Title / Thread Starter Last Post ByReverse Sort Order Replies Views
Tutorial
 

- Basic Guidelines -

Yo relax, this is just keeping this subforum in check. New: Some non-source mapping is fine, even down to discussing mapping/architectural concepts with or without software. Have in mind this place is primary for Source mapping. Just thought...

1 Day Ago
by Craptasket Go to last post
1 3,902
Love
 

Mapping Question Megathread v4 ( 2 3 4 5 .. 149 150 151 152 Last ) This thread has images

If you have any mapping-related problems, use this thread to ask them, rather than creating a whole new thread. This is not the place for requests. If you want to request a map to be found/made, create a new thread. Useful Links ...

TCB 1 reading
1 Hour Ago
by aln447 Go to last post
6,078 152,279
Help
 

Map turns invisible ingame

Hey so im making a map where there is lots of detail in a small place however after i add this room in when i look in certain directions the map turns invisible ingame like this: http://gyazo.com/82a9e8a7a9ec81595d43afac2d88cd2b When it is supposed...

2 Hours Ago
by dhog10 Go to last post
2 79
Release
 
Mapping King x 74

VMF Relase, over 30 vmf:s to eidt/continue ( 2 3 4 Last ) This thread has images

I have uploaded nearly every vmf from my folder, for you to continue or just for editing them to fit for specific gamemode. Please note, that some of the vmf:s require L4D, L4D2, CSS or EP2 content. Downloads: Above all, the content...

oskutin 2 reading
3 Hours Ago
by wazanator Go to last post
155 22,851
Work In Progress
 
Mapping King x 50

gm_fork ( 2 Last ) This thread has images

This is a map I've been working on in my free time over the last two years. It started out as a bridge near a river fork (hence the name) and I've been adding to it ever since, with little to no planning. I never made it with any specific purpose in mind,...

4 Hours Ago
by 03C0 Go to last post
51 3,950
Map
 

The ~Official~ Facepunch Map Pimpage/WIP Thread V15 ( 2 3 4 5 .. 231 232 233 234 Last ) This thread has images

I'll do this properly when I'm home We got 1000 posts only so make lets make it the most beautiful 1000 posts facepunch has ever seen! RULES MAX 3 IMAGES PER QUOTE! IF YOU'RE USING A 1920X1080 + RESOLUTION USE SO YOU DONT BREAK EVERYONES...

mdeceiver79 7 reading
4 Hours Ago
by wazanator Go to last post
9,336 654,941
QUESTION
 

Things You Hate in Hammer ( 2 3 Last ) This thread has images

So, what are the things you hate/dislike/wish there was in Hammer? Things like the infamous carve tool, convex brush limitation, stability issues, doesn't work out of the box with gmod, and so on. I'm working on a level editor and I'd like to...

5 Hours Ago
by GiGaBiTe Go to last post
85 2,571
Request
 

Action Movie City & Town Maps and Aftermath in SFM?

I was digging around the Workshop hoping for some ideas for a SFM project I had in mind. I came across this take on gm_construct, and it's wonderful. http://i1066.photobucket.com/albums/u419/gittins2/gm_pd_destruct0002.jpg I was hoping that someone here...

7 Hours Ago
by The Kins Go to last post
6 510
Release
 

Source 2 Circlejerk/Speculation Thread

What are you looking forward too in the new version of Hammer and Source 2? I'm specifically excited for the new streamlined content creation. It may make mapping far less tedious.

maximizer39v2 1 reading
12 Hours Ago
by Kickin Balls Go to last post
9 952
Help
 

VBSP refuses to start

Right then. I am the ONLY PERSON in the ENTIRE WORLD to have this problem..I think. Compile log: ** Executing... ** Command: "C:\Program Files\Steam\SteamApps\common\Half-Life 2\bin\vbsp.exe" ** Parameters: -game "C:\Program...

19 Hours Ago
by =(E)=AndromK Go to last post
10 355
Work In Progress
 
Winner x 20

rp_subterranean ( 2 Last ) This thread has images

What is it? rp_subterranean is a roleplay map in an underground town/community that is built in a cave of sorts. The theme I've been trying to go for is that its a makeshift community built below the surface hidden away from the world above, whether...

1 Day Ago
by highvoltage Go to last post
50 3,525
Request
 

Map Requests - To Cure Shark's Boredom.

Hello, I am a mapper looking for some map requests to give me something to do on my downtime. Which I have a lot, maybe some ideas would help me a bit. I am a decent mapper that likes to experiment. Here's some of my maps so it gives you a figure on...

SharkDouble07 1 reading
1 Day Ago
by adamsz Go to last post
11 508
Map
 
Winner x 37

Garry's Mall (gm_gmall) ( 2 Last ) This thread has images

---------------------------- What is this? ---------------------------- Garry's Mall is a collaborative shopping mall map created for Garry's Mod, where each store inside the mall has been contributed by a different person. Making a total of 12 unique...

1 Day Ago
by adamsz Go to last post
69 8,225
QUESTION
 

Place custom lua entity with a model?

Hello, quick question. I know that I can place lua entities on the map by simply typing out it's name, however most of these will have the default model when viewed in hammer. How can I make the entity have a specific model just for the view in hammer...

1 Day Ago
by wazanator Go to last post
1 108
Map
 
Mapping King x 40

[TF2] Trade_Hyrule_Market WIP ( 2 3 Last )

Download the latest version here: Mediafire (Trade_Hyrule_OoT3D_Alpha_5a) Here is a video (robotortoise made it, thanks will be redirected to him): I will update this post whenever I made some progress.

1 Day Ago
by Litronom Go to last post
86 10,080
Love
 
Funny x 20

After ten years of working with the Source engine, I just can't find this leak! This thread has images

Maybe you guys can help, but I'm stomped. Here's the compile logs- Hey, wait a second.. Sorry, just a little Source humor. I thought some of you might appreciate it, and I'm just happy I finally managed to squash a bug that's been bothering me. ...

1 Day Ago
by Gamershaze Go to last post
8 508
Help
 
Mapping King x 58

Opinions on this City map please? ( 2 3 Last ) This thread has images

So I'm nearing completion of my city map finally but I kinda want some opinions from the general public of gmod about it. The maps brush geometry is pretty much full right now so I don't have any room for expansion there. What are some things I can...

1 Day Ago
by Nevinator8 Go to last post
104 6,173
Map
 
Mapping King x 113

Rp_City12 District14 ( 2 3 4 5 .. 28 29 30 31 Last ) This thread has images

Credit for the Banner goes to Useful Dave. Updated 29/02/2012. Thankyou for the offer but no beta testers are currently needed. I do however appreciate feedback on the media I provide. I have alot of uni work to do but I will try to update this as...

1 Day Ago
by Gary D Go to last post
1,225 115,961
Release
 

Blade Symphony Maps and Props This thread has images

On request, here is the addon version arranged by DeltaD36 and me from the Source mod Blade Symphony. It refused to mount in Gmod. It contains the maps and also all the props and player models. So without further adieu The monastery!

1 Day Ago
by The Kins Go to last post
14 3,038
Tv
 

Facepunch Mapper's/Modder's Google Hangout v1 ( 2 3 4 5 6 7 8 Last )

Gonna update this thread on every time there's a hangout in progress. Of course it's not strictly just for mapping so modellers and other modders are welcome alike. Current one:...

2 Days Ago
by azgag Go to last post
286 11,319
Release
 

TTT_Riverside

Description Terrorists have got tired of all the fighting and bombing, so they took a little break in the Riverside Park. Unfortunately, that didn't stop their violent behavior. This map is only properly usable with TTT. I'll release a Murder and...

3 Days Ago
by rama2299 Go to last post
4 543
Release
 

New Level Design Plugin : CorVex This thread has images

I've released a new level design plugin for 3ds Max called CorVex. It can help quicken your level layout process. Here is the first video introducing the tool. More videos will soon follow. The latest Wall Worm VMF Exporter has native support...

3 Days Ago
by wallworm Go to last post
10 2,052
Release
 
Mapping King x 94

L4D2 ported map Thread (l4d2 maps ported to garrysmod)! ( 2 Last ) This thread has images

Heres where im going to be posting all the maps ive ported from l4d2, whether its from an official campaign or a community campaign. enjoy ---------------------------------------------------------------- L4D2 Dead Center's First level, Hotel The Vannah,...

3 Days Ago
by sunny710 Go to last post
70 22,146
QUESTION
 

Porting map

Hello I wanna ask If it is possible a port map from a game. Thanks

4 Days Ago
by Magman77 Go to last post
4 233
Map
 

Anyone, what RP map do you want ? This thread has images

Hello ! (Are you ready to read my english ?) After I have released Chanda or CSGO 1 year before, I now want to make a new map, for Garry's mod for RP. But, I don't know what theme I can make, what it will be really good for this gamemode. That my...

4 Days Ago
by racerfan Go to last post
10 454
Map
 
Mapping King x 20

Mediterranean island RP map. WIP ( 2 Last ) This thread has images

This is our new Rp map in the making, a yet to be named island in the Mediterranean sea. The islands will feature long seaside roads winding through grassy hills, structures including Mediterranean villas, modest housing, shops, dockside buildings,...

4 Days Ago
by Gurrazor Go to last post
77 4,204
games
 

The Facepunch "Other Engines" Pimpage thread ( 2 3 4 5 .. 9 10 11 12 Last ) This thread has images

Hey all, basically i have been using yap n blabber to post my unity work, but as it is now dead, and the other non engine thread was specific to UDK, i decided to make this one. Feel free to post your unity, udk, or other engines, be they custom or...

5 Days Ago
by Magman77 Go to last post
450 33,961
Map
 

BIG update: de_rails This thread has images

I've just changed the theme and made many gameplay updates to my old de_rails map. Here it is the download:http://steamcommunity.com/sharedfiles/filedetails/?id=251812530 And some screens:

5 Days Ago
by deholise Go to last post
20 1,692
Map
 

[CS:GO] Re-release of Import

Hey guys, I forgot to post this here, so enjoy! http://steamcommunity.com/sharedfiles/filedetails/?id=249354664 Import was created earlier this year by the same people who made the map recently added into CSGO via Operation Breakout, Black Gold....

1 Week Ago
by HoliestCow Go to last post
3 390
Tutorial
 
Mapping King x 84

Smooth curved and sloped roads using displacements This thread has images

Here's a quick guide on how to create smoothly curving roads using displacements. In my experience, this method is much faster and easier than working with traditional brush-based roads. Additionally, it reduces the number of texture seams and it's a bit...

03C0 1 reading
1 Week Ago
by hafidzz Go to last post
33 2,536
Help
 

Hammer 3D camera is broken for me This thread has images

Apparently at school when I was working on making a map hammer decided it would break. I need help fixing this :/

1 Week Ago
by pkp23 Go to last post
5 203
Shitpost
 

*Cries*

Thanks Valve Batch Compile Tool for that wonderful example of how not to create mountains http://i.gyazo.com/22f2cbc494064b8d53910979ac23f9d8.png (User was banned for this post ("Undescriptive Thread Title" - Jaanus))

1 Week Ago
by Exho Go to last post
10 608
Help
 

[Dota 2 Authoring Tools Alpha] Displacement tool not working, wat do?

So as the title says, the displacement tool doesn't want to work for me in the new Source 2 version of Hammer. I know that it works for others (they have posted screenshots of sculpted displacements within the new editor) but I can't for the life of me...

1 Week Ago
by Toyoka Go to last post
3 226
Help
1 Week Ago
by Satin Storm Go to last post
6 267
QUESTION
 

Ragnarok/Valhalla

Anyone able to recreate this for gmod?

1 Week Ago
by Elexar Go to last post
5 390
Work In Progress
 

Compile Pal - Easily configurable map compiling ( 2 Last ) This thread has images

Compile Pal is a wrapper for the source map compiling tools that provides easy configuration and better UI. It was inspired by VBCT and serves to be an easier to use replacement with improvements such as: Fast configuration management:...

1 Week Ago
by ruarai Go to last post
50 2,166
QUESTION
 

lua code for function in map

Hi all; I want to create a function in my map that can toggle a door, lights, move_linear, func_traintracks by a gmod glua command. Is that possible, and how would I do that? Thanks in advance!

1 Week Ago
by TFlippy Go to last post
1 148
Map
 
Winner x 57

Gm_ghosthunt 3 ( 2 3 4 5 6 7 8 Last ) This thread has images

Ladies and nerds. I would like to announce Gm_ghosthunt 3. I have spent months mapping. Literally. Working on Hartley and this... christ. I am finally beginning to feel comfortable with this project. I've been through three iterations. Three...

1 Week Ago
by (AMS-$)ILOVEPIE Go to last post
306 51,639
Help
 

trigger_hurt keeps getting spawned at 0, 0, 0

I'm trying to map for garry's mod, But whenever I spawn I die, with my name in the death notice being displayed as "unconnected" After checking around i found this: http://i.imgur.com/OXEBHZH.png Hmm, Strange. There's no error in the compile log...

1 Week Ago
by Daniel MCH Go to last post
13 413
Map
 

rp_disorientation

Name: Disorientation Author: thingshappen Version: 1.0 Description: A large roleplay map, incomplete and has a few errors Requirements: HL2 & Episode 2 (possibly Episode 1 too)

1 Week Ago
by Kamekazi Go to last post
22 3,608
Request
 

REQUEST: Extended Height HL2 Lighthouse This thread has images

This is a request for building the HL2 Lighthouse extended similar in height to Ostankino Tower in Moscow. Of course, we can't go that high, but the higher the better. Below are the details and payment. A friend of mine de-compiled the original...

1 Week Ago
by da space core Go to last post
22 1,086