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Tutorial
 

- Basic Guidelines -

Yo relax, this is just keeping this subforum in check. New: Some non-source mapping is fine, even down to discussing mapping/architectural concepts with or without software. Have in mind this place is primary for Source mapping. Just thought...

16th September 2014
by Craptasket Go to last post
1 5,453
beta
 
Mapping King x 26

gm_susquehanna This thread has images

Sup ladies and germs. I haven't had much mapping time since gm_upstatespeedway and had been itching to make an all-purpose vehicle testing map, but I feel like this is growing into something more. ...

Xanadu 1 reading
23 Minutes Ago
by Xanadu Go to last post
35 2,556
Help
 

Mapping Question Megathread v5 ( 2 3 4 5 .. 12 13 14 15 Last ) This thread has images

Going to be editing this OP. If you have any mapping-related problems, use this thread to ask them, rather than creating a whole new thread. This is not the place for requests. If you want to request a map to be found/made, create a new thread. Do not...

VIOLATION_SNG 5 reading
39 Minutes Ago
by Dicidius Go to last post
598 17,831
Work In Progress
 

The Official Facepunch Mapping WiP Thread v16 ( 2 3 4 5 .. 23 24 25 26 Last ) This thread has images

Post your works in progress, get cool ratings! RULES MAX 3 IMAGES PER QUOTE! IF YOU'RE USING A 1920X1080 + RESOLUTION USE SO YOU DONT BREAK EVERYONES COMPUTER IMAGES IF YOU ARE QUOTING!!! WIP's must be compiled (unless you have a reason not...

seba079 9 reading
2 Hours Ago
by l33tkill Go to last post
1,018 93,278
Map
 

RP Rockford VMF Release

After being released for awhile now and being used on over 100 servers (currently 103 as per this post and recorded on gametracker) I have decided to release the VMF of the map so people could learn from it and attempt to make edits if they wish. I...

Statua 1 reading
4 Hours Ago
by Noi Go to last post
21 2,017
Release
 

ttt_volcanolair This thread has images

Hi guys, So a few months ago, I decided to try and help out with the long time dream of my home server owner's dream of a volcano lair map. I figured building a map for gmod would be easy! (Hahahaha. Heh.) After months of learning everything from...

11 Hours Ago
by anialya Go to last post
2 190
Help
 

Brush models limit

I getting error "Too many brush models in map, max = 1024" while compiling map. I know why, but i have some questions about it: 1. How do i check how much brush models i have on map? 2. Is func_detail affect on this number? 3. There is any parameter...

15 Hours Ago
by Sally Go to last post
3 210
Map
 

gm_tretyakovskaya ( 2 Last ) This thread has images

Metro 2033 - Last Light inspired small scenic map. It is a pretty small map for posing or screenshots and you will not discover much. I will update it from time to time and expand the areas. If you have specific wishes what to add just tell me....

opti2000 1 reading
19 Hours Ago
by opti2000 Go to last post
40 3,665
Help
 

Train tracks

So i wanted to have train tracks in my map where sligwolfs trains can drive on. But i could't figure out myself how to make those train track corners. Could anyone maybe help me out what the best way is to make corners :)?

Appeltart 1 reading
22 Hours Ago
by Kickin Balls Go to last post
3 123
Map
 

gm_degenerate [BETA 2] This thread has images

Over the last few months, I've been working long hours on this map. I didn't even intend to go anywhere with this map in the first place, but I got interested by idea I had behind the map, and got to work. Since then, I've expanded a mere small,...

1 Day Ago
by imp0se Go to last post
1 288
Help
 

Gamecrash when my level is loading

Hello there. My friend and I have been working on our level for quite some time now. It's a huge level with a lot of entities, and a lot of props. The entire level is compiling almost perfectly, with only a few, what seems like, ignoreable problems. I'll...

1 Day Ago
by Chrazini Go to last post
5 132
Help
 

Brush

My brushes are not snapping to the grid i can move them freeley or some sort. How do i turn this off?

1 Day Ago
by Appeltart Go to last post
2 76
Map
 

Metro Last Light-ish Map :D and Back into Mapping ^^ This thread has images

Sooo .... it's been a while since i made something for Gmod but i just thought it's about Time :P xD So i thought i should start working on a Metro 2033 ; Last Light -ish Map :D This is what i got so far :

1 Day Ago
by RenaFox Go to last post
14 1,466
Release
 

Gm_Aftermath Night and Day This thread has images

It's been a very, very long time since I've posted to Facepunch. Some of you old-timers may remember my first major map release, Gm_Aftermath. It's taken me something like six years of on and off mapping, but I've finally finished the sequel many were...

1 Day Ago
by Skyhawk Go to last post
4 447
Help
 

[HELP] Lights don't works! BLACK textures This thread has images

Hello i have a big problem on my map. Here is how it's looks like In Game: Does anyone know how to fix this please? 24th April 2015

2 Days Ago
by LeMidget Go to last post
3 166
Movies
 

I did a timelapse thing

For no real reason, I guess. Just thought it'd be cool to compress an hour's work down to fifteen minutes. I'm still a pretty amateur mapper, so a lot of you will probably see immense flaws in both the I/O for the elevators and the way I do stuff in...

Zman6258 1 reading
2 Days Ago
by GaleTheHusky Go to last post
2 270
Work In Progress
 
Mapping King x 125

EvoCity 3 ( 2 3 4 5 6 7 Last ) This thread has images

The map that never dies is back. I have finally entered full production on EvoCity 3. This map has been in the works for some time. Now I finally have the plan together to really get started with construction. This new map will be more detailed and...

Sgt.Sgt 2 reading
2 Days Ago
by GaleTheHusky Go to last post
278 24,819
POST YOUR
 

TTT Mapping Contest! $100 Prize Money! This thread has images

Hello. I am running a mapping contest open to everyone that can make maps. The winner will get $100! I'm tired of the same old TTT maps being played and would like some new quality maps made for the community. How to enter: Simply post several...

3 Days Ago
by Sonador Go to last post
22 958
Map
 

What Do You Look For/Like in Gmod Maps?

Hey guys, i'm wanting to create a level for Garry's mod sandbox that has alot of interesting features and things that, with the creative mind, would find enjoyable. What are some of your favorite things that you would find or would like to find in a Gmod...

3 Days Ago
by TheOwnageFish Go to last post
10 648
Help
 

Maps never compile completely.

I've been trying to make maps for while but every time I work on a map I always run into a map that is always like this. After I make my map it never comes out how it looks in hammer. What it looks like in hammer. http://i.imgur.com/bdUxUrs.png ...

chowder908 1 reading
3 Days Ago
by chowder908 Go to last post
5 162
Work In Progress
 
Mapping King x 22

rp_coastalcity - a new collab opporunity that maybe won't be terrible ( 2 Last ) This thread has images

There have been many mapping collabs on facepunch over the years. Some have dissipated without a trace, some have died along with the OP, and others have gone on to greatness. Hopefully this one at least does something. This is RP_CoastalCity. ...

4 Days Ago
by VIOLATION_SNG Go to last post
46 3,292
Help
 

How Can I get More Props into Hammer?

Ok so far i'm new to mapping i just made a map now that it just needs is props but i have simple props i cant seem to find certain props from other maps like that big table in office i cant find it, can anyone here help me please. help me with a quick...

4 Days Ago
by thormunz Go to last post
19 838
Map
 
Mapping King x 49

[TF2] Trade_Hyrule_Market WIP ( 2 3 4 5 Last ) This thread has images

Download the latest version here: Mediafire (Trade_Hyrule_OoT3D_Alpha_10) Download the map for SFM from the Workshop: Workshop Ocarina plugin for Trade_Hyrule_OoT3D In order to use this sourcemod plugin, put the ocarina.smx into...

Litronom 2 reading
4 Days Ago
by chyssler Go to last post
174 19,956
Request
 

Decompiling a map and recompiling it with HDR

Hi there. This is my first real thread, so please be gentle. I'm really not that critically experienced with Valve's Hammer Editor, so I need someone who's good at what they do to decompile this map for me and recompile it with High Dynamic Range....

picklebond 1 reading
5 Days Ago
by picklebond Go to last post
2 225
Help
 

Gmod Hammer not compiling! This thread has images

every time i try to compile a map i get this error msg : http://prntscr.com/6wcj4q it sas that it can't finde the data.. these are my configs http://prntscr.com/6wd4vz http://prntscr.com/6wd4yk

5 Days Ago
by Nicknine Go to last post
9 247
Map
 

If I don't have CSS, will I not be able to use info_player_terrorist spawns and info_player_counterterrorist spawns?

(Sorry, I had no idea which section to put this in, it involves both mapping and development, heh) So, I've set the specific team spawns in a gamemode I'm making to info_player_terrorist and info_player_counterterrorist; the spawn entities used in hammer...

6 Days Ago
by Stiffy360 Go to last post
1 208
csharp
 
Winner x 54

Source Multi-Tool ( 2 3 Last ) This thread has images

Source Multi-Tool is meant as a replacement to Valves Source SDK Launcher. Current features: * Launch hammer for any game or mod * customConfig, a way for you to setup hammer for mods and Garrys mod and even lets you choose what content to mount! *...

wazanator 1 reading
6 Days Ago
by wazanator Go to last post
97 14,479
QUESTION
 

Need suggestions for a TTT map objective - TTT Nuclear Power

Hello! It's been awhile since I've posted in the mapping section, but I'm the creator of TTT Nuclear Power and I am nearing the completion of my final release for the map. Anyway, I've added a reactor meltdown effect to the map for when the traitors...

6 Days Ago
by Matt2468rv Go to last post
3 252
Map
 
Mapping King x 33

[INFO] Clocktown Version 2 ( 2 3 4 5 .. 11 12 13 14 Last ) This thread has images

As many of you know, Fluxmage released trade_clocktown_b1 just last year: http://www.facepunch.com/showthread.php?t=1133972 . My friends and I have been working on trade_clocktown_b2 for a few months now it's finished. WARNING: CLICK DIRECT DOWNLOAD...

Sreap 1 reading
6 Days Ago
by Mattwo Go to last post
556 65,726
Help
 

Compile errors using the standard compile tools - Hammer 3.4

Whenever I try to compile using the qbsp2, vis, qrad, qcsg that Half-Life SDK provides through steam by default, I just get compile errors for all of them and my map doesn't compile. Is there some other thing i'm supposed to use or configure properly?

1 Week Ago
by taz0 Go to last post
4 216
Help
 

Major Rendering issue in SDK?!?! This thread has images

Yo guys I am making a little map here and whenever I turn in one way in the map only in the showed section everything goes invisible. However, as soon as I turn another way it's fine. Why is this and how on earth do I fix it? Thanks for replying/in...

1 Week Ago
by Sparkthunder Go to last post
5 265
Help
 

Constraining point_viewcontrol

I have parented point_viewcontrol to physics object (ball) and also set 'entity to look at' to it. I've already managed that pvc parenting must be activated via input while 'entity to look at' is set. However camera doesn't work properly because ball is...

1 Week Ago
by Azet Go to last post
8 270
Help
 

Portal flow This thread has images

so i have just started a map and I have a problem with portal flow, it gets stuck on like 4 and they freeze the compile log for about 10 seconds until it's done. it's not a huge problem yet but i feel that if i continue its going to take longer and break...

1 Week Ago
by onebit Go to last post
13 467
Release
 

rp_sectorc_bms_b3 This thread has images

Description _______________________________________________ Welcome to Black Mesa Research Facility! This is a map based of Black Mesa: Source, though we've made some tweaks and merges to make it fit my previous server. The map is based of Sector C...

Blt950 2 reading
1 Week Ago
by CashMoneyMedi Go to last post
5 2,278
Help
 

Problem With prop_static entity

In Hammer Map Editor. I made a simple map with two spawns and some hills. I place 3 explosive barrels with "prop_physics." I run the map and they are there, the next time I edit, I add a building and a water tower, run the map, and they aren't...

1 Week Ago
by CreeperMoon2 Go to last post
8 978
Map
 
Mapping King x 90

Metrostroi (gm_metrostroi) ( 2 3 4 5 6 7 8 9 Last ) This thread has images

GMOD 81-717 Subway Simulator 2014 Biggest train map in GMOD ever! Download (subscribe to both addons): http://steamcommunity.com/sharedfiles/filedetails/?id=261801217 http://steamcommunity.com/sharedfiles/filedetails/?id=306834272 Concept,...

1 Week Ago
by Moscow1234 Go to last post
341 36,409
Art
 

Mr. Chop's Big ol' skybox pack (403mb) This thread has images

Because Mr. Chop/Colter was too lazy to re-upload the entire pack, I decided the zip it up and toss on my dropbox. Sample skyboxes.

1 Week Ago
by Stiffy360 Go to last post
27 2,523
QUESTION
 

Source 2 map limitations This thread has images

I've been wondering what the Dota 2 mapping tools (aka Source 2) have in terms of limits? Can anyone find/answer these: -Brush/mesh limit (comparison? -Model limit (comparison)? -Map limit (comparison) or map example (what real world place or...

1 Week Ago
by GaleTheHusky Go to last post
5 648
Stupid
 

Gmod map crash on launch.

When I try to run my first map (rp_rakitov) on Gmod, it crashes the whole Gmod. I was thinking is this happening, because I don't won Half Life 2 and I was making the map using Team Fortress as the configuration, but Half Life 2 props and textures ? ...

1 Week Ago
by Litronom Go to last post
4 372
Map
 

city6_part3

Third part of my custom city6 story. It's some of my best work. http://steamcommunity.com/sharedfiles/filedetails/?id=424008647

1 Week Ago
by ProfHappycat7 Go to last post
3 506
Map
 

GoldSrc

Wat do 1 clicz0r to mak3 mapz For le goldsrc ? 7hx 14th April 2015 No, seriously, how to make maps for gold source?

1 Week Ago
by GaleTheHusky Go to last post
3 234
Map
 
Mapping King x 33

rp_whiterun This thread has images

Greetings fellow mappers! I want to present you my recreation of the capital city whiterun from "Skyrim". Actually it is more like a part of it right now i've recreated. In my opinion whiterun is one of the beautiful cities of skyrim and that was the...

1 Week Ago
by SirRuBiX Go to last post
22 1,621
Help
 

Disapearing brush

So felt like learning some more stuff about hammer but when i placed down a simple brush and was flying around it just disapears and when i go back it reappears :L

1 Week Ago
by 0bama Go to last post
4 194
Help
 

Bake Lighting into Props This thread has images

So my 3D skybox is couple hundred brushes-- and due to my map approaching the brush limit, I converted the 3D skybox into /3/ seperate props using propper, which I've aligned propperly. (See what I did there?) Even with vertex lighting enabled, I still...

1 Week Ago
by 0bama Go to last post
6 345
Help
 

Npc's not behaving right in SRC2013MOD

Hello, i have a problem here. I have made npcs spawn randomly like this: I gave the npcs spawnpoints. And I made it so they dont spawn until they have to. So like the Logic_auto has more outputs enabling the spawn points to spawn the npcs. And then...

2 Weeks Ago
by Hebbocake Go to last post
2 216
Map
 

rp_disorientation This thread has images

Name: Disorientation Author: thingshappen Version: 1.0 Description: A large roleplay map, incomplete and has a few errors Requirements: HL2 & Episode 2 (possibly Episode 1 too)

2 Weeks Ago
by BillKermanCZ Go to last post
24 4,802
Help
 

Weird lighting bug on certain brushes

http://i.imgur.com/THHOjrn.jpghttp://i.imgur.com/hAPcPBi.jpg I'm compiling with vis on fast, and rad on normal materialPath: C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\hl2\materials Loading C:\Users\Jonathan\Documents\Game...

2 Weeks Ago
by KnightVista Go to last post
10 288
Help
 

Weird lightning in EP2 mod This thread has images

Hi i have made a little map, but i am pulling my hair out on how to make the indoor lightning look good. Yes i have searched online but there is nowhere a good indoor lightning tutorial.

2 Weeks Ago
by Hebbocake Go to last post
2 439
Map
 

[CS:GO] Fjord - Arms Race map

http://i.imgur.com/2QcVtiS.jpg Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=423556084 Most of this map is done apart from adding building interiors, some exterior detail and a 3D skybox. It is in a fully playable state with...

2 Weeks Ago
by gargamel9000 Go to last post
1 326
Shitpost
 

Where can I find rp_downtown_v5c_v3_edit6_beta_release2-6_february_deRPedit?

Hellp why can't no one hellp me! It cant be that hard, there are no too many versions of this map :(((((((((((((( It looks like downtown regular but with 1.5 doors changed and like the best textures ever. On a serious note, does anyone know a good,...

2 Weeks Ago
by Sonador Go to last post
4 487
Help
 

GMod - Disappearing brushes

Hello! I decided to decompile rp_downtown_v4c_v2 (the one most commonly used and known) and fix many small bugs I've found. However, whenever I compile the map (both edited and unedited, not 100% sure about the latter), brushes will disappear from certain...

2 Weeks Ago
by noah6411 Go to last post
11 609
Help
 

Beach map for SFM?

Exactly what it says in the title. I'm looking for a beach map for SFM and it's driving me up the wall. Nothing on the workshop or SFMLab. I've even tried to scenebuild one using watervoid and some sand dune models from Spec Ops, but I can't make it...

2 Weeks Ago
by AnimatedPanda Go to last post
3 303
Help
 

Bigcity texture's

Fixed it. They were build in texture's so extracted them with GCSCAPE can a mod close this?

2 Weeks Ago
by AnimatedPanda Go to last post
1 279
Help
 

SFM- Render distance problem?

Hey, so me and a fried are working on a custom map for a Scene in Source Film maker. We have a big problem. Here is what It should look like. As played in game: ...

2 Weeks Ago
by pac0master Go to last post
19 532
Help
 

Clean Mercy Hospital?

There was a clean version of Mercy Hospital from L4D ported some years ago, and I can't seem to find it on the workshop, garrysmods.org, or even on Google. It was used in this video: Does anybody have it?

2 Weeks Ago
by Ryu-Gi Go to last post
2 389
Help
 

$basetexturenoenvmap 0 doesn't work in Blend-texture This thread has images

I want a blend-texture with reflective shards sticking out of sand. It looks pretty good already, but the sand is reflective too, which looks just horrible x( I read in the developer-wiki, that a parameter exists for that purpose ($basetexturenoenvmap...

2 Weeks Ago
by gargamel9000 Go to last post
3 947
Help
 

How do I stop this from happening? This thread has images

I keep on ending up with this happening: My map has no holes in it and the texture is a 3D Skybox texture. I do have a 3D skybox and this error happens whether or not the 3D skyox exists.

2 Weeks Ago
by GaleTheHusky Go to last post
1 266
Help
 

Simple problem- teleporter won't work

I'm learning how to make things in Hammer, and I can't get my first teleporter to work. I draw a 3D box with the block tool, texture it with tools/toolstrigger, ctrl T it, class is set to trigger_teleport, click Apply. I then use the entity tool to...

2 Weeks Ago
by helix_3 Go to last post
4 208
Help
 

L4D2 Map gmod 13 problems

I haven't played garrys mod in along time since the gmod 13 update (my pc couldn't run gmod 13). now i have a new pc and i can play gmod but there seems to be a problem with the ld42 maps. is there any solution to this? plz help

2 Weeks Ago
by Glaber Go to last post
5 357
Request
 

ISO mapper for larger RP style map.

As much as I like Industrial 17 there could be some other stuff added to it to make it even better. I have compiled a list of things that I thought (and a few others) on what was good about the maps below. Industrial 17 - Construction Site -...

2 Weeks Ago
by StarChild03 Go to last post
4 387
Help
 

Extract Custom Textures from a map?

is there a way that i can take a compiled bsp and extract the textures? i need to do it because im editing an rp map for my friend's server

2 Weeks Ago
by AeonCastle Go to last post
9 2,354
Map
 
Mapping King x 33

gm_chaparral ( 2 Last ) This thread has images

A small town in the Nevada desert. http://cloud-4.steamusercontent.com/ugc/535141437556859141/11621195E2E360A18A8A37D3FD272B245337AE04/ I've been making this map consistently for about 8 months, so I hope you guys like it. It was largely because of...

2 Weeks Ago
by FunnyStarRunner Go to last post
48 2,235
Stupid
 

Am i allowed to make modified version of gm_flatgrass?

So, am i allowed to make modified version of gm_flatgrass map?

2 Weeks Ago
by Magman77 Go to last post
4 344
Help
 

Map Leak through the wall? This thread has images

Map is giving me numportals error when loading in Garry's Mod. The point-file is showing a leak, but the leak is going from a prop and through a wall?

2 Weeks Ago
by Stiffy360 Go to last post
8 335
Help
 

Models going wrong This thread has images

Hi guy, I want to make running a models so i've done this : http://i.imgur.com/5LcNUGd.jpg The animation exist http://i.imgur.com/6KLKs4t.png But in game, Leon still idle (default animation).

2 Weeks Ago
by Nicknine Go to last post
9 426
Help
 

ambient_generic broken [Possible solution]

Hello, since the last update, ambient_generic sounds are playing on the map origin instead of the entity location. I hope garry fixes this soon, but meanwhile, Is there anything we can do about this? Yes. Spam the shit out of the facepunch forums with...

2 Weeks Ago
by Random. Go to last post
8 665
Help
 

model as map This thread has images

i have a obj file of BloodBath from mgo and i want to port it to insurgency 2. how do i do this ?

2 Weeks Ago
by GaleTheHusky Go to last post
8 470
Help
 

Lightmap scale??!? How do I edit it?

Hey guys my map is stuck on full bright and I am close to certain it's because of my lightmap scale. How do I change it? I know my map does not have any leaks too. I tried to manipulate lighting using the env_light but it is still stuck on full bright....

3 Weeks Ago
by waleed030 Go to last post
8 410
Help
 

Logic_choreograph files missing?

I've never used them, but I'm assuming that most of them are supposed to be there. When I look, there's only a barney file and a couple others that don't make any noise. Did they completely break hammer with new updates? I've tried putting the .vcd scene...

3 Weeks Ago
by jackrabbit Go to last post
0 212
Help
 

"The system cannot find the file specified" - No errors This thread has images

Hey there! I was mapping for a two weeks and now I can't compile my map, because of this pesky error standing in my way. Suddenly, stopped working. How? I don't know! This is my compile log: ** Executing... ** Command: Copy File ** Parameters:...

3 Weeks Ago
by Raphi Go to last post
5 228
Request
 

Hard Coded Code??!?!?!

Hey guys I was just curious if it's possible to implement code into a map. For example I press a button and in return the player says Hi. I would obviously put a script/function that makes players say hi, but where would I input the actual function on the...

3 Weeks Ago
by Cyberuben Go to last post
4 543
Help
 

prop_door_rotating lighting inconsistency This thread has images

Any idea what causes this? Both lights are the same values and equidistant to both doors. Potential fixes would be appreciated.

3 Weeks Ago
by Sonador Go to last post
9 331
Help
 

Murky/Underwater effects? This thread has images

Hey, I recently got back into mapping and I've stumbled upon a bit of an issue. While creating a small room with water that fills up, I noticed that there is no 'underwater' texture. I'm not sure if I'm missing something, but when I swim into it,...

3 Weeks Ago
by eligrand1 Go to last post
13 713
Map
 

ttt_highnoon

My first original map for Trouble in Terrorist Town. I really have lost the motive to work on it so progress has slowed these past couple months and I figured it would be best just to release it, since what is there is functional, so others can play it. I...

3 Weeks Ago
by Exho Go to last post
2 319
Release
 
Winner x 54

The Sims 2 Textures (2,500+ wall and floor textures) ( 2 3 Last ) This thread has images

http://www.youtube.com/watch?v=aXP4j1J7e7k Example map now out on ToyBox and GarrysMod.org! (Not the one in the video.) Okay, I know clean textures are always wanted for cleaner looking maps. I've been working on this for about 3 days...

Corey_Faure 1 reading
3 Weeks Ago
by eligrand1 Go to last post
95 15,618
games
 

The Facepunch "Other Engines" Pimpage thread ( 2 3 4 5 .. 10 11 12 13 Last ) This thread has images

Hey all, basically i have been using yap n blabber to post my unity work, but as it is now dead, and the other non engine thread was specific to UDK, i decided to make this one. Feel free to post your unity, udk, or other engines, be they custom or...

3 Weeks Ago
by Bloodshot12 Go to last post
499 40,611
Help
 

"env_sprite" Acting Buggy This thread has images

I'm using an "env_sprite" entity to use a tree texture, and reduce performance loss on having to render high-quality tree models far away. (Skybox, and far away areas.) I've created a 512x512 translucent texture. Here is my VMT: "Sprite" {...

3 Weeks Ago
by KronicTiger Go to last post
12 356
Help
 

"Painted" skybox textures...

Hello, I want talk about Garrys Mod Painted skybox. I want to add that skyboy to my map but I cant fin files for extract. I am using HL2 as my source game. I found in skybox folder of garrysmod just VMT files which cant help me much. In garrysmod.fgd you...

3 Weeks Ago
by Rocketsurgery Go to last post
1 280
Map
 

How to block a door with a ragdoll?

So I made a HL2 Map and want to block a door with a dead body.. I'm not sure how to do it, And I can't find any tutorials telling you how.. here is my problem: https://www.youtube.com/watch?v=gcPC...ature=youtu.be Hope you can help me! I...

3 Weeks Ago
by Icedwhisper Go to last post
8 343
Help
 

[HELP] Legacy game DLL may not support terrain vphysics collisions with this BSP! qhull This thread has images

Hello Does anyone know why i get this error on Linux Dedicated Server when i want to run a map: zs_headattackcity_v1 ---- Host_NewGame ---- Spawn Server: zs_headattackcity_v1 PREP OK Legacy game DLL may not support terrain vphysics collisions...

3 Weeks Ago
by GaleTheHusky Go to last post
2 202
Request
 

Custom VBSP for Episode1

Hello guys. Someone have custom vbsp.exe (hacked) for old engine? 2006 (episode 1). I have been found a thread for this, but download link is dead. http://facepunch.com/showthread.php?t=409671 Thanks in advance.

3 Weeks Ago
by Nicknine Go to last post
4 341