1. Post #1
    DRESSING's Avatar
    July 2007
    191 Posts
    STALKERish scene-build on gm_flatsand.
    Save file corrupted...again, yeah!




    Overview: http://filesmelt.com/dl/gm_flatsand00031.jpg
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  2. Post #2
    tlsaudrl2548's Avatar
    September 2009
    2,542 Posts
    Awesome. Indeed :D
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  3. Post #3
    Gold Member
    Exorade's Avatar
    October 2006
    5,496 Posts
    Great, though the bush on the left could have continued all the way past the camera.
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  4. Post #4
    merzlakov's Avatar
    August 2011
    51 Posts
    Stalker forever <3
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  5. Post #5
    Gold Member
    Viper123_SWE's Avatar
    May 2011
    7,652 Posts
    That is pure win!

    How long did it take fixing the scenery?
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  6. Post #6
    pMnky's Avatar
    May 2007
    1,107 Posts
    Hmm, can you still load the save file or is it really corrupted? If you're only experiencing in-game lua errors, kill yourself (ingame yo), make another save. As far as I know, corrupted save files are experienced between two sessions (understand "two different Gmod launchs) when there are two much props for Source to handle. Or it's just some kind of secret script to tell you "yo dude, 15 hours you're on that scenebuild, imma destroy all yo shit so you can get a life".

    Anyways, that picture is very good despite of the shitty jpeg quality. First time a pic makes me really feel a proper Stalker atmosphere. Not a big fan of the wide angle, tough. One thing I'd like to know is where are those buildings from! Are they skybox models or something?
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  7. Post #7
    DRESSING's Avatar
    July 2007
    191 Posts
    @Viper: Thank you, it took ~3 hours.
    @pMnky: Thanks for your feedback!
    I know about the bad jpg quality. I tried to load the savegame to take a.png screenshot but this kills my Gmod instantly.

    E: Oh, the buildings are models from DIPRIP.
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  8. Post #8
    pMnky's Avatar
    May 2007
    1,107 Posts
    @Viper: Thank you, it took ~3 hours.
    @pMnky: Thanks for your feedback!
    I know about the bad jpg quality. I tried to load the savegame to take a.png screenshot but this kills my Gmod instantly.
    Don't bother using .png dude. There's a command called "dev_screenshot" that allows you to take your screenshots in .tga format (you just have to bind it using "bind YOURKEY dev_screenshot"). Which is trully better than the classical "Gmod" .jpeg or .png for the editing. No compression at all - that's what you need for the editing. Once you did that, and once you're done with the editing, just save it as a high quality .jpeg in Photoshop or whatever you're using. I also recommend the use of a .tga thumbnail plugin, so you can browse your screenshots folder the same way you do with other formats.

    .tga to high quality .jpeg = clever

    .png to .jpeg = not clever
    .jpeg to .png = not clever at all

    .png = not clever unless you really need it (transparency or whatever)
    .jpeg = quality depends mainly of the source image and amount of compression
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  9. Post #9
    Gold Member
    Viper123_SWE's Avatar
    May 2011
    7,652 Posts
    @Viper: Thank you, it took ~3 hours.
    @pMnky: Thanks for your feedback!
    I know about the bad jpg quality. I tried to load the savegame to take a.png screenshot but this kills my Gmod instantly.

    E: Oh, the buildings are models from DIPRIP.
    Herp... 3 hours... my longest pose was about... 2 hours, and that wasn't even a scenebuild (And on top of that it turned out a bit bad :P)

  10. Post #10
    DRESSING's Avatar
    July 2007
    191 Posts
    Don't bother using .png dude. There's a command called "dev_screenshot" that allows you to take your screenshots in .tga format (you just have to bind it using "bind YOURKEY dev_screenshot"). Which is trully better than the classical "Gmod" .jpeg or .png for the editing. Once you did that, and once you're done with the editing, just save it as a high quality .jpeg in Photoshop or whatever you're using. I also recommend the use of a .tga thumbnail plugin, so you can browse your screenshots folder the same way you do with other formats.

    .tga to .jpeg = clever
    .png to .jpeg = not clever
    Ok thanks, I'll try that out!

  11. Post #11
    Caste's Avatar
    January 2008
    351 Posts
    And how did you make the surface, I mean the road, ground etc.

  12. Post #12
    DRESSING's Avatar
    July 2007
    191 Posts
    http://www.garrysmod.org/downloads/?a=view&id=18470
    I've added some custom textures to this tool.
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  13. Post #13
    Gold Member
    Exorade's Avatar
    October 2006
    5,496 Posts
    I can't seem to be able to add more materials to that tool.

  14. Post #14
    The Rasta Zombie
    petfe's Avatar
    March 2007
    1,727 Posts
    Love the atmosphere.
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  15. Post #15
    ☆Artist of Science☆
    rikimaru6811's Avatar
    August 2010
    5,477 Posts
    This looks absolute gorgeous! Well done, mate!
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  16. Post #16
    mutle's Avatar
    August 2008
    1,209 Posts
    Oh good god, that looks so awesome.
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  17. Post #17
    Gold Member
    Crazy Knife's Avatar
    November 2006
    2,670 Posts
    Really cool, it reminds me of those early 1990s 2d games where your character can only walk sideways and it's as if you're controlling the soldier dude. Very awesome build.