Long time no see guys.
Sorry for generic and boring picture.
But I used some technic I learned for entrance of design college.
They're simple, but useful. :)
Long time no see guys.
Sorry for generic and boring picture.
But I used some technic I learned for entrance of design college.
They're simple, but useful. :)
holy crap this is sexy dude
No offence,I don't know what technic are you talking about, but the only I see is a wasted space on the top. You could use this space not to cut the bottom part of the guys.
And yeah, that place is so empty.
Better shadow company models...yes please.
Nice Screenshot although the lighting on the front guys gun is a little off.
Loooks sweeeet, Release it already!
Y'all know I do suck at English. So I made it as graph.
what map you used?
rp_outercs_night
Try blurring the edges of the shadows.
There was a tutorial somewhere in Facepunch, you could work with the console to make the shadows sharp no matter how far you placed the lamp.
You should find that thread and use that method, because I don't quite like the picture. If anything ruined it for me it was the awful shadows.
you really need to stop cutting off characters - it's bad for the composition. i keep wanting to scroll across to see what's going on to the right
Oops, Wrong.
Axis X = Distance
Axis Y = Chroma & Brightness
now that's all clear.
Because I was unable to understand the meaning of the first graph and it was making me fell miserable since I study at physical faculty![]()
Where's that tutorial somebody made on making great-looking shadows?