Poll: Which one is the best
Answer: None
Alright, alright, I'll be constructive instead of cracking jokes. Okay, first off, the images are way to lacking. If this is supposed to be a war, then I'm not buying it. There's only a few soldiers and the fighting is tame. Try adding more stuff going on to provide the player with more to look at then just this generic, empty city.
Also, post-processing is your friend. You only need it on when taking a picture, and don't use it to much or it will obscure what your looking at, but if done right it can be really beautiful.
And lets not forget image editors like Photoshop or Gimp if you have a lack of funds. Look at some tutorials for those to get some really fine looking shots.
Also the posing could use alot of work. I can't really help you there though.
And one final thing. NEVER use ingame effects like blood, fire, and muzzleflashes. Always add those in an image editor that is not MSPaint.
Thanks for the crits. I'll try to keep this in mind when I pose next time.
Edited:
OP, disregard what this schmuck has to say if he tells you to "NEVER" use ingame effects. He doesn't know what he's talking about.
fpsbanana.com is where you can find a multitude of touched up "special effects" for fire, muzzleflashes, blood etc. and for the most part, you'll find some good stuff. You should always use improved ingame effects as a base if you're not confident enough for photoshop.
Post-processing is the least of your concerns. Nail posing first and you'll eventually find that the two generally go hand in hand, in time.
I'll keep this in mind too. Thanks.
Edited:
FYI "Wolverines" is actually from the 1984 movie "Red Dawn".