1. Post #1
    Needs more suspension.
    Dennab
    February 2006
    4,484 Posts
    fuck yeah


    no transmission, no fuckin' need

    ignore the holos going nuts
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  2. Post #2
    I'm dumb! You don't have an excuse!
    MacTrekkie's Avatar
    July 2009
    5,485 Posts
    holy fuck that looks fun

  3. Post #3
    Weeksy's Avatar
    February 2009
    22 Posts
    Where can I get this engine?

  4. Post #4
    ahdge's Avatar
    July 2007
    53 Posts
    Good gravy, that thing hauls ass. Your engine contraptions keep getting better. I want to see more.
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  5. Post #5
    Needs more suspension.
    Dennab
    February 2006
    4,484 Posts
    winston made it, not me.

  6. Post #6
    Pringles.'s Avatar
    May 2010
    3,734 Posts
    fucking great fucking work fucking winston
    fuck
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  7. Post #7
    Ask Me About My VW Beetle Fetish
    Ldesu's Avatar
    March 2008
    10,372 Posts
    holyshit wheelie AWSOM

  8. Post #8
    Gold Member
    Winstonn's Avatar
    August 2010
    1,264 Posts
    Where can I get this engine?
    You can't without my permission.

    Deal with it.
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  9. Post #9
    Gold Member
    XanaToast.'s Avatar
    July 2010
    8,656 Posts
    very durable and manuverable vehicle, from the looks of it the control is pretty good even at certain speeds. offroad capabilities. A++

    you have prevailed in making a very durable, offroad, speedy vehicle

  10. Post #10
    Gold Member
    Winstonn's Avatar
    August 2010
    1,264 Posts
    very durable and manuverable vehicle, from the looks of it the control is pretty good even at certain speeds. offroad capabilities. A++

    you have prevailed in making a very durable, offroad, speedy vehicle
    Thanks. I originally made this just to be applytorque powered, then I put a small boxer8 in it but it wasn't so reliable. My V8 came to the rescue.
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  11. Post #11
    Gold Member
    Gibbo's Avatar
    August 2006
    631 Posts
    Make it an inline 4 and I'll reply to you... maybe.
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  12. Post #12
    Gold Member
    shipkiller's Avatar
    July 2006
    1,388 Posts
    Thanks. I originally made this just to be applytorque powered, then I put a small boxer8 in it but it wasn't so reliable. My V8 came to the rescue.
    I'm still one of the oldschool guy making engine with trusters and expression1. What is applytorque and what advantage does it give over the old truster?

  13. Post #13
    beanbag500's Avatar
    August 2010
    143 Posts
    Thanks. I originally made this just to be applytorque powered, then I put a small boxer8 in it but it wasn't so reliable. My V8 came to the rescue.
    is your engine capable of hauling a train :) either way very pleasing :D :D :D
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  14. Post #14
    Gold Member
    Winstonn's Avatar
    August 2010
    1,264 Posts
    Shipkiller you misunderstand. My engines are pretty much the same as yours would have been. They use thrusters and Expression2.

  15. Post #15
    I'm dumb! You don't have an excuse!
    MacTrekkie's Avatar
    July 2009
    5,485 Posts
    is your engine capable of hauling a train :) either way very pleasing :D :D :D
    Any engine is capable of hauling a train if the train is light enough :colbert:

    Edited:

    LOLOLOLOL xD xD :D :P :) :V LOLWTF
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  16. Post #16
    Gold Member
    Falcqn's Avatar
    July 2010
    3,040 Posts
    I'm still one of the oldschool guy making engine with trusters and expression1. What is applytorque and what advantage does it give over the old truster?
    ApplyTorque allows you to apply torque around any axis of an entity you wish with a given magnitude, no entities required other than the expression 2.

    Anyone who makes an 'engine' using ApplyTorque is a cheating bastard though, and doesn't deserve to say they made an engine, because they didn't. Pointing two forcers with "OffsetForce" wired to a number would have the exact same effect as ApplyTorque, so that's also a cop-out.

  17. Post #17
    Gold Member
    Winstonn's Avatar
    August 2010
    1,264 Posts
    Anyone who makes an 'engine' using ApplyTorque is a cheating bastard though,
    Must point out this isn't what this is and not what I would ever do.
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  18. Post #18
    Gold Member
    shipkiller's Avatar
    July 2006
    1,388 Posts
    so applyforce is like a forcermotor. aka a electric motor and not a actual engine.

    Thanks guys for the enlightment

  19. Post #19
    kp3
    Gold Member
    kp3's Avatar
    January 2008
    2,990 Posts
    so applyforce is like a forcermotor. aka a electric motor and not a actual engine.

    Thanks guys for the enlightment
    ApplyTourque and ApplyOffsetforce is used to spin and tilt stuff. ApplyForce is used to push shit and works more like vector thrusters. If you wanted you could make an engine without thrusters and use applyforce instead but to me it seems like way more work.

  20. Post #20
    I'm dumb! You don't have an excuse!
    MacTrekkie's Avatar
    July 2009
    5,485 Posts
    If you wanted you could make an engine without thrusters and use applyforce instead but to me it seems like way more work.
    I tried it and it is. Immensely powerful, but very time consuming and it only is useful for making tiny engines.

  21. Post #21
    Gold Member
    shipkiller's Avatar
    July 2006
    1,388 Posts
    I wonder how you can use sliders without having the whole thing spazzing out like it normaly do with sliders. hence the need for slappers

  22. Post #22
    Pringles.'s Avatar
    May 2010
    3,734 Posts
    TB's dupe

  23. Post #23
    ahdge's Avatar
    July 2007
    53 Posts
    The advanced duplicator is still good if used properly. When building, try getting in the habit of duping your work and spawning a fresh copy before doing any tests, leaving the original frozen. This helps minimize dupe rape because you aren't creating a constraint, rotating a contraption 90 degress, creating a new constraint, then duplicating. If you make a mistake just delete the copy, undo what you did on the original and repeat. That's mostly for ballsockets, but I'm pretty sure this helps with sliders too. I just finished a swashplate helicopter that uses sliders and another that uses fixed hydraulics, and there aren't any constraint problems on either. Developing this habit has ensured that nothing has "black-holed" on me in a long time. Also, Precision Alignment will be your best friend if you let it. Just experiment with it.

    I like TB's duplicator, it definitely seems more efficient than adv dupe. No lag when ghosting or pasting and constraints save properly (regardless of orientation it seems), but wires don't seem to want to carry over. I guess it can't save string data?

    On the note of applyForcing pistons: If you know the math, they're not as overcomplicated and time consuming as everyone seems to think. Given that, it's the difference between one case of precisely placing sliders, ball-sockets, and thrusters, as well as giving them some input, and the other case of spawn chip, math, wire up the entities, then rope shit together if you want. Personally, I could go either way. To me, it seems more feasible to try and get realistic power from an engine through applyForce. Also, I'm pretty sure unless your using PA to do constraints, the only other way to take into account an entities mass center is E2.
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  24. Post #24
    Dennab
    June 2010
    2,040 Posts
    The advanced duplicator is still good if used properly. When building, try getting in the habit of duping your work and spawning a fresh copy before doing any tests, leaving the original frozen. This helps minimize dupe rape because you aren't creating a constraint, rotating a contraption 90 degress, creating a new constraint, then duplicating. If you make a mistake just delete the copy, undo what you did on the original and repeat. That's mostly for ballsockets, but I'm pretty sure this helps with sliders too. I just finished a swashplate helicopter that uses sliders and another that uses fixed hydraulics, and there aren't any constraint problems on either. Developing this habit has ensured that nothing has "black-holed" on me in a long time. Also, Precision Alignment will be your best friend if you let it. Just experiment with it.
    :golfclap:

    Also, I'm pretty sure unless your using PA to do constraints, the only other way to take into account an entities mass center is E2.
    Ballsocket-center. 100x faster and easier. Revolutionized the way I build.

  25. Post #25
    Needs more suspension.
    Dennab
    February 2006
    4,484 Posts
    I wonder how you can use sliders without having the whole thing spazzing out like it normaly do with sliders. hence the need for slappers
    TBdupe. so far nothing can match the power of a slider motor for their size and weight.

  26. Post #26
    Gold Member
    Winstonn's Avatar
    August 2010
    1,264 Posts
    The only other way to take into account an entities mass center is E2.
    Nope.
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  27. Post #27
    Needs more suspension.
    Dennab
    February 2006
    4,484 Posts
    have a piece of toast

    Edited:

    i gave myself some luscious toast as well
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  28. Post #28
    soccerskyman's Avatar
    October 2009
    4,445 Posts
    Fucking suspension. How dose it work?

  29. Post #29
    Pringles.'s Avatar
    May 2010
    3,734 Posts
    boxes

  30. Post #30
    Needs more suspension.
    Dennab
    February 2006
    4,484 Posts
    hah, mods deleted my quintuple post and didn't ban me

    :love:

  31. Post #31
    Gold Member
    Winstonn's Avatar
    August 2010
    1,264 Posts
    Fucking suspension. How dose it work?
    Rope wishbone, elastic shock absorber.

  32. Post #32
    Ask Me About My VW Beetle Fetish
    Ldesu's Avatar
    March 2008
    10,372 Posts
    Rope wishbone, elastic shock absorber.
    and somtimes (if double wishbone) prop spindle

  33. Post #33
    Gold Member
    MacHaddock's Avatar
    February 2008
    1,913 Posts
    or... weld a bunch of props together to make leaf springs

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  34. Post #34
    Ask Me About My VW Beetle Fetish
    Ldesu's Avatar
    March 2008
    10,372 Posts
    or... weld a bunch of props together to make leaf springs

    well... that could work if you do it properly

  35. Post #35
    Pringles.'s Avatar
    May 2010
    3,734 Posts
    it works but eventually it gets dupe raped

  36. Post #36
    Ask Me About My VW Beetle Fetish
    Ldesu's Avatar
    March 2008
    10,372 Posts
    it works but eventually it gets dupe raped
    with TB dupe?

  37. Post #37
    Pringles.'s Avatar
    May 2010
    3,734 Posts
    no, adv.
    idk about tb

  38. Post #38
    Gold Member
    Winstonn's Avatar
    August 2010
    1,264 Posts
    Airdoo, I remember you...

  39. Post #39
    Gold Member
    Airdoo's Avatar
    April 2007
    509 Posts
    TB wouldn't as far as I know.
    Indeed, would you like to come and stop by? We have a server all to ourselves again. You can steam me if you want the ip and such.

  40. Post #40
    soccerskyman's Avatar
    October 2009
    4,445 Posts
    Rope wishbone, elastic shock absorber.
    Also, your engine is amazing. How did you start learning to make them? Tutorials, or just fuckin' around?