1. Post #1
    0v3rkill2's Avatar
    April 2008
    915 Posts


    My first scene build, EVER! C&C?



    editable
    http://img209.imageshack.us/img209/1346/gmflatgrass0000m.jpg
    Zoomed out
    http://img821.imageshack.us/img821/7484/gmflatgrass0005m.jpg
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  2. Post #2
    Gold Member
    -Ben_Wolfe-'s Avatar
    October 2006
    5,598 Posts
    I was in the process of writing a paragraph in response to this but I got lazy.

    So here it is in point form:
    -Vance's head looks too big.
    -Vance's pose, overall, looks 'weak'. Meaning, he lacks anything to make him interesting/imposing/whatever.
    -I've grown to hate scenebuilds. Something about them always look constructed and not very interesting. (I have Kalixx to thank for that).
    -There appears to be a lot of wasted space in that grass. Maybe some rocks or minor additional foliage.
    -Not to mention the grass looks like it's floating (out of your control, I guess).
    -The weapon choice seems a little too random for my liking. But that's just me.

    I believe that's it..
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  3. Post #3
    Gold Member
    Exorade's Avatar
    October 2006
    5,497 Posts
    What he said. And also the AK looks huge and trees are too bunched up together.

  4. Post #4
    0v3rkill2's Avatar
    April 2008
    915 Posts
    Vance's head looks too big.
    Blame Rusty for proportions, blame me for not using the inflator tool I guess.
    -Vance's pose, overall, looks 'weak'. Meaning, he lacks anything to make him interesting/imposing/whatever.
    Noted.
    -I've grown to hate scenebuilds. Something about them always look constructed and not very interesting. (I have Kalixx to thank for that).
    I'm going to assume that means you don't like the scene that much.
    -There appears to be a lot of wasted space in that grass. Maybe some rocks or minor additional foliage.
    I based it off of a place I have been to. I don't remember seeing any rocks in the clearing before the forest.
    -Not to mention the grass looks like it's floating (out of your control, I guess).
    Also noted.
    -The weapon choice seems a little too random for my liking. But that's just me.
    I thought that using random weapons made the conscripts look less organized. Maybe I was wrong.

  5. Post #5
    Gold Member
    -Ben_Wolfe-'s Avatar
    October 2006
    5,598 Posts
    I'm going to assume that means you don't like the scene that much.
    .
    Not necessarily.

    I based it off of a place I have been to. I don't remember seeing any rocks in the clearing before the forest..
    I guess that's reasonable. But also, this is from a viewer's standpoint. If you were not here to tell me that, then I'd be left with my previous notion. As a result, the picture itself seems to lack substance to me.

    I thought that using random weapons made the conscripts look less organized. Maybe I was wrong
    .
    True. I'm looking at Vance's gun in particular. I mean, that is a very odd gun. Then you have that combine rifle and that AK (I'm no gun nut, so I don't know the technical/tactical name for it). I don't know, maybe it's just me, but it looks odd.

  6. Post #6
    0v3rkill2's Avatar
    April 2008
    915 Posts
    I'll fix it tomorrow.

  7. Post #7
    Gold Member
    Butthurter's Avatar
    August 2007
    10,281 Posts
    -I've grown to hate scenebuilds. Something about them always look constructed and not very interesting. (I have Kalixx to thank for that).
    same here, no matter what all scenebuilds seem to look either too cluttered or fullbright-ish due to the lighting

  8. Post #8
    Gold Member
    rossmum's Avatar
    January 2007
    4,780 Posts
    same here, no matter what all scenebuilds seem to look either too cluttered or fullbright-ish due to the lighting
    Or very arbitrarily-arranged and unnatural
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  9. Post #9
    Hazard123's Avatar
    January 2011
    101 Posts
    amazig
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