1. Post #1
    Gold Member
    Ehanced_AI's Avatar
    July 2008
    5,820 Posts
    -snip-
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  2. Post #2
    Oddshot's Avatar
    September 2010
    1,614 Posts
    Oh these pictures are ni--FAAAAAAAAAAGS



    But yeah, good job. Shame about the low res AR2, considering the other models' detail.

  3. Post #3
    Gold Member
    ChestyMcGee's Avatar
    August 2008
    27,033 Posts
    snip

  4. Post #4
    Dennab
    May 2010
    585 Posts
    Awww poor combine
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  5. Post #5
    The Combine's Avatar
    July 2009
    9,915 Posts
    High-Res Skins?
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  6. Post #6
    I wasted 10$ and am proud of it.
    Dennab
    June 2007
    4,435 Posts
    And now you're going to be like me, raging when a map you love doesn't work with color correction just because the dumbfuck who made it forgot to put A SINGLE entity to it.
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  7. Post #7
    The Combine's Avatar
    July 2009
    9,915 Posts
    Why not just open the map in Hammer, place Entity and put in G-Mod again?

    Wait what thats ingame color correction?

  8. Post #8
    Gold Member
    Urbanator's Avatar
    July 2009
    2,171 Posts
    Those first two pics look real sweet. How did you find this colour correction? Modify graphic settings or...?

  9. Post #9
    Snowzombie's Avatar
    August 2010
    279 Posts
    i cant see the images
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  10. Post #10
    I wasted 10$ and am proud of it.
    Dennab
    June 2007
    4,435 Posts
    Why not just open the map in Hammer, place Entity and put in G-Mod again?

    Wait what thats ingame color correction?

    Some maps are protected from decompiling, and having to decompile a map, placing the entity, recompile again can go to easy from fucking hard if it's a huge map. In that last case, enjoy your afternoon waiting for the map to compile.

    Edited:

    Those first two pics look real sweet. How did you find this colour correction? Modify graphic settings or...?
    colorcorrection_ui in the console
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  11. Post #11
    The Combine's Avatar
    July 2009
    9,915 Posts
    Just tried it out but I dont have a clue how it should make the picture even remotely better. OPs picture look all HD and jazz.

  12. Post #12
    Gold Member
    wraithcat's Avatar
    December 2007
    13,496 Posts
    Just tried it out but I dont have a clue how it should make the picture even remotely better. OPs picture look all HD and jazz.
    it allows you far more colour control than the gmod tool kinda. vastly more tools as well.

  13. Post #13
    The Combine's Avatar
    July 2009
    9,915 Posts
    It looks exactly like those options in Photoshop.

  14. Post #14
    Da Jester's Avatar
    November 2009
    1,973 Posts
    If only someone made some post processing options that made your game look like this. :(

  15. Post #15
    Lebowski's Avatar
    December 2009
    10,374 Posts
    If only someone made some post processing options that made your game look like this. :(
    It is ingame post-processing.

    Just not accessible through your Q menu and it doesn't work on every map.
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  16. Post #16
    Gold Member
    Ehanced_AI's Avatar
    July 2008
    5,820 Posts
    It looks exactly like those options in Photoshop.
    but betterrrrr

  17. Post #17
    YOU ARE DUMB AND NOBODY LIKES YOU
    69105's Avatar
    January 2010
    6,818 Posts
    Good -- someone finally uses Zeemlapje's skins.

    Best on the market.
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  18. Post #18
    Gold Member
    Ehanced_AI's Avatar
    July 2008
    5,820 Posts
    Oh yeah These Combine have 5 fingers, expect a release when bloocobalt gets it done

  19. Post #19
    Gold Member
    Bubz's Avatar
    September 2009
    5,044 Posts
    Oh yeah These Combine have 5 fingers, expect a release when bloocobalt gets it done
    I have 5 fingers on 2 hands.
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  20. Post #20
    Gold Member
    -Ben_Wolfe-'s Avatar
    October 2006
    5,598 Posts
    I have 5 fingers on 2 hands.
    That's a lie Bubz. We both know you have three hands.

  21. Post #21
    Gold Member
    rossmum's Avatar
    January 2007
    4,780 Posts
    Good -- someone finally uses Zeemlapje's skins.

    Best on the market.
    Honestly, the armour covers now look like chainmail and the normals are... odd. They're fine in places, but too sharp or contrasted in others. Also, the excessive roughness of the masks doesn't make a lot of sense. They're too detailed.