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Tutorial
 

- Basic Guidelines -

Yo relax, this is just keeping this subforum in check. New: Some non-source mapping is fine, even down to discussing mapping/architectural concepts with or without software. Have in mind this place is primary for Source mapping. Just thought...

3 Days Ago
by Craptasket Go to last post
1 3,919
Map
 

Twenty dolla$ 20 brush challenge This thread has images

You know what to do. Rules: - One prop equals one brush - One displaced face equals one brush - Tool textures don't count, so you can have a completely nodrawed cube not count, but if you change one face to a wall texture it counts - Entities that...

onebit 11 reading
8 Minutes Ago
by lope Go to last post
31 791
Love
 

Mapping Question Megathread v4 ( 2 3 4 5 .. 150 151 152 153 Last ) This thread has images

If you have any mapping-related problems, use this thread to ask them, rather than creating a whole new thread. This is not the place for requests. If you want to request a map to be found/made, create a new thread. Useful Links ...

TCB 3 reading
54 Minutes Ago
by wazanator Go to last post
6,103 152,958
Release
 
Mapping King x 79

RP_EvoCity_v4b1 ( 2 3 4 Last ) This thread has images

Map Name: RP_Evocity_v4b1. Map type: Roleplay Large. Map Setting: Stereotypical valley setting, day and night enabled with skypaint skybox. Description...

Sgt.Sgt 7 reading
1 Hour Ago
by Radray Go to last post
143 38,477
Map
 

The ~Official~ Facepunch Map Pimpage/WIP Thread V15 ( 2 3 4 5 .. 231 232 233 234 Last ) This thread has images

I'll do this properly when I'm home We got 1000 posts only so make lets make it the most beautiful 1000 posts facepunch has ever seen! RULES MAX 3 IMAGES PER QUOTE! IF YOU'RE USING A 1920X1080 + RESOLUTION USE SO YOU DONT BREAK EVERYONES...

mdeceiver79 10 reading
4 Hours Ago
by Cosine Go to last post
9,356 657,284
Help
 

Half of map is invisible This thread has images

(Also worthy to mention that you can't physically walk through it without noclipping?) I am trying to fit this map to work alongside a gamemode but I've ran into a severe problem. While bring fairly inexperienced with hammer I would love some assistance...

kila58 1 reading
6 Hours Ago
by Spherix Go to last post
6 110
Map
 

Anyone, what RP map do you want ? This thread has images

Hello ! (Are you ready to read my english ?) After I have released Chanda or CSGO 1 year before, I now want to make a new map, for Garry's mod for RP. But, I don't know what theme I can make, what it will be really good for this gamemode. That my...

7 Hours Ago
by Nevinator8 Go to last post
11 505
Help
 

T-junction issue not fixed by replacing func_details. Why? This thread has images

So I got the annoying "too many t-junctions to fix up!" compile error. I replaced quite a lot of my suspect func_details with props. Here are my numbers of indices from various compiles: Nothing removed (regular compile): 65556 Max allowed: 65536 A....

11 Hours Ago
by CandyTails Go to last post
1 115
Help
 

SNPC spawners

Hello, Is there a way to make SNPCs spawn in a map through hammer? I know it may seem like a silly question but I thought you had to have a .fgd for something like this. Or can I just make a npc_spawner and set the class to the SNPC name? And if there is...

18 Hours Ago
by MastaChiefHL2 Go to last post
0 75
Release
 
Mapping King x 76

VMF Relase, over 30 vmf:s to eidt/continue ( 2 3 4 Last ) This thread has images

I have uploaded nearly every vmf from my folder, for you to continue or just for editing them to fit for specific gamemode. Please note, that some of the vmf:s require L4D, L4D2, CSS or EP2 content. Downloads: Above all, the content...

oskutin 1 reading
19 Hours Ago
by FoxerMod Go to last post
156 23,122
QUESTION
 

Common infected in L4D2 do not spawn in Survival map

Hey guys, I'm trying to make a survival map, and seeing as I have never really touched L4D2 in any meaningful way I figured I would start with Survival. Followed this Tutorial:...

19 Hours Ago
by Framperton Go to last post
0 74
Map
 
Winner x 39

Garry's Mall (gm_gmall) ( 2 Last ) This thread has images

---------------------------- What is this? ---------------------------- Garry's Mall is a collaborative shopping mall map created for Garry's Mod, where each store inside the mall has been contributed by a different person. Making a total of 12 unique...

20 Hours Ago
by racerfan Go to last post
73 8,491
Help
 
Mapping King x 60

Opinions on this City map please? ( 2 3 Last ) This thread has images

So I'm nearing completion of my city map finally but I kinda want some opinions from the general public of gmod about it. The maps brush geometry is pretty much full right now so I don't have any room for expansion there. What are some things I can...

1 Day Ago
by Phulax Go to last post
107 6,585
Release
 

Source 2 Circlejerk/Speculation Thread

What are you looking forward too in the new version of Hammer and Source 2? I'm specifically excited for the new streamlined content creation. It may make mapping far less tedious.

1 Day Ago
by gargamel9000 Go to last post
11 1,163
Map
 

BIG update: de_rails This thread has images

I've just changed the theme and made many gameplay updates to my old de_rails map. Here it is the download:http://steamcommunity.com/sharedfiles/filedetails/?id=251812530 And some screens:

1 Day Ago
by onebit Go to last post
22 1,802
Help
 

Map turns invisible ingame

Hey so im making a map where there is lots of detail in a small place however after i add this room in when i look in certain directions the map turns invisible ingame like this: http://gyazo.com/82a9e8a7a9ec81595d43afac2d88cd2b When it is supposed...

1 Day Ago
by dhog10 Go to last post
9 244
Work In Progress
 

gh_penitentiary This thread has images

Hey guys ! Since the gh_pripyat project is not possible anymore, I started working on another map : gh_penitentiary. So, if you played gm_ghosthunt and gm_ghosthunt2 by Breadman, this is exactly the same thing, and if you don't know those maps, here...

1 Day Ago
by Steinman78 Go to last post
27 2,108
Work In Progress
 
Mapping King x 50

gm_fork ( 2 Last ) This thread has images

This is a map I've been working on in my free time over the last two years. It started out as a bridge near a river fork (hence the name) and I've been adding to it ever since, with little to no planning. I never made it with any specific purpose in mind,...

03C0 3 reading
2 Days Ago
by 03C0 Go to last post
51 4,135
QUESTION
 

Things You Hate in Hammer ( 2 3 Last ) This thread has images

So, what are the things you hate/dislike/wish there was in Hammer? Things like the infamous carve tool, convex brush limitation, stability issues, doesn't work out of the box with gmod, and so on. I'm working on a level editor and I'd like to...

2 Days Ago
by GiGaBiTe Go to last post
85 2,668
Request
 

Action Movie City & Town Maps and Aftermath in SFM?

I was digging around the Workshop hoping for some ideas for a SFM project I had in mind. I came across this take on gm_construct, and it's wonderful. http://i1066.photobucket.com/albums/u419/gittins2/gm_pd_destruct0002.jpg I was hoping that someone here...

2 Days Ago
by The Kins Go to last post
6 556
Help
 

VBSP refuses to start

Right then. I am the ONLY PERSON in the ENTIRE WORLD to have this problem..I think. Compile log: ** Executing... ** Command: "C:\Program Files\Steam\SteamApps\common\Half-Life 2\bin\vbsp.exe" ** Parameters: -game "C:\Program...

3 Days Ago
by =(E)=AndromK Go to last post
10 370
Work In Progress
 
Winner x 20

rp_subterranean ( 2 Last ) This thread has images

What is it? rp_subterranean is a roleplay map in an underground town/community that is built in a cave of sorts. The theme I've been trying to go for is that its a makeshift community built below the surface hidden away from the world above, whether...

3 Days Ago
by highvoltage Go to last post
50 3,569
Request
 

Map Requests - To Cure Shark's Boredom.

Hello, I am a mapper looking for some map requests to give me something to do on my downtime. Which I have a lot, maybe some ideas would help me a bit. I am a decent mapper that likes to experiment. Here's some of my maps so it gives you a figure on...

3 Days Ago
by adamsz Go to last post
11 535
QUESTION
 

Place custom lua entity with a model?

Hello, quick question. I know that I can place lua entities on the map by simply typing out it's name, however most of these will have the default model when viewed in hammer. How can I make the entity have a specific model just for the view in hammer...

3 Days Ago
by wazanator Go to last post
1 124
Map
 
Mapping King x 40

[TF2] Trade_Hyrule_Market WIP ( 2 3 Last )

Download the latest version here: Mediafire (Trade_Hyrule_OoT3D_Alpha_5a) Here is a video (robotortoise made it, thanks will be redirected to him): I will update this post whenever I made some progress.

Litronom 3 reading
3 Days Ago
by Litronom Go to last post
86 10,182
Love
 
Funny x 22

After ten years of working with the Source engine, I just can't find this leak! This thread has images

Maybe you guys can help, but I'm stomped. Here's the compile logs- Hey, wait a second.. Sorry, just a little Source humor. I thought some of you might appreciate it, and I'm just happy I finally managed to squash a bug that's been bothering me. ...

3 Days Ago
by Gamershaze Go to last post
8 587
Map
 
Mapping King x 113

Rp_City12 District14 ( 2 3 4 5 .. 28 29 30 31 Last ) This thread has images

Credit for the Banner goes to Useful Dave. Updated 29/02/2012. Thankyou for the offer but no beta testers are currently needed. I do however appreciate feedback on the media I provide. I have alot of uni work to do but I will try to update this as...

4 Days Ago
by Gary D Go to last post
1,225 116,043
Release
 

Blade Symphony Maps and Props This thread has images

On request, here is the addon version arranged by DeltaD36 and me from the Source mod Blade Symphony. It refused to mount in Gmod. It contains the maps and also all the props and player models. So without further adieu The monastery!

Rastifan 1 reading
4 Days Ago
by The Kins Go to last post
14 3,078
Tv
 

Facepunch Mapper's/Modder's Google Hangout v1 ( 2 3 4 5 6 7 8 Last )

Gonna update this thread on every time there's a hangout in progress. Of course it's not strictly just for mapping so modellers and other modders are welcome alike. Current one:...

4 Days Ago
by azgag Go to last post
286 11,333
Release
 

TTT_Riverside

Description Terrorists have got tired of all the fighting and bombing, so they took a little break in the Riverside Park. Unfortunately, that didn't stop their violent behavior. This map is only properly usable with TTT. I'll release a Murder and...

5 Days Ago
by rama2299 Go to last post
4 572
Release
 

New Level Design Plugin : CorVex This thread has images

I've released a new level design plugin for 3ds Max called CorVex. It can help quicken your level layout process. Here is the first video introducing the tool. More videos will soon follow. The latest Wall Worm VMF Exporter has native support...

6 Days Ago
by wallworm Go to last post
10 2,080
Release
 
Mapping King x 94

L4D2 ported map Thread (l4d2 maps ported to garrysmod)! ( 2 Last ) This thread has images

Heres where im going to be posting all the maps ive ported from l4d2, whether its from an official campaign or a community campaign. enjoy ---------------------------------------------------------------- L4D2 Dead Center's First level, Hotel The Vannah,...

6 Days Ago
by sunny710 Go to last post
70 22,204
QUESTION
 

Porting map

Hello I wanna ask If it is possible a port map from a game. Thanks

6 Days Ago
by Magman77 Go to last post
4 240
Map
 
Mapping King x 20

Mediterranean island RP map. WIP ( 2 Last ) This thread has images

This is our new Rp map in the making, a yet to be named island in the Mediterranean sea. The islands will feature long seaside roads winding through grassy hills, structures including Mediterranean villas, modest housing, shops, dockside buildings,...

1 Week Ago
by Gurrazor Go to last post
77 4,232
games
 

The Facepunch "Other Engines" Pimpage thread ( 2 3 4 5 .. 9 10 11 12 Last ) This thread has images

Hey all, basically i have been using yap n blabber to post my unity work, but as it is now dead, and the other non engine thread was specific to UDK, i decided to make this one. Feel free to post your unity, udk, or other engines, be they custom or...

1 Week Ago
by Magman77 Go to last post
450 34,001
Map
 

[CS:GO] Re-release of Import

Hey guys, I forgot to post this here, so enjoy! http://steamcommunity.com/sharedfiles/filedetails/?id=249354664 Import was created earlier this year by the same people who made the map recently added into CSGO via Operation Breakout, Black Gold....

1 Week Ago
by HoliestCow Go to last post
3 401
Tutorial
 
Mapping King x 84

Smooth curved and sloped roads using displacements This thread has images

Here's a quick guide on how to create smoothly curving roads using displacements. In my experience, this method is much faster and easier than working with traditional brush-based roads. Additionally, it reduces the number of texture seams and it's a bit...

1 Week Ago
by hafidzz Go to last post
33 2,553
Help
 

Hammer 3D camera is broken for me This thread has images

Apparently at school when I was working on making a map hammer decided it would break. I need help fixing this :/

1 Week Ago
by pkp23 Go to last post
5 206
Shitpost
 

*Cries*

Thanks Valve Batch Compile Tool for that wonderful example of how not to create mountains http://i.gyazo.com/22f2cbc494064b8d53910979ac23f9d8.png (User was banned for this post ("Undescriptive Thread Title" - Jaanus))

1 Week Ago
by Exho Go to last post
10 623
Help
 

[Dota 2 Authoring Tools Alpha] Displacement tool not working, wat do?

So as the title says, the displacement tool doesn't want to work for me in the new Source 2 version of Hammer. I know that it works for others (they have posted screenshots of sculpted displacements within the new editor) but I can't for the life of me...

1 Week Ago
by Toyoka Go to last post
3 229
Help
1 Week Ago
by Satin Storm Go to last post
6 271