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Tutorial
 

- Basic Guidelines -

Yo relax, this is just keeping this subforum in check. New: Some non-source mapping is fine, even down to discussing mapping/architectural concepts with or without software. Have in mind this place is primary for Source mapping. Just thought...

16th September 2014
by Craptasket Go to last post
1 5,597
Help
 

Mapping Question Megathread v5 ( 2 3 4 5 .. 15 16 17 18 Last ) This thread has images

Going to be editing this OP. If you have any mapping-related problems, use this thread to ask them, rather than creating a whole new thread. This is not the place for requests. If you want to request a map to be found/made, create a new thread. Do not...

VIOLATION_SNG 1 reading
2 Hours Ago
by samuel2213 Go to last post
682 20,125
QUESTION
 

Making a mod and maps for Black Mesa steam release

Hi, maybe you already know but yesterday Black Mesa has gotten a steam release. (It is still in early acces tho) My question is, how can i make maps for BM? I thought that the sdk or something has changed? And is it possible to make a mod from BM?...

Hebbocake 2 reading
3 Hours Ago
by Sonador Go to last post
2 177
Work In Progress
 
Mapping King x 23

rp_coastalcity - a new collab opporunity that maybe won't be terrible ( 2 Last ) This thread has images

There have been many mapping collabs on facepunch over the years. Some have dissipated without a trace, some have died along with the OP, and others have gone on to greatness. Hopefully this one at least does something. This is RP_CoastalCity. ...

8 Hours Ago
by papkee Go to last post
74 4,715
Map
 
Mapping King x 119

Rp_City12 District14 ( 2 3 4 5 .. 28 29 30 31 Last ) This thread has images

Credit for the Banner goes to Useful Dave. Latest News 26/09/14 Still Kicking. This map is not dead. It won't die. I won't let it. I work now as a freelance graphic designer so a lot of my time is spent doing that. However, recently I have spent...

1 Duck 1 reading
9 Hours Ago
by rossmum Go to last post
1,235 120,541
Help
 

Displacement Paint Alpha Tool not working This thread has images

Hi all, I've encountered a problem with the paint alpha displacement tool. It does not seem to work at all - when I try to use it and left/right click on the vertices of a displacement with a blend texture, nothing happens. I'm completely baffled as to...

sonosublime 1 reading
12 Hours Ago
by LeMidget Go to last post
26 648
Work In Progress
 

The Official Facepunch Mapping WiP Thread v16 ( 2 3 4 5 .. 24 25 26 27 Last ) This thread has images

Post your works in progress, get cool ratings! RULES MAX 3 IMAGES PER QUOTE! IF YOU'RE USING A 1920X1080 + RESOLUTION USE SO YOU DONT BREAK EVERYONES COMPUTER IMAGES IF YOU ARE QUOTING!!! WIP's must be compiled (unless you have a reason not...

seba079 6 reading
15 Hours Ago
by Giraffen93 Go to last post
1,068 99,777
Help
 

Model lightning issues after changing light_environtment help needed This thread has images

i decompiled a dod map and got everything working models, textures. etc. i compiled it and everything looked as it should. i then added a day night system which required me to change the light_environment, and then alot of the models are were not...

15 Hours Ago
by Stiffy360 Go to last post
3 87
Help
 

How to get Doom Builder working with the Wolfenstein 3D TC?

Hey everyone, So, after seeing this video I've been trying to get Doom Builder working with the Wolfenstein 3D TC, but I can't figure it out. I've done some Doom mapping in the past, but I've never worked with a TC before. Anyway, I found this config...

17 Hours Ago
by TheRealRudy Go to last post
0 94
csharp
 
Winner x 56

Source Multi-Tool ( 2 3 Last ) This thread has images

Source Multi-Tool is meant as a replacement to Valves Source SDK Launcher. Current features: * Launch hammer for any game or mod * customConfig, a way for you to setup hammer for mods and Garrys mod and even lets you choose what content to mount! *...

1 Day Ago
by Hebbocake Go to last post
98 14,947
Art
 

Mr. Chop's Big ol' skybox pack (403mb) This thread has images

Because Mr. Chop/Colter was too lazy to re-upload the entire pack, I decided the zip it up and toss on my dropbox. Sample skyboxes.

1 Day Ago
by Cpt.Hubba Go to last post
31 2,793
Help
1 Day Ago
by TheHidden Go to last post
0 90
QUESTION
 

Is there an easy way to make a 2d birds eye map of a spesific map?

I would like to make some 2d maps so that people can know where they are in game, is there any "easy" way to do this or do i have to fly above map myself and take individual pictures and cut and paste?

1 Day Ago
by onebit Go to last post
1 125
Map
 
Mapping King x 51

[TF2] Trade_Hyrule_Market WIP ( 2 3 4 5 Last ) This thread has images

Download the latest version here: Mediafire (Trade_Hyrule_OoT3D_Alpha_11) Download the map for SFM from the Workshop: Workshop Ocarina plugin for Trade_Hyrule_OoT3D In order to use this sourcemod plugin, put the ocarina.smx into...

1 Day Ago
by chyssler Go to last post
199 21,133
Help
 

Custom textures not working no matter what.

So I am making my first map, and I kinda need to use a custom texture. A writing for a memorial/statue. I watched tutorial by 3kliksphilip I tried different textures and none of them work. :suicide: I am using the Source Multi - Tool and a custom...

2 Days Ago
by samuel2213 Go to last post
4 187
Map
 

Metro Last Light-ish Map :D and Back into Mapping ^^ This thread has images

Sooo .... it's been a while since i made something for Gmod but i just thought it's about Time :P xD So i thought i should start working on a Metro 2033 ; Last Light -ish Map :D This is what i got so far :

2 Days Ago
by Metro2077 Go to last post
16 1,737
Map
 

gm_tretyakovskaya ( 2 Last ) This thread has images

Metro 2033 - Last Light inspired small scenic map. It is a pretty small map for posing or screenshots and you will not discover much. I will update it from time to time and expand the areas. If you have specific wishes what to add just tell me....

2 Days Ago
by opti2000 Go to last post
43 4,115
Map
 
Mapping King x 33

[INFO] Clocktown Version 2 ( 2 3 4 5 .. 11 12 13 14 Last ) This thread has images

As many of you know, Fluxmage released trade_clocktown_b1 just last year: http://www.facepunch.com/showthread.php?t=1133972 . My friends and I have been working on trade_clocktown_b2 for a few months now it's finished. WARNING: CLICK DIRECT DOWNLOAD...

2 Days Ago
by Inferno564 Go to last post
557 66,137
Help
 

Compile errors using the standard compile tools - Hammer 3.4

Whenever I try to compile using the qbsp2, vis, qrad, qcsg that Half-Life SDK provides through steam by default, I just get compile errors for all of them and my map doesn't compile. Is there some other thing i'm supposed to use or configure properly?

2 Days Ago
by Sonador Go to last post
7 393
POST YOUR
 

TTT Mapping Contest! $100 Prize Money! This thread has images

Hello. I am running a mapping contest open to everyone that can make maps. The winner will get $100! I'm tired of the same old TTT maps being played and would like some new quality maps made for the community. How to enter: Simply post several...

3 Days Ago
by Matt2468rv Go to last post
25 1,270
Help
 

Settling physics props via map_edit to optimize map?

So I'm trying to optimize my TTT map by settling the physics props and having them start asleep. I can't get it to work properly though. It just ends up crashing Gmod and freezing the Hammer viewports. I'm using map_edit and following this guide on the...

3 Days Ago
by Matt2468rv Go to last post
1 115
Map
 
Dumb x 24

RP_Downtown_V2 ( 2 3 4 5 .. 7 8 9 10 Last ) This thread has images

Name: RP_Downtown_V2 Version: Deux Description: A Med Sized American Ghetto Industrial Map Requirements: HL2, CSS and a decent computer Download: http://garrysmod.org/downloads/?a=view&id=42006

3 Days Ago
by elizazulak Go to last post
386 88,380
QUESTION
 

Tips, Tricks, Wishes for my first RP map This thread has images

Hello, So I am making my very first map. It is going to be a city/town map. I have not yet decided a name so I call it rp_newcity (for now, it will change since the name is already taken). Since this is my first map I would love to hear you tips,...

sashow1000 1 reading
3 Days Ago
by KnightVista Go to last post
7 236
Release
 
Mapping King x 172

RP_Stantsiya - Metro 2033 Themed Map ( 2 Last ) This thread has images

Hi everyone, I usually go by Highdef and I want to share a map I have been working on for the past month or so with you guys. Metro 2033 is a pretty popular book and game and if you read or played one or both, then I hope you will enjoy this map as...

3 Days Ago
by HighdefGE Go to last post
79 18,512
QUESTION
 

Removing bots from spawning?

Hey there, Every time I test my map in CSGO, bots spawn in this map. I have to do bot_kick in order to get rid of them and I would much rather just never have them spawning in my map. this happens when I try to play a map using the console command...

3 Days Ago
by Whaazaaaaa Go to last post
6 163
Help
 

NPC movement?

Hey, I don't know how to move a NPC to specific points. I've read something about "info_node" & "scripted_sequence", I have no idea how to use them. Does anyone know?

3 Days Ago
by _TheJok3r_ Go to last post
2 133
Help
 

CS:GO env_entity_maker to parent template produced entity to player

Goal: Basically, I want a template to be spawned on the !activator when they enter a trigger volume. When they leave, I want it to go away, and for another to attach to them when they re-enter. I have made a func_physbox, added it to a point_template,...

4 Days Ago
by Guadalupesdk Go to last post
0 98
Help
 

Custom blend of default textures

I'm building a gmod stranded map and I want to create a river bed but none of the default blend textures are appealing. However there are 2 textures I do like that I want to blend between but there's no blend texture for them. I've looked up custom...

4 Days Ago
by Skraps Go to last post
21 336
Map
 

[CS:GO -> CS:S] Map Porting (problem with textures) This thread has images

Hello! I want to port map from cs:go to cs:s. Map i ported but i have problem with default textures which missing in cs: source. Where i can to find default textures cs:go? Help me, please! Thanks.

5 Days Ago
by taz0 Go to last post
6 368
Stupid
 

How can I use textures from 2-3 games for Gmod maps ?

Hello ! So I got my Half Life Episodes 1&2, CS:S and L4D and I am making my first ever map, but I have no idea how can I use the textures, models, sounds etc in a single map for Gmod ? (PS. What you wish for RP city/town map)

5 Days Ago
by taz0 Go to last post
7 316
Map
 

[CS:GO] Fjord - Arms Race map

http://i.imgur.com/48mqno5.png Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=423556084 Some more pics: http://images.akamai.steamusercontent.com/ugc/527262341741706629/B5C3E5DFC095EC53CCF8E35E173CFA6DE9DC0C4E/

5 Days Ago
by ashton93 Go to last post
2 495
Map
 

RP Rockford VMF Release

After being released for awhile now and being used on over 100 servers (currently 103 as per this post and recorded on gametracker) I have decided to release the VMF of the map so people could learn from it and attempt to make edits if they wish. I...

5 Days Ago
by KnightVista Go to last post
27 2,457
Map
 

Team Fortress 2 payload maps in Garry's Mod.

You have Team Fortress 2 and loaded its content into Garry's Mod and start to play its payload maps. No matter what you do, you just can't move the cart. How do you move it?

1 Week Ago
by Becomeimp Go to last post
7 375
Release
 

ttt_volcanolair This thread has images

Hi guys, So a few months ago, I decided to try and help out with the long time dream of my home server owner's dream of a volcano lair map. I figured building a map for gmod would be easy! (Hahahaha. Heh.) After months of learning everything from...

1 Week Ago
by Steinman78 Go to last post
4 517
QUESTION
 

[CS:GO] - $treesway = trees moving

Hi, how can we disable this while compiling a map ? Cause when the map is not HDR the trees didn't move but HDR yes. Try to find a way no succes :(

1 Week Ago
by highvoltage Go to last post
12 466
Map
 

What Do You Look For/Like in Gmod Maps?

Hey guys, i'm wanting to create a level for Garry's mod sandbox that has alot of interesting features and things that, with the creative mind, would find enjoyable. What are some of your favorite things that you would find or would like to find in a Gmod...

1 Week Ago
by liberalllama Go to last post
13 819
Request
 

Transformers Interior Maps of the Ark and The Nemesis

I'm working on a SFM sci-fi project featuring the Transformers from the "Cybertron" games, and I'm wondering if someone could do a couple of maps based on the inside(and a bit of the outside for the ship's guns) of the Ark and the Nemesis. For the most...

1 Week Ago
by maddogsamurai Go to last post
1 420
beta
 
Mapping King x 27

gm_susquehanna This thread has images

Sup ladies and germs. I haven't had much mapping time since gm_upstatespeedway and had been itching to make an all-purpose vehicle testing map, but I feel like this is growing into something more. ...

1 Week Ago
by Xanadu Go to last post
37 2,858
Help
 

Brush models limit

I getting error "Too many brush models in map, max = 1024" while compiling map. I know why, but i have some questions about it: 1. How do i check how much brush models i have on map? 2. Is func_detail affect on this number? 3. There is any parameter...

1 Week Ago
by Sally Go to last post
3 334
Help
 

Train tracks

So i wanted to have train tracks in my map where sligwolfs trains can drive on. But i could't figure out myself how to make those train track corners. Could anyone maybe help me out what the best way is to make corners :)?

1 Week Ago
by Kickin Balls Go to last post
3 228
Map
 

gm_degenerate [BETA 2] This thread has images

Over the last few months, I've been working long hours on this map. I didn't even intend to go anywhere with this map in the first place, but I got interested by idea I had behind the map, and got to work. Since then, I've expanded a mere small,...

1 Week Ago
by imp0se Go to last post
1 446
Help
 

Gamecrash when my level is loading

Hello there. My friend and I have been working on our level for quite some time now. It's a huge level with a lot of entities, and a lot of props. The entire level is compiling almost perfectly, with only a few, what seems like, ignoreable problems. I'll...

1 Week Ago
by Chrazini Go to last post
5 206
Help
 

Brush

My brushes are not snapping to the grid i can move them freeley or some sort. How do i turn this off?

1 Week Ago
by Appeltart Go to last post
2 143
Release
 

Gm_Aftermath Night and Day This thread has images

It's been a very, very long time since I've posted to Facepunch. Some of you old-timers may remember my first major map release, Gm_Aftermath. It's taken me something like six years of on and off mapping, but I've finally finished the sequel many were...

1 Week Ago
by Skyhawk Go to last post
4 582
Help
 

[HELP] Lights don't works! BLACK textures This thread has images

Hello i have a big problem on my map. Here is how it's looks like In Game: Does anyone know how to fix this please? 24th April 2015

1 Week Ago
by LeMidget Go to last post
3 232
Movies
 

I did a timelapse thing

For no real reason, I guess. Just thought it'd be cool to compress an hour's work down to fifteen minutes. I'm still a pretty amateur mapper, so a lot of you will probably see immense flaws in both the I/O for the elevators and the way I do stuff in...

1 Week Ago
by GaleTheHusky Go to last post
2 353
Work In Progress
 
Mapping King x 126

EvoCity 3 ( 2 3 4 5 6 7 Last ) This thread has images

The map that never dies is back. I have finally entered full production on EvoCity 3. This map has been in the works for some time. Now I finally have the plan together to really get started with construction. This new map will be more detailed and...

1 Week Ago
by GaleTheHusky Go to last post
278 25,397
Help
 

Maps never compile completely.

I've been trying to make maps for while but every time I work on a map I always run into a map that is always like this. After I make my map it never comes out how it looks in hammer. What it looks like in hammer. http://i.imgur.com/bdUxUrs.png ...

1 Week Ago
by chowder908 Go to last post
5 217
Help
 

How Can I get More Props into Hammer?

Ok so far i'm new to mapping i just made a map now that it just needs is props but i have simple props i cant seem to find certain props from other maps like that big table in office i cant find it, can anyone here help me please. help me with a quick...

2 Weeks Ago
by thormunz Go to last post
19 894
Request
 

Decompiling a map and recompiling it with HDR

Hi there. This is my first real thread, so please be gentle. I'm really not that critically experienced with Valve's Hammer Editor, so I need someone who's good at what they do to decompile this map for me and recompile it with High Dynamic Range....

2 Weeks Ago
by picklebond Go to last post
2 271
Help
 

Gmod Hammer not compiling! This thread has images

every time i try to compile a map i get this error msg : http://prntscr.com/6wcj4q it sas that it can't finde the data.. these are my configs http://prntscr.com/6wd4vz http://prntscr.com/6wd4yk

2 Weeks Ago
by Nicknine Go to last post
9 299
Map
 

If I don't have CSS, will I not be able to use info_player_terrorist spawns and info_player_counterterrorist spawns?

(Sorry, I had no idea which section to put this in, it involves both mapping and development, heh) So, I've set the specific team spawns in a gamemode I'm making to info_player_terrorist and info_player_counterterrorist; the spawn entities used in hammer...

2 Weeks Ago
by Stiffy360 Go to last post
1 247
QUESTION
 

Need suggestions for a TTT map objective - TTT Nuclear Power

Hello! It's been awhile since I've posted in the mapping section, but I'm the creator of TTT Nuclear Power and I am nearing the completion of my final release for the map. Anyway, I've added a reactor meltdown effect to the map for when the traitors...

2 Weeks Ago
by Matt2468rv Go to last post
3 298
Help
 

Major Rendering issue in SDK?!?! This thread has images

Yo guys I am making a little map here and whenever I turn in one way in the map only in the showed section everything goes invisible. However, as soon as I turn another way it's fine. Why is this and how on earth do I fix it? Thanks for replying/in...

2 Weeks Ago
by Sparkthunder Go to last post
5 302
Help
 

Constraining point_viewcontrol

I have parented point_viewcontrol to physics object (ball) and also set 'entity to look at' to it. I've already managed that pvc parenting must be activated via input while 'entity to look at' is set. However camera doesn't work properly because ball is...

2 Weeks Ago
by Azet Go to last post
8 305
Help
 

Portal flow This thread has images

so i have just started a map and I have a problem with portal flow, it gets stuck on like 4 and they freeze the compile log for about 10 seconds until it's done. it's not a huge problem yet but i feel that if i continue its going to take longer and break...

2 Weeks Ago
by onebit Go to last post
13 510
Release
 

rp_sectorc_bms_b3 This thread has images

Description _______________________________________________ Welcome to Black Mesa Research Facility! This is a map based of Black Mesa: Source, though we've made some tweaks and merges to make it fit my previous server. The map is based of Sector C...

2 Weeks Ago
by CashMoneyMedi Go to last post
5 2,378
Help
 

Problem With prop_static entity

In Hammer Map Editor. I made a simple map with two spawns and some hills. I place 3 explosive barrels with "prop_physics." I run the map and they are there, the next time I edit, I add a building and a water tower, run the map, and they aren't...

2 Weeks Ago
by CreeperMoon2 Go to last post
8 1,027
Map
 
Mapping King x 91

Metrostroi (gm_metrostroi) ( 2 3 4 5 6 7 8 9 Last ) This thread has images

GMOD 81-717 Subway Simulator 2014 Biggest train map in GMOD ever! Download (subscribe to both addons): http://steamcommunity.com/sharedfiles/filedetails/?id=261801217 http://steamcommunity.com/sharedfiles/filedetails/?id=306834272 Concept,...

2 Weeks Ago
by Moscow1234 Go to last post
341 36,700
QUESTION
 

Source 2 map limitations This thread has images

I've been wondering what the Dota 2 mapping tools (aka Source 2) have in terms of limits? Can anyone find/answer these: -Brush/mesh limit (comparison? -Model limit (comparison)? -Map limit (comparison) or map example (what real world place or...

3 Weeks Ago
by GaleTheHusky Go to last post
5 704
Stupid
 

Gmod map crash on launch.

When I try to run my first map (rp_rakitov) on Gmod, it crashes the whole Gmod. I was thinking is this happening, because I don't won Half Life 2 and I was making the map using Team Fortress as the configuration, but Half Life 2 props and textures ? ...

3 Weeks Ago
by Litronom Go to last post
4 408
Map
 

city6_part3

Third part of my custom city6 story. It's some of my best work. http://steamcommunity.com/sharedfiles/filedetails/?id=424008647

3 Weeks Ago
by ProfHappycat7 Go to last post
3 560
Map
 

GoldSrc

Wat do 1 clicz0r to mak3 mapz For le goldsrc ? 7hx 14th April 2015 No, seriously, how to make maps for gold source?

3 Weeks Ago
by GaleTheHusky Go to last post
3 275
Map
 
Mapping King x 34

rp_whiterun This thread has images

Greetings fellow mappers! I want to present you my recreation of the capital city whiterun from "Skyrim". Actually it is more like a part of it right now i've recreated. In my opinion whiterun is one of the beautiful cities of skyrim and that was the...

3 Weeks Ago
by SirRuBiX Go to last post
22 1,683
Help
 

Disapearing brush

So felt like learning some more stuff about hammer but when i placed down a simple brush and was flying around it just disapears and when i go back it reappears :L

3 Weeks Ago
by 0bama Go to last post
4 226
Help
 

Bake Lighting into Props This thread has images

So my 3D skybox is couple hundred brushes-- and due to my map approaching the brush limit, I converted the 3D skybox into /3/ seperate props using propper, which I've aligned propperly. (See what I did there?) Even with vertex lighting enabled, I still...

3 Weeks Ago
by 0bama Go to last post
6 395
Help
 

Npc's not behaving right in SRC2013MOD

Hello, i have a problem here. I have made npcs spawn randomly like this: I gave the npcs spawnpoints. And I made it so they dont spawn until they have to. So like the Logic_auto has more outputs enabling the spawn points to spawn the npcs. And then...

3 Weeks Ago
by Hebbocake Go to last post
2 252
Map
 

rp_disorientation This thread has images

Name: Disorientation Author: thingshappen Version: 1.0 Description: A large roleplay map, incomplete and has a few errors Requirements: HL2 & Episode 2 (possibly Episode 1 too)

3 Weeks Ago
by BillKermanCZ Go to last post
24 4,867
Help
 

Weird lighting bug on certain brushes

http://i.imgur.com/THHOjrn.jpghttp://i.imgur.com/hAPcPBi.jpg I'm compiling with vis on fast, and rad on normal materialPath: C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\hl2\materials Loading C:\Users\Jonathan\Documents\Game...

3 Weeks Ago
by KnightVista Go to last post
10 332
Help
 

Weird lightning in EP2 mod This thread has images

Hi i have made a little map, but i am pulling my hair out on how to make the indoor lightning look good. Yes i have searched online but there is nowhere a good indoor lightning tutorial.

3 Weeks Ago
by Hebbocake Go to last post
2 478
Shitpost
 

Where can I find rp_downtown_v5c_v3_edit6_beta_release2-6_february_deRPedit?

Hellp why can't no one hellp me! It cant be that hard, there are no too many versions of this map :(((((((((((((( It looks like downtown regular but with 1.5 doors changed and like the best textures ever. On a serious note, does anyone know a good,...

3 Weeks Ago
by Sonador Go to last post
4 539
Help
 

GMod - Disappearing brushes

Hello! I decided to decompile rp_downtown_v4c_v2 (the one most commonly used and known) and fix many small bugs I've found. However, whenever I compile the map (both edited and unedited, not 100% sure about the latter), brushes will disappear from certain...

3 Weeks Ago
by noah6411 Go to last post
11 650
Help
 

Beach map for SFM?

Exactly what it says in the title. I'm looking for a beach map for SFM and it's driving me up the wall. Nothing on the workshop or SFMLab. I've even tried to scenebuild one using watervoid and some sand dune models from Spec Ops, but I can't make it...

3 Weeks Ago
by AnimatedPanda Go to last post
3 345
Help
 

Bigcity texture's

Fixed it. They were build in texture's so extracted them with GCSCAPE can a mod close this?

3 Weeks Ago
by AnimatedPanda Go to last post
1 310
Help
 

SFM- Render distance problem?

Hey, so me and a fried are working on a custom map for a Scene in Source Film maker. We have a big problem. Here is what It should look like. As played in game: ...

3 Weeks Ago
by pac0master Go to last post
19 583
Help
 

Clean Mercy Hospital?

There was a clean version of Mercy Hospital from L4D ported some years ago, and I can't seem to find it on the workshop, garrysmods.org, or even on Google. It was used in this video: Does anybody have it?

3 Weeks Ago
by Ryu-Gi Go to last post
2 426
Help
 

$basetexturenoenvmap 0 doesn't work in Blend-texture This thread has images

I want a blend-texture with reflective shards sticking out of sand. It looks pretty good already, but the sand is reflective too, which looks just horrible x( I read in the developer-wiki, that a parameter exists for that purpose ($basetexturenoenvmap...

3 Weeks Ago
by gargamel9000 Go to last post
3 977
Help
 

How do I stop this from happening? This thread has images

I keep on ending up with this happening: My map has no holes in it and the texture is a 3D Skybox texture. I do have a 3D skybox and this error happens whether or not the 3D skyox exists.

3 Weeks Ago
by GaleTheHusky Go to last post
1 299
Help
 

Simple problem- teleporter won't work

I'm learning how to make things in Hammer, and I can't get my first teleporter to work. I draw a 3D box with the block tool, texture it with tools/toolstrigger, ctrl T it, class is set to trigger_teleport, click Apply. I then use the entity tool to...

4 Weeks Ago
by helix_3 Go to last post
4 242
Help
 

L4D2 Map gmod 13 problems

I haven't played garrys mod in along time since the gmod 13 update (my pc couldn't run gmod 13). now i have a new pc and i can play gmod but there seems to be a problem with the ld42 maps. is there any solution to this? plz help

4 Weeks Ago
by Glaber Go to last post
5 391
Request
 

ISO mapper for larger RP style map.

As much as I like Industrial 17 there could be some other stuff added to it to make it even better. I have compiled a list of things that I thought (and a few others) on what was good about the maps below. Industrial 17 - Construction Site -...

4 Weeks Ago
by StarChild03 Go to last post
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