get perspective right.

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  34. Post #3554
    Rust Customer Helpdesk - leave a message on my profile!
    Rusty100's Avatar
    September 2005
    62,532 Posts
    sorry to put this there but I figured it was the best place -
    we're looking for a capable digital painter for an upcoming hl2 mod made by all the cool mods of facpeunch. it's mainly for a menu background but may include other things down the road. we're looking for someone who can paint something sketchy and painterly while also being detailed (a bit like the metal gear solid concept artwork)

    just shoot me a pm if you think you're right for the job (because i don't want to shit up this thread) and maybe an example of your work similar to the style we're looking for

    cheeeEerrss fellers
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  35. Post #3555
    Stay Rusty
    postal's Avatar
    April 2005
    11,630 Posts
    sorry to put this there but I figured it was the best place -
    we're looking for a capable digital painter for an upcoming hl2 mod made by all the cool mods of facpeunch. it's mainly for a menu background but may include other things down the road. we're looking for someone who can paint something sketchy and painterly while also being detailed (a bit like the metal gear solid concept artwork)

    just shoot me a pm if you think you're right for the job (because i don't want to shit up this thread) and maybe an example of your work similar to the style we're looking for

    cheeeEerrss fellers
    look at this^
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  36. Post #3556
    bob4life's Avatar
    May 2010
    772 Posts
    General J, id buy the shit outta your vector designs if they were silk screened on shirts or somethin
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  37. Post #3557
    Rust Customer Helpdesk - leave a message on my profile!
    Rusty100's Avatar
    September 2005
    62,532 Posts
    General J, id buy the shit outta your vector designs if they were silk screened on shirts or somethin
    they are filtered photographs
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  38. Post #3558
    Chief of facepunch medical staff
    Autumn's Avatar
    December 2006
    18,440 Posts
    they are filtered photographs
    yes yes yes


    General J, if you really are interested in vector designs then i think that's great, but just using LiveTrace or some other filter on a photo doesn't equate to creating vector work...
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  39. Post #3559
    Goodthief's Avatar
    December 2009
    5,965 Posts
    you'll also get better looking results if you do it properly
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  40. Post #3560
    Gold Member
    Barnhouse's Avatar
    September 2005
    16,622 Posts
    sorry to put this there but I figured it was the best place -
    we're looking for a capable digital painter for an upcoming hl2 mod made by all the cool mods of facpeunch. it's mainly for a menu background but may include other things down the road. we're looking for someone who can paint something sketchy and painterly while also being detailed (a bit like the metal gear solid concept artwork)

    just shoot me a pm if you think you're right for the job (because i don't want to shit up this thread) and maybe an example of your work similar to the style we're looking for

    cheeeEerrss fellers
    waaaaah i wanna do this but im not sure im good enough
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