1. Post #1
    zupadupazupadude's Avatar
    April 2009
    2,464 Posts
    I made the skins for Trek's US models and decided to do something with em, and this is the result. NAWWT DONE YET

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  2. Post #2
    :3 FURRY ELITIST PRIDE :3
    Jacknife's Avatar
    January 2011
    6,579 Posts
    I like it.

    Say, where are the soldiers and the weapons from?

    oh shit, bad reading

  3. Post #3
    zupadupazupadude's Avatar
    April 2009
    2,464 Posts
    I like it.

    Say, where are the soldiers and the weapons from?
    I made the skins for Trek's US models and decided to do something with em, and this is the result.
    The US Soldier models aren't released yet. The weapons are from DDok's bodygrouped weapon pack.

  4. Post #4
    Srgt. Shotup's Avatar
    August 2009
    2,778 Posts
    Overall, nice atmosphere!

  5. Post #5
    :3 FURRY ELITIST PRIDE :3
    Jacknife's Avatar
    January 2011
    6,579 Posts
    The US Soldier models aren't released yet. The weapons are from DDok's bodygrouped weapon pack.
    I see now, sorry for my bad reading

  6. Post #6
    znalecc's Avatar
    August 2009
    1,397 Posts
    The fog is clipping with the truck or whatever vehicle it is.
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  7. Post #7
    Trek's Avatar
    March 2010
    2,574 Posts
    Wow, I feel so goddamn proud...

    Anyway, pretty nice screenshot.

  8. Post #8
    Gold Member
    ChestyMcGee's Avatar
    August 2008
    27,033 Posts
    well... title delivers

    picture is okay i guess. the clipping fog is annoying as other people have mentioned.

    composition is pretty vague. my eyes are dragged to the right because of the flow - all the characters are looking to the right. then i look into the background. there's not really much to focus on though. no one is doing anything interesting

    as a side note, this skin seems really inaccurate if you were trying to do a realistic US Army texture. ACU isn't that desaturated. there's so little colour in your skin that the characters almost look pasted onto the environment - their clothes are essentially in greyscale
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  9. Post #9
    Valor
    Novangel's Avatar
    September 2008
    19,932 Posts
    Move 2 soldiers to the right a bit, rotate camera to focus that street in the right, and it woulda been perfect.
    Still pretty good though.

  10. Post #10
    zupadupazupadude's Avatar
    April 2009
    2,464 Posts
    well... title delivers

    picture is okay i guess. the clipping fog is annoying as other people have mentioned.

    composition is pretty vague. my eyes are dragged to the right because of the flow - all the characters are looking to the right. then i look into the background. there's not really much to focus on though. no one is doing anything interesting

    as a side note, this skin seems really inaccurate if you were trying to do a realistic US Army texture. ACU isn't that desaturated. there's so little colour in your skin that the characters almost look pasted onto the environment - their clothes are essentially in greyscale
    Alright i edited it, how about now?


  11. Post #11
    Gold Member
    ChestyMcGee's Avatar
    August 2008
    27,033 Posts
    In honesty.... no not really.

    you've increased the saturation by the looks of things which is good - the camo doesn't look like it's in greyscale now. the colours aren't quite correct though.

    your camo is made up of some very desaturated greys, so desaturated that the colour is almost non-existent. looking at the image with the saturation turned up, however:



    shows it's made up entirely of green hues. as it's all in green, it appears very grey to the eye because there's no contrast in colour.

    UCP, on the other hand, is made up of three different hues:




    even when i haven't messed with the saturation, you can quite clearly pick out where some of the greys are based on yellow, some on blue and some on green

    try and incorporate this contrast into your skin if you can

  12. Post #12
    zupadupazupadude's Avatar
    April 2009
    2,464 Posts
    Okay, how about this?

    I did the saturation thing and it looks almost the same.

  13. Post #13
    Gold Member
    Taggart's Avatar
    February 2006
    15,892 Posts
    well for a start it's still far too dark

    UCP is pretty light

    also the boots should be tan not whatever that is supposed to be (foliage green?)
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  14. Post #14
    Gold Member
    ChestyMcGee's Avatar
    August 2008
    27,033 Posts
    yeh too dark and overly contrasted in value (not colour). the hue is a lot better now though, looks about right

  15. Post #15
    zupadupazupadude's Avatar
    April 2009
    2,464 Posts
    well for a start it's still far too dark

    UCP is pretty light

    also the boots should be tan not whatever that is supposed to be (foliage green?)
    Thats green because i accidently recoulered that too, i fixed that now.

    Edited:

    I think i got it now.

    Oh Btw the helmet is not the right colour yet because i forgot to save it. :V
    But i fixed it now.

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  16. Post #16
    Gold Member
    ChestyMcGee's Avatar
    August 2008
    27,033 Posts
    looks tonnes better now mate

  17. Post #17
    zupadupazupadude's Avatar
    April 2009
    2,464 Posts
    looks tonnes better now mate
    Good, then this is the final product.
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  18. Post #18
    Gold Member
    itak365's Avatar
    March 2009
    2,867 Posts
    What about the boots? I mean, you gotta make sure you do the smaller details instead of just recolor the whole thing :V

  19. Post #19
    zupadupazupadude's Avatar
    April 2009
    2,464 Posts
    What about the boots? I mean, you gotta make sure you do the smaller details instead of just recolor the whole thing :V
    Uhh what do you mean?

  20. Post #20
    Gold Member
    itak365's Avatar
    March 2009
    2,867 Posts
    First of all, the helmet's this dark shade that doesn't make much sense, and the boots are olive green. If anything, like everyone's said above, UCP's shades of gray, tan and light olive green, not just gray's.

    I'm assuming that the boots are on the same sheet as the uniform, correct? If that's the case, you can't just lolrecolor the whole thing, you'll have to give individual attention to coloring the boots tan. Same for the helmet. It's the same darkish color the entire uniform was earlier.

    My point is: increasing or decreasing the saturation ain't enough. <.<

  21. Post #21
    zupadupazupadude's Avatar
    April 2009
    2,464 Posts
    First of all, the helmet's this dark shade that doesn't make much sense, and the boots are olive green. If anything, like everyone's said above, UCP's shades of gray, tan and light olive green, not just gray's.

    I'm assuming that the boots are on the same sheet as the uniform, correct? If that's the case, you can't just lolrecolor the whole thing, you'll have to give individual attention to coloring the boots tan. Same for the helmet. It's the same darkish color the entire uniform was earlier.

    My point is: increasing or decreasing the saturation ain't enough. <.<
    Uhh i did, the boots are tan on that pic. Ofcourse i know ACU is more than just fucking grey, i made a thousand ACU skins. This one just didn't turn out well.

  22. Post #22
    Gold Member
    simkas's Avatar
    May 2005
    16,336 Posts
    Uhh i did, the boots are tan on that pic. Ofcourse i know ACU is more than just fucking grey, i made a thousand ACU skins. This one just didn't turn out well.
    The boots aren't tan in the last picture you posted.

  23. Post #23
    zupadupazupadude's Avatar
    April 2009
    2,464 Posts
    The boots aren't tan in the last picture you posted.
    Yes they are:

    This is the original texture for the boots for the ranger models InfinityWard made and AlexVestin used for his stuff:
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  24. Post #24
    No one likes you, get banned.
    gtanoofa's Avatar
    December 2009
    6,238 Posts
    This is tan.


    Edited:

    mw2 uses olive drab.
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  25. Post #25
    zupadupazupadude's Avatar
    April 2009
    2,464 Posts
    This is tan.


    Edited:

    mw2 uses olive drab.
    Why would InfinityWard make that unrealistic, oh wait its MW2.... :/

  26. Post #26
    Trek's Avatar
    March 2010
    2,574 Posts
    Well, are you using any reference pics, zupa?

    Some parts need to be tan, just like the boots.

  27. Post #27
    Gold Member
    simkas's Avatar
    May 2005
    16,336 Posts
    Yes they are:

    This is the original texture for the boots for the ranger models InfinityWard made and AlexVestin used for his stuff:
    That's not tan.

  28. Post #28
    Gold Member
    itak365's Avatar
    March 2009
    2,867 Posts
    Sorry for blaming you. This means that IW's to blame here for overdoing the whole "Gritty dirty" thing.

  29. Post #29
    zupadupazupadude's Avatar
    April 2009
    2,464 Posts
    That's not tan.
    Alright, alright i made it tanner already. :P

  30. Post #30
    Trek's Avatar
    March 2010
    2,574 Posts
    Sorry for blaming you. This means that IW's to blame here for overdoing the whole "Gritty dirty" thing.
    That's nothing. That tacticlol weapons are the thing to blame...