Okay, I'm getting into extreme posing (if that's possible) and was wondering how to use fog to my advantage. Any tips?
Okay, I'm getting into extreme posing (if that's possible) and was wondering how to use fog to my advantage. Any tips?
Define ~EXTREME POSING~ please.
Fog's useful if you want to make things look darker, colder, or obviously foggy. For example:
If you're going to use fog where there's a skybox visible, use something large to obscure the skybox to make the fog look like it should be, as skyboxes aren't affected by fog:
Just experiment with fog and hopefully you'll get an result you'll like.
By "Extreme Posing" I mean like, really cool-looking pictures. Also, usually whenever I use "Fog override", it looks just plain ugly. And when I don't use Fog Override, no fog shows up at all.
Thread banner.
Practice, experimentation and experience. Oh and a bit of talent.
That's all it takes really, but all that stuff could take years.
Fog will only show up on a map if there is a env_fog_controller. So It wont always work on some maps.
As for making it look good, get a large phx plate to cover up the background (kind of like a greenscreen) and use the material tool using the "mat/debugWhite" texture (which will make it completely white)Then when you use the fog, it will actually look like fog.
Hope that helps.
What category would the PHX plate be under?
main use is composition. nothing else
why don't you make a thread asking about that too